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May it's a silly question, BUT...


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Okay, I just got the chance to play DST thanks to a close friend @shefasf Now, I'm playin' on an "always night" server and I died. That wouldn't be a huge problem if (you know the rest) but I'm alone. Are there a way to resurrect without the help of others? Maybe a console command or advice? Both good for me.

 

Thanks for reading and the time you spent! And don't forget! Never give up the hope to get a DST key! I didn't...

Well, my suggestion is to look around for a touchstone. But if memory serves me right, can't ghosts dig up graves? If so try haunting graves to see if you get an amulet. If you can go with the touchstone.

Hm... interesting. Thanks for the advices :D

@Pyromailmann Goosh! That grave digging trick isn't very effective. I mean when dug up 15 graves got 10 ghosts and almost couldn't shake off them. One followed me all they way home and in the end.

It's a random chance. Don't worry. Sometimes you'll get gears and sometimes you'll get nothing.

 

If you are the host:

GetPlayer():PushEvent("respawnfromghost")

 

Generally, if the ghost is close to the host, it's easier to just use

c_spawn('amulet')

But if you do want to directly resurrect by shenanigans, I would use ThePlayer to refer to yourself, but you can get the other people with AllPlayers[1], where 1 can be 1, 2, 3, 4, etc. The ordering seems to be a bit difficult to predict, though, so sometimes I just use:

for k,v in pairs(AllPlayers) do v:PushEvent('respawnfromghost') end

... but that is starting to get too long for the average user to write from memory.

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