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A New Mod Request


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Hi! I'm new to making DS mods and I have No Idea what I'm doing...But, i DID come up with a mod that (Hopefully) someone would make for me.

 I'm suffering through depression and i randomly made up a mod about it.

It's kind of a big mod though...So i doupt anyone would make it...But worth a try,right?

 

Mod:

 
[Full]
Gloomy:
Loses heath slowly
Weaker attacks
Big santity gain during the night and day
Nothing on santity during twilight
 
[Hungry]
Normal/Lonely:
Normal attacks
Normal health
Small santity gain during the night and day
Big santity loss during twilight
 
[starving]
Insane:
Loses Health quicker(Low HP)
Stronger attacks
Quicker
Huge santity los during day and twilight
Huge santity gain during Night
 
[Looks]
Gloomy:
Grey hair,Slightly unNeat
Blue right eye,Light Brown left
Grey wings
Crying
Sound like a slow, soft flute
 
Normal:
Brown hair,Neat
Green,Brown-ish right eye,Dark-ish Brown left
Brown wings
Sighs
Sounds like a flute
 
Insane:
Crazy Black hair
Blood Red right eye, Dark Brown left
Black wings
Black Claws
Screaming/Growling
Shaking head in anger/fear
Sounds like a high, scratchy flute
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[items Spawned With]
Xiao's Armor
SketchBook
Metal Claws
Scissors
Bloody Heart
Shadow Tear
Reflection Egg
Shadow Egg
Mother's Call
Sister's Hand
Given Tinkeret
Shrieking Flame
Ghastly Crown
 
[items]
Xiao's Armor:
Stone Scales
Shadow underings
Stone,diamond chestPlate
Massive protection
HugeCaring Space (like the RuckSack)
"The shadows grip me..."
 
SketchBook:
Small Notepad looking thing
Pencil tied to the wires, Hanging
Has a chance to Either regenerates health and drains santity
or
Regenerates santity and drains health
"Help me..."
 
Metal Claws:
A strong weapon able to cut down trees
Not able to mine
"For spilling blood...."
 
Scissors:
Loses a small amount of health
Gains a small amount of santity
"Pretty,pretty blood..."
 
Bloody Heart:
Blood in the shape of a heart
When equiped or dropped on ground, emits a small amount of light.
Slowly raises santity
Hatches into a blood pheonix
"Red liquid in the shape of a heart. How is it not flowing away..?"
 
Shadow Tear:
A shadey tear from her shadows
Gives off a small amount of light
slowly raises santity
Summons A Follower
"Don't worry...I cry too..."
 
ReflectionEgg:
When equiped or dropped, emits a small amount of light.
Slowly raises santity
When dropped by a Fire, begins to hatch
Doesnt need much warmth
Takes 3 days to hatch
Hatches into a Baby Reflection
"I can see my reflection through the shell..."
 
ShadowEgg:
Hatches into a baby Follower
When equiped or dropped, emits a small amount of light.
Slowly raises santity
When dropped by a Fire, begins to hatch
Doesnt need much warmth
Takes 3 days to hatch
"I'm looking into the void..."
 
Mother's Call:
A small white orb
Emits light
Slowly drains santity(?)
Emits Warmth
Sounds like a very soft,slowed down voice of Willow or Wendy
"Please,come back..!"
 
Sister's Hand:
Emit warmth
Quickly drains santity
When eaten,drains almost all of santity
but full all of hunger
"I'm so sorry..."
 
Given Tinkeret:
A red heart that
plays music like a very soft,
slowed down voice of Willow or Wendy when
placed or played
That puts things to sleep.
Is able to be opened to store food
One food each slot
Food never rots
"..."
 
Shrieking Flame:
Catches things on fire
Emits warmth and
a small amount of light
Drains santity
"You dont bleed when you burn..!"
 
Ghastly Crown:
A white crown that protects
like armour.
Able to be "Hid" in like the bush hat.
When "Hid", Player is 100% protected from
all damage untill its about to give away.
To reset it's damage, just un activate it by
right clicking it or moving.
When "Hid", mobs are unaware if player.
Also emits a dim light when "Hid".
"Why did they choose me..?"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Mobs]
Follower:
A shadow figure, like the ghost,
Follows player around during the day
and twilight and attacks at night if
camp fire isn't big enough.
Emits a dim light so it's spottable at
night.Attacks Reflections.(Not The hatched one)
"Leave me alone!"
 
Reflection:Is like the Follower only
Pure white.(Whiter than the ghost)
Follows the player during twilight and
night.Doesn't attack the player.
Attacks Followers (Not the hatched one)
Emits a bright, white light.
"I'm looking into a mirror..."
 
Gumi:
A hatched reflection.
3 stages of growth.
Hatchling:Emits a dim light
Teen:Emits more light
Adult:Fast and emits even more light.
Able to be picked up and placed
as an item.
"Another me..."
 
Xuhi:
A hatched follower.
3 stages of growth.
Hatchling:Emits a dim light
Teen:Dim light
Adult:Fast and emits a bit more light.
Able to be picked up and placed
as an item.
"At least you won't kill me..."
 
Soother:
A pure white,glowing crow.
Spawns during the night and rarely the 
twilight.Able cought and caged.
When caged, emits a bright light
and quickly refills santity.
"Why won't it kill me..?"
 
Spirit Mocker:
Same as the Soother only is pure black.
When caged, quickly drains santity
but poops ALOT of seeds.
"Why even bother to decieve..?"
 
Blood Pheonix(Uru):
A cute, bloody pheonix
Follows the player like a pet
Needs to be fed
Reprisents a smallbird
Grows from 5 stages
Egg
Baby
Teen
Tall
Large
Each stage it grows more powerful and ugly
Also emits a good amount of light
(Takes 70 days to grow into "Large" stage
 
 
 
Uru's abilitys
 
Egg:Light and warmth
Baby:Catches mobs on fire
Tall:Able to be left alone to hunt for itself
 
 
(If the persone who creates this mod had more ideas and wants to add them, Ill give them credit.)
 
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Uh, too OP

Ugh, an unbalanced character? What's the point in making anything? The world will beat you down anyways!

Don't forget, everything has room for improvement and may be assessed by the maker. Calm down and state your problems with what and why.

You could say the same, yet opposite, thing about Coraline. who is overly weak. Though it may be OP now, who says the final product will be?

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Ugh, an unbalanced character? What's the point in making anything? The world will beat you down anyways!

Don't forget, everything has room for improvement and may be assessed by the maker. Calm down and state your problems with what and why.

You could say the same, yet opposite, thing about Coraline. who is overly weak. Though it may be OP now, who says the final product will be?

Thank you. I've never said this was a final project. It was a random idea from my drepression. I'm planning on adding her pros and con soon but I'm too busy with school and a pregnant dog.

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[Full]
Gloomy:
Loses heath slowly
Weaker attacks
Big santity gain during the night and day
Nothing on santity during twilight

 

 

Could you perhaps clarify how I'm supposed to interpret the post? What does this text mean? What is "full" and "gloomy"?

 

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Could you perhaps clarify how I'm supposed to interpret the post? What does this text mean? What is "full" and "gloomy"?

 

It means when she's full, she isnt in her best mood. This makes it to where she is best when she's almost hungry.Full is when the effects start to happen,when the food meeter is all the way up. Gloomy is her mood which i hope would give her look and personality.

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It means when she's full, she isnt in her best mood. This makes it to where she is best when she's almost hungry.Full is when the effects start to happen,when the food meeter is all the way up. Gloomy is her mood which i hope would give her look and personality.

I'm back after a bit of delay. I'm thinking about making most of her items craftable (Creator can decide how to craft.I'm bad at that.)

Her Cons are

She only has 50 Health

2 Sanity (Items and her pets can restore It. But it REALLY easy to go insane ;P )

and 100 hunger that depletes faster. (Don't Starve now!)

I'm Done with idea's for now. Ya'll can give me some though.

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One thing that you can do (a bit more difficult) is to add a mood meter to your character.  It could do something along the lines of averaging your health, hunger, and sanity and deciding a mood based on that value.  It would be more complex and it could turn out too similar to sanity, but it may be an idea you want to consider.

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One thing that you can do (a bit more difficult) is to add a mood meter to your character.  It could do something along the lines of averaging your health, hunger, and sanity and deciding a mood based on that value.  It would be more complex and it could turn out too similar to sanity, but it may be an idea you want to consider.

 

Nice! I'll think about that! I'm starting a new topic adding more stats,craftables, ect. And Ill probably add that for you.Thank you sir.

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