Mandrake Stew Posted April 11, 2014 Share Posted April 11, 2014 This suggestion suggests that skeletons should be able to come to life and attack. Now, your job is to pay attention and read below. Skeletons – The normal “boon” skellies you find that naturally spawn. “Yippee! I have enough materials for a base!” plop ~~~ Yeah. Well, not anymore. When a full moon occurs, these fellas will rise out of the ground and equip a tool if one spawned around them, or if one just happens to be nearby. When the night is over, the Skeleton will go back to its original location and burrow back into the ground (dropping tool). They also, on full moons, have a 5% chance to rise out of a grave. Health – 250 Damage – 10 with no weapon, 15 with a tool that has no attack value (or doesn't attack), or the weapon's attack value for the weapon equipped Attack Period – 4 Attack Range – 3 Running Speed – 4 Insanity Aura – 30 per min. Loot – equipped tool and 1-3 sharp bone (same as hound's tooth) and 1-3 bone shards (if playing the RoG DLC) These rattlebones here are immune to both fire and sleep darts, however, when hit by a fire dart or fire blast from a fire staff, the skeleton will catch fire, but will not take damage. It will just emit light and set other things on fire. Including you. They still freeze from a single ice staff shot and normal darts still work too. Community Given Ideas TheKingofSquirrels - I like it. They could also on the full moon rise from the nearby graves, attack the player and then try to run back to their graves before sunrise. They should be really fast moving as well, making it easy for them to come back to their holes in time.Though, I think maybe we already have too much to worry about with Werepigs running about. Another idea could be that when a ghost is near a skeleton, it takes control of it. Which will give the ghost armor, speed and the ability to use weapons with its new skeleton body. You will first have to destroy the skeleton suit, to then be avail to hurt the ghost. In the case of Wendy though, you can lure Abigail to a skeleton and use this for your own benefit. I guess, she would act very much like a befriended pigman I suppose.Also, it would be really cute, Abigail´s skeleton body could have the flower on her head! So this is my suggestion. Reply! Link to comment https://forums.kleientertainment.com/forums/topic/34675-skeletons/ Share on other sites More sharing options...
LooneySpoons Posted April 11, 2014 Share Posted April 11, 2014 I like it! It acctually sounds interesting. Link to comment https://forums.kleientertainment.com/forums/topic/34675-skeletons/#findComment-450935 Share on other sites More sharing options...
TheKingofSquirrels Posted April 12, 2014 Share Posted April 12, 2014 I like it. They could also on the full moon rise from the nearby graves, attack the player and then try to run back to their graves before sunrise. They should be really fast moving as well, making it easy for them to come back to their holes in time.Though, I think maybe we already have too much to worry about with Werepigs running about. Another idea could be that when a ghost is near a skeleton, it takes control of it. Which will give the ghost armor, speed and the ability to use weapons with its new skeleton body. You will first have to destroy the skeleton suit, to then be avail to hurt the ghost. In the case of Wendy though, you can lure Abigail to a skeleton and use this for your own benefit. I guess, she would act very much like a befriended pigman I suppose.Also, it would be really cute, Abigail´s skeleton body could have the flower on her head! Link to comment https://forums.kleientertainment.com/forums/topic/34675-skeletons/#findComment-451377 Share on other sites More sharing options...
Mandrake Stew Posted April 12, 2014 Author Share Posted April 12, 2014 Skeletons should be able to rise from graves! Great idea! I'll add. Link to comment https://forums.kleientertainment.com/forums/topic/34675-skeletons/#findComment-451431 Share on other sites More sharing options...
Hugos10 Posted April 12, 2014 Share Posted April 12, 2014 I like it. They could also on the full moon rise from the nearby graves, attack the player and then try to run back to their graves before sunrise. They should be really fast moving as well, making it easy for them to come back to their holes in time.Though, I think maybe we already have too much to worry about with Werepigs running about. Another idea could be that when a ghost is near a skeleton, it takes control of it. Which will give the ghost armor, speed and the ability to use weapons with its new skeleton body. You will first have to destroy the skeleton suit, to then be avail to hurt the ghost. In the case of Wendy though, you can lure Abigail to a skeleton and use this for your own benefit. I guess, she would act very much like a befriended pigman I suppose.Also, it would be really cute, Abigail´s skeleton body could have the flower on her head! This. Link to comment https://forums.kleientertainment.com/forums/topic/34675-skeletons/#findComment-451433 Share on other sites More sharing options...
Mandrake Stew Posted April 12, 2014 Author Share Posted April 12, 2014 Mhm. Link to comment https://forums.kleientertainment.com/forums/topic/34675-skeletons/#findComment-451435 Share on other sites More sharing options...
Harken Posted April 12, 2014 Share Posted April 12, 2014 Yeah I like this idea! Link to comment https://forums.kleientertainment.com/forums/topic/34675-skeletons/#findComment-451460 Share on other sites More sharing options...
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