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World size; how does it work?


Ran

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So after getting to a couple hundred days in the same world, I finally decided to start a new one; customize it a bit depending on what I liked and didn't like in the default one. And one thing I like is having a really big world, one that would take a really long time to fully explore. I don't like the feeling of having explored the whole thing, feeling that "it's over". But what I'm wondering is what else a bigger world implies.

 

How do structures, resources and creatures work, with a different world size? Is there more total stuff given the bigger space, or is there roughly the same amount of stuff, but all spread apart further? As much as I want a big world, the point is to explore it and find new things, not to just walk pointlessly through nothingness. I imagine unique things are likely to be harder to find, but what about the non-unique ones? Like pigs and beefalos, beehives, sinkholes, and maybe even bushes and the likes. Is there more of that stuff to compensate for a bigger world? Or does it just take longer to find the same amount?

Of course, always talking about default settings for such things. I generally don't like setting them higher cause it kinda breaks the immersion, having pigs all over the place or beefalos in any biome.

 

I'm mainly asking cause I did start on a world with the biggest size setting, and I've just been wandering around forever without finding much of anything. Only found one huge savannah with a ton of beefalos, but it just so happens to be in a little closed space with one entrance anyway, so it's pretty inconvenient. And I haven't seen much of anything else. No pigs, one touch stone, one skeleton, one sinkhole, and I'm on day 10 of pure walking around nonstop ('cept at night, of course). Of course it could all just be the random nature of the game, but that's why I need to ask for other people's knowledge and experiences.

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it seems to me like on the bigger worlds you just get much larger biomes.. but i reckon it would be more enjoyable if instead you got the same sized biomes, but many more of them.

 

Does anyone know for certain if the biome size is what changes on larger worlds?  

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Does anyone know for certain if the biome size is what changes on larger worlds?  

It certainly seems like biomes are considerably bigger, going from default to huge, but I don't have enough experience to tell for sure. It also seemed like things were scattered around further away but from what I'm told that's not the case, so I dunno.

 

All in all I think I'm just gonna stick to default or maybe medium, anything else just seems to make you walk more without anything interesting to see. At least until I get some confirmation on how this all works.

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It's not simply biomes are larger (which they can be) but there are more biomes in a larger world. 

I personally have never noticed an increase in biome amounts, i play almost only on huge worlds and seems almost the same as default but with larger biome size. One thing i have noticed though, in my past 2 games on HUGE there was no pigking, 4 games ago on huge there also was no pig king, but i always seemed to spawn him while playing in smaller world sizes when i was first learning the game.

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I personally have never noticed an increase in biome amounts, i play almost only on huge worlds and seems almost the same as default but with larger biome size. One thing i have noticed though, in my past 2 games on HUGE there was no pigking, 4 games ago on huge there also was no pig king, but i always seemed to spawn him while playing in smaller world sizes when i was first learning the game.

Noted, I was wrong and it does not do that. 

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My larger world's have had larger biome with some smaller ones in random places, most recently I have 3 separate herds of beefalos, 4 sinkholes, 2 clockwork areas, only two touch stones, pig king and the most killer bee hives I have EVER had in a world... other than that most resources seem to be normally spread out just more cuz there is so much more space...

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