gnarlytreeman Posted October 15, 2013 Share Posted October 15, 2013 i find it irritating that my lappy overheats. it's got a 2gig processor and just walking through the forest makes it heat up and the graphics get choppy. Is there a way to refine the graphics engine so that it doesn't require as much processing to run(obviously not ai probs)? yes i've tried all the settings.... Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/ Share on other sites More sharing options...
Developer Kevin Posted October 16, 2013 Developer Share Posted October 16, 2013 I've added something to netbook mode that might help you out. On windows we pin a core in our main loop to do accurate timing (Windows sleep functions are notoriously inaccurate). A lot of laptops don't like that, however. I've made it so that it will sleep a bit if it can (at the cost of the occasional dropped frame). It will go live in Wedesday's build. Don't forget to enable netbook mode, and tell me how it works for you! Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-344190 Share on other sites More sharing options...
gnarlytreeman Posted October 16, 2013 Author Share Posted October 16, 2013 yeah i tried the netbook mode it did seem to keep the lappy from overheating as soon, thanks for the quick response btw. it starts with the frame rate drop from overheating around oh i'd say 17 minutes? Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-344699 Share on other sites More sharing options...
gnarlytreeman Posted October 18, 2013 Author Share Posted October 18, 2013 i've just about had it with don't starve....*sigh* i used to be able to run this game on my computer, right now it doesn't matter what settings i use, and i tweaked them all, the lappy overheats, pretty much unless i'm playing in a savannah, or rocky biome within a few minutes of gameplay the overheat problem happens, almost as soon as anything fun happens. low sanity? pc overheat, around bees? same thing, walking through the forest? same, it's not the memory usage it's the processing power it takes cause the cpu is pegged, tried disabling bloom, distortion, enabled netbook mode, small textures, and reduced the resolution, i'm still getting the same stuff (and the game looks bad) by day 2 on a fresh game of just exploring the lappy is so hot i have to take my hands off the keyboard, is this something to do with all the object tracking the game has to do? Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-345550 Share on other sites More sharing options...
Developer Kevin Posted October 18, 2013 Developer Share Posted October 18, 2013 Are you playing on the normal branch, or publicpreview? The changes that I made to netbook mode aren't in the main game yet. Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-345795 Share on other sites More sharing options...
gnarlytreeman Posted October 18, 2013 Author Share Posted October 18, 2013 i loaded the public preview late last night, the 2 day thing happened with both versions though, i'll give it another shot today though. ok on public preview, i set the settings to 1366*768, everything enabled, no netbook mode, large textures, and ran it for an hour before the heat started to get too bad. Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-345875 Share on other sites More sharing options...
Malan-Tai Posted October 18, 2013 Share Posted October 18, 2013 Or change your computer... Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-345878 Share on other sites More sharing options...
gnarlytreeman Posted October 18, 2013 Author Share Posted October 18, 2013 what i have now used to be a good lappy 4 years ago, but its now what anyone can buy in walmart, sorry not really interested in spending another 500 bucks or better to run a 20$ game when i can spend another 40$ or less for a different game. This is why kevin is working on the issue, people won't purchase the game if they can't run it. Btw kevin with bloom and distortion off and in netbook mode the public preview seems to run a LOT better, still havn't put it through anything really strenuous yet, but it's fine for basic exploration and hunting. i need to check the forest with low sanity and mobs moving around. on a side note that annoying running back and forth animation when your trying to plant or build things close together can that be fixed? it's driving me up the wall. Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-345929 Share on other sites More sharing options...
Developer Kevin Posted October 18, 2013 Developer Share Posted October 18, 2013 Just out of curiosity - how hot does this laptop get with other games? Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-345940 Share on other sites More sharing options...
gnarlytreeman Posted October 18, 2013 Author Share Posted October 18, 2013 lets see the only game i've really played is fate, and a bunch of old indies(laxius power is quite fun btw), morrowind, i think i had diablo 2 installed at one point, and have played ryl2 i think that was on the old lappy. tbh? havn't really installed many mmo's on this one, and i'm pretty sure this could run wow, though it's been like 7 years since i played. I've mostly been trying to stay out of the mmo action so a lot of the 3d graphics have been off limits, they are too addictive, and i have a wife and kids now. i should probably test it out on another game. when i run fate the keyboard gets warm but the framrate never starts to drop, and thats a 3d dungeon crawler hack and slash, with random gen levels. tbh i havn't really run this pc through a lot of serious gaming time.... yeah i think don't starve actually is the most graphical game this lappy has ever had installed, or at the very least the most graphically polished Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-345948 Share on other sites More sharing options...
Developer Kevin Posted October 18, 2013 Developer Share Posted October 18, 2013 Just wondering if the machine has a heat problem in general, or if we are running especially hot. My macbook air, for example, runs its fan full-bore when I play FTL. I just checked - Morrowind is more than a decade old. I feel old now. Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-345953 Share on other sites More sharing options...
simplex Posted October 18, 2013 Share Posted October 18, 2013 My macbook air, for example, runs its fan full-bore when I play FTL. You like to dance close to the fire, don't you? Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-345961 Share on other sites More sharing options...
Malan-Tai Posted October 19, 2013 Share Posted October 19, 2013 what i have now used to be a good lappy 4 years ago, but its now what anyone can buy in walmart, sorry not really interested in spending another 500 bucks or better to run a 20$ game when i can spend another 40$ or less for a different game. This is why kevin is working on the issue, people won't purchase the game if they can't run it. Btw kevin with bloom and distortion off and in netbook mode the public preview seems to run a LOT better, still havn't put it through anything really strenuous yet, but it's fine for basic exploration and hunting. i need to check the forest with low sanity and mobs moving around. on a side note that annoying running back and forth animation when your trying to plant or build things close together can that be fixed? it's driving me up the wall.I meant have you another computer at home better than your. if yes install steam and ds on. Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-346858 Share on other sites More sharing options...
gnarlytreeman Posted October 19, 2013 Author Share Posted October 19, 2013 i only have the lappy, i travel for a living so owning a pc is out of the question. with bloom and distortion with netbook mode off i was able to play for 1.5 hours before the fps drops hit, and that was while in my base area in a savannah, so the object count is pretty low. the winter graphics cause a massive fps drop, everything goes into superslow mode, pretty much doesn't matter where i play. lappy overheats almost as soon as the snow graphic hits the ground. Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-347113 Share on other sites More sharing options...
deoxxys Posted October 22, 2013 Share Posted October 22, 2013 what i have now used to be a good lappy 4 years ago, but its now what anyone can buy in walmart, sorry not really interested in spending another 500 bucks or better to run a 20$ game when i can spend another 40$ or less for a different game. This is why kevin is working on the issue, people won't purchase the game if they can't run it. for 500 dollars I got an excellent desktop that could play games like battlefield abeit at medium low settings, Im sure theres good deal out there where you could get a less crappy computer Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-349259 Share on other sites More sharing options...
gnarlytreeman Posted October 24, 2013 Author Share Posted October 24, 2013 again with the desktop vs laptop more money suggestion, i say nay! not for a 20$ game i used to be able to play with no problems. Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-350809 Share on other sites More sharing options...
gnarlytreeman Posted October 26, 2013 Author Share Posted October 26, 2013 hrm seems to be the way the graphics get layered thats causing the overheat problem, not the amount of onscreen objects. for instance after the most recent update i only lasted about 15-20 minutes in winter from the snow ground effect... winter is 1/2 the game... i know this might not be the most favorable suggestion, but can netbook mode get winter tiles, and object graphics, instead of the overlay graphics? Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-352843 Share on other sites More sharing options...
simplex Posted October 26, 2013 Share Posted October 26, 2013 hrm seems to be the way the graphics get layered thats causing the overheat problem, not the amount of onscreen objects. for instance after the most recent update i only lasted about 15-20 minutes in winter from the snow ground effect... winter is 1/2 the game... i know this might not be the most favorable suggestion, but can netbook mode get winter tiles, and object graphics, instead of the overlay graphics? The Devs certainly try, but they can only do so much to broaden the spec range they can support without gimping the overall visual quality or bloating the code to an unmanageable state. What you're asking for is static generation of a bunch of dynamic content (a bunch because snow levels vary; replacing the game logic to treat the "static" case differently would be unwieldly, especially at this stage of development). Don't Starve already has low requirements. I run it smoothly in Full HD resolution using integrated graphics (my laptop does have a discrete video card, but I'm not using it, due to long known issues with Optimus support under Linux). What you're asking for is not viable. Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-352906 Share on other sites More sharing options...
gnarlytreeman Posted October 26, 2013 Author Share Posted October 26, 2013 i suppose you don't need to run netbook mode then? so what i'm asking for won't effect you at all? Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-353636 Share on other sites More sharing options...
jbeetle Posted October 26, 2013 Share Posted October 26, 2013 i suppose you don't need to run netbook mode then? so what i'm asking for won't effect you at all?what he's saying is, they can only dumb down the graphics so much before you're just using an abacus and your imagination. Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-353703 Share on other sites More sharing options...
gnarlytreeman Posted November 2, 2013 Author Share Posted November 2, 2013 not that i don't realize that, but you all do realize that a lot of players have left because of overheat issues they didn't used to have, and the bad comments from the peanut gallery aren't helping? just sayin. Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-359085 Share on other sites More sharing options...
gnarlytreeman Posted November 8, 2013 Author Share Posted November 8, 2013 so i finally got a heap of time to play again, and the cpu load has been reduced quite a bit, thanks. still having problems in king of winter when insanity hits, and things like bees, and multiple carnivorous plants onscreen cause fps drops. Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-364489 Share on other sites More sharing options...
gnarlytreeman Posted November 12, 2013 Author Share Posted November 12, 2013 so i've been playing a bit more lately. the lappy is fine most of the time now with small textures, and no bloom or distortion and netbook mode enabled. the only times i really get overheat are when any 2 of these things happen: low sanity, winter, rain, and large volumes of bees. it still take a more than a few minutes to overheat though. I've also noticed, that sometimes i'll be getting low fps, then all of a sudden the game will just magically speed up for no reason, and the lappy will have not been overheated, which is odd. Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-367698 Share on other sites More sharing options...
gnarlytreeman Posted November 14, 2013 Author Share Posted November 14, 2013 kevin here are the system specs. ------------------System Information------------------Time of this report: 11/14/2013, 14:34:39 Machine name: OWNER-PC Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532) Language: English (Regional Setting: English)System Manufacturer: Hewlett-Packard System Model: Compaq Presario CQ60 Notebook PC BIOS: Default System BIOS Processor: Intel® Celeron® CPU 900 @ 2.20GHz, ~2.2GHz Memory: 2048MB RAMAvailable OS Memory: 1980MB RAM Page File: 2324MB used, 1633MB available Windows Dir: C:\Windows DirectX Version: DirectX 11DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode ------------DxDiag Notes------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Input Tab: No problems found. --------------------DirectX Debug Levels--------------------Direct3D: 0/4 (retail)DirectDraw: 0/4 (retail)DirectInput: 0/5 (retail)DirectMusic: 0/5 (retail)DirectPlay: 0/9 (retail)DirectSound: 0/5 (retail)DirectShow: 0/6 (retail) ---------------Display Devices--------------- Card name: Mobile Intel® 4 Series Express Chipset Family Manufacturer: Intel Corporation Chip type: Mobile Intel® 4 Series Express Chipset Family DAC type: Internal Device Key: Enum\PCI\VEN_8086&DEV_2A42&SUBSYS_360B103C&REV_09 Display Memory: 797 MB Dedicated Memory: 64 MB Shared Memory: 733 MB Current Mode: 1366 x 768 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: unknown Monitor Id: SEC3451 Native Mode: 1366 x 768(p) (60.031Hz) Output Type: Internal Driver Name: igdumd64.dll,igd10umd64.dll,igdumdx32,igd10umd32Driver File Version: 8.15.0010.2869 (English) Driver Version: 8.15.10.2869 DDI Version: 10 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 11/14/2012 16:57:06, 6549504 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B78E66-6902-11CF-B978-0116A9C2C535} Vendor ID: 0x8086 Device ID: 0x2A42 SubSys ID: 0x360B103C Revision ID: 0x0009 Driver Strong Name: oem17.inf:IntelGfx.NTamd64.6.0:iCNT0:8.15.10.2869:pci\ven_8086&dev_2a42 Rank Of Driver: 00E62001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_B ModeWMV9_C ModeVC1_B ModeVC1_C Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend D3D9 Overlay: Supported DXVA-HD: Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled -------------Sound Devices------------- Description: Speakers (Conexant Pebble High Definition SmartAudio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_14F1&DEV_5067&SUBSYS_103C360B&REV_1003 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: CHDRT64.sys Driver Version: 4.98.0060.0000 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 3/25/2010 16:29:54, 699960 bytes Other Files: Driver Provider: Conexant HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX 2.0 Listen/Src: No, No I3DL2 Listen/Src: No, NoSensaura ZoomFX: No ---------------------Sound Capture Devices--------------------- Description: Microphone (Conexant Pebble High Definition SmartAudio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: CHDRT64.sys Driver Version: 4.98.0060.0000 (English) Driver Attributes: Final Retail Date and Size: 3/25/2010 16:29:54, 699960 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF -------------------DirectInput Devices------------------- Device Name: Mouse Attached: 1 Controller ID: n/aVendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/aVendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: No -----------USB Devices-----------+ USB Root Hub| Vendor/Product ID: 0x8086, 0x2935| Matching Device ID: usb\root_hub| Service: usbhub ----------------Gameport Devices---------------- ------------PS/2 Devices------------+ Standard 101/102-Key or Microsoft Natural PS/2 Keyboard with HP QLB| Matching Device ID: *pnp0303| Upper Filters: HpqKbFiltr| Service: i8042prt| + Terminal Server Keyboard Driver| Matching Device ID: root\rdp_kbd| Upper Filters: kbdclass| Service: TermDD| + Synaptics PS/2 Port TouchPad| Matching Device ID: *syn0158| Upper Filters: SynTP| Service: i8042prt| + HID-compliant mouse| Vendor/Product ID: 0x046D, 0xC50E| Matching Device ID: hid_device_system_mouse| Service: mouhid| + Terminal Server Mouse Driver| Matching Device ID: root\rdp_mou| Upper Filters: mouclass| Service: TermDD ------------------------Disk & DVD/CD-ROM Drives------------------------ Drive: C: Free Space: 163.0 GBTotal Space: 225.7 GBFile System: NTFS Model: ST9250410AS ATA Device Drive: D: Free Space: 2.1 GBTotal Space: 12.6 GBFile System: NTFS Model: ST9250410AS ATA Device Drive: E: Model: hp DVDRAM GT30L ATA Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes --------------System Devices-------------- Name: Mobile Intel® 4 Series Chipset Processor to DRAM Controller - 2A40Device ID: PCI\VEN_8086&DEV_2A40&SUBSYS_360B103C&REV_09\3&21436425&0&00 Driver: n/a Name: Intel® ICH9 Family USB Universal Host Controller - 2937Device ID: PCI\VEN_8086&DEV_2937&SUBSYS_360B103C&REV_03\3&21436425&0&D0 Driver: n/a Name: Intel® 82801 PCI Bridge - 2448Device ID: PCI\VEN_8086&DEV_2448&SUBSYS_360B103C&REV_93\3&21436425&0&F0 Driver: n/a Name: Intel® ICH9 Family PCI Express Root Port 2 - 2942Device ID: PCI\VEN_8086&DEV_2942&SUBSYS_360B103C&REV_03\3&21436425&0&E1 Driver: n/a Name: Intel® ICH9 Family USB Universal Host Controller - 2936Device ID: PCI\VEN_8086&DEV_2936&SUBSYS_360B103C&REV_03\3&21436425&0&EA Driver: n/a Name: Atheros AR9285 802.11b/g/n WiFi AdapterDevice ID: PCI\VEN_168C&DEV_002B&SUBSYS_303F103C&REV_01\001517FFFF24141200 Driver: n/a Name: Intel® ICH9 Family PCI Express Root Port 1 - 2940Device ID: PCI\VEN_8086&DEV_2940&SUBSYS_360B103C&REV_03\3&21436425&0&E0 Driver: n/a Name: Intel® ICH9 Family USB Universal Host Controller - 2935Device ID: PCI\VEN_8086&DEV_2935&SUBSYS_360B103C&REV_03\3&21436425&0&E9 Driver: n/a Name: Realtek PCIe FE Family ControllerDevice ID: PCI\VEN_10EC&DEV_8136&SUBSYS_360B103C&REV_02\01000000FFFF000000 Driver: n/a Name: High Definition Audio ControllerDevice ID: PCI\VEN_8086&DEV_293E&SUBSYS_360B103C&REV_03\3&21436425&0&D8 Driver: n/a Name: Intel® ICH9 Family USB Universal Host Controller - 2934Device ID: PCI\VEN_8086&DEV_2934&SUBSYS_360B103C&REV_03\3&21436425&0&E8 Driver: n/a Name: Intel® ICH9 Family USB2 Enhanced Host Controller - 293CDevice ID: PCI\VEN_8086&DEV_293C&SUBSYS_360B103C&REV_03\3&21436425&0&D7 Driver: n/a Name: Intel® ICH9 Family Thermal Subsystem - 2932Device ID: PCI\VEN_8086&DEV_2932&SUBSYS_360B103C&REV_03\3&21436425&0&FE Driver: n/a Name: Intel® ICH9 Family USB2 Enhanced Host Controller - 293ADevice ID: PCI\VEN_8086&DEV_293A&SUBSYS_360B103C&REV_03\3&21436425&0&EF Driver: n/a Name: Intel® ICH9 Family SMBus Controller - 2930Device ID: PCI\VEN_8086&DEV_2930&SUBSYS_360B103C&REV_03\3&21436425&0&FB Driver: n/a Name: Mobile Intel® 4 Series Express Chipset FamilyDevice ID: PCI\VEN_8086&DEV_2A43&SUBSYS_360B103C&REV_09\3&21436425&0&11 Driver: n/a Name: Intel® ICH9 Family USB Universal Host Controller - 2939Device ID: PCI\VEN_8086&DEV_2939&SUBSYS_360B103C&REV_03\3&21436425&0&D2 Driver: n/a Name: Standard AHCI 1.0 Serial ATA ControllerDevice ID: PCI\VEN_8086&DEV_2929&SUBSYS_360B103C&REV_03\3&21436425&0&FA Driver: n/a Name: Mobile Intel® 4 Series Express Chipset FamilyDevice ID: PCI\VEN_8086&DEV_2A42&SUBSYS_360B103C&REV_09\3&21436425&0&10 Driver: n/a Name: Intel® ICH9 Family USB Universal Host Controller - 2938Device ID: PCI\VEN_8086&DEV_2938&SUBSYS_360B103C&REV_03\3&21436425&0&D1 Driver: n/a Name: Intel® ICH9M LPC Interface Controller - 2919Device ID: PCI\VEN_8086&DEV_2919&SUBSYS_360B103C&REV_03\3&21436425&0&F8 Driver: n/a ------------------DirectShow Filters------------------ DirectShow Filters:WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.18221Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385WMT VIH2 Fix,0x00200000,1,1,WLXVAFilt.dll,15.04.3508.1109Record Queue,0x00200000,1,1,WLXVAFilt.dll,15.04.3508.1109WMT Switch Filter,0x00200000,1,1,WLXVAFilt.dll,15.04.3508.1109WMT Virtual Renderer,0x00200000,1,0,WLXVAFilt.dll,15.04.3508.1109WMT DV Extract,0x00200000,1,1,WLXVAFilt.dll,15.04.3508.1109WMT Virtual Source,0x00200000,0,1,WLXVAFilt.dll,15.04.3508.1109WMT Sample Information Filter,0x00200000,1,1,WLXVAFilt.dll,15.04.3508.1109CyberLink MPEG Video Encoder,0x00200000,1,1,P2GVidEnc.ax,CyberLink MP3/WAV Wrapper,0x00200000,1,1,P2GMP3Wrap.ax,DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514CyberLink AudioCD Filter,0x00200000,0,1,P2GAudioCD.ax,Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528CyberLink Editing Service 3.0 (Source),0x00200000,0,2,P2GEdtKrn.dll,Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.9200.16426AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713P2G Video Decoder,0x00200000,2,3,P2GVSD.ax,VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713CyberLink Video Regulator,0x00200000,1,1,P2GRGL.ax,P2G Audio Decoder,0x00200000,1,1,P2GAud.ax,MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713CyberLink Video Effect,0x00200000,1,1,P2GVidFx.ax,CyberLink Audio Noise Reduction,0x00200000,1,1,P2GAuNRWrapper.ax,Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514CyberLink MPEG-2 Splitter,0x00200000,1,2,P2Gm2spliter.ax,CyberLink Audio VolumeBooster,0x00200000,1,1,P2GVB.ax,ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528Cyberlink Dump Dispatch Filter,0x00200000,1,0,P2GDumpDispatch.ax,Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.17713Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713CyberLink Audio Resampler,0x00200000,1,1,P2GAuRsmpl.ax,File Writer,0x00200000,1,0,WLXVAFilt.dll,15.04.3508.1109VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514CyberLink MPEG-1 Splitter,0x00200000,1,2,P2Gm1spliter.ax,VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514Cyberlink File Reader (Async.),0x00200000,0,1,P2GReader.ax,CyberLink M2V Writer,0x00200000,1,0,P2GM2VWriter.ax,Cyberlink Dump Filter,0x00200000,1,0,P2GDump.ax,CyberLink Video Stabilizer,0x00200000,1,1,P2GVideoStabilizer.ax,WAV Dest,0x00000000,0,0,,CyberLink PCM Wrapper,0x00200000,1,1,P2GPCMEnc.ax,DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17713Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.17713AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17713RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.18175Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.18175MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528CyberLink TimeStretch Filter (CES),0x00200000,1,1,P2Gauts.ax,Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17713CyberLink TL MPEG Splitter,0x00200000,1,2,P2GTLMSplter.ax,AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713CyberLink MPEG Muxer,0x00200000,2,1,P2GMpgMux.ax,AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713P2G Video Regulator,0x00200000,1,1,P2GResample.ax,P2G Audio Encoder,0x00200000,2,0,P2GAudEnc.ax,Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713CyberLink MPEG Decoder,0x00200000,2,3,P2GMVD.ax, WDM Streaming Tee/Splitter Devices:Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Video Compressors:WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514Fraps Video Decompressor,0x00200000,1,1,qcap.dll,6.06.7601.17514Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514 Audio Compressors:WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713Messenger Audio Codec,0x00200000,1,1,quartz.dll,6.06.7601.17713CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713 Audio Capture Sources:Microphone (Conexant Pebble Hig,0x00200000,0,0,qcap.dll,6.06.7601.17514 PBDA CP Filters:PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 Midi Renderers:Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713 WDM Streaming Capture Devices:Conexant HD Audio capture,0x00200000,1,1,ksproxy.ax,6.01.7601.17514,0x00000000,0,0,, WDM Streaming Rendering Devices:,0x00000000,0,0,,Conexant HD Audio output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 BDA Network Providers:Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514 Multi-Instance Capable VBI Codecs:VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 BDA Transport Information Renderers:BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514 BDA CP/CA Filters:Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708 WDM Streaming Communication Transforms:Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Audio Renderers:Speakers (Conexant Pebble High ,0x00200000,1,0,quartz.dll,6.06.7601.17713Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713DirectSound: Speakers (Conexant Pebble High Definition SmartAudio),0x00200000,1,0,quartz.dll,6.06.7601.17713 ---------------EVR Power Information---------------Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0 Link to comment https://forums.kleientertainment.com/forums/topic/28780-make-the-game-easier-to-run/#findComment-369976 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.