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Starting up

Don't Starve: 85009 WIN32_STEAM

Build Date: 2013-09-10_10-46-51

THREAD - started 'GAClient' (844)

HttpClient::ClientThread::Main()

cGame::InitializeOnMainThread

WindowManager::Initialize

RestoreWindowPosition

   Saved Client Pos (0 x 22)

   Adjusted Window Pos (-8 x -8)

EnsureWindowOnScreen

   All good.

GLInfo

~~~~~~

GL_VENDOR: Google Inc.

GL_RENDERER: ANGLE (NVIDIA GeForce GTX 550 Ti)

GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)

GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)

THREAD - started 'WindowsInputManager' (940)

OpenGL extensions (19, 19):

GL_ANGLE_depth_texture

GL_ANGLE_framebuffer_blit

GL_ANGLE_framebuffer_multisample

GL_ANGLE_instanced_arrays

GL_ANGLE_pack_reverse_row_order

GL_ANGLE_texture_compression_dxt3

GL_ANGLE_texture_compression_dxt5

GL_ANGLE_texture_usage

GL_ANGLE_translated_shader_source

GL_EXT_read_format_bgra

GL_EXT_robustness

GL_EXT_texture_compression_dxt1

GL_EXT_texture_format_BGRA8888

GL_EXT_texture_storage

GL_OES_get_program_binary

GL_OES_packed_depth_stencil

GL_OES_rgb8_rgba8

GL_OES_standard_derivatives

GL_OES_texture_npot

GL_MAX_TEXTURE_SIZE = 8192

GL_MAX_TEXTURE_IMAGE_UNITS = 16

GL_MAX_RENDERBUFFER_SIZE = 8192

GL_MAX_VIEWPORT_DIMS = 8192, 8192

GL_MAX_VARYING_VECTORS = 10

GL_MAX_VERTEX_ATTRIBS = 16

GL_MAX_VERTEX_UNIFORM_VECTORS = 254

GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4

GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221

4 compressed texture formats

texture format 0x83f0

texture format 0x83f1

texture format 0x83f2

texture format 0x83f3

cDontStarveGame::DoGameSpecificInitialize()

cGame::StartPlaying

LOADING LUA

DoLuaFile scripts/main.lua

DoLuaFile loading buffer scripts/main.lua

scripts/main.lua(144,1) running main.lua

 

scripts/modindex.lua(270,1) loaded modindex

scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

 

LOADING LUA SUCCESS

scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 1481

scripts/playerprofile.lua(267,1) loaded profile

scripts/playerprofile.lua(312,1) bloom_enabled true

scripts/saveindex.lua(66,1) loaded saveindex

scripts/gamelogic.lua(994,1) OnFilesLoaded()

scripts/gamelogic.lua(988,1) OnUpdatePurchaseStateComplete

scripts/gamelogic.lua(73,1) Unload BE

scripts/gamelogic.lua(76,1) Unload BE done

scripts/gamelogic.lua(78,1) Load FE

scripts/gamelogic.lua(80,1) Load FE: done

scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

 

Reset() returning

GetCachedUGCCount 0

EnumerateUserSubscribedFiles(0)

OnEnumerateUserSubscribedFilesResult 

   EResult 1, results 0/0

Enum complete. Found 0 mods.

DeleteUnsubscribedFiles [../mods]

FindDirectoriesMatching [../mods/workshop-*]

SteamWorkshop::CompleteCallback (success, Refreshing mods complete. None found.) set

SimLuaProxy::OnUpdateWorkshopModsComplete(ok., Refreshing mods complete. None found.)

scripts/screens/modsscreen.lua(631,1) Reloading Mod Info Prefabs

scripts/screens/modsscreen.lua(618,1) Loading Mod Info Prefabs

scripts/screens/modsscreen.lua(623,1) Unloading Mod Info Prefabs

...mmon/dont_starve/data/scripts/screens/modsscreen.lua:409: attempt to index field '?' (a nil value)

LUA ERROR stack traceback:

        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/modsscreen.lua(409,1) in function 'RefreshOptions'

        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/modsscreen.lua(445,1) in function 'Scroll'

        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/modsscreen.lua(240,1) in function 'WorkshopUpdateComplete'

        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/modsscreen.lua(210,1)

scripts/frontend.lua(398,1) SCRIPT ERROR! Showing error screen

Collecting garbage...

lua_gc took 0.01 seconds

~SimLuaProxy()

lua_close took 0.01 seconds

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 

HttpClient::ClientThread::Main() complete

Shutting down

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