lifemare Posted September 1, 2013 Share Posted September 1, 2013 [*]Upon death, immediately switch to death01 and play the hair growth anim sequence.[*]When that's done, switch to death02 and play the death anim.Is that correct? If so, I'll make the adjustments right now. Yes! That's what i had planned, sorry i wasn't very clear. I'll try again:♦ Snailking (beefalo build) is killed.♦ Start "hair growth pre/hair growth" states, calling "SK_death01" (beefalo_shaved build)--As soon as that anim ends:♦ Start "death" state, calling "SK_death02" (2nd beefalo build) Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-309808 Share on other sites More sharing options...
simplex Posted September 2, 2013 Share Posted September 2, 2013 Yes! That's what i had planned, sorry i wasn't very clear. I'll try again:♦ Snailking (beefalo build) is killed.♦ Start "hair growth pre/hair growth" states, calling "SK_death01" (beefalo_shaved build)--As soon as that anim ends:♦ Start "death" state, calling "SK_death02" (2nd beefalo build)No need to apologize, I'm the one who mixed things up, ora pois!And... done! Check the repo. Now we're talking, the anims look awesome! 1 Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-309941 Share on other sites More sharing options...
lifemare Posted September 2, 2013 Share Posted September 2, 2013 No need to apologize, I'm the one who mixed things up, ora pois!And... done! Check the repo. Now we're talking, the anims look awesome! They do!?!I gotta see that! BRB Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-309958 Share on other sites More sharing options...
lifemare Posted September 2, 2013 Share Posted September 2, 2013 Still work to be done! But it's not as awful as i feared: here you go Lord_Battal: I'll take care of those things tomorrow if i have some free time! 1 Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-310008 Share on other sites More sharing options...
simplex Posted September 2, 2013 Share Posted September 2, 2013 Still work to be done! But it's not as awful as i fearedA few things, sure, but overall it's looking pretty damn good. 2 Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-310018 Share on other sites More sharing options...
Battal Posted September 2, 2013 Author Share Posted September 2, 2013 here you go Lord_Battal:Thanks! It looks awesome Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-310055 Share on other sites More sharing options...
TeoSS69 Posted September 5, 2013 Share Posted September 5, 2013 Still work to be done! But it's not as awful as i feared: here you go Lord_Battal: I'll take care of those things tomorrow if i have some free time! So, what's going on in this thre- HOLY CRAP THAT'S AWESOME! Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-313632 Share on other sites More sharing options...
lifemare Posted September 5, 2013 Share Posted September 5, 2013 So, what's going on in this thre- HOLY CRAP THAT'S AWESOME! on hiatus for a little while, haven't had a chance to get back to the SK. Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-313690 Share on other sites More sharing options...
lifemare Posted September 5, 2013 Share Posted September 5, 2013 I might be having the same problem with the SK mod that i had with Up&Away, simplex. Happens in both standalone and steam versions log.txt Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-313746 Share on other sites More sharing options...
Tonguetyd Posted September 5, 2013 Share Posted September 5, 2013 "That's nice, eh?" Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-314027 Share on other sites More sharing options...
simplex Posted September 5, 2013 Share Posted September 5, 2013 I might be having the same problem with the SK mod that i had with Up&Away, simplex. Happens in both standalone and steam versions No, no, this is because of what I had said earlier: to prevent our own configuration files from being overwritten when pulling the repo, rc.lua is not included in the repo itself. Just copy rc.template.lua to rc.lua. But, about the hiatus, yeah, I've been neglecting Lou as well. The Up and Away mod is so time consuming. And it's been so exciting to work in it... damn. Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-314168 Share on other sites More sharing options...
lifemare Posted September 5, 2013 Share Posted September 5, 2013 (edited) No, no, this is because of what I had said earlier: to prevent our own configuration files from being overwritten when pulling the repo, rc.lua is not included in the repo itself. Just copy rc.template.lua to rc.lua.But, about the hiatus, yeah, I've been neglecting Lou as well. The Up and Away mod is so time consuming. And it's been so exciting to work in it... damn. Damn! Sorry to bother!Did that on the previous commit, forgot about it in the last one...No prob running it after renaming rc.template! EDIT:Don't worry about the neglection, it's for a good reason, and i've been a little short of time to dedicate to this aswell. I'm not letting it stay in this coma past sunday (i'll have an afternoon then to do all the tests still needed and hopefully some new art). Edited September 5, 2013 by lifemare Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-314176 Share on other sites More sharing options...
JustTony Posted September 6, 2013 Share Posted September 6, 2013 Wow... Great work, guys! Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-314456 Share on other sites More sharing options...
Craig_Perry Posted September 6, 2013 Share Posted September 6, 2013 he... a little ironic really Up and away is taking off and snailking is slow as a snail! still looking forward to the progress on both though hope everything goes smoothly for you all 3 Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-314535 Share on other sites More sharing options...
Symage Posted September 7, 2013 Share Posted September 7, 2013 Nice Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-315465 Share on other sites More sharing options...
lifemare Posted September 8, 2013 Share Posted September 8, 2013 Thanks for the enthusiasm JustTony and Symage. Final SK build (hopefully) sent to Git, simplex. Have fun with it!I'll work on the remaining art during the week. Commit Info:- Erased part of the snailking_build body that was showing above the head in some states. This had the unfortunate disadvantage of breaking the seamless alignment in the "mating call" state (we can't use it).- Several changes on snailking_death02_build. There's one or two frames just before the end of the anim where the body is out of place, but this is such a fast-framed state that it probably won't be a problem. 2 Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-316236 Share on other sites More sharing options...
simplex Posted September 8, 2013 Share Posted September 8, 2013 Thanks for the enthusiasm JustTony and Symage. Final SK build (hopefully) sent to Git, simplex. Have fun with it! I'll work on the remaining art during the week. Commit Info: - Erased part of the snailking_build body that was showing above the head in some states. This had the unfortunate disadvantage of breaking the seamless alignment in the "mating call" state (we can't use it). - Several changes on snailking_death02_build. There's one or two frames just before the end of the anim where the body is out of place, but this is such a fast-framed state that it probably won't be a problem. Awesome! Very nice work! 1 Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-316428 Share on other sites More sharing options...
ARamblingSpider Posted September 11, 2013 Share Posted September 11, 2013 So..any other related news? Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-318673 Share on other sites More sharing options...
lifemare Posted September 11, 2013 Share Posted September 11, 2013 So..any other related news? Nopes...Some art left to do (the Snailking Mound and a Snailking drop), i might get around to it this week. But mostly the mod is just lacking its bones on the code level.Team Slimy is (unfortunately for dear Lou) too involved in the Up & Away mod and hasn't been as available for this lately... Consider the SK on hiatus for a while. Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-318800 Share on other sites More sharing options...
simplex Posted September 11, 2013 Share Posted September 11, 2013 Nopes... Some art left to do (the Snailking Mound and a Snailking drop), i might get around to it this week. But mostly the mod is just lacking its bones on the code level. Team Slimy is (unfortunately for dear Lou) too involved in the Up & Away mod and hasn't been as available for this lately... Consider the SK on hiatus for a while. Sorry about that. I probably won't have much time (if at all) for modding over a week of two (most likely two), so "hiatus" is quite the proper term. Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-318809 Share on other sites More sharing options...
lifemare Posted September 11, 2013 Share Posted September 11, 2013 Sorry about that. I probably won't have much time (if at all) for modding over a week of two (most likely two), so "hiatus" is quite the proper term. Bad news for the whole forum, simplex!Good news for Lou, who loves to take things slow...Enjoy those vacations from modding, i'm sure they're long overdue Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-318821 Share on other sites More sharing options...
Symage Posted September 13, 2013 Share Posted September 13, 2013 How it is going? Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-320408 Share on other sites More sharing options...
Craig_Perry Posted September 13, 2013 Share Posted September 13, 2013 How it is going?well the development has slowed since up and away has taken off, but they are still working a bit on Lou don't you worry! Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-320643 Share on other sites More sharing options...
Rabbitfist Posted September 13, 2013 Share Posted September 13, 2013 a lou carcolh subspecies for up and away would be cool (sorry for post it here) Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-320645 Share on other sites More sharing options...
simplex Posted September 13, 2013 Share Posted September 13, 2013 a lou carcolh subspecies for up and away would be cool (sorry for post it here) Incompatible height, sorry. Link to comment https://forums.kleientertainment.com/forums/topic/26065-lou-carcolh-mod-page/page/17/#findComment-320691 Share on other sites More sharing options...
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