myxal Posted Saturday at 10:21 AM Share Posted Saturday at 10:21 AM (edited) The what? Spoiler Screencast_20260530_121759.webm I have no clue how this happened or even when it appeared. It appeared last weekend. Edited Saturday at 12:16 PM by myxal 2 Link to comment https://forums.kleientertainment.com/forums/topic/171812-dupe-outfit-balloon-friend/ Share on other sites More sharing options...
MinhPham Posted Saturday at 10:44 AM Share Posted Saturday at 10:44 AM Tell me how to make more of those Link to comment https://forums.kleientertainment.com/forums/topic/171812-dupe-outfit-balloon-friend/#findComment-1869112 Share on other sites More sharing options...
BLACKBERREST3 Posted Saturday at 11:06 AM Share Posted Saturday at 11:06 AM yeah, idk how you get that, but I might have found it in the module data CustomClothing = { tags = { "Clothes", "PedestalDisplayable", }, kBoxCollider2D = { x = 0.75, y = 0.4, }, suitTank = nil, leadSuitTank = nil, primaryElement = { Name = "Carbon", InternalTemperature = 293.0, Mass = 7.0, Temperature = 293.0, DiseaseCount = 0, Units = 1.0, }, requiredDlcIds = nil, forbiddenDlcIds = nil, id = "CustomClothing", wornID = nil, onEquipEffect = { decorMod = 40, conductivityMod = 0.0025, homeostasisEfficiencyMultiplier = -1.25, }, }, EquippableBalloon = { tags = { "Clothes", }, kBoxCollider2D = { x = 0.75, y = 0.4, }, suitTank = nil, leadSuitTank = nil, primaryElement = { Name = "Carbon", InternalTemperature = 293.0, Mass = 1.0, Temperature = 293.0, DiseaseCount = 0, Units = 1.0, }, requiredDlcIds = nil, forbiddenDlcIds = nil, id = "EquippableBalloon", wornID = nil, Maybe be an overjoyed response thing? Oh! nvm, it has to do with blueprints and rewards account with klei. I haven't messed with that stuff yet. I just got a bunch of free cosmestic stuff. That's pretty cool. In the video it says 3 drops per week, but this time it's 6. Link to comment https://forums.kleientertainment.com/forums/topic/171812-dupe-outfit-balloon-friend/#findComment-1869115 Share on other sites More sharing options...
myxal Posted Saturday at 12:14 PM Author Share Posted Saturday at 12:14 PM Apparently a dupe carrying a balloon after being given one by an overjoyed balloon artist is implemented as a clothing item for a special slot that's not normally visible in UI, unless there's this dropped item, which will show assignments throughout the colony - these dupes are carrying a balloon: If I click one of these four to assign this "dropped balloon" and click again to unassign, their carried balloon disappears, as expected. But somehow this dropped one was not deleted. Checking the saves, the dropped balloon appeared between saves made over the last weekend (not playing this on beta), so if this was caused by game code, the bug might still be there. 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/171812-dupe-outfit-balloon-friend/#findComment-1869124 Share on other sites More sharing options...
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