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I see a lot of people complaining about the Beanbooster Circuit, and honestly, in the first beta there was reason to be, obviously, but now? Some are even talking about nerfing the circuit beyond the skill tree, nerfing the base circuit, which I honestly knew few people who used before because there are better options, and if it continues like this they'll even want to remove the shield, so what's the point of a skill tree? And Warlock X is strong, which he always was, but he's not even close to being the strongest character in the game, even with his 600 health or regen.

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Beanbooster was always one of the top circuits.

21 hours ago, lacio15 said:

was, but he's not even close to being the strongest character

I haven’t done a full run with him yet, but according to Jazzy, he made his run really easy unlike any other character and needs nerfed. Never really saw him ask for a character nerf so yeah.

As for me so far, I just pop in a few Sainity circuits, and a few 1 notch health circuits and I done the ruins super easy. Without worrying about Sainity or health. Didnt need to eat gears. Though WX having low aggro range for clockworks was always the reason. There hasn’t been any difficulties really and it’s early game so far. Two Sainity circuits basically make it reasonably impossible to go insane unless you eat food that takes away Sainity. It’s mainly because it half’s negative Sainity auras for each one, and increases positive ones by 25% while having a 3.3 Sainity regen.

I also have free access to the ruins using a status chamber, and can deliver resources back using delivery drones, or the rabbit horn. Man, Rabbit king is an underrated feature.

Edited by Jakepeng99

As a progression item that is a reward for both scanning and killing bee-queen, I would be shocked if it was hit with any nerfs.

1 minute ago, Random Guy000 said:

I could definitly see it being moved to Betas (or maybe Gammas? Though we don't really know what the deal with them is) since it doesn't really belong with the rest of the stat increase fodder

Well then you have an entirely different issue, because If it were to go into the betas then it would have to compete with the already quite large pool of beta circuits. 

Bean booster is a stat circuit giving sanity and the health shield, with space for a hunger circuit and a health circuit or potentially 2 health circuits. I genuinely think the one that is more of an issue is the hunger circuit's buffed hunger drain reduction, just one super gastro makes any food requirements super SUPER negated, to a bizarre point. 

But these stats are not that weird for Wx, classic Wx had HUGE stats after those 15 gears they needed to house.  

23 hours ago, lacio15 said:

 And Warlock X is strong

I love this and I want a robot warlock skin for Wx now, could be a cool Halloween one or something to go along with that maxwell wizard skin. 

Big ol' beard made of copper wiring and eyebrows too. It would look great! 

1 hour ago, Jakepeng99 said:

Beanbooster sempre foi um dos circuitos mais populares.

Eu ainda não completei uma partida com ele, mas segundo o Jazzy, ele tornou a partida dele muito fácil, diferente de qualquer outro personagem, e precisa de um nerf. Nunca vi ele pedir um nerf para algum personagem, então é isso.

Até agora, eu só usei alguns circuitos de Santidade e alguns circuitos de saúde de um nível e completei as ruínas com muita facilidade. Sem me preocupar com Santidade ou saúde. Não precisei usar engrenagens. Embora o fato do WX ter um alcance de aggro baixo para os Clockworks sempre tenha sido o motivo. Não houve nenhuma dificuldade real e ainda estamos no início do jogo. Dois circuitos de Santidade praticamente tornam impossível enlouquecer, a menos que você coma algo que reduza a Santidade. Isso acontece principalmente porque cada um reduz pela metade as auras negativas de Santidade e aumenta as positivas em 25%, além de ter uma regeneração de Santidade de 3,3.

Eu também tenho acesso livre às ruínas usando uma câmara de status e posso entregar recursos de volta usando drones de entrega ou o chifre de coelho. Nossa, o Rei Coelho é uma habilidade subestimada.

I’m not sure I can agree. Personally, I’ve seen very few WX players using Beanbooster because, although life regeneration can be incredibly strong, in practice it would amount to at most one pierogi per day. Maybe in practice, having more health along with a bit of damage reduction is better.

WX gameplay was already easy and fast even before the skill tree, so it’s easy to see why that becomes even more evident with it.

As for the ruins, WX has always been the best character for exploring ruins. With just one circuit, I find it hard for you to have any sanity issues, like you mentioned with the -50% sanity loss. To me, it’s like complaining about Wolfgang being good at speedrunning or Woodie being good at gathering resources. That said, I admit the stats are strong, and with a possible health nerf, the other circuits might become even more appealing.

Okay, okay, there are a few mistakes in my English, although I think a warlock skin for WX would be cool, maybe something steampunk, haha. But going back to the classic version, his stats have reverted to the original. I think it's almost impossible, but maybe there are gamma circuits to gain attributes with gears or bonuses from being struck by lightning. But about the circuit in question, I doubt it will be moved to gamma, it makes sense where it is and would make the attributes too strong.

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