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Thanks for taking the time to read, the main thing wx needs is variety, i hope klei doesnt do an uninspired 10 slots stat buffing slop tree. Since his skill tree is right around the corner and a LOT has changed from dec 2024, i read a lot of feedback on what people want from his skill tree! (notice how there is NO buffs to speed)

0- starting square for all upgrades, similar to a motherboard.

Spoiler

COMMENCE UPGRADES

-have 1 extra circuit slot  (thats ALL the slots hes getting)

MAINTENANCE- make managing circuits more convenient (WHY are you punished for circuit swapping???)

Spoiler

Energy efficient I-II

-Energy regenerates in 60 seconds

-WX has to reach a wetness threshold of 25% before circuit failure

 

Management expert I-III

-You can freely choose which circuit to extract

-Circuits can be repaired for 1 biodata per use

-Wx can craft a metal toolkit to keep in his inventory, it can accomodate up to 6 circuits, 1 extraction tool and a stack of biodata. (his chest cluter is insane)

HACKING- you can hack pre-existing circuits at an alchemy station feeding 6 biodata to make them more compact, only 1 hacked circuit can be equipped at once, hacked circuits can't be equipped along their original counterpart to prevent malfunctions.

Spoiler

Hacked circuits I-VI

-Chorusbox hack: hacking a chorusbox circuit will make it cost only 2 slot, it will have the same music and sanity aura of 2 chorusboxes, the soothing melody makes spiders passive to you and a nearby pig or bunnymen will become loyal on a 1 minute cooldown.

-Illumination circuit hack: hacking an illuminator circuit will make it cost only 2 slots and will have 2 extra tiles of range

-optoelectronic circuit hack: hacking an optoelectronic circuit will make it cost only 3 slots, wx will be iluminated by a small red light while in the dark so he can be seen by other players at night.

-refrigerant circuit hack: hacking an ice circuit will make it cost only 2 slots, wx will not be hurt by wetness, instead he will freeze losing 15% - 25% move speed based on wetness, wx will naturally create ice in his last inventory slot ice production is increased with wetness, wx will instantly die while drowning and a skeleton in an ice cube will arrive at the shore.

-thermal circuit hack: hacking a fire circuit will make it cost only 2 slots, wx is immune to freeze attacks and fire damage, dries up as fast as close to a campfire, and wont slip on ice, leaving brief burn marks where he steps.

-kinetic circuit hack: hacking a kinetic circuit will make it cost only 2 slots and will give a higher rowing boost, working boost and will do 25% more physical damage

CIRCUITRY- improve circuits and make new ones

Spoiler

Singular efficiency

-circuits that solely provide extra stats give 50% more stats if worn without duplicates that fulfil the same role (ex: hunger boost, health boost, sanity boost.

 

electric overdrive I-III 

This tree was just made real by @Just Ragnar feedback in feb 2024, thanks warly main! (they also reworked electricity damage, so his elec circuit isnt useless, ANYWAYS)

-using 1 electric circuit will make wx will atract lightning even when the sky's clear, being hit by lightning no longer impacts your sanity, heal efficiency is 75% lower and doesnt set fire to things around you. (this was basically the idea for an electric circuit hack)

-using 2 electric circuits will make your electric damage 2x stronger and every 5 attacks your next hit will be electrified (welcome back stormrazor)

-using 3 electric circuits will make you imune to losing charges and damge while wet. While you are above the wetness threshold the air will be electrified around you, naturally triggering a 20 damage electricity attack on a 3 second cooldown.

 

New clockwork circuits I-II

farol circuit

-after scanning a clockwork bishop, wx can craft a circuit for 2 slots that allows wx to radiate a very far reaching beam of light will be cast in front of him in a 90 degree cone, perfect for exploration, but it will iluminate barely nothing around wx.

kinetic circuit

-after scanning a clockwork knight, wx can craft a circuit for 3 slots that improves his kinetic energy output, allowing him to have much more efficiency rowing and working. wx also gets a 20% physical damage increase.

Improved networking- better scaning

Spoiler

Improved networking

-Jimmy can be equipped, rightclicking with jimmy on hand will send him to scan a creature, the radius of the circle is twice as big.

Affinity

I honestly dont know what to do with the lunar affinities, i dont like these i think they should make jimmy do something special, i dont think a wx mech is reasonable

Spoiler

Shadow megalomaniac

-By scanning the nightmare werepig, a new shadow circuit can be obtained, it costs 1 slot and allows wx to use 4 extra inventory slots that can only carry weareables, weapons, staffs and work tools. ex: thulecite crowns, shadow swords, pickaxes, starcaller staffs

(my old lunar affinity idea has been taken by the WARBIS armor, so....) (also affinity circuits dont stack)

Lunar mastermind

-A lunar controller can be inserted into jimmy and removed from it in your inventory, press on jimmy and left click an enemy to send jimmy to it, instead of scanning for creatures, jimmy will hover above it, blinding its eyes with lucidity and all enemies around it, blinded enemies have a 20% of missing a target. (oh you can enemies take more damage while scanned but thats not unique)

I LOVE reading your ideas and feedback so please tell me whats on your mind! thanks for reading, this skill tree is on its 5.0 version since 2023 its basically a passion project at this point and i thank everyone who has helped me improve it. special thanks to @Dr.Webber@IAmAFurrz@Swiyss@Brago-sama, and @Mike23Ua WX WILL HAVE THE BEST POSSIBLE SKILL TREE

Captura de tela 2026-01-23 042220.png

Edited by MrsBoris
  • Like 3
9 hours ago, Dr.Webber said:

One thing My memory is terrible what part of the skill tree was influenced by me

You gave extensive feedback in 2023 about the affinities, i never reached a satisfying result but your i had to thank your effort.

@Jakepeng99also wrote paragraphs of feedback and i forgot to thank him, thanks jake!

9 hours ago, PonyOfApocalips said:

Hacking sounds like terrible name for this game but idea is cool

What do you mean its literally perfect

  • Like 1
1 hour ago, MrsBoris said:

You gave extensive feedback in 2023 about the affinities, i never reached a satisfying result but your i had to thank your effort.

@Jakepeng99also wrote paragraphs of feedback and i forgot to thank him, thanks jake!

What do you mean its literally perfect

I have some new suggestions(I’m pulling these suggestions from a comment of mine on a different WX skill tree post so if they are suggestions that are already in the skill tree, ignore them)

 

 

I want them to be able to craft new types of robots also being able to put at least the drone master circuit in in Jimmy to separate him from other bio scannilizers with the potential of using other circuits such as the heating circuit to use as a heat lamp or the freezing circuit to cool you down or the illumination circuit to have a wider ray of scanning and maybe even giving Jimmy different mechanical husks to use as a Mech around to do different task

also, what if WX could scan other players in order to either make new circuits or hardware upgrades in inspired and improving upon certain aspects of them in true WX fashion based on how their rework changed them also I think it would be cool if you repair  broken clockwork with scrap, causing a permanently, loyal and stronger version of clockworks 

I think the alignments should be be able to use lunar and shadow power sources as just that

also, another thing I think should be in the alignments is WX be able to adapt to become stronger the more and more damage you take for shadow it could take the form of something similar to how the shadow clock works advance and stage having three stages outside the base form and for the lunar equivalent, it’ll be like a hardware upgrade that the more force applied restructures itself to be able to disperse the energy from a hit more and more efficiently

 
  •  

I also think it’d be cool if WX can make different lenses to upgrade Jimmy like one made with a purple gem that slows mobs that are being scanned also, I think there should be some thing in the alignments that changes Jimmy sort of like shadow/lunar woby and Bernie

1 hour ago, Evelo said:

"Ideal" includes new circuits.
Not very ideal if you ask me.

Can you elaborate on why thats bad? I think the tree is great cuz it heavily incentivizes variety and circuit swapping, i think staying distant from the selfish, boring permanent triple speed or speed optolectronic is good. Please explain the problem🥺

6 minutes ago, Dr.Webber said:

 be in the alignments is WX be able to adapt to become stronger the more and more damage you take for shadow it could take the form of something similar to how the shadow clock works advance and stage having three stages outside the base form

Oh wow that sounds actually GENIUS, just like how the ancient fuelweaver starts leaking nightmare fuel and leaving tentacles and the ruins clockworks are stronger, i really like that idea. The lunar affinity i... Genuinely didnt understand it 👁️

As for the other ideas, Jimmy using wx normal circuits like thermal and ilumination sounds uninspired and not fun. I am not fond of wx having loyal followers cuz its a diluted idea i think wurt and maxwell, and wickers bees already serve that and it will also detract from webbers future skill tree, wx doesnt need that, webber does.

Scanning other players for unique buffs or circuits is a no-no, but maybe for a temporary buff?

Socketing lenses in jimmy makes sense but i think wx has bigger fish to fry, a skill trees space is limited. I agree with you that jimmy deserves some special atributes from alignments, even tho your shadow clockwork idea is genius.

Adding context:

"Was this really what Woodrow wanted? Or was it just a false memory implanted by Wagstaff? The last feeling they had was anger when crushing that empathy module. So much for leaving behind the inefficient organic body to be abandoned by the self-righteous Wagstaff. At least, the clanker can enjoy music and enjoy food like an organism. As a transhumanist, I haven't seen the benefit of this human mind transfer experiment related to the harshness of Constant. What a pity, their ambition is held down by 1920s technology. Then came both the darkness and the light."

 

 

The past is behind. WX-78 now has unfinished business, and it's time for a journey with Jimmy to create the perfect vessel. Similar to DS vision, WX-78 starts as a weak character but is capable of getting upgrades later on. The question is how strong you want them to be and in what way. If developers want to keep the modules, they need to add a visual for the technology that the module is used for. For instance, a strength module in which the way power is gained means WX-78 should change the entire arms (referencing material quality and hydraulic-powered technology inside the gorilla arms in Cyberpunk 2077). Going for the electrical damage is also an interesting design, because I have a feeling the next future biome is going to be ice-related, so electricity > water/ice creatures maybe. Anyway, I think they need to create a lot of assets for WX-78 - I am thinking about a multi-tool arms upgrade for the skill tree.

 

Dev, please add a repair workbench or repair kits that work less efficiently for every item, mainly for pre-rift gears, because farming green gems is too slow.

8 hours ago, MrsBoris said:

Oh wow that sounds actually GENIUS, just like how the ancient fuelweaver starts leaking nightmare fuel and leaving tentacles and the ruins clockworks are stronger, i really like that idea. The lunar affinity i... Genuinely didnt understand it 👁️

 

I actually meant something more akin too the shadow pieces when I said shadow clockwork, but something akin too broken clockworks is also a good idea but what I meant by the lunar one was doing the same thing except rather than a shadow version of WX breaking out of the shell once receiving enough damage their hardware adapts to his environment to cause the same three-tiered strength and damage resistance increase

 

8 hours ago, MrsBoris said:

As for the other ideas, Jimmy using wx normal circuits like thermal and ilumination sounds uninspired and not fun. I am not fond of wx having loyal followers cuz its a diluted idea i think wurt and maxwell, and wickers bees already serve that and it will also detract from webbers future skill tree, wx doesnt need that, webber does.

 

OK, I get the illumination circuit effect being uninspired but what’s wrong with the thermal circuit idea also keep in mind. Those are just what I came up with for have certain circuits could be used the sky is the limit when it comes to the potential for what could be done with other circuits

there doesn’t have to be much of a focus on it, but I feel like with their whole robot supremacy thing there should at least be a group that they lead. It can be super small and not very advanced, but I feel like something in that ballpark should be given to him.

8 hours ago, MrsBoris said:

Scanning other players for unique buffs or circuits is a no-no, but maybe for a temporary buff?

 

They don’t have to be for circuits he could also upgrade different parts of their body

 

8 hours ago, MrsBoris said:

agree with you that jimmy deserves some special atributes from alignments, even tho your shadow clockwork idea is genius

It can have both stuff that affects Jimmy and some side effects WX for alignments. It doesn’t necessarily even have to be multiple skills.

Edited by Dr.Webber

A skill tree isn’t going to be overly in-depth on any character who already feels overly in-depth, please do not get your hopes set up too high for a bunch of things that won’t happen & in the end will only end up disappointing you. It’s really only the characters who had little depth who got major changes with skill trees.

Willow, Walter etc, and I’m just going to be brutally honest about it, WX78 already feels like a skill tree perk soup with the “circuits” so I actually feel really really bad for Klei Devs, they have to try to figure out how to give this character a satisfying skill tree that people who plays WX will enjoy, while at the same time: trying not to make them absurdly broken & unbalanced.

1 hour ago, Mike23Ua said:

A skill tree isn’t going to be overly in-depth on any character who already feels overly in-depth, please do not get your hopes set up too high for a bunch of things that won’t happen & in the end will only end up disappointing you. It’s really only the characters who had little depth who got major changes with skill trees.

Willow, Walter etc, and I’m just going to be brutally honest about it, WX78 already feels like a skill tree perk soup with the “circuits” so I actually feel really really bad for Klei Devs, they have to try to figure out how to give this character a satisfying skill tree that people who plays WX will enjoy, while at the same time: trying not to make them absurdly broken & unbalanced.

I mean, what WX-78 really, really needs is to not be punished for swapping circuits, and to have circuits that go beyond boring "this stat is now bigger" functions. Circuits that add actual functionality are way more interesting. I don't think it's as hard of a task as you're making it out to be.

Edited by DegenerateFurry
3 hours ago, Mike23Ua said:

A skill tree isn’t going to be overly in-depth on any character who already feels overly in-depth, please do not get your hopes set up too high for a bunch of things that won’t happen & in the end will only end up disappointing you. It’s really only the characters who had little depth who got major changes with skill trees.

Yeah ur right, my dst duo is a wendy main and his experience with her skilltree really got my hopes down, but the... Degenerate furry has a point, it wont be exactly what i want but some things are too simple and predictable to miss. But you are right, i have to moderate my expectations.

Quote

 they have to try to figure out how to give this character a satisfying skill tree that people who plays WX will enjoy, while at the same time: trying not to make them absurdly broken & unbalanced

This is not about the dst devs, but do you think my skill tree achieves that? Well i dont think you are a wx main😞

Edited by MrsBoris
10 hours ago, MrsBoris said:

Can you elaborate on why thats bad?

Well the circuits themselves aren't bad, it is locking them behind a skill tree instead of making them baseline. Which is what skill trees are doing in this game regardless. Not your fault for the decision Klei made. I just think locking items behind skill trees is bad for the game. (i've made numerous comments about it if you want to peruse my history, cause I don't really want to beat a dead koalefant.

22 hours ago, Evelo said:

Not your fault for the decision Klei made. I just think locking items behind skill trees is bad for the game.

I also think some things about skill trees are dumb but im kind of just accepting it, like, nowadays characters just have no downsides, its just the direction klei is going everyone is a powerhouse, woody is the worst case, half of his skill tree is just making him a downsideless character??? Like wtf

  • Like 1
1 minute ago, MrsBoris said:

I also think some things about skill trees are dumb but im kind of just accepting it, like, nowadays characters just have no downsides, its just the direction klei is going everyone is a powerhouse, woody is the worst case, half of his skill tree is just making him a downsideless character??? Like wtf

I think the characters still have downsides it just as you progress variable lesson certain downsides

1 minute ago, Dr.Webber said:

I think the characters still have downsides it just as you progress variable lesson certain downsides

Well i guess that part is just a personal problem i have with woody

6 hours ago, MrsBoris said:

I also think some things about skill trees are dumb but im kind of just accepting it, like, nowadays characters just have no downsides, its just the direction klei is going everyone is a powerhouse, woody is the worst case, half of his skill tree is just making him a downsideless character??? Like wtf

klei just though downsides are too boring so they just get rid of it i guess

6 hours ago, MrsBoris said:

I also think some things about skill trees are dumb but im kind of just accepting it, like, nowadays characters just have no downsides, its just the direction klei is going everyone is a powerhouse, woody is the worst case, half of his skill tree is just making him a downsideless character??? Like wtf

his downside is cant use gear is wereforms, it becomes more of a issue as you progress in the game

2 minutes ago, Edible Coal said:

his downside is cant use gear is wereforms, it becomes more of a issue as you progress in the game

Yeah, they definitely should’ve made it so Lucy had some way of following him and his wereforms given how important she is to him. It seems a little weird that she gets left out.

29 minutes ago, Dr.Webber said:

Yeah, they definitely should’ve made it so Lucy had some way of following him and his wereforms given how important she is to him. It seems a little weird that she gets left out.

people suggest some ways where woodie can still use lucy during wereforms and i really like those ideas
like if woodie is holding lucy during transformation, he will continue holding lucy in wereform
goose: woodie holds lucy is his beak, and left click drops lucy and left click again allows him to fly back to lucy
beaver: being near lucy allows woodie to tail slam her into nearby choppable/ minable objects and bounces between them

moose: dashing into her makes her bounce between enemy 

On 1/24/2026 at 2:06 AM, Evelo said:

Well the circuits themselves aren't bad, it is locking them behind a skill tree instead of making them baseline. Which is what skill trees are doing in this game regardless. Not your fault for the decision Klei made. I just think locking items behind skill trees is bad for the game. (i've made numerous comments about it if you want to peruse my history, cause I don't really want to beat a dead koalefant.

Genuinely what’s the point in going “oughhhh I HATE skill trees” on a post about skill tree ideas like what does this accomplish you are not providing any feedback on their skill tree ideas!

On 1/23/2026 at 8:48 PM, DegenerateFurry said:

mean, what WX-78 really, really needs is to not be punished for swapping circuits

I agree with this though. I would experiment with the circuits more if you weren’t heavily discouraged from doing so.

 

On 1/23/2026 at 2:26 AM, MrsBoris said:

after scanning a clockwork bishop, wx can craft a circuit for 2 slots that allows wx to radiate a very far reaching beam of light will be cast in front of him in a 90 degree cone, perfect for exploration, but it will iluminate barely nothing around wx.

This is a really cool idea, I’d also like if wx had more circuits that were further in progression, since right now you can basically get all their strongest circuits in the first few days and then their gameplay loop doesn’t evolve past that.

  • Like 1
3 hours ago, goblinball said:

ideas like what does this accomplish you are not providing any feedback on their skill tree ideas!

I am; I am providing feedback that circuits ought not to be added into skill tree design, focus instead of other parts that do not add new items. Others may disagree, and that is fine. But I do consider it feedback.

Edited by Evelo
On 1/26/2026 at 3:16 AM, aidancode said:

This is pretty good. I can tell a lot of love was put into this. WX78 is definitely really hurting for a skill tree. I think I'd be fairly happy with something like this.

THANK YOOOOOOOOOOOU❤️ i genuinely love coming back to it for another updated version its a passion project at this point

 

On 1/26/2026 at 7:25 PM, goblinball said:

I’d also like if wx had more circuits that were further in progression

even with wx's current circuits it always feels fresh to make new combinations and work with less slots during summer/winter. this skill tree already increases the combinations exponentialy with hacked circuits, +1 slot and triple electric, AND circuit swapping being free and incentivized, its what i want the most as wx freedom and variety.

to me creating new circuits is the hardest part, what can he learn from other enemies? for malbatroz maybe getting the expandinator effect? its not useful after already exploring the sea to find him, and for crab king some sort of shell? waterproofness? i would be obviously in favor of your idea if it is well executed, by i cant think of anything except scanning the fuelweaver or the celestial champion for your affinity... maybe thats good enough.

22 hours ago, Evelo said:

I am; I am providing feedback that circuits ought not to be added into skill tree design

i mean i get what they are saying, it feels like not-constructive feedback, it kind of builds on nothing cuz its not a criticism of my ideas its of klei's, and that doesnt help ME, i get what goblinball is saying he could be less condensating tho.

Edited by MrsBoris
22 minutes ago, MrsBoris said:

i mean i get what they are saying, it feels like not-constructive feedback, it kind of builds on nothing cuz its not a criticism of my ideas its of klei's, and that doesnt help ME, i get what goblinball is saying he could be less condensating tho.

yknow, that is totally fair. Apologies.

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