Jump to content

Recommended Posts

-10% movement speed. (She is fat and super old)

-50% working efficency. 

25% extra sainity drain, and -25% sainity gain. (dementia)

Clocks recharge 10% slower while midde age, and 25% slower when old. (Doesnt apply to the Mactusk ones since thats annoying).

Thoughts? Also her weapon is broken and would still make these added downsides pointless her weapon needs reworked maybe. It should be tested to see if these downsides are enough.

 

Right now, this mode doesnt work as a glass cannon. Its extremely safe to play her with no risk, since she gets extra damage and range, and one shots most mobs. She can also survive a fair amount of big hits with dreadstone armour which she gets no downsides from. Same as night armour. She also has the backstep watch which lets her easily avoid damage for free, she didnt even need that.

Also, the glass cannon has infinite heals so clocks slowing down as she ages will help make the young form more viable. This applies to the backstep watch, healing watch, and revive watch.

3 hours ago, Jakepeng99 said:

Right now, this mode doesnt work as a glass cannon. Its extremely safe to play her with no risk, since she gets extra damage and range, and one shots most mobs. She can also survive a fair amount of big hits with dreadstone armour which she gets no downsides from. Same as night armour. She also has the backstep watch which lets her easily avoid damage for free, she didnt even need that.

Also, the glass cannon has infinite heals so clocks slowing down as she ages will help make the young form more viable. This applies to the backstep watch, healing watch, and revive watch.

Can we stop pushing for nerfs of a character that is worse than Wilson outside the early game? If you wanted to keep characters balanced then nerf Winona as she out-does every single other character in every way (besides wickerbottom and her books) the moment you defeat CC for the first time

  • Like 1
43 minutes ago, AuRuS said:

Can we stop pushing for nerfs of a character that is worse than Wilson outside the early game?

Early game doesnt last long and barely matters if a character is weak early game unless you are one of the people who join pubs and leaves at Winter.

44 minutes ago, AuRuS said:

If you wanted to keep characters balanced then nerf Winona as she out-does every single other character in every way (besides wickerbottom and her books) the moment you defeat CC for the first time

And you just backsteped your own point.image.png.6254f5c978cfe8d3b5e42173a0f76158.png

  • Like 1
  • Potato Cup 2

Huh? I meant to say that wanda is indeed only GOOD in early game - before rifts so like first 2-3 seasons. After opening rifts there is no point in playing her since Winona has the same teleporting abilities and does not get oneshot by everything planar while dealing close to wilson's damage

1 hour ago, AuRuS said:

Huh? I meant to say that wanda is indeed only GOOD in early game - before rifts so like first 2-3 seasons. After opening rifts there is no point in playing her since Winona has the same teleporting abilities and does not get oneshot by everything planar while dealing close to wilson's damage

Oh I missed that.

 

anyway she is still usable in riffs cus she can use the shadow scyth, but when Wanda’s skilltrees comes, pretty obviously rhis will be flipped and she would be op again.

1 hour ago, LordeMao said:

I don't know if you know or have forgotten, but Wanda is a PAY character (DLC). Why would you nerf a pay character? She has to be overpowered, YES! I didn't pay to have a Wes. 😠

She can be gotten for free also Thats dumb logic. Making paid characters better than the rest

5 hours ago, Jakepeng99 said:

-10% movement speed. (She is fat and super old)

-50% working efficency. 

25% extra sainity drain, and -25% sainity gain. (dementia)

Clocks recharge 10% slower while midde age, and 25% slower when old. (Doesnt apply to the Mactusk ones since thats annoying).

Thoughts? Also her weapon is broken and would still make these added downsides pointless her weapon needs reworked maybe. It should be tested to see if these downsides are enough.

 

Right now, this mode doesnt work as a glass cannon. Its extremely safe to play her with no risk, since she gets extra damage and range, and one shots most mobs. She can also survive a fair amount of big hits with dreadstone armour which she gets no downsides from. Same as night armour. She also has the backstep watch which lets her easily avoid damage for free, she didnt even need that.

Also, the glass cannon has infinite heals so clocks slowing down as she ages will help make the young form more viable. This applies to the backstep watch, healing watch, and revive watch.

It doesn't matter. I traded Wanda for Wortox (new world) and realized what true mobility and real power with 200 health really is. Wortox is immortal, doesn't need a cooking pot, and teleports anywhere without time restrictions. And he deals more damage than Wanda with the right abilities. Goodbye Wanda of downsides.

NOTE: I will continue playing with Wanda in the 5k-day world when there are new updates, and in the meantime, I will destroy everything with Wortox in the new world.

2 hours ago, AuRuS said:

Can we stop pushing for nerfs of a character that is worse than Wilson outside the early game? If you wanted to keep characters balanced then nerf Winona as she out-does every single other character in every way (besides wickerbottom and her books) the moment you defeat CC for the first time


When I see people saying Wanda is way too OP in the current state of DST (after reworks and skill tree updates), I realize they're stuck at the time Wanda was introduced. Wanda doesn't even come close to Wolfgang, Wortox, or Wigfrid right now.

  • Like 1
1 hour ago, Cruvimaster said:

It doesn't matter. I traded Wanda for Wortox (new world) and realized what true mobility and real power with 200 health really is. Wortox is immortal, doesn't need a cooking pot, and teleports anywhere without time restrictions. And he deals more damage than Wanda with the right abilities. Goodbye Wanda of downsides.

Wortox is really good. Since his skill tree was released, I haven't switched characters (except sometimes for certain things) 😅

1 hour ago, Cruvimaster said:

When I see people saying Wanda is way too OP in the current state of DST (after reworks and skill tree updates), I realize they're stuck at the time Wanda was introduced. Wanda doesn't even come close to Wolfgang, Wortox, or Wigfrid right now.

I recently tried to kill Scion with her at the height of her power. I barely stepped on the glowing ground and died ;-; 

4 hours ago, AuRuS said:

Can we stop pushing for nerfs of a character that is worse than Wilson outside the early game? If you wanted to keep characters balanced then nerf Winona as she out-does every single other character in every way (besides wickerbottom and her books) the moment you defeat CC for the first time

3 hours ago, AuRuS said:

Huh? I meant to say that wanda is indeed only GOOD in early game - before rifts so like first 2-3 seasons. After opening rifts there is no point in playing her since Winona has the same teleporting abilities and does not get oneshot by everything planar while dealing close to wilson's damage

Since when is prerift the early game? Even if it is just the early game, the early game is the only time when character choice matters since swapping characters isn't very easy to do.

I feel like some credit needs to be given to the fact that for nearly all players, the rifts will never be reached. In my opinion, fuelweaver and celestial champion are final bosses, and rift content is postgame/true ending stuff. And it's generally ok if characters aren't balanced for the most experienced of players. The fact is, for intermediate and semi-advanced players, Wanda is so good that the game becomes kinda boring for a lot of people. Not all people, but a lot of people.

1 hour ago, Cruvimaster said:

When I see people saying Wanda is way too OP in the current state of DST (after reworks and skill tree updates), I realize they're stuck at the time Wanda was introduced. Wanda doesn't even come close to Wolfgang, Wortox, or Wigfrid right now.

I don't want to speak for others, but at least for me, the reason why Wanda feels overpowered more than those others is because Wanda especially trivializes the simpler interactions. Things like trash mobs and shadow creatures. Things like not needing healing food. Admittedly, she is absolutely not alone in this, but when I play Wigfrid, despite her high strength, she's just generally really engaging to play with. Wortox is a little less engaging, I feel, but due to his lack of passive combat upsides he also doesn't completely circumvent things. Wolfgang doesn't really circumvent anything at all, funny enough. He just does things way faster.

I should also say that I don't think that this is a huge problem with Wanda. A lot of people clearly still really enjoy playing the character. This problem exists for some others, too. I'd say it's worse for Maxwell and Walter. Wurt also has this issue a little too.

  • Like 1


"Wanda must be a crystal cannon with significant downsides, regenerating her health bar below 17 hp (73 years old) during combat to maintain that cannon-like status."

In the next room, Wurt watches, knowing she is the strongest character in the game, melting Klaus's enrage with her army and the best stats in the game (hunger/life/sanity).

In turn, Wortox is smiling at these comments with its 200 hp:

3 hours ago, AuRuS said:

Huh? I meant to say that wanda is indeed only GOOD in early game - before rifts so like first 2-3 seasons. After opening rifts there is no point in playing her since Winona has the same teleporting abilities and does not get oneshot by everything planar while dealing close to wilson's damage

You are insane if you genuinely believe everything before rifts is early game. Early game is like, the first 7 days???

Also, people need to stop thinking Wanda is only her whip weapon, she can tp groups of people, she can infinitely revive others, and guess what??? Rifts aren't a major thing in DST even if they are active, you still get to do every other boss aside from rifts, so no... Rifts do not make Wanda bad, they just make it so that she can't use her whip weapon optimally.....

In my 4K hours of this game, I can assure you that Wanda is fine, she is okay early game, busted mid and late game, and just very good during Rifts.

 

8 hours ago, Jakepeng99 said:

-10% movement speed. (She is fat and super old)

-50% working efficency. 

25% extra sainity drain, and -25% sainity gain. (dementia)

Clocks recharge 10% slower while midde age, and 25% slower when old. (Doesnt apply to the Mactusk ones since thats annoying).

Thoughts? Also her weapon is broken and would still make these added downsides pointless her weapon needs reworked maybe. It should be tested to see if these downsides are enough.

 

Right now, this mode doesnt work as a glass cannon. Its extremely safe to play her with no risk, since she gets extra damage and range, and one shots most mobs. She can also survive a fair amount of big hits with dreadstone armour which she gets no downsides from. Same as night armour. She also has the backstep watch which lets her easily avoid damage for free, she didnt even need that.

Also, the glass cannon has infinite heals so clocks slowing down as she ages will help make the young form more viable. This applies to the backstep watch, healing watch, and revive watch.

I will critique this a bit though, players do not like movement speed reduction as a downside, being slow for a lot of people, maybe most people is not enjoyable. You can tell this by looking at modded characters with slowdowns, with how many hoops people will go through to avoid marble armour and piggyback downsides, and how popular the walking cane is.

More sanity drain on Wanda is a buff, not a nerf. She benefits from spawn farming shadows due to her weapon.

The cooldown idea is great IMO, making the cooldowns REALLY short when old, normal in middle age and VERY long in young is actually cool and rewards riskier and more skill expressive plays!

  • Like 1
  • Health 1

The game is pretty laggy even on an Xbox Series X/S console, so Old Wanda is already a 1 hit and your Dead Risk. I’ve rather shamefully died to lagging Beefalo before, no not a herd of Beefalo, one singular Beefalo all by itself I was attempting to kill to get its horn. 🙁

Giving Wanda even more downsides when old would just make people hate playing as her (because at that point she would literally be worse than playing Wes)

Edited by Mike23Ua
2 hours ago, Nikki Darks said:

Also, people need to stop thinking Wanda is only her whip weapon, she can tp groups of people, she can infinitely revive others, and guess what??? Rifts aren't a major thing in DST even if they are active, you still get to do every other boss aside from rifts, so no... Rifts do not make Wanda bad, they just make it so that she can't use her whip weapon optimally.....



Wanda's group teleportation costs one purple gem. Wortox teleports better using Desert Stones, which are obtained in infinite quantities by giving eggs to Antlion. Reviving using Wortox costs a ridiculous 10 souls and can be done instantly as many times as desired. Wigfrid also has the ability to revive. Wanda is outdated, but you don't understand that.

image.png.ebc1cadd205061405f9801b59810459d.png


image.png.aa6a108a6e7f5acfb52331697c8dea82.png

Edited by Cruvimaster
17 minutes ago, Cruvimaster said:



Wanda's group teleportation costs one purple gem. Wortox teleports better using Desert Stones, which are obtained in infinite quantities by giving eggs to Antlion. Reviving using Wortox costs a ridiculous 10 souls and can be done instantly as many times as desired. Wigfrid also has the ability to revive. Wanda is outdated, but you don't understand that.

image.png.ebc1cadd205061405f9801b59810459d.png


image.png.aa6a108a6e7f5acfb52331697c8dea82.png

A being better than B doesn't make B bad, it just makes A better.

B could be good and still have A be better.

Just because Wortox can do these things that Wanda can do, does not make Wanda bad, her perks are still very useful.

  • Like 2
16 minutes ago, Nikki Darks said:

A being better than B doesn't make B bad, it just makes A better.

B could be good and still have A be better.

Just because Wortox can do these things that Wanda can do, does not make Wanda bad, her perks are still very useful.

When Wanda was introduced, Wortox was just a Walking Cane. Due to Wanda, he received a mini-rework allowing him to teleport anywhere. He had a soul limitation, which was overcome in the skill tree. Now he does everything Wanda did, but much better and even in the early game. Wortox didn't stagnate. He was improved for both early and late game. Wanda is stuck in time, before the rework process.

When Wanda was introduced, her damage per second was only slightly lower than Wolfgang's.
Then Wolfgang received a rework and skill tree upgrade. Another difference with Wanda would be a weapon with greater range. Walter now has the best weapon in this regard with various possible effects.

Wanda will still receive a skill tree upgrade.
If the devs have the mindset that the character is OK in the early game, it will be one of the worst skill trees in the game.

I think she is fine. If anything give her healing clocks a Global Cooldown outside of their normal cooldown so you cant just go one then next then next then next, but have to go like one then wait 5 seconds, then one, wait 5 seconds, go again. Some small change like that. But not needed either just a personal preference nerf thing.

  • Like 1
4 hours ago, Cruvimaster said:

In the next room, Wurt watches, knowing she is the strongest character in the game, melting Klaus's enrage with her army and the best stats in the game (hunger/life/sanity).

Ive already made a dozen posts about how Wurt's skilltree sucks amd she is beyond broken.

 

I might be delusional but i lost the other part about Wortox and cant find message. He is fine, half stats from crock pots, and souls losing you sainity is pretty strong downsides.

Maybe his soul jars are what makes him broken? I havent optimised that.

4 hours ago, Nikki Darks said:

will critique this a bit though, players do not like movement speed reduction as a downside, being slow for a lot of people, maybe most people is not enjoyable. You can tell this by looking at modded characters with slowdowns, with how many hoops people will go through to avoid marble armour and piggyback downsides, and how popular the walking cane is.

More sanity drain on Wanda is a buff, not a nerf. She benefits from spawn farming shadows due to her weapon.

The cooldown idea is great IMO, making the cooldowns REALLY short when old, normal in middle age and VERY long in young is actually cool and rewards riskier and more skill expressive plays!

Fair enough. For the last part, i assume you meant the other way around?

Middle aged Wanda is siper powerful too, she is just overshadowed, so thats why i gave her a 10% penalty instead of her being normal because of the backstep watch.

14 hours ago, Jakepeng99 said:

-10% movement speed. (She is fat and super old)

Oh my God.

14 hours ago, Jakepeng99 said:

-50% working efficency. 

People LOVED this on Wes. I'm certain they'll love it on Wanda too.

14 hours ago, Jakepeng99 said:

25% extra sainity drain, and -25% sainity gain. (dementia)

These all see a bit insensitive. I really don't see the correlation between any of these, and you can't say "old" because Wicker remains perfectly fine.

I get wanting to have some more glass cannon properties, but even looking past the loose reasoning, these changes don't feel like they'd do the job.
People loathe things that slow the gameplay down as-is, tacking more on doesn't sound appealing at all. The sanity changes don't sound impactful knowing Wandas nature with dealing with shadow creatures anyways.

Try some more creative approaches, like things to do with wearing armor being a get-out-of-jail card and stacking healing or something like what others mentioned.

2 hours ago, Evelo said:

I think she is fine. If anything give her healing clocks a Global Cooldown outside of their normal cooldown so you cant just go one then next then next then next, but have to go like one then wait 5 seconds, then one, wait 5 seconds, go again. Some small change like that. But not needed either just a personal preference nerf thing.

See, I disagree and let me explain why, crafting and carrying multiple healing clocks is its own downside because they have to be carried around in your inventory slots, taking up space for other things (or types of watches) and if you add a global cooldown regardless of how many you have, then it makes no sense to ever have more than one.

With that said: Catcoons will steal Wanda’s clocks & clock parts if they are left on the ground, this can happen due to frogs licking, OR Sea Otter, OR any other type of annoying mob that makes you drop your loot Klei feels like adding into the game.

Wanda has downsides, but for overly experienced players: They can’t see them.

5 minutes ago, Mike23Ua said:

 

With that said: Catcoons will steal Wanda’s clocks & clock parts if they are left on the ground, this can happen due to frogs licking, OR Sea Otter, OR any other type of annoying mob that makes you drop your loot Klei feels like adding into the game.

 

fun fact : wanda clocks has a tag "cattoys" in the code

  • Health 1
3 hours ago, Jakepeng99 said:

Ive already made a dozen posts about how Wurt's skilltree sucks amd she is beyond broken.

 

I might be delusional but i lost the other part about Wortox and cant find message. He is fine, half stats from crock pots, and souls losing you sainity is pretty strong downsides.

Maybe his soul jars are what makes him broken? I havent optimised that.

Fair enough. For the last part, i assume you meant the other way around?

Middle aged Wanda is siper powerful too, she is just overshadowed, so thats why i gave her a 10% penalty instead of her being normal because of the backstep watch.

I meant like, shorter cooldowns when old because in that stage you are more voulnerable and long in young because you're not really vulnerable then.

16 hours ago, Jakepeng99 said:

 

-10% movement speed. (She is fat and super old)

 

LMAOOOOO

5 hours ago, Cruvimaster said:

Another difference with Wanda would be a weapon with greater range. Walter now has the best weapon in this regard with various possible effects.

You are NOT comparing Wanda’s alarming clock to Walter’s slingshot please don’t tell me you are saying these serve similar niches PLEASEEEE

1 hour ago, Mike23Ua said:

With that said: Catcoons will steal Wanda’s clocks & clock parts if they are left on the ground, this can happen due to frogs licking, OR Sea Otter, OR any other type of annoying mob that makes you drop your loot Klei feels like adding into the game.

It’s official: marotters KILLED wanda

2 hours ago, Mike23Ua said:

and if you add a global cooldown regardless of how many you have, then it makes no sense to ever have more than one.

Well no, not at all. The normal cooldown for an Ageless watch is 120 seconds. If you give a GCD of like 5 seconds, that is only affecting 4% of the total cooldown (the GCD wouldn't affect the normal cooldown time just ready to go ones). It would just prevent the ability to take a ton of damage that would kill someone and just spam it to negate all the damage taken.
I suppose inventory management is one of the downsides, but given how ubiquitous beefalo are, I can't wrap my head around how people struggle with inventory ever. (wear a piggyback, drop off stuff, etc)

Edited by Evelo

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...