myxal Posted January 10 Share Posted January 10 (edited) Playing on a minibase start, I have no source of salt or chlorine, but got care packages of rust and some salt water/brine. Has anyone grown dasha saltvines with farmer's touch enabled? I'm thinking of multiplying my salt/sand by looping chlorine > salt > bleach stone between saltvines and the bleach stone hopper. Wiki says saltvines consume 3.6 kg/cyc. of chlorine no matter what, so growing them with farmer's touch should boost efficiency dramatically. Is this correct? Edited January 10 by myxal Link to comment https://forums.kleientertainment.com/forums/topic/169467-salt-positive-loops/ Share on other sites More sharing options...
asurendra Posted January 11 Share Posted January 11 22 hours ago, myxal said: Playing on a minibase start, I have no source of salt or chlorine, but got care packages of rust and some salt water/brine. Has anyone grown dasha saltvines with farmer's touch enabled? I'm thinking of multiplying my salt/sand by looping chlorine > salt > bleach stone between saltvines and the bleach stone hopper. Wiki says saltvines consume 3.6 kg/cyc. of chlorine no matter what, so growing them with farmer's touch should boost efficiency dramatically. Is this correct? Yep, it is. You also can add few grubgrubs for additional boost 1 Link to comment https://forums.kleientertainment.com/forums/topic/169467-salt-positive-loops/#findComment-1848434 Share on other sites More sharing options...
Gurgel Posted January 11 Share Posted January 11 Interesting question. Minibase is something I have not tried yet. Link to comment https://forums.kleientertainment.com/forums/topic/169467-salt-positive-loops/#findComment-1848435 Share on other sites More sharing options...
Shinkarr Posted January 15 Share Posted January 15 Mutations like specialized/superspecialized also boost their salt output by approximately 5x IIRC. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169467-salt-positive-loops/#findComment-1848827 Share on other sites More sharing options...
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