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Ok, so i would like to open a bug on this,i am not quite sure tho.

Last time i've created a bug post only to find out it was intended behavior from the last QoL November Update. So this time i'm going to open it here and see if anyone else can help me pin point the problem if any or we can confirm some kind of bug is happening

I am trying to move some bristle berries from the farm to the kitchen's fridge, no errands of any priority is assigned to the berries to be moved. What's even more odd is how after the last update the errands on the fridge continue to change and rearrange themselves even when the game is paused, i guess this have something to do with the new optimization and i think could be related to the issue i am having.

You can find below the details and even the save file if you are interested.

Thanks in advance for any contribution, cheers!

This is the main base situation:
image.png.825acfaf16f148c950bbda274ed5fb40.png

This is the errand situation on the berries:
image.png.adb67351c3a1fb8f77bf3dfeb1894d83.png

This is the Pathing from a random duplicant:
image.png.71af104bd36e1f786f2c7d764fc7e6d9.png

This is what the fridge is accepting and its current errands:
image.png.585d4b55ab570ac6382c0a3f4d93f2e7.png


Plucky Chestnut.zip

Item itself never generates any errands. Storage do. As we can see Ada trying to store something inside fridge right now. Possible berries. That will take some time as path is long and only one dupe involved

Edited by asurendra
20 minutes ago, asurendra said:

Item itself never generates any errands. Storage do. As we can see Ada trying to store something inside fridge right now. Possible berries. That will take some time as path is long and only one dupe involved

you are right but i have tried to add all for completeness. 

The problem is i don't have the possibility to understand what's going on with the fridge because the priorities will keep moving even if the game is paused:

 

 

 


 

14 hours ago, Tenedas said:

The problem is i don't have the possibility to understand what's going on with the fridge because the priorities will keep moving even if the game is paused:

Check what Ada (or whoever is currently working on the task) is actually doing. Clicking on the duplicant brings up their commute, so you can check where they're going.

I recall the queued errand churn happening for quite a while now, since before U57. Weird but I don't give it much attention so long as the errands actually work and things get delivered.

2 hours ago, myxal said:

Check what Ada (or whoever is currently working on the task) is actually doing. Clicking on the duplicant brings up their commute, so you can check where they're going.

I recall the queued errand churn happening for quite a while now, since before U57. Weird but I don't give it much attention so long as the errands actually work and things get delivered.

i've tried that too but even on duplicants it keeps moving, i've hard time selecting one task before it disappears 

1 hour ago, myxal said:

Weird. Are you sure there's nothing breaking the pathing between the berries and the fridge? An automated door, or even the atmo docks becoming full (with 'vacancy only' enabled).

at my very best knowledge i can't say there's something that is making this happening. I have added the save file too if any would like to take the challange xD
I've my share of a couple thousands of hour in this game and for the first time i can't really figure out what's preventing the duplicants to achieve the task.

what's more curious tho is the microbe musher, if i set it to berry sludges the dupes go take the berries and bring them to the station. Given the building is the same room with the incriminated fridge i ruled out the pathing breaking problem during my triage

Which of the saves in the archive was not working?

Loaded cycle 903:
Screenshot_20251223_202257.png.bb3bcd22e078ad499186756929e9f228.png

That's why no one's delivering when I load the game, though it raises the question what was Ada delivering in that screenshot of yours - I don't see a spice grinder anywhere.

  • Thanks 1

you are right, thanks so much for bothering @myxal :applause:, it was the problem and is now solved :!:  was driving me mad and can finally have some peace of mind :D

Didn't really realize that was such an option existed until you pointed it out.
I think I've been confused from an assumption somewhat similar to yours: "since food is being delivered why not berries?"

Turns out they were "probably" delivering cooking ingredients and i guess they doesn't count as food. I've tried to capture one 
image.png.f7eeb28167e39c4ee20277687a8220c2.png
 

so said IF this is the case (can't confirm) i'd really wish the devs are willing to give a look into it and improve consistency for this option. 
Given the following definitions:
1) the word "Food" is not consistent with the three option in the fridge: "cooking ingredients","edible" and medicine.
2) some "Food" is both cooking ingredient" and "edible" at the same time.

flagging the option of "seasoned food only" should prevent delivery of both medicine and cooking ingredients

So sad i can't really confirm anything because even on pause can't take a screen to the errands that are constantly moving :(

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