Lovens Posted December 17, 2025 Share Posted December 17, 2025 Very few knew of this hidden secret and I tried my very best to avoid talking about it here on the forums hoping it won't get taken away from us. Today I tested it again in beta and it's gone. The glitch allowed for a full repetition of the original Pearl's friendship quests to earn additional unlimited pearls after the first one. If you managed to drown Pearl after completing 10 of her tasks, and reset the server after that, she would re-appear in a day but "forget" all of her friendship points. Here's an example of a cool decoration that could be done with additional Pearl's pearls: my Shell Carousel design, or Pearl's Boat Shrine: It looks majestic in action (the prototype in this gif was done before I got the additional Pearls but it looks a lot better with them): It wasn't just a glitch. It required a lot of work and patience. Since the repaired house wouldn't reset with her, the 3 points made by repairing it were inaccessible and required other, harder quests to be completed - like giving her seasonal fish or timing weather tasks right. But she was always weird when repeating her quests after drowning and would often ignore heavy seasonal fish, or refuse to give the pearl after 10+ friendship points. Sometimes she would spawn the lureplant and won't give pearl without it, and destroying it would not allow for the next pearl to be obtained until a whole in-game year passed. It gave an incentive to go out on massive heavy seasonal fishing hunts. In my worlds I had a whole system set up on her island for repeating her quests, including stockpiled heavy fish, kelp for drying on the racks, butterflies and fertilizer for repeating garden tasks, seasonal clothing, bundled Flower Salads etc. Now it's not possible anymore. Here's a beta copy of my recent world with the relocated Pearl and attempt at her drowning: After the boat with Pearl trapped on it gets destroyed, Pearl now re-surfaces immediately. I could forever rant about how this was a completely unnecessary fix and wasn't required but I understand that glitches will be patched eventually. I am however, extremely upset and frustrated about the execution of the whole Pearl thing this year. Klei, you ruined a unique world landmark and turned it into the most boring and unnecessary boss arena which could have happened anywhere else in the world without disrupting the existing content. You tried to make up for it by adding a whole new assortment of decor quests and cool new additions to the game only to lock them by mandatory Pearl relocation. Even people like me who refused to progress the Scion questline in order to preserve her original island now will be forced to relocate her if they want to experience her new content and cool decor. You restricted the hell of it with how and where players place Pearl and her structures, with how they are positioned relative to each other and surrounding features. See below in a little hidden section about my findings, and I haven't even finished trying to decorate her area - I just started and it's already frustrating as hell. Spoiler I cannot place her symmetrically on my existing shoreline that otherwise would be perfect for this build - I planned the fish display and a large dock in this area anyway. But because the land has a two-tile indent and I can't space out fishing spot from the drying racks and from the home, I can't place it in the middle of the build. I have to awkwardly cram it to the side and deal with whatever area of land the game randomly assigns to me as her "space". Players are not allowed to change the turf on the suggested area around her relocated home into anything but her own shell turf (not even a combination with other turfs are allowed to slightly brighten the place) and have to follow the strict jagged guidelines of the area suggested by the game to place her structures and decorations. These areas often intervene with existing decor or are smaller than expected based on where you put her, forcing all the structures to be crammed in a small area. Klei even went out of their way to make sure nobody relocates her to any of the other existing islands (Moon Quay, Lunar island or its satellites)! God forbid players actually really like the aesthetics of a separate island as a concept for a base or a build. More restrictions because once again the creative freedom is not encouraged by Klei. The drying racks have to be blocking the only possible tile if you wanted to carve out a little path leading to her house, and the bees absolutely have to be right in your face when you're working on her place: If you place her home in the center of the tile, none of her other structures are aligned to any tile centers or grid spots at all. The bee box is awkwardly barely off the tile crossing spot: And all of her drying racks are all over the place and have no cohesive placing pattern, a lot denser than they were originally on her island. Some are on the intersection of the tiles, some are on the lines, and some are on the random spots inside the tiles. Including the one right in front of the house, blocking its view if you are facing it. Now you patched a "bug" that barely anyone knew about, and the one that didn't even hurt anyone (Pearl wasn't ever truly gone after drowning. She would always come back after a server reset and a whole in-game day). But knowing how patching bugs goes there's no hope of it being reverted now. So I'm just asking for a favor - please, please make up for this by introducing an official mechanic to earn new pearls post-relocation. You already added so many new awesome things to her shop, but the pearl is currently not one of them. Give us a hard new task for (or a series of tasks) and reward us with additional pealrs for decor, and allow it to be repeated as many times as we want, without the need to reset her by drowning her. Make your own judgement of how much one pearl would cost. It could be a combination of the original tasks (heavy fish ones + seasonal clothing) or an addition of the new ones (bring her unique seafood dishes, give her more advanced fishing equipment, build more elaborate boss-related decor on her island, grow big trees near her place etc). I like decorating with pearls. I think it's a very pretty and shiny decor piece and it feels unfair the only one we ever get in the game gets cracked by Crab King to then only disappear after given back to her. I never liked the idea of needing to drown her to get additional pearls but I also don't want to resort to spawning pearls via console - I think it defeats the whole purpose of the game and is essentially cheating. The good thing about getting extra pearls was earning them fair and square by doing all friendship tasks all over again. Please make this a thing. 3 2 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/ Share on other sites More sharing options...
Kacpert25 Posted December 17, 2025 Share Posted December 17, 2025 (edited) 24 minutes ago, Lovens said: So I'm just asking for a favor - please, please make up for this by introducing an official mechanic to earn new pearls post-relocation. If they introduced a mechanic for obtaining copies of pearl, the pearls obtained this way could be called "Replica Pearl" and couldn't be given to Crab King. This would emphasize that they have no use beyond being decorative. Edited December 17, 2025 by Kacpert25 11 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846003 Share on other sites More sharing options...
Bobr-dst Posted December 17, 2025 Share Posted December 17, 2025 Perhaps a design for a figure that looks exactly like the original pearl. The difference would be that it doesn't affect the king crab and must be carried on the back. This would retain its decorative function but would prevent anyone from copying this unique item. Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846004 Share on other sites More sharing options...
Lovens Posted December 17, 2025 Author Share Posted December 17, 2025 8 minutes ago, Kacpert25 said: If they introduced a mechanic for obtaining copies of pearl, the pearls obtained this way could be called "Replica Pearl" and couldn't be given to Crab King. This would emphasize that they have no use beyond being decorative. Sounds like a reasonable suggestion. If we can get ruins furniture replicas, we should be able to get pearl replicas as well. I did like a possibility of getting pearled CK ornaments with extra pearls though but I heard that's also possible with 3 iridescent gems inserted. The extra tributes, while also being a cool decor piece, I understand not being accessible outside of the one you get for the CC questline - it makes sense lore-wise. 3 minutes ago, Bobr-dst said: Perhaps a design for a figure that looks exactly like the original pearl. The difference would be that it doesn't affect the king crab and must be carried on the back. This would retain its decorative function but would prevent anyone from copying this unique item. I'd rather them be regular items that you can carry in your inventory. Would even be ok if they became stackable and could be used as decor on Winter's Feast's trees - after all, they are round and shiny just like the ornaments. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846005 Share on other sites More sharing options...
namhai Posted December 17, 2025 Share Posted December 17, 2025 (edited) I agree with the suggestion, and "Replica Pearls" or decorative Pearls are great Quote Now you patched a "bug" that barely anyone knew about, and the one that didn't even hurt anyone (Pearl wasn't ever truly gone after drowning. She would always come back after a server reset and a whole in-game day) This one needs fixing because one dedicated server I knew was affected by this, and the server was in live branch. Even after she returned, no tasks would raise her friendship level above 1/10, restarting couldn't fix, we had to use console commands to manually raise her friendship levels. I guess you could say we were unlucky enough to get the short end of the stick. I don't mean to offend you but I'm glad the bug was fixed, and I really hope klei would accept your suggestion for make more Pearls obtainable in legitimate ways Edited December 17, 2025 by namhai 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846008 Share on other sites More sharing options...
adminaaassh Posted December 17, 2025 Share Posted December 17, 2025 (edited) To be honest, this is yet another impulsive fix by the developers, and it affects a whole series of gameplay techniques. I’m extremely dissatisfied with this, and it also makes me firmly believe that the developers truly don’t care what the game community is like. They clearly lack understanding, observation, and reflection—especially considering that these things have existed for many years already. In reality, if you reinsert the excess pearls into the Crab King, you can obtain more Inactive Celestial Tributes. These Inactive Celestial Tributes, because of their symmetrical shape, can be used for many things—for example, decoration or blocking placement. Overall, this actually gives late-game or long-term players more things to do, with no real downsides. Honestly, if you expect the developers to give you a fun way to obtain pearls, I think you’ll probably be disappointed, because they always tend to add strange and quirky things without sufficient holistic consideration. This often leads to more changes that end up annoying long-term players. The Moongleam burning issue is a good example: in the end, they added a “band-aid” fix by making Scaled Flooring non-flammable, but it never really solved the root cause of fire hazards. And if they really do add new ways to obtain these things, it will likely involve killing monsters, planting various items, or forcing players to run all over the map—traveling everywhere to fight all kinds of inexplicable enemies, or completing all sorts of prerequisite tasks. At the same time, you will inevitably lose the chain techniques associated with Inactive Celestial Tribute, even though this item actually has quite a lot of practical uses. To be honest, most people on the forums never play to such an ultra-long-term stage. What I mean is that they judge and call for changes or removals to game techniques they themselves have never used—and can barely even access—under the banner of “game balance” or “game logic.” That’s problematic, because for the players who do use these techniques, they are very valuable. Personally, I think they are at least more interesting than many of the things the developers have added, and they’ve existed for years without posing any real risk. The biggest issue is the lack of comprehensive consideration. Some things have already become habits for certain players—a kind of technique, and more importantly, a simple source of enjoyment. I believe that if changes are to be made, there should at least be thorough consideration of player habits, the convenience these techniques provide, and the fun aspects of them, before any reasonable modifications are implemented. Edited December 17, 2025 by adminaaassh 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846009 Share on other sites More sharing options...
Lovens Posted December 17, 2025 Author Share Posted December 17, 2025 2 minutes ago, namhai said: I agree with the suggestion, and "Replica Pearls" or decorative Pearls are great This one needs fixing because one dedicated server I knew was affected by this, and the server was in live branch. Even after she returned, no tasks would raise her friendship level above 1/10, restarting couldn't fix, we had to use console commands to manually raise her friendship levels. I guess you could say we were unlucky enough to get the short end of the stick. Yes, the more Klei messed with Pearl the more glitchy she became when repeatedly "resurrected" after drowning. I had instances where even gaining 10+ friendship points post drowning she would still refuse to give the pearl right away and repeating the tasks would do nothing. Only having some in-game time pass and then attempting to repeat some of the previously done quests (say, heavy fish or salad, or kill a new lureplant) would finally resolve it. It was also pretty consistent that I couldn't often get additional pearl by giving her heavy seasonal fish as last tasks - they needed to be alternated with other tasks, and something else like drying racks or clothing needed to be last tasks. Otherwise she'd take the fish, give advert but wouldn't play the jingle or add a friendship point. I did my best to avoid reporting this behavior knowing I'm on the glitch territory and her behavior is...well, glitched and the resulted fix will be likely just the patch of drowning. But it was inevitable that someone would report this eventually. Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846010 Share on other sites More sharing options...
adminaaassh Posted December 17, 2025 Share Posted December 17, 2025 8 minutes ago, Lovens said: Yes, the more Klei messed with Pearl the more glitchy she became when repeatedly "resurrected" after drowning. I had instances where even gaining 10+ friendship points post drowning she would still refuse to give the pearl right away and repeating the tasks would do nothing. Only having some in-game time pass and then attempting to repeat some of the previously done quests (say, heavy fish or salad, or kill a new lureplant) would finally resolve it. It was also pretty consistent that I couldn't often get additional pearl by giving her heavy seasonal fish as last tasks - they needed to be alternated with other tasks, and something else like drying racks or clothing needed to be last tasks. Otherwise she'd take the fish, give advert but wouldn't play the jingle or add a friendship point. I did my best to avoid reporting this behavior knowing I'm on the glitch territory and her behavior is...well, glitched and the resulted fix will be likely just the patch of drowning. But it was inevitable that someone would report this eventually. Actually, this technique is very simple. You only need to give a seasonal fish once, then restart the server, and you can quickly max out the affinity. When the hermit crabs respawn, many tasks cannot be reset, but the fish-gifting task is an exception. If you find that the hermit crab’s affinity is already maxed out but you still haven’t received a pearl, you can simply do it again. In addition, if there are extra pearls in the world, they can affect your treasure hunting. Only when there are no pearls present in the world will opening a Message in a Bottle guarantee that it shows a treasure location. Otherwise, there is a chance it will display various other messages instead. PS: By entering c_select().components.container.canbeopened = true in the console, the sunken treasure chest under your cursor can be opened just like a normal chest. Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846011 Share on other sites More sharing options...
Lovens Posted December 17, 2025 Author Share Posted December 17, 2025 (edited) 20 minutes ago, adminaaassh said: To be honest, this is yet another “spur-of-the-moment” fix by the developers that results in something oddly interesting. In reality, if you reinsert the excess pearls into the Crab King, you can obtain more Inactive Celestial Tributes. These Inactive Celestial Tributes, because of their symmetrical shape, can be used for many things—for example, decoration or blocking placement. Overall, this actually gives late-game or long-term players more things to do, with no real downsides. Honestly, if you expect the developers to give you a fun way to obtain pearls, I think you’ll probably be disappointed, because they always tend to add strange and quirky things without sufficient holistic consideration. This often leads to more changes that end up annoying long-term players. The Moongleam burning issue is a good example: in the end, they added a “band-aid” fix by making Scaled Flooring non-flammable, but it never really solved the root cause of fire hazards. And if they really do add new ways to obtain these things, it will likely involve killing monsters, planting various items, or forcing players to run all over the map—traveling everywhere to fight all kinds of inexplicable enemies, or completing all sorts of prerequisite tasks. At the same time, you will inevitably lose the chain techniques associated with Inactive Celestial Tribute, even though this item actually has quite a lot of practical uses. To be honest, most people on the forums never play to such an ultra-long-term stage. What I mean is that they judge and call for changes or removals to game techniques they themselves have never used—and can barely even access—under the banner of “game balance” or “game logic.” That’s problematic, because for the players who do use these techniques, they are very valuable. Personally, I think they are at least more interesting than many of the things the developers have added, and they’ve existed for years without posing any real risk. The biggest issue is the lack of comprehensive consideration. Some things have already become habits for certain players—a kind of technique, and more importantly, a simple source of enjoyment. I believe that if changes are to be made, there should at least be thorough consideration of player habits, the convenience these techniques provide, and the fun aspects of them, before any reasonable modifications are implemented. Yeah I liked getting extra tributes as well, I even used them in my builds. One of them I inserted into a Moon fissure to make a separate lunar crafting altar that is not in the CC arena (and therefore allowing me to store materials near it). I know that Celestial Orb acts like a crafting station but it needs to be sitting in CC arena anyway because it's always a part of the summoning so I was tired of forgetting it at the base every time I went to do CC. I also never liked that it would float then drop and make annoying sounds every time I walked past it. The others I used in decorating my Crab King Dock. Again the decor felt earned because that was god knows how many pearled Crab King fights, and they are harder than regular Crab King (especially the old one, but there were a fair amount of the new fights done for this as well). 4 of them also went into this Crab King Boat Shrine, as well as some cracked pearls. The downside of fighting pearled CK for extra tributes was always the need to sacrifice pretty pearls to get tributes (they all of course got cracked in the process). So I guess with the removal of the actual pearl possibility cracked pearl and tribute will also be gone as legit decor options and it's sad. But at this point I'd take anything even that to be able to at least get the prettiest decor item in the game back, even as a replica. Edited December 17, 2025 by Lovens Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846012 Share on other sites More sharing options...
adminaaassh Posted December 17, 2025 Share Posted December 17, 2025 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846013 Share on other sites More sharing options...
Lovens Posted December 17, 2025 Author Share Posted December 17, 2025 (edited) 6 minutes ago, adminaaassh said: Actually, this technique is very simple. You only need to give a seasonal fish once, then restart the server, and you can quickly max out the affinity. When the hermit crabs respawn, many tasks cannot be reset, but the fish-gifting task is an exception. If you find that the hermit crab’s affinity is already maxed out but you still haven’t received a pearl, you can simply do it again. In addition, if there are extra pearls in the world, they can affect your treasure hunting. Only when there are no pearls present in the world will opening a Message in a Bottle guarantee that it shows a treasure location. Otherwise, there is a chance it will display various other messages instead. PS: By entering c_select().components.container.canbeopened = true in the console, the sunken treasure chest under your cursor can be opened just like a normal chest. That explains my never-ending struggle with treasure searching. Often I'd sacrifice my extra cracked peals to her to make it guaranteed for bottles to reveal treasure but it never worked for her drowned version, now I understand why. Devs made the check based not on the actual broken pearl interaction like we were led to believe, but on the existence of a unique object in the world that was supposed to be gone. Very misleading. Edited December 17, 2025 by Lovens Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846014 Share on other sites More sharing options...
Maxil20 Posted December 17, 2025 Share Posted December 17, 2025 (edited) 27 minutes ago, adminaaassh said: To be honest, this is yet another “spur-of-the-moment” fix by the developers that results in something oddly interesting. They didn’t really do this out of Malice, though. Someone during the beta bug reported that drowning pearl deletes her from the map, and they fixed it because drowning Pearl would delete her from the map was an oversight that got much more relevant due to docks making this much easier to perform. Don’t get me wrong, I hardcore used this bug (I think I ended up with ~25 pearls total?) and would like ways to get replica pearls/cracked pearls (I use a bunch in my world for decor, particularly my throne area uses cracked pearls/pearls). It just feels silly to think the devs are evil and out for Megabasers when the root issue was reported by an innocent person noticing something like this. 15 minutes ago, adminaaassh said: In addition, if there are extra pearls in the world, they can affect your treasure hunting. Only when there are no pearls present in the world will opening a Message in a Bottle guarantee that it shows a treasure location. Otherwise, there is a chance it will display various other messages instead. Ironically this actually got adjusted in the latest beta to use an updated (and much better) detection method of if she has been given a cracked Pearl in the world. It only happened since the recent beta uses this for selling the new items. Edited December 17, 2025 by Maxil20 5 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846015 Share on other sites More sharing options...
Lovens Posted December 17, 2025 Author Share Posted December 17, 2025 1 minute ago, Maxil20 said: They didn’t really do this out of Malice, though. Someone during the brta bug reported that drowning pearl deletes her from the map, and they fixed it because drowning Pearl would delete her from the map was an oversight that got much more relevant due to docks making this much easier to perform. Yeah I see why they fixed it, although like I said Pearl was never truly gone after drowning. It just required restarting the server and waiting for a day for her to be gone, and then a lot of efforts to bring her points back to full (sometimes even waiting in-game seasons or restarting the server in between tasks). I can't blame people for reporting it since it ruined their gameplay and they didn't know how to fix her, hence why I'm asking for a reasonable alternative that would make up for patching this. At least, partially make up in case we get replicas. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846016 Share on other sites More sharing options...
adminaaassh Posted December 17, 2025 Share Posted December 17, 2025 5 minutes ago, Maxil20 said: 不过他们并不是出于恶意才这么做的。有人在BRTA漏洞时报告说溺水珍珠会把她从地图上删除,他们修正了这个问题,因为溺水珍珠会把她从地图上删除是个疏忽,随着码头的存在,这个作变得更重要。 别误会,我用过这个bug(我记得总共有~25颗珍珠?),我想知道有办法获得复制珍珠/裂纹珍珠(我在我的世界里用很多装饰品,特别是我的王座区域用裂纹珍珠/珍珠)。当根本问题是由无辜的人举报的,觉得开发者是邪恶的、针对超级毁灭者,感觉很荒谬。 讽刺的是,这在最新测试版中被调整成了一种更新(且更好的)检测方法,用来检测她是否被赋予了裂纹珍珠。这只是因为最近的测试版用这个方法来销售新物品。 I don’t think they’re evil, of course. I just think they genuinely don’t understand the game community or the techniques players use, and they also don’t really care. I’ve said many times that if they truly did care, the developers could simply say something like: “We’d like you to talk more about gameplay techniques—even bugs are fine. We’ll think deeply about them, summarize what we learn, and maybe even refine or upgrade some of these techniques to make them more interesting.” All of that is entirely within their ability to do. That’s why I say they don’t care. I don’t believe they’re malicious, but when these issues come up, their responses are often superficial, with no follow-through and no better or more thoughtful revisions. The Crystal-Crested Buzzard still has some fairly serious issues, but I don’t see many people bringing them up on the forums. This creature is extremely frustrating, and it mainly affects late-game and factory-style players. I can clearly see that many endgame players have already become completely disappointed with the game. There’s also a problem with the Giant Whirlpool. It can be exploited by unfriendly or malicious players to perform griefing actions. Because it can hold a large number of items, and because item retrieval follows a first-in, last-out / last-in, first-out–type order, a griefer can first dump hundreds of Oars or other single, low-value items into it. Then they can insert something valuable into the Giant Whirlpool, such as an Enlightened Crown with a Celestial Jewel. As a result, normal players are forced to endlessly dig through piles of Ocean Detritus just to retrieve that valuable item. At this point, the game is already like a massive building: even a small change can shift its center of gravity and affect part of the overall structure. However, the developers don’t seem to understand these shifts in balance. When changes are made based purely on subjective design, without considering multiple perspectives, they tend to create a cascade of problems. Again, I don’t think the developers are evil. But as I’ve said many times, they simply don’t understand the player community or the gameplay techniques that players rely on. And finally, when certain changes trigger public outrage and waves of angry posts, the developers tend to respond with “band-aid” fixes that don’t address the root problems, which only causes frustration to keep piling up. I believe this is also one of the reasons the game is becoming less and less vibrant. What I mean is, if you look at places like YouTube or the forums—especially posts that used to focus on discovering gameplay techniques, obscure mechanics, or lesser-known systems—you’ll notice there are fewer and fewer of them. What remains are mostly very basic tips, with little room for deeper thought or advanced application. All of this suggests that the game’s community is gradually shrinking. I admit that the game is still active, but the overall circle is becoming more monotonous. You’ll find that most discussions now revolve around things like the game’s story, atmosphere, or music, while discussions about gameplay techniques and mechanics have become extremely rare. Additionally, you can see the same trend on the English wiki as well—the coverage feels increasingly simplified and not deep enough. As a Chinese player, we have our own dedicated Chinese wiki, and in the past it used to cross-reference and inform the English wiki. But now, in my view, the English-language wiki has very little reference value. By default, it avoids depth and mainly covers only basic information such as stats, damage, and scaling. Don’t get me wrong—I’m not looking down on the contributors to the English wiki at all. I’m simply sharing a comparison based on what I’ve observed, and I have great respect for the work they do. 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846017 Share on other sites More sharing options...
adminaaassh Posted December 17, 2025 Share Posted December 17, 2025 (edited) Crystal-Crested Buzzard - Don't Starve Wiki 水晶冠秃鹫 - 饥荒维基 - 灰机wiki - 北京嘉闻杰诺网络科技有限公司 I can briefly take the detailed rules for the Crystal-Crested Buzzard from the Chinese wiki, run them through a web translator, and then share them as screenshots. When you compare those with the English wiki, you can clearly see that the difference in depth is enormous. In fact, if you download the page and zoom in, you can even sense how much the wiki author dislikes this creature. Between the lines, their attitude is quite obvious. For long-term players, this creature really is a major threat. The developers may have created it under the influence of games like Pac-Man, where enemies chase the player using different pathfinding behaviors, which then led to the design of this rather peculiar creature. But what I really want to ask is this: what is the cost of that design choice? @V2C@JoeW Edited December 18, 2025 by adminaaassh Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846018 Share on other sites More sharing options...
DegenerateFurry Posted December 17, 2025 Share Posted December 17, 2025 (edited) Yeah, it seems glitches are one way where Klei is consistently a lot worse than Mojang. They just patch them regardless of how much or in what way they impact the average person's gameplay experience - in this case, it impacts the average person literally never since you'd have to go pretty far out of you way to experience it, and those who do seek it out get a positive experience from it. Say what you will about the direction of Minecraft's updates lately, at least Mojang recognizes that some unintended mechanics are highly beneficial to the game and beloved by its community. It's a lesson Klei's devs would do well to learn. Stop ruining people's fun just because it doesn't fit your narrow concept of how the game "should" be played. Edited December 17, 2025 by DegenerateFurry 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846033 Share on other sites More sharing options...
Well-met Posted December 17, 2025 Share Posted December 17, 2025 insane mental gymnastics in this thread a bug is a bug brother. 9 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846034 Share on other sites More sharing options...
Popian Posted December 18, 2025 Share Posted December 18, 2025 (edited) The only good thing about the glitch is that there was something to get out of it. It would not have been available if either of the two flawed systems (drowning to delete, task managing) was done right the first time. There is a point in having it that way for so long, and there is little harm in providing an alternative. I think it would be fitting to have Crab King transform Iridescent Gems into replica pearls based on the total gem value given. 3 Iridescents and fillers will transform one of them to a replica pearl, 1 pearl and 8 Iridescents will transform 8 of them to replica pearls. Edited December 18, 2025 by Popian 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846041 Share on other sites More sharing options...
Waywarbler Posted December 18, 2025 Share Posted December 18, 2025 54 minutes ago, DegenerateFurry said: It's a lesson Klei's devs would do well to learn. Stop ruining people's fun just because it doesn't fit your narrow concept of how the game "should" be played. I mean, I don't think Klei saw this bug and went "Grrrr that is NOT how you're supposed to play our game!😠" I think they just saw the bug report and then patched it, unaware of how people were using it. At worst, I think Klei is just out of touch with these things sometimes, like when they patched that glitch with floating statues, unknowingly destroying all those intricate stacked statue castles. (Also, it's kinda funny to use Mojang as a "good" example of bug fixing considering the state Bedrock was in for a while. Memory leaks, structures generating in already-generated chunks/people's builds, etc.) 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846044 Share on other sites More sharing options...
Lovens Posted December 18, 2025 Author Share Posted December 18, 2025 41 minutes ago, Popian said: I think it would be fitting to have Crab King transform Iridescent Gems into replica pearls based on the total gem value given. 3 Iridescents and fillers will transform one of them to a replica pearl, I like the suggestion but only if they came out of Crab King intact and not cracked after defeating him - this would be a fair solution and a decent enough challenge to obtain them. It would also provide additional incentive to fight the harder version of Crab King again (currently there's barely any, let alone the easy version). Quote 1 pearl and 8 Iridescents will transform 8 of them to replica pearls. This sounds a bit extreme, I don't think this fight is feasible with the new CK design for any of the characters besides some cheese scenarios. It might be even impossible now due to the extreme amounts of buffs CK will gain from all those gems. 1 hour ago, Well-met said: insane mental gymnastics in this thread a bug is a bug brother. I'm not asking the bug fix to be reverted, I understand why it was patched. I'm just asking for a legit way to obtain more pearls now that it is no longer possible to repeat Pearl's tasks anymore because of this fix. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846046 Share on other sites More sharing options...
Popian Posted December 18, 2025 Share Posted December 18, 2025 1 minute ago, Lovens said: only if they came out of Crab King intact and not cracked after defeating him When the Iridescent Gem transforms you would get an uncracked replica pearl so you can use it for the next time, which will crack it. The other two can stay as they are so it's 1:1. 8 minutes ago, Lovens said: This sounds a bit extreme, I don't think this fight is feasible with the new CK design for any of the characters besides some cheese scenarios. It might be even impossible now due to the extreme amounts of buffs CK will gain from all those gems. This is for the upper bounds for the formula and an incentive if you want more at once. It is also worth noting that the proposal solves another problem where the maxed out Crab King can only be done once per world without spawning more pearls in. Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846047 Share on other sites More sharing options...
DegenerateFurry Posted December 18, 2025 Share Posted December 18, 2025 1 hour ago, Waywarbler said: I mean, I don't think Klei saw this bug and went "Grrrr that is NOT how you're supposed to play our game!😠" I think they just saw the bug report and then patched it, unaware of how people were using it. At worst, I think Klei is just out of touch with these things sometimes, like when they patched that glitch with floating statues, unknowingly destroying all those intricate stacked statue castles. (Also, it's kinda funny to use Mojang as a "good" example of bug fixing considering the state Bedrock was in for a while. Memory leaks, structures generating in already-generated chunks/people's builds, etc.) Oh, don't get me wrong, Mojang sucks in its own ways, but that said, the Java and Bedrock teams are different. Bedrock's always been Microsoft's buggy cash grab edition, though it used to at least be sort of playable. I was less saying that Mojang was good and more saying that one of their few merits in this day and age is recognizing that some glitches are good to keep. Regardless: Klei's only this out-of-touch because they seem to actively disregard what their players actually want, and I do think it's because they get stuck in their own heads about how things should be. Take the rope bridges they added to the caves as an example. Upon seeing the concept, people were happy and thought it'd give us an option to invest resources to bypass the labyrinth and the atrium's mazes, making repeat clearings or rebattling Fuelweaver a bit less tedious... but no, Klei arbitrarily decided to make it not possible to use in exactly the places everyone wants to use it, where it'd be most useful, because they don't want people to skip their precious mazes. Even though we can just hug the edges to avoid spider webs and spam lazy explorer to skip them anyway, just at slight cost. Or the whole Pearl eviction arc. It's a dumb idea. We spend her whole quest building a home for her, but because Sir Steals A Lot asks us to, we suddenly decide to make her leave it and send her to the island full of evil pirate monkeys? It makes the characters seem inconsistent since some of their dialogue suggests some of them like Pearl and want to help her. Then there's the bizarre choice to make Pearl's island - a unique place that seemingly everyone not employed at Klei knows people like to base at sometimes - into a boss arena. Did they forget they coded new island generation into the game already for Frostjaw? Why not just literally copy and paste that for the Scion's arena, take away the slip-and-slide mechanics, give it a scrap texture instead of a frost one, and call it a day? Could even have it grow as the player contributes materials or something instead of ice growing with the season. People complained about that constantly during that update's beta but they never changed it and have instead doubled down. Want us to be able to relocate Pearl? Just give us the option to invite her to. Maybe a while after Crab King, have her start saying she'd like to see where we live and sell the relocation kit. We don't need this whole sending-granny-to-monkey-hell arc to achieve that. 3 hours ago, Well-met said: insane mental gymnastics in this thread a bug is a bug brother. Your black-and-white thinking is quite reductive. Plenty of games have embraced bugs because their players liked them and they didn't hurt anyone's experiences. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846055 Share on other sites More sharing options...
Pumking7 Posted December 18, 2025 Share Posted December 18, 2025 10 hours ago, Maxil20 said: They didn’t really do this out of Malice, though. Someone during the beta bug reported that drowning pearl deletes her from the map, and they fixed it because drowning Pearl would delete her from the map was an oversight that got much more relevant due to docks making this much easier to perform. She could also drown if placing her house very close to the shoreline, I've had it happen on a test world so the fix is very reasonable. 11 hours ago, Kacpert25 said: If they introduced a mechanic for obtaining copies of pearl, the pearls obtained this way could be called "Replica Pearl" and couldn't be given to Crab King. I wouldn't mind if they could be given to Crab King under the pretense it would not give another celestial tribute, but allow fighting a true "pearled" version of Crab King again. There really should be another incentive for fighting a Pearl/3 iridescent gemmed Crab King again for the game considers it an alternate version of the fight (winter's feast ornament and all) but there is no point to the challenge. Maybe he could drop an additional bottle or two for every Pearl/3 iridescent gems, since fighting him for bottles is a bit of a waste of time end game? 11 hours ago, Lovens said: I like decorating with pearls. I think it's a very pretty and shiny decor piece and it feels unfair the only one we ever get in the game gets cracked by Crab King to then only disappear after given back to her. I never liked the idea of needing to drown her to get additional pearls but I also don't want to resort to spawning pearls via console - I think it defeats the whole purpose of the game and is essentially cheating. The good thing about getting extra pearls was earning them fair and square by doing all friendship tasks all over again. Please make this a thing. I mean the Pearl itself is a indestructible item and functions similarly to the ancient key and eye bone. I mean the game makes it clear that one is only needed and obtainable that I assume anyone just having several knows its wrong. If I do anything in line with this I eventually know the method might be patched and removed and accept the consequences if it is. You yourself mention its decorative so removing it from the game would have no impact on a large amount of players, only those who knew about it. I mean if you want to decorate it I think its fine to spawn several in like ancient keys or eye bones, but I don't think Klei should necessarily add another method to get more so players can place them on the ground to decorate. 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846062 Share on other sites More sharing options...
Debruh Posted December 19, 2025 Share Posted December 19, 2025 On 12/18/2025 at 2:39 AM, Waywarbler said: (Also, it's kinda funny to use Mojang as a "good" example of bug fixing considering the state Bedrock was in for a while. Memory leaks, structures generating in already-generated chunks/people's builds, etc.) Not to mention a lot of the 'good' bugs end up just creating parity issues between Java and Bedrock and seperating the player bases even more On 12/18/2025 at 5:04 AM, DegenerateFurry said: Or the whole Pearl eviction arc. It's a dumb idea. We spend her whole quest building a home for her, but because Sir Steals A Lot asks us to, we suddenly decide to make her leave it and send her to the island full of evil pirate monkeys? It makes the characters seem inconsistent since some of their dialogue suggests some of them like Pearl and want to help her. Then there's the bizarre choice to make Pearl's island - a unique place that seemingly everyone not employed at Klei knows people like to base at sometimes - into a boss arena. Did they forget they coded new island generation into the game already for Frostjaw? Why not just literally copy and paste that for the Scion's arena, take away the slip-and-slide mechanics, give it a scrap texture instead of a frost one, and call it a day? Could even have it grow as the player contributes materials or something instead of ice growing with the season. Yea. Pretty much all the survivors feel bad about Crab King and show care for Pearl. But they just move her because the very shady Wagstaff, who is distrusted by one of their own (Wx) asks them to?? Most of them reacted badly to celestial champion, and to the rifts. I get that they're desperate but evicting pearl?? 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846273 Share on other sites More sharing options...
raniskog Posted December 20, 2025 Share Posted December 20, 2025 I agree with this. Replica pearls in Pearl's shop would be an awesome way to keep the item in the game as a decoration, but not lose the significance "the Pearl" has for lore. I also like being able to build with extra celestial tributes, but if iridescent gems do the trick then that works fine as well. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169155-klei-patched-a-glitch-which-allowed-getting-multiple-pearls-pearls-by-repeating-her-friendship-tasks-please-allow-us-to-earn-more-pearls-by-legit-means/#findComment-1846419 Share on other sites More sharing options...
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