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It would be really neat if the tea drinking animation displayed the tea bottle and played for longer. Since a few different types of tea have been introduced it could be fun to have a slightly longer animation (even a channeling one) with the sprite of the bottle visible. Thank you.

On the the last sip of tea / use of the item (10% → 0%) it could also play a slurping sound. The tea bottles have a slightly different consumption mechanic compared to other food items and it would be suitable if the animation reflected that, having more flair to it. It is apparent that the current animation is a placeholder, but I still want to post this wish

 

PS.

Two emotes (/sit and /squat) have two variations each, which play randomly when invoked, hence this food consumption animation could also get more than one variation. It feels like it would fit it well.

  • Like 4
4 hours ago, Captain_Rage said:

It is apparent that the current animation is a placeholder, but I still want to post this wish

I'm not certain it is. It's very simple because it's meant to be a counterpart to the basic eating anim. It currently goes back and is applied to every instance of 'drinks' in the game, its not only used for the new teas!

Absolutely not against something for the teas specifically, though. I'm just thinking what we have is going to stay simplistic.

  • Like 6

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