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Hey everyone, a new beta has just been released!

As we are nearing Winter's Feast this year, we'd like to beta test some of the gameplay changes and additions related to Pearl that we've decided to release at the same time as Winter's Feast in a few weeks.

Instructions for accessing the beta branch can be found here.  As always, things may be changed or retuned, and we'll be looking forward to your feedback during beta.

 

Additions

  • Added several new structures that can be crafted for Pearl after meeting certain conditions, including a Tea Shop, Hot Spring, Large Drying Rack, Light Post, and Combriner.
  • Added several new items that require Salt Crystals to be crafted at the Combriner.
  • Added a new upgrade tier for Pearl’s Place after meeting certain conditions, with customizable slots for Wind Charm decorations.
  • Added Fishy Jerky and Small Fishy Jerky.
  • Petals and other similar leaf type materials can be dried on any Drying Rack.

 

Changes

  • Pearl’s Drying rack converted to work through the container UI.
  • You can now soak in the Hot Springs found on the Lunar island.
  • Adjusted gestalt possession chance when a bird dies during the Lunar Rift cycle.
  • Food drinks have a unique animation and sound when consuming.
  • Barnacles now use the quick eating animation.
  • Tumbleweed and Buzzard spawners save their max number of spawns instead of randomizing every game session.
  • Adjusted Ice Cube crafting recipe cost.
  • Adjusted Ice replenishing amount for repairing items.

 

Bug Fixes

  • Fixed Beeswax still melting after the fire source that was melting it goes away.
  • Fixed Bird shadows appearing even when inside a container or inventory on load.
  • Fixed being unable to heal Brightshades with healing items.
  • Fixed spiders not remembering their leader after mutating from a corpse.
  • Fixed many crafting recipes missing a hint string.
  • Fixed Jubilantern Posts and Mini Signs being destroyed and/or uprooted by Winona’s catapults.
  • Fixed Pearl’s font color not being networked to the client.
  • Fixed all Drying Racks not counting towards the Hermit Crab's drying task.
  • Fixed the Hermit Crab forgetting how many dried items were eaten when reloading a world.

 

Notes for modders

  • The mod release ID for this patch is R40_PEARLMAS.
  • Fixed a game crash when the amphibiouscreature component is removed from an entity, and the entity dies.
  • A new “teleport_move” event is now pushed immediately after an entity’s position is moved during a teleportation sequence, eg. Hermit Crab relocation, Telelocator Staff, etc.

View full update

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What are the "certain conditions"? Surely they wouldn't tease players with structures pre-rifts just so they could later be demolished by Scion. That'd be cruel!

28 minutes ago, V2C said:

Petals and other similar leaf type materials can be dried on any Drying Rack.

Leaf jerky?

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1 minute ago, Bumber64 said:

What are the "certain conditions"? Surely they wouldn't tease players with structures pre-rifts just so they could later be demolished by Scion. That'd be cruel!

Leaf jerky?

Something similar already exists in the game.

image.png.9e5c10502aa2b3453a2ddcb005e3ed1d.png

2 hours ago, V2C said:

Fixed Jubilantern Posts and Mini Signs being destroyed and/or uprooted by Winona’s catapults.

This is a nice change, but can those catapult fix be also applied to Wurt's merm houses and Royal Tapestry? It makes me nervous that the enlightened strike can destroy Wurt's structures.

Edited by HeatAndRun
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24 minutes ago, july401 said:

Can this hot spring be used to fill a kettle like a pond?

Please, it would help my crops a lot

That's a good question, I tested it and yes, you can fill the watering can.

4 hours ago, V2C said:

Adjusted Ice replenishing amount for repairing items.

However sadly this part of change doesn't work on watering cans.

The efficiency was still the same. What a shame 😭

Edited by HeatAndRun
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Since we're getting some changes for pearl, can we please fix Winona's Calibrated perceiver to be able to scan her bee boxes and dring racks to learn their respective recipes?

And on that note, Winona can't scan placed walls, purple gems and ancient kilns. Which is weird considering she can scan: all the ruins' furniture, the broken mast from the boat boon and W.O.B.O.T. which do not necessarily give the same recipes (replicas, mast kit, W.I.N.Bot.)

imagen.png.f258346064d6c497693ab2104fa713c3.png.be303a2ed8a1521702162298ef41a321.png

 

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5 hours ago, Kacpert25 said:

BOBER!!!

Zrzutekranu2025-12-05020135.png.d0f5c6443f46477fafd2a59b8f68bc12.png

Wait is this in the ipdate?

1 hour ago, Juanasdf said:

Since we're getting some changes for pearl, can we please fix Winona's Calibrated perceiver to be able to scan her bee boxes and dring racks to learn their respective recipes?

And on that note, Winona can't scan placed walls, purple gems and ancient kilns. Which is weird considering she can scan: all the ruins' furniture, the broken mast from the boat boon and W.O.B.O.T. which do not necessarily give the same recipes (replicas, mast kit, W.I.N.Bot.)

imagen.png.f258346064d6c497693ab2104fa713c3.png.be303a2ed8a1521702162298ef41a321.png

 

It’s because they don’t have existing recipes. It’s not a big.

7 hours ago, V2C said:

Hey everyone, a new beta has just been released!

As we are nearing Winter's Feast this year, we'd like to beta test some of the gameplay changes and additions related to Pearl that we've decided to release at the same time as Winter's Feast in a few weeks.

Instructions for accessing the beta branch can be found here.  As always, things may be changed or retuned, and we'll be looking forward to your feedback during beta.

 

Additions

  • Added several new structures that can be crafted for Pearl after meeting certain conditions, including a Tea Shop, Hot Spring, Large Drying Rack, Light Post, and Combriner.
  • Added several new items that require Salt Crystals to be crafted at the Combriner.
  • Added a new upgrade tier for Pearl’s Place after meeting certain conditions, with customizable slots for Wind Charm decorations.
  • Added Fishy Jerky and Small Fishy Jerky.
  • Petals and other similar leaf type materials can be dried on any Drying Rack.

 

Changes

  • Pearl’s Drying rack converted to work through the container UI.
  • You can now soak in the Hot Springs found on the Lunar island.
  • Adjusted gestalt possession chance when a bird dies during the Lunar Rift cycle.
  • Food drinks have a unique animation and sound when consuming.
  • Barnacles now use the quick eating animation.
  • Tumbleweed and Buzzard spawners save their max number of spawns instead of randomizing every game session.
  • Adjusted Ice Cube crafting recipe cost.
  • Adjusted Ice replenishing amount for repairing items.

 

Bug Fixes

  • Fixed Beeswax still melting after the fire source that was melting it goes away.
  • Fixed Bird shadows appearing even when inside a container or inventory on load.
  • Fixed being unable to heal Brightshades with healing items.
  • Fixed spiders not remembering their leader after mutating from a corpse.
  • Fixed many crafting recipes missing a hint string.
  • Fixed Jubilantern Posts and Mini Signs being destroyed and/or uprooted by Winona’s catapults.
  • Fixed Pearl’s font color not being networked to the client.
  • Fixed all Drying Racks not counting towards the Hermit Crab's drying task.
  • Fixed the Hermit Crab forgetting how many dried items were eaten when reloading a world.

 

Notes for modders

  • The mod release ID for this patch is R40_PEARLMAS.
  • Fixed a game crash when the amphibiouscreature component is removed from an entity, and the entity dies.
  • A new “teleport_move” event is now pushed immediately after an entity’s position is moved during a teleportation sequence, eg. Hermit Crab relocation, Telelocator Staff, etc.

 

View full update

 

Cool ipdate. Lots of people dont like pearl so maybe this makes it better

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