Cuernito. Posted December 2, 2025 Share Posted December 2, 2025 If my memory serves willow used to not be considered a fire mage before her skill tree so i just think that wx-78 could be a good assassin character and that even sinergyes well with his personality. Why im thinking of this? well i was trying to make a video about DST character in spanish(just a tiny guide) and I like to classify all character using rpg archetypes but i had 2 problems. The first one is wx-78 not having any personality at all, he is like a custom mecha in rpg archetypes but not all, so im not sure which kind of class is he, maybe an offtank? im still not sure. And my second problem was that in this game there is no assassin character at all. We have(I know this is not an strict rpg game or a combat oriented game): Wilson: Basic-alchemist/artificier. Willow: Fire mage - Minion tank master. Wolfgang: Brawler - Warrior. Wendy: Necromancer - Herbalist. Wx-78: Custom mecha or Offtank??? Wickerbottom: Spellcaster - Support. Woodie: Druid - Jack of all trades. Wes: Unluck hero - Challenge character. Maxwell: Sorcerer - Dark wizard - Summoner. Wigfrid: Paladin/tank - Bard. Webber: Minion master(quantity over quality). Winona: Engineer - Turret deployment class. Warly: Buffer - Support. Wortox: Healer - Support. Wormwood: Farmer/druid - Support. Wurt: Minion master(quality over quantity). Walter: Scout/ranger. Wanda: Soff Glass canon - Magic warrior. And yeah I know the suvivors can take any role in a team a winona can make the food and a wormwood can be the main fighter but their basic kits and skills often make me think of an established class. And my intention is to help new players that speak in spanish to learn the basic about the characters so they can start with a character they like, But my main problem is how wx-78 is in a weird spot right now and how we still dont have any character with the usual skills of an assassin so my idea is clear. What if in the skill tree klei give the robot new ways to upgrade to be invisible(i mean a lot of machines and futuristic robots in the fantasy have a way to become invisible), this invisible mode make the robot lose aggro from any mob but only if he is not attacking and maybe a new pair of upgraded robot eyes to scan enemies weak spot so every 5 seconds if the robot ended the scanning his next hit make a critic damage. I dont know maybe im thinking about this too much. What do you say? would you all be ok with the robot turning into a real assassin machine? and do remember how willow used to not be consider a fire mage before her skill tree. 2 Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/ Share on other sites More sharing options...
Evelo Posted December 2, 2025 Share Posted December 2, 2025 1 hour ago, NekoSoulx said: I like to classify all character using rpg archetypes I think you're trying to fit a square peg into a circle hole here. 9 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844239 Share on other sites More sharing options...
Cuernito. Posted December 2, 2025 Author Share Posted December 2, 2025 12 minutes ago, Evelo said: I think you're trying to fit a square peg into a circle hole here. sometimes the truth is revealed as something hard to believe. Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844242 Share on other sites More sharing options...
shaurun Posted December 2, 2025 Share Posted December 2, 2025 @NekoSoulx I could see some correlation with rpg classes and DST characters, like I also treat Woodie as a druid, Wigfrid as a paladin, Willow as a sorcerer, Maxwell as a wizard, Wicker as a witch and so on. But I wouldn't say it's completely true and Klei has intention to make character classes. I won't mind of assassin WX, however I think you're wrong with him don't have the identity. He is someone without passion to living beings, and currently acts as a mimic, with ability to manipulate his abilities. Conceptually, this could correlate with assassin/rogue profile, but skill wise... Assassins are shadow sneaky - not sparkling or running with the song to boost the sanity. They also should possess a way to deal a lot of damage abusing some enemy wickness, and ability to caught target off guard, and should be weaker if criteria ia not met. So his current kit doesn't have it, and I have no idea how it could be reached without massive rework. And I don't think people like huge reworks. 1 Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844247 Share on other sites More sharing options...
Cuernito. Posted December 2, 2025 Author Share Posted December 2, 2025 8 minutes ago, shaurun said: @NekoSoulx I could see some correlation with rpg classes and DST characters, like I also treat Woodie as a druid, Wigfrid as a paladin, Willow as a sorcerer, Maxwell as a wizard, Wicker as a witch and so on. But I wouldn't say it's completely true and Klei has intention to make character classes. I won't mind of assassin WX, however I think you're wrong with him don't have the identity. He is someone without passion to living beings, and currently acts as a mimic, with ability to manipulate his abilities. Conceptually, this could correlate with assassin/rogue profile, but skill wise... Assassins are shadow sneaky - not sparkling or running with the song to boost the sanity. They also should possess a way to deal a lot of damage abusing some enemy wickness, and ability to caught target off guard, and should be weaker if criteria ia not met. So his current kit doesn't have it, and I have no idea how it could be reached without massive rework. And I don't think people like huge reworks. Yeah i know this is not an rpg game i just like to use rpg archetypes to classify them cause thats an easy way to explain them without being too deep and i dont want to make a video of 4 hours, almost all gamers knows rpg archetypes so thats all. And about the robot im sorry i didnt explain myself well enough, i was trying to say that the robot doesnt have anything related to rpg archetypes cause he starts from zero, he can be a tank yeah but only if the players chooses that, while there are characters that heavily try to push players towards one direction, for example wormwood being the farmer and having a los ot skills related to farming but he can become a fighter if the player wish. I think the robot can be a good assassin, right now he has many circuits that are related to typical assasin perks like nightvision, speed aka agility. but i just want to know this forum opinion, maybe next time im gonna try to make a pool haha. Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844248 Share on other sites More sharing options...
Semind Posted December 3, 2025 Share Posted December 3, 2025 Sure, it's an angle they could go for. I'd prefer it if they didn't pigeon hole WX into a specialized role, since that's already part of the appeal that WX has a variety of specializations they can go into (well, on paper at least) Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844264 Share on other sites More sharing options...
Bumber64 Posted December 3, 2025 Share Posted December 3, 2025 6 hours ago, Evelo said: I think you're trying to fit a square peg into a circle hole here. 3 4 Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844271 Share on other sites More sharing options...
Edible Coal Posted December 3, 2025 Share Posted December 3, 2025 maybe? the idea of wx going around and backstabbing creatures/people sounds really scarry Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844296 Share on other sites More sharing options...
Tigris Nano Posted December 3, 2025 Share Posted December 3, 2025 (edited) 21 hours ago, NekoSoulx said: we still dont have any character with the usual skills of an assassin Willow - fire Wes - balloons Wickerbottom - on tentacles (on cave entrance/spawn/hidden behind things like crockpots) Wortox - charisma + twintailed heart + boat + 80 killer bees caught with knabsack / burger flute prank but without losing flute durability Warly - charisma + nightmare amulet/bone helm + grim galette Webber - spiders + shoo box Wormwood - bramble husk dummy on cave entrance/spawn Wanda - rift clock set to some desolate/deadly place + charisma All characters - multiple brightshades / lunar mutated bosses on cave entrance / spawn Lots of perks for assasination of your friends Edited December 3, 2025 by Tigris Nano Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844316 Share on other sites More sharing options...
bigGMIW Posted December 3, 2025 Share Posted December 3, 2025 I think they should lean more into WX78 using the traits of creatures to improve themself gimmick. Maybe let WX78 use creatures' attacks/abilities in some way. The theming of using organics' traits against them is very on brand for WX78. Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844326 Share on other sites More sharing options...
Dr.Webber Posted December 4, 2025 Share Posted December 4, 2025 On 12/2/2025 at 2:38 PM, NekoSoulx said: Webber: Minion master(quantity over quality). Hold up what would make you think we would be quantity over quality Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844371 Share on other sites More sharing options...
Cuernito. Posted December 4, 2025 Author Share Posted December 4, 2025 1 hour ago, Dr.Webber said: Hold up what would make you think we would be quantity over quality That is offtopic but ok, webber has always been about big army of spiders and if you plant spider eggs near the boss or the mobs you want to get ride the army can even be endless. All kind of spider is low quality monster and for that reason they usually live in big groups of nests with each nest respawning the spiders fast. When i use webber i never think like yeah im gonna use 4 spider warrior to get ride of this, i usually try to make a big army of different spiders, like nurses and spitters and if i can i usually plant some spider eggs near the boss i want to kill just to be sure to overwhelm it, and sure some bosses with AoE damage can be hard but my spider army is usually endless cause i like to take my time. Now on the other hand we have wurt that can use a few merm guards and she is gonna do fine, one merm is not the same as one spider my friend, i would say one guard merm with all the buffs of the king is the same as 6 spider warriors. Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844378 Share on other sites More sharing options...
Nikki Darks Posted December 4, 2025 Share Posted December 4, 2025 I love this concept/idea. I always thought DST could benefit from more "RPG" mechanics, it's why I love skill trees so much. 1 Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844383 Share on other sites More sharing options...
Jakepeng99 Posted December 4, 2025 Share Posted December 4, 2025 On 12/2/2025 at 8:38 PM, NekoSoulx said: If my memory serves willow used to not be considered a fire mage before her skill tree so i just think that wx-78 could be a good assassin character and that even sinergyes well with his personality. Why im thinking of this? well i was trying to make a video about DST character in spanish(just a tiny guide) and I like to classify all character using rpg archetypes but i had 2 problems. The first one is wx-78 not having any personality at all, he is like a custom mecha in rpg archetypes but not all, so im not sure which kind of class is he, maybe an offtank? im still not sure. And my second problem was that in this game there is no assassin character at all. We have(I know this is not an strict rpg game or a combat oriented game): Wilson: Basic-alchemist/artificier. Willow: Fire mage - Minion tank master. Wolfgang: Brawler - Warrior. Wendy: Necromancer - Herbalist. Wx-78: Custom mecha or Offtank??? Wickerbottom: Spellcaster - Support. Woodie: Druid - Jack of all trades. Wes: Unluck hero - Challenge character. Maxwell: Sorcerer - Dark wizard - Summoner. Wigfrid: Paladin/tank - Bard. Webber: Minion master(quantity over quality). Winona: Engineer - Turret deployment class. Warly: Buffer - Support. Wortox: Healer - Support. Wormwood: Farmer/druid - Support. Wurt: Minion master(quality over quantity). Walter: Scout/ranger. Wanda: Soff Glass canon - Magic warrior. And yeah I know the suvivors can take any role in a team a winona can make the food and a wormwood can be the main fighter but their basic kits and skills often make me think of an established class. And my intention is to help new players that speak in spanish to learn the basic about the characters so they can start with a character they like, But my main problem is how wx-78 is in a weird spot right now and how we still dont have any character with the usual skills of an assassin so my idea is clear. What if in the skill tree klei give the robot new ways to upgrade to be invisible(i mean a lot of machines and futuristic robots in the fantasy have a way to become invisible), this invisible mode make the robot lose aggro from any mob but only if he is not attacking and maybe a new pair of upgraded robot eyes to scan enemies weak spot so every 5 seconds if the robot ended the scanning his next hit make a critic damage. I dont know maybe im thinking about this too much. What do you say? would you all be ok with the robot turning into a real assassin machine? and do remember how willow used to not be consider a fire mage before her skill tree. Why does everyone have to be combat focused On 12/2/2025 at 8:38 PM, NekoSoulx said: And my second problem was that in this game there is no assassin character at all If you want to be an assasin play like one. Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844385 Share on other sites More sharing options...
Cuernito. Posted December 4, 2025 Author Share Posted December 4, 2025 12 minutes ago, Jakepeng99 said: If you want to be an assasin play like one. I was talking about things like stealth, critic hit, bleed, poison, etc. 14 minutes ago, Jakepeng99 said: Why does everyone have to be combat focused Well believe or not DST has turned into a game where combat and killing bosses is part of the main goal. I still remember playing DS RoG using a torch to burn an entire forest in order to survive winter during one of the chapters in adventure mode. I love DS games but they all are different from each other, and right now DST is more about bosses and combat in general, but dont be sad this game still has a lot of survival mechanics and i hope klei can add more in the future but right now i feel like im playing some sort of soft rpg game when i play this game, thats cause as a veteran i dont feel like survival is the main purpose anymore, i can survive really easy without killing a single boss but the fun is in killing bosses and exploring interesting areas. Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844389 Share on other sites More sharing options...
Nikki Darks Posted December 4, 2025 Share Posted December 4, 2025 1 hour ago, Jakepeng99 said: Why does everyone have to be combat focused Because the vast majority of DST is combat. Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844393 Share on other sites More sharing options...
Dr.Webber Posted December 4, 2025 Share Posted December 4, 2025 3 hours ago, NekoSoulx said: That is offtopic but ok, webber has always been about big army of spiders and if you plant spider eggs near the boss or the mobs you want to get ride the army can even be endless. All kind of spider is low quality monster and for that reason they usually live in big groups of nests with each nest respawning the spiders fast. When i use webber i never think like yeah im gonna use 4 spider warrior to get ride of this, i usually try to make a big army of different spiders, like nurses and spitters and if i can i usually plant some spider eggs near the boss i want to kill just to be sure to overwhelm it, and sure some bosses with AoE damage can be hard but my spider army is usually endless cause i like to take my time. Now on the other hand we have wurt that can use a few merm guards and she is gonna do fine, one merm is not the same as one spider my friend, i would say one guard merm with all the buffs of the king is the same as 6 spider warriors. OK, but to be fair, Webber hasn’t had his skill tree introduced yet so that could change Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844394 Share on other sites More sharing options...
Jakepeng99 Posted December 4, 2025 Share Posted December 4, 2025 1 hour ago, Nikki Darks said: Because the vast majority of DST is combat. It’s survival and self defence. Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844398 Share on other sites More sharing options...
Nikki Darks Posted December 4, 2025 Share Posted December 4, 2025 17 minutes ago, Jakepeng99 said: It’s survival and self defence. Which combat is both a part of, a big part of. Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844399 Share on other sites More sharing options...
Cuernito. Posted December 4, 2025 Author Share Posted December 4, 2025 2 hours ago, Dr.Webber said: OK, but to be fair, Webber hasn’t had his skill tree introduced yet so that could change You want the zerg playstyle of webber to change? to what? a wurt 2.0? I like webber more than wurt because his actual playstyle, he doesnt need quality followers or even to start a kingdom from zero, spiders are everywhere, they are the most adaptable being in the constant, and i like to make a big spider army even if my personal server is laggy. Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844403 Share on other sites More sharing options...
Dr.Webber Posted December 5, 2025 Share Posted December 5, 2025 (edited) On 12/4/2025 at 5:18 PM, NekoSoulx said: You want the zerg playstyle of webber to change? to what? a wurt 2.0? I like webber more than wurt because his actual playstyle, he doesnt need quality followers or even to start a kingdom from zero, spiders are everywhere, they are the most adaptable being in the constant, and i like to make a big spider army even if my personal server is laggy. I don’t have a problem with the Zurg like style in some ways. I actually wanna make it more or like, but the thing is that place style isn’t 100% conducive to playing with teammates so I introduced ways to decrease lag I introduced some buffs, damage reduction, and ways to store spiders until they’re needed and make it so spiders don’t eat food on the ground all of these increases the quality so I can have both which makes spiders overall more enjoyable are you even considered giving switcherdoodles another use by combining six switch doodles with spider eggs, and maybe one other type of item to craft the different types of spider spider dens sense from what I can tell the community doesn’t think they’re worth crafting I still have some changes to make to my skill tree but this is why I have so far Spoiler skill tree: (befriended nurse spider to unlock) Unbreakable friendship: Make decorated dens not break when attacked and spiders in the Bedazzled range only attack attackers and nurses spawn from tier 3+ decorating the den will no longer retract the ground webbing, when not befriended bedazzled spiders will stay within the range of the decorated den Oral obliging : cause spiders to “hammer” by hitting the structure you want to be hammered once in case of a miss click use webby whistle to cancel demolition, they eat yucuse snot now when you’re stuck, can rummage through hound mounds(blue and red gems)/burrows (stolen items as well as rock, Flint, nighter, and gold)/hollow stump (stolen items)/splumonkey pod (stolen items)/marotter den(stolen items)/tidy hidy holes(for collected dust) items gained by rummaging will temporarily be wet due to saliva you can trigger the spiders too start rummaging by blowing the whistle near the thing you want them to rummage through rummaging will be a timed interaction similar to picking a berry bush or going through a scrap pile Silk fashioner: razors can be used to mark sticky webbing for retraction,if you place sticky webbing connected to the den and the den still has sticky webbing to use the den will “place” that instead of using your own sticky webbing, you can craft sticky webbing with 2 silk(sticky webbing outside of that I “placed” by the den would trigger spiders to come out)(only crafted sticky webbing drops when using the razor) Rapid Growth: Webber can upgrade dens with 4 silk instead of 5 silk Regeneration sensitization:increase stats from nurse spiders for Webber(15 hp) Nocturnally adept: partial night vision (sense spiders walk around at night) only silhouettes not enough to not be attacked by Charlie but enough to see where your going, reduced sanity lose from dusk or night 60-80% during dawn and 40-60% during night. Deeper den sleeper:Stats for sleeping in dens to 2 health and 3 health per second No picky eater: Webber has the ability to eat horrible meats that pigs and spiders eat as well as unique stats for monster the various forms of monster meat Bunny puff and slurper pelt: hunger:12.5 Pig skin: hunger: 62.5 Cooked monster meat: hunger: 25 health:3 monster lasagna: hunger: 37.5 health: 10 sanity:10(this also extends to monster tartare hunger: 62.5 health: 10 sanity:10) monster jerky: hunger: 37.5 health: 15 sanity:20 Den Relocation: Tier 1 dens can be picked up by Webber and relocated (affects Decorated Dens + can remove and relocate the stickers)(pulled from @JJ0264) Unnatural brood: You are now able to craft the itsy bitsy nest reusing the baby spiders from the forge and they fill up a Polar Bearger Bin like item called the itsy bitsy nest and they would act as distractions somewhat like the parasitic shading but the victim wouldn’t be immune to damage you decide if,when,and how many you takeout at a time also depending on what beard skin you have on will determine what they look like they would look like tiny versions of what spiders from a den that has a queen that looks like that beards respective Webber skin as well as the egg sack having the same color,you get 6 slots with 12-20 second cool down until you can spawn the next one and they would do 9 damage(18 if you feed them electric milk),have 7 hp, upon death one will respawn every 90 seconds (You need this to craft the 3 care crafts and after the first 4 uses you need to replace the den decorating set for five more uses each time you run out) 1 spider egg, 1 den decorating set,24 health Concept examples: (the spiders go down to the size of a baby spider and his smiling like a befriended one) (like this except they smile like befriended spiders) Carecrafts : (unnatural brood required, use the itsy-bitsy den as a portable crafting station) Friendship bracelets: 2 bone shard, six beard hair, and one butterfly used in conjunction with the homemade to revive spiders you bind a spider to a friendship bracelet similar to a beefalo to a Beefalo Bell except you don’t give it a name the next time it dies it drops the friendship bracelet pain on how you wanna go with us at a lower durability, maybe have to be repairable with bone and if you wanna automate a bit what if it works like cursed trinkets except instead of being drawn to players it’s drawn to the nearest homemade den and if there’s an open slot, it takes it Totem of friendship: (@Creatingabe1125’s idea) It would work if you have 2 or more spider, and what it would do is reduce damage against a hit based on how many spiders were hit and how many spiders there are. With more spiders meaning more pontential damage reduction against a hit and the more spiders hit the more that damage reduction is granted. However it only works when 2 or more spiders are hit 5-65% damage reduction, there would also be a damage buff The dmg buff would be simple with 0.5 extra dmg per spider upto a maximum of 10 extra dmg. The friendship totem would cost 1 living log, 8 silk, and 1 red gem, and would lose 2% durability per dead spider homemade den: every time the den has a spider added it lose 1% durability, you can find out how much durability there is by inspecting, and you can repair it using silk but maybe by 2-5%. it has 12 spiders with the inventory of a scaled chest but for spiders only, it’ll take 90 seconds for each spider to respawn it (and how it will respawn a spider after the 90 seconds is the lightning conductor purple gem combination will cause lightning to strike around it the respawned to spider crawl out of the ground like rabbit king as a reference to how you unlock Webber in solo Don’t Starve) it will spawn that Webbing Wickerbottom spawns with Overcoming Arachnophobia around it, you could also call the spiders out of the den by interacting with it And it can be broken using a hammer (craft the homemade den with a purple gem, a lightning conductor, and 2 sticks ) Travel den: it’s a large backpack like item with 4 or 6 general slots, and a hidden 20 slot storage for spiders that can be opened like a polar bin. It also has the down side of slowing you down 10% Along side the general backpack slots there are 2 specialized slots with one containing healing glop for incredibly faster healing regeneration and the other slot is for storing spider food so they Don’t Starve. You can also use your webby whistle to call them out for battle or to call them back in in emergencies or to quickly heal or to just travel with them. It would cost 12 silk, 4 papyrus, (Original idea and Art by @blacknight7890, I edited in the flag) Silkcrafts: Web net: eight silk, a certain number of scrap ,and one electric milk it’s like a less powerful shadow prison that does damage over the time depending on how big the creature is caught in it they will stay trapped for 5 to 10 minutes with a 30 second cooldown electric unnatural energy damages them overtime Silk spindle:@blacknight7890 came up with an idea I re named it and changed its look but other then that it’s all there’s Learn to craft a 'Silk spindle', [like a giant spindle with spider hair and a finial on it (with white string when silk is on it)] a structure that can be placed near decorated spider dens. Spiders will spin webs onto it over time, can be harvested for silk." [passive silk farming] finial looks like this: Garden spider :farm like Webber does in the gorge and learn more from the gardeneer hat(same as Premier Gardeneer Hat) (Icon borrowed from @BiddoBams’ Warly skill tree) Spider Goatherder: learn to milk volt goats with empty bottles, volt goats won’t be disturbed by Webber anymore and calm charged volt goats by feeding them any number of Wobsters, bananas,meat,Burch nuts, pomegranates,eggs, Asparagus, pumpkin seeds (doing this while not charged will make them follow you for a short period time to allow for easier relocation) Silk stitch: You can now repair things with silk like Winona’s trusty tape acidophilic arachnid: when in acid rain Webber gets: Attack Damage Physical DamageTaken Move Speed +5% -2.5% +1.5% Queen decorator: you can now decorate spider queen that will give her all the same effects of a decorated den(if you have unbreakable friendship, decorations won’t fall off when hit and will only attack attackers), when fighting nearby, spider queen will send over befriended nurse spiders to your aid Animalistic arachnid: Webber has the same all fours running ability as Wilbur and wonkey, when you fight bare handed you use your claws doing double the normal amount of damage In the spirit of friendship: When dying with Webber will drop 2 spider glands, Webber can give players the shoebox and they could only use it for its calling off aggressive spider function Garden spiders: (create three new types of switcherdoodles with corresponding new spiders)(you need to successfully harvest and collect two of the corresponding crops to unlock each recipe)(when paired with silk fashioner, you can make farm plots permanently, wet by putting sticky webbing over farm plots if you use a water can on the plot either before or after placing the sticky webbing) Squirter: Green Huntsman Spiders have a green grassy pattern almost akin to a watermelon, and use this as camouflage to hide in the foliage and ambush prey that wanders by. In DST, maybe they could be commanded to stay in one spot with lots of plants. When you check in on them later, they may give you some morsels or meat, letting you have a share of whatever animals they were catching offscreen. Their switcherdoodle could be made from watermelons, like the pattern on their abdomen. Attacks by shooting water out its mouth that can also water crops Switcherdoodle: 3 monster meat, 2 silk, 2 watermelon (20dmg, 200hp) Hydrolysis spider: Black Widows are an infamously venomous spider, able to paralyze and even LIQUEFY their prey, which ranges from small insects all the way to larger animals like lizards and snakes. Coincidentally, the appearance of their eggs is often compared to garlic cloves! In DST, this paralyzation could be implemented in many ways, the easiest being putting mobs to sleep for a few seconds, allowing the other spiders a chance to heal and get in a bunch of damage before they wake back up, with a heavy cooldown following that so they can't just put a mob to sleep over and over. Their switcherdoodle could be made from garlic, like how their eggs look. It can fertilize crops with the liquid remains Switcherdoodle: 2 monster meat, 3 silk, 2 garlic (20dmg, 400hp) : Orb Weavers are commonly found on garden plants, and build large circular webs to catch pests. In DST, maybe they could make webs in your gardens to trap the Lord of the Fruit Flies, or even Brightshades? Their switcherdoodle could be made from basically any farm plant, but I'd go with tomatoes to give those a good use as Webber, since they can't be eaten byspiders for healing like veggie-eating followers do. catch all types of bugs in orbs of web and can till (like merms can with a shoddy tool) Switcherdoodle: 2 monster meat, 3 silk, 2 tomatoes(20dmg, 200hp) social hunting: befriended/bedazzled spiders will no longer check items to see if they can eat them so now they won’t eat anything unless you feed them Glop mastery: healing glop animation takes half as long as well as healing over time for twice the healing in total for both Webber and spiders (Webber:8hp+1hp per sec for 8 sec=16hp in total spiders: 80hp+10hp per sec for 8 sec= 160hp in total) Switcherdoodle stretching: efficiently use ingredients to make 3 times that amount of switcherdoodles when crafted (@Creatingabe1125’s idea) Good reputation: when befriending spiders in groups amount of spiders befriended in one feeding increases to 4-6 Alignments: Lunar spider care I: The cryptic founder has rewarded your curiosity by giving you the power to reveal a shattered spider’s greater potential. You can also gift your friends some temporary lunar power. You can now give a shattered spider 2 moon glass to change them into the enlightened spider. They can bite for 20 dmg but can do a psychic attack for 30 dmg if undisturbed for 3 seconds once started and takes another 4 seconds to begin attacking again. Other enlightened spiders can join this attack to deal a stronger hit. When in a group attack, the spiders stay in the psychic state and physically attack every 3 seconds. And if 3 or more spiders join the attack, it will be an aoe attack, with more enlightened spiders increasing the range and damage of it. You can also craft shattered web-balls with 4 moon glass and 4 silk, which will provide a 10% defense against lunary foes and 5% dmg against shadowy foes to all befriended spiders. The effect lasts for 2 minutes and has a cooldown of 4, but they’re stackable and are 1 use. You can infuse pure brilliance into the web ball, replacing 5 dmg with 5 planar dmg for all befriended enlightened spiders. Some other ideas are that you can craft the shattered switcherdoodle with 2 moonrock like how you can use “pig skin?” from hamlet in pig skin recipes and you’d have the recipe unlocked from the start. And befriending an enlightened spider will unlock an enlightened switcher doodle for 1 monster meat, 3 silk, and 3 moon glass. Lunar spider care II: With a better feel of the moon’s power, wielding any lunar equipment will provide some sense of comfort by reducing the insanity of the world. The cryptic founder has also brightened your creative spirit and you now have the idea for a great battle caller. When wielding 1 lunar equipment, all negative sanity auras around you and the night are reduced by 10%, 2 lunar equipment makes that 22.5%, and 3 lunar equipment makes that 33%. You can now craft a new item at the brightsmithy called Webber’s brightle caller for 6 brightshade husks, 4 pure brilliance, 8 silk, and maybe or maybe not a beefalo horn. The following effects last 1 minute: All spiders, including Webber and spider queens, move 20% faster, while all foes are slowed down by 33%. All non befriended nearby spider and spider queens will target what you target. It has no durability with a 1 day cooldown, similar to the mudslingers. When used, Webber will play an animation with it, along with 3 quotes/lines that make up a compelling speech, but it sounds more soothing to non spiders, similar to a pan flute. He can also recruit up to 2 spider queens with the spider queen instantly turning into a nest upon recruitment. The following effects last 2 minutes: If you’ve recruited spider queens before use, 1 or 2 spider queens depending on how many you recruited, will rise from the ground as shattered queens, and has the same stats as normal spider queens, except they obey your most recent command, can summon shattered spiders, and deals 40 dmg along with 20 planar dmg. Enlightened spiders will gain 5 additional planar dmg. shadow spider care I: The shadow queen has rewarded your loyalty by granting you the darkest and most cunning of spiders. You can also gift your friends some temporary power of the shadows. Learn to craft the shadow switcherdoodle which costs 2 monster meat, 3 silk, & 2 nightmare fuel. The shadow spider can double leap or leap mid air after leaping if the target moves. It can also teleport like normal shadows or a 20% chance after landing a hit with a leap. It’s bite is 20 but it’s damage increases by 5 per leap in a leap attack. You can also craft shadow web-balls that cost 4 nightmare fuel and 4 silk. They provide 10% defense against shadowy foes and 5% dmg against lunary foes to all befriended spiders. The effect lasts for 2 minutes and has a cooldown of 4, but they are stackable and are 1 use. you can infuse it with pure horror, which replaces 5 dmg with 5 planar dmg for all befriended shadow spiders. An idea was to unlock the recipe, you’d need to find a spider with a shadow aura while insane, and that spider has a 5% chance to spawn if you haven’t unlocked the switcherdoodle. And if you befriend it, it’ll drop 1 nightmare fuel and give the switcherdoodle recipe. shadow spider care II: As you have gotten to understand the shadows, all shadowy equipment will be less demanding on the mind, and all shadowy creatures will seem a bit less threatening. The shadow queen has also nourished your passionate soul, and now have the idea for a soul strengthening cheer. All shadow equipment will drain or consume 50% less sanity, & shadow creatures or shadow alligned creatures will drain 33% less sanity. Learn to craft Flags of Rallies at the shadow plinth kit for 5 dark tatters, 4 pure horror, and 6 silk. It works similarly to the mudslinger, and has a cooldown of 8 minutes. It’s effects are that for 2 minutes all befriended spiders will gain buffs similar to acid rain, every befriended spider will receive 2-4 waves of +50 health with each wave every 5 seconds (they will all get the same amount of waves and the amount is random), and 5 shadow spiders charged with pure horror will be summoned and stay until they die, when Webber leaves the server, or when Webber uses the Flags of Rallies again to summon 5 new spiders. The shadow spiders will slowly lose health when not in combat and always have 10 planar dmg on top of their usual dmg. They are not affected by buffs and totems nor do they go to travel dens, though can still be healed by nurses and by Webber. Organization of skill tree: A starter is that most of the skill tree would be in a heart shaped background with the friendship side being top left, web action being on the top right, and inner arachnid being at the bottom of the heart. Inner arachnid: It’s first skill would be the sleeping den buff, and then it would have 4 skills connected to it. Below it would be the 2 healing skills. To the top left of the first skill would be no picky eater which then leads to the acid rain perk below it. To the bottom right of the first skill would be the night vision one, which then leads to the monkey like speed bonus skill. Friendship: It would start with the shoe box skill, then lead to the more spiders per meat skill which leads to the more switcher doodles on the top right and on the main branch to queen decorator, unbreakable friendship with a spider queen requirement next, and then to the unnatural brood and then to the carecrafts. Web Action: It would start with the less silk per upgrade skill, then have a side branch for social hunting which then leads to the work skill. Continuing on the main branch would be the silk fashionire, den relocater skill after, silk stitch after that, and finally the silk crafts. Garden skills: The garden spiders would be below the friendship branch, either connecting to the branch or require a set amount of skill and another requirement to access. The other 2 farming skills would be below the Web action section and would work similar to the garden spiders skill. The affinities would be at the sides or top corners outside the heart. Feel free to change it however you want, this is just a starter idea for the skill tree Edited January 23 by Dr.Webber Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844434 Share on other sites More sharing options...
Evelo Posted December 6, 2025 Share Posted December 6, 2025 On 12/2/2025 at 10:10 PM, Bumber64 said: I double checked my writing to ensure I wrote circle hole, because clearly, everything fits in the square hole. 1 Link to comment https://forums.kleientertainment.com/forums/topic/168924-would-you-be-ok-if-wx-78-turn-into-the-assassin-class-character-in-his-skills-tree/#findComment-1844605 Share on other sites More sharing options...
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