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I've built this little enclosure for my Bunnyman to clean up mosquitos around the pond, and it's been working, aside from the fact that sometimes he will attack the walls for no reason. The little square area with two doors I built later, it was supposed to be for powder cake lure, I thought it would prevent him from attacking walls, but he broke the fences and ate the cake 😢

I didn't know they could attack walls aside from being commanded while they're your followers. I couldn't find people complaining about this either. What's the deal?

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I wish Klei made less creatures attack walls in general, like why do Pengulls attack them? What's the point of having that aside from annoyance for annoyance's sake? We have electric fences now, walls should be a bit better Imo, I want to use them more for decoration but it's just annoying.

  • Like 1
22 minutes ago, Evelo said:

So... make walls not have a purpose? No thanks.

They don't have a purpose anyway... Mobs don't have the same wall durability priority as in Ark... This means that a regular spider can break through a grass wall and even a thulecite wall without any problems. + Mobs that attack walls usually can't stop breaking them... The walls need to be redesigned... You can get killed through them... They can be broken for no reason... They are very difficult to repair... And we still don't have doors for the walls! (The gates don't count... They have 1 hp...)

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  • Health 1

At least creatures shouldn't attack walls and fences without a reason. If they want to attack a player or another creature and there is a wall in their way and they can't get around: yeah, sure, why not. Just attacking the structure, because it is attackable: sorry, makes no sense.

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You guys are right! It is mosuito explosion! I forgot they did that..

Damn, I guess I could try making the enclosure bigger, or I don't know. It's right at a "bridge" connecting the center island with my base and most other areas branch from it. How would you clean them up (without telelocator)?

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