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This might come across as very negative but I despise this boss. This is the worst boss in dst I know that might be a hot take but even "annoying" bosses like toadstool are just boring and aren't too difficult and  bosses like FW are quite fun and I would say more forgiving than WARBOT.

It's like it was designed to annoy you, it can easily stun lock you and hit to upwards of 200+ damage and 30 planar damage (if your unlucky and get hit by a terramite and get stunned) Whenever I start having fun with this fight I instantly get remined about how lame this fight is. 

 

Things I hate about WARBOT

Also why when you die the ENTIRE fight gets reset? even if you revive yourself WARBOT will just "despawn" no matter what. even in multiplayer this fight sucks because after WARBOT you have the Sicon which is awful in multiplayer.

Terramites - They are VERY annoying and the only way to counter them is to wear "hard" armor pieces which all except 1 have planar defense (which is like only 5 planar defense) which sucks because WARBOT has 30 planar damage and can easily chain hits leaving little room to heal.

 

Heat seeking missiles - Yes they are annoying but very easy to counter, you can just run? sure you might need some speed and you might get hit 1 or 2 times but still. You can also just spam star caller stars it's not that hard.

 

Warbler - I hate these things. I only hate these things because when warbot jumps it's easier to just go underneath it (and sometimes you have to) but these things can stun you making you get hit (terramites can also do this)


Things I like about Warbot:

Lunar beam - the only thing I like, it's easy to avoid very punishing if you don't avoid it and can catch you off guard. It's also pretty cool

 

Summary

I just feel WARBOT is very over whelming and leaves very little for error is way to unforgiving. Looking at bosses like FW yes its probably not the best example but FW might get 1 or 2 heals off and may heal a lot but if you just bring extra weather pains just in case you should be good. FW is overwhelming but still pretty simple enough, there are also ways to counter FW's healing and shield. Again not the best example because FW isn't technically a well designed boss .

 

Also I do have to admit I roll back a lot with WARBOT which I almost never do but im just so tired of this boss. idk maybe im just bad

 

also you could just bring a ton of healing so... idk

So also might be a very bad take and i'm sorry if so, I just really hate this boss

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Terramites are super hard to deal with if you arnt fighting in a group, they mess up ur positioning a lot and getting hit stun during warbot ususally means you get combo several times the best way to deal with them is to....

not placing more then 2 of them

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11 minutes ago, Edible Coal said:

Terramites are super hard to deal with if you arnt fighting in a group, they mess up ur positioning a lot and getting hit stun during warbot ususally means you get combo several times the best way to deal with them is to....

not placing more then 2 of them

And just like with Scion where you can be screwed by bad leg placement, with Warbot you can be screwed with bad adds. Had a friend put 5 terramites down in preparation for our first ever Warbot fight, and then he gave up and left, leaving me to figure out how to solo my first win with 5 terramites.

I really recommend trying void cowl + warbis armor + shadow maul against Warbot. 
 

the warbis armor gives u speed to make dodging easier and it also gives u electric immunity and it counts as a hard armor vs the bots

and the maul lets u heal the occasional hit without having to stop fighting. The maul also makes it a lot easier to do the fight while freezing the entire time to avoid the missiles. U will need some sanity food to avoid nightmares.
 

I started practicing the fight as wormwood with e-crown, brambleshade armor + brightshade sword and because of lag comp or just my connection or whatever it was basically impossible to dodge the drop down attack and healing the freezing damage without food was making me get hit even more. 

I still use the e-crown set for max dmg against revenant and scion but for Warbot the maul/warbis set just makes the fight sooo much easier. 

Bloom + cane + warbis armor is the only way ive been able to consistently dodge the drop down attack so far. 
 

also dont be afraid to just telepoof around a ton. This can make both warbot and scion a lot easier. 

Edited by Ohan
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4 hours ago, Hi. said:

Это может показаться очень негативным, но я презираю этого босса. Это худший босс в Destiny 2. Я знаю, что это может показаться резким высказыванием, но даже такие «раздражающие» боссы, как Поганка, просто скучные и не слишком сложные, а такие боссы, как FW, довольно забавные и, я бы сказал, более снисходительные, чем WARBOT.

Как будто он был создан для того, чтобы раздражать вас. Он может легко оглушить вас и нанести более 200 единиц урона и 30 единиц урона по плану (если вам не повезёт и вас ударит террамит и вы будете оглушены) . Всякий раз, когда я начинаю получать удовольствие от этого боя, я тут же вспоминаю, насколько он отстойный.

 

Что я ненавижу в WARBOT

А ещё почему, когда ты умираешь, весь бой сбрасывается? Даже если ты оживишь себя, WARBOT просто «исчезнет», несмотря ни на что. Даже в многопользовательском режиме этот бой отстойный, потому что после WARBOT идёт Sicon, который ужасен в многопользовательском режиме.

Террамиты — они ОЧЕНЬ надоедливы, и единственный способ противостоять им — носить «прочные» части брони, у которых, за исключением одной, есть защита от планарных атак (которая составляет всего 5 единиц), что ужасно, потому что у БОТА 30 единиц урона от планарных атак, и он может легко наносить последовательные удары, оставляя мало возможностей для лечения.

 

Ракеты с тепловым наведением — да, они раздражают, но им очень легко противостоять. Можно просто убежать? Конечно, вам понадобится скорость, и вас могут задеть 1 или 2 раза, но всё же. Можно просто спамить звёздами, это не так сложно.

 

Славка — я ненавижу этих тварей. Я ненавижу их только потому, что, когда варбот прыгает, проще просто проскочить под ним (и иногда приходится так делать), но эти твари могут оглушить тебя и нанести удар (террамиты тоже так могут)


Что мне нравится в Warbot:

Лунный луч — единственное, что мне нравится. Его легко не заметить, если не остерегаться, и он может застать вас врасплох. А ещё он довольно крутой

 

Краткие сведения

Мне просто кажется, что WARBOT слишком сложный и не оставляет места для ошибок, он слишком беспощаден. Если говорить о таких боссах, как FW, то да, это, наверное, не лучший пример, но FW может получить 1 или 2 исцеления и может исцелять очень много, но если вы просто возьмёте с собой дополнительные погодные боли на всякий случай, то всё будет в порядке. FW — сложный, но всё же довольно простой босс, есть способы противостоять его исцелению и щиту. Опять же, это не лучший пример, потому что FW технически не является хорошо продуманным боссом.

 

Также я должен признать, что часто откатываюсь назад с помощью WARBOT, чего я почти никогда не делаю, но я просто устал от этого босса. Не знаю, может, я просто плохой

 

а ещё ты мог бы просто принести кучу целебных трав, так что... не знаю

Так что, возможно, это тоже очень неудачное решение, и мне жаль, если так, но я просто ненавижу этого босса

Just use 113 Brightshade Bomb man. Did you die? Go farm 113 more bombs.

The worst thing about Warbot is that his average attack pool is hidden behind phases... If Warbot received all of his attacks at once... And he had less HP... He would be a great boss... But as it is...

And it's still the most fun boss in the game. It's still not a toad that's a fortress. And it's not a boss like Celestion Champion who stands... And stands... And stands... Oh, he started his attack... And then he stands again... Or Shadow Knight, whose battle is literally a constant cycle of hitting and running away...

7 minutes ago, Hungry French said:

Just use 113 Brightshade Bomb man. Did you die? Go farm 113 more bombs.

The worst thing about Warbot is that his average attack pool is hidden behind phases... If Warbot received all of his attacks at once... And he had less HP... He would be a great boss... But as it is...

And it's still the most fun boss in the game. It's still not a toad that's a fortress. And it's not a boss like Celestion Champion who stands... And stands... And stands... Oh, he started his attack... And then he stands again... Or Shadow Knight, whose battle is literally a constant cycle of hitting and running away...

Funnily enough, Brightshade Bombs are actually pretty good for speeding through the missile barrage phases as fast as possible, at the cost of WARBOT's attack period temporarily becoming much quicker due to the threat level mechanic. (I really hope we see more of that mechanic)

Also, how much health do you think WARBOT should have?

7 minutes ago, Waywarbler said:

Как ни странно, «Светящиеся бомбы» на самом деле очень хорошо подходят для того, чтобы как можно быстрее пройти этапы ракетного обстрела, но при этом период атаки БОТА временно становится намного короче из-за механики уровня угрозы. (Я очень надеюсь, что мы увидим больше подобных механик)

It's a pity that death in this battle simply takes away your bombs, and you'll have to spend hours getting them back...

 

7 minutes ago, Waywarbler said:

Also, how much health do you think WARBOT should have?

Hmm... Wargbot gives you a lot to hit, which makes the fight with him not as long as it could be... Although for characters with x1 damage, his health is... Too much... I don't know how reduced HP can affect the implementation of phases. Especially for other characters...

If he didn't have phases... I think 6000-8000 HP would be good for a single player... Still, his phases are not as pronounced as those of some bosses, and I don't see the point in preserving them... Warbots can receive their entire pool of attacks from the very beginning....

 

43 minutes ago, Hungry French said:

It's a pity that death in this battle simply takes away your bombs, and you'll have to spend hours getting them back...

 

Hmm... Wargbot gives you a lot to hit, which makes the fight with him not as long as it could be... Although for characters with x1 damage, his health is... Too much... I don't know how reduced HP can affect the implementation of phases. Especially for other characters...

If he didn't have phases... I think 6000-8000 HP would be good for a single player... Still, his phases are not as pronounced as those of some bosses, and I don't see the point in preserving them... Warbots can receive their entire pool of attacks from the very beginning....

 

8000 hp is just 3 tree guard lol

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55 minutes ago, Edible Coal said:

8000 л. с. — это всего лишь 3 охранника на дереве, лол

Bro. Tree Guardian only has a x1.5 multiplier compared to DS.

If he had a multiplier like Warbot, he would have 14,000, 20,000, and 25,000 HP. Does that sound cool?

12 hours ago, Hi. said:

Terramites - They are VERY annoying and the only way to counter them is to wear "hard" armor pieces which all except 1 have planar defense (which is like only 5 planar defense) which sucks because WARBOT has 30 planar damage and can easily chain hits leaving little room to heal.

Spoiler: dreadstone helmet / armor protects you better that void cowl / robe. 5 planar def difference isnt that huge unlike difference between 80% and 90% dr.

Armored bearger deals 87 + 30 dmg for example. With dread helm you will take 87 - 0.9x87 + 30 - 5 = 33.7 dmg. With void cowl you will take 87 - 0.8x87 + 30 - 10 = 37.4 dmg.

And difference grows bigger for stronger bosses. Scion deals 49.1 dmg to player with dread helm and 63.2 dmg to player with void cowl.

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14 hours ago, Ohan said:

I really recommend trying void cowl + warbis armor + shadow maul against Warbot. 
 

the warbis armor gives u speed to make dodging easier and it also gives u electric immunity and it counts as a hard armor vs the bots

and the maul lets u heal the occasional hit without having to stop fighting. The maul also makes it a lot easier to do the fight while freezing the entire time to avoid the missiles. U will need some sanity food to avoid nightmares.
 

I started practicing the fight as wormwood with e-crown, brambleshade armor + brightshade sword and because of lag comp or just my connection or whatever it was basically impossible to dodge the drop down attack and healing the freezing damage without food was making me get hit even more. 

I still use the e-crown set for max dmg against revenant and scion but for Warbot the maul/warbis set just makes the fight sooo much easier. 

Bloom + cane + warbis armor is the only way ive been able to consistently dodge the drop down attack so far. 
 

also dont be afraid to just telepoof around a ton. This can make both warbot and scion a lot easier. 

Thanks! I will try to test this out.

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3 minutes ago, Hi. said:

Thanks! I will try to test this out.

No worries and good luck! 

I forgot to mention the gloomerang, it lets you keep chipping in damage when ur forced to step back because of the triple jump, big laser or other attacks. Also good against Scion for the same reason. 
 

So, void cowl + warbis armor + max lvl shadow maul + gloomerang is what i used to get my first and only warbot kill so far :wilsoalmostangelic:

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5 hours ago, Tigris Nano said:

Спойлер: шлем/доспехи из дредстоуна защищают лучше, чем капюшон/плащ пустоты. Разница в защите от 5-й плоскости не так велика, в отличие от разницы между 80% и 90% защиты.

Например, «Бронированный берсерк» наносит 87 + 30 ед. урона. С «Ужасным шлемом» вы получите 87 – 0,9x87 + 30 – 5 = 33,7 ед. урона. С «Пустым капюшоном» вы получите 87 – 0,8x87 + 30 – 10 = 37,4 ед. урона.

И разница становится больше по мере того, как боссы становятся сильнее. Отпрыск наносит 49,1 ед. урона игроку в шлеме ужаса и 63,2 ед. урона игроку в капюшоне пустоты.

That's why you need to wear the helmet and armor from lunarplant.

19 hours ago, Hi. said:

Summary

I just feel WARBOT is very over whelming and leaves very little for error is way to unforgiving. Looking at bosses like FW yes its probably not the best example but FW might get 1 or 2 heals off and may heal a lot but if you just bring extra weather pains just in case you should be good. FW is overwhelming but still pretty simple enough, there are also ways to counter FW's healing and shield. Again not the best example because FW isn't technically a well designed boss .

It's a boss whose difficulty can be chosen based on your decisions. Placing just one terramite is the easiest option. And the missile attack has at least four options to avoid. Warbot doesn't even come close to the difficulty of AFW.

9 minutes ago, Cruvimaster said:

Это босс, сложность которого можно выбрать в зависимости от ваших решений. Самый простой вариант — разместить только один террамит. А чтобы избежать ракетной атаки, нужно выбрать как минимум один из четырёх вариантов. Warbot даже близко не сравнится по сложности с AFW.

AFW can't even deal damage to a player stronger than a mosquito bite...

1 minute ago, Cruvimaster said:

The game's toughest bosses were never about damage. You should know that by now...

 

In DST ? Maybe. 
In other games, the ability to tank a boss is equivalent to a bad and easy boss.

23 minutes ago, Cruvimaster said:

The game's toughest bosses were never about damage. You should know that by now...

 

AFW is complicated only by the fact that his minions restore him great health. But if you take the boss away from the middle of the arena, he suddenly becomes elementary even with a small number of items.

The same Bee Queen is much more difficult as a boss.

AFW is no match. With new moon bosses. Especially with rift objects.

59 minutes ago, Tigris Nano said:

You will lose access to reaper / maul / gloomerang / duelists / pure horror and dreadstone ammo buffs tho.

And AFW armor. This well shows how poor Klei are in balance, that the lureplant gear is almost always useless except for the staff.

On 8/26/2025 at 10:32 AM, Hi. said:

Terramites - They are VERY annoying and the only way to counter them is to wear "hard" armor pieces which all except 1 have planar defense (which is like only 5 planar defense) which sucks because WARBOT has 30 planar damage and can easily chain hits leaving little room to heal.

theyre only ever bad with 300+ ping, even then ive not had much problem playing with a friend since we often just go with 1 terramite and 5 drones

On 8/26/2025 at 10:32 AM, Hi. said:

Warbler - I hate these things. I only hate these things because when warbot jumps it's easier to just go underneath it (and sometimes you have to) but these things can stun you making you get hit (terramites can also do this)

 

they attack very infrequently and have a decent amount of warning time before they do. idk what you mean by 'having to go underneath it' with it refering to warbot or warblers, either case is not true since you can also use lazy explorer if youre struggling so bad against them

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