SilverSpoon Posted June 15, 2025 Share Posted June 15, 2025 (edited) This time, it seems to me that Klei had to rush the update. Honestly, I would appreciate an explanation, but I'm sure there were special circumstances to release Celestial Scion at Klei Fest. And Judging by the reactions on the forums, it seems like there are a lot of opinions that this update wasn't cooked enough. --- But this isn’t the end. I emphasize that I believe Klei is not the kind of company that would just abandon this. Keeping the Pearl Island? It might be improved in a future update. Parts of WARBOT and Scion are broken? It might be improved in a future update. The appearance and functionality of the Jeweled Crown feel strange? It might be improved in a future update. The ending of the Luna Saga feels incomplete and needs an epilogue? It might be improved in a future update. You can get Terramite, but not the Warbler (flying drone)? It might be improved in a future update. Missing planned features and survival content? It might be improved in a future update. --- I believe that Klei will not just ignore our voices. Personally, I think they’re already working hard on post-update patches. So, if I may speak as just a humble forum resident, I say the following. - Please continue to love DST and Klei. Give them as many chances as you can. They really are doing their best for us. - In the meantime, if you have complaints or opinions, I think it’s fine to voice them. But always keep in mind the spirit of "Be respectful. Don’t be a jerk." Edited June 15, 2025 by SilverSpoon 20 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/ Share on other sites More sharing options...
Lisgen Posted June 15, 2025 Share Posted June 15, 2025 Even if things eventually get addressed, I honestly don’t expect any improvements in the short term. Lately, it really feels like some of the DST devs aren’t playing the game themselves—or at least lack a fundamental understanding of what makes DST tick. A lot of recent changes look like they’re inspired by mods, but when implemented in DST, they fall flat and lack the polish and integration of the originals. As a long-time player of Uncompromising Mode (UM), I can clearly feel how the UM dev team designs things—numbers, mechanics, difficulty spikes—with the actual gameplay experience in mind. You feel the design while playing. But in DST, many new additions don’t feel like they were created from a player’s perspective. Even when ideas are taken from mods, they’re often poorly executed. Take the knockback mechanic, for example. In UM, there are multiple ways to counter knockback: wearing thulecite armor, riding a beefalo, and more. In DST, your options are severely limited. Knockback ends up being more of a combo tool for bosses or a forced way to dismount players. Nightmare Werepigs can knock you back into 188 damage combos. The giant worm can juggle you with infinite knockbacks until death. These “not-designed-from-the-player’s-perspective” issues are especially obvious in boss design. The Twin Terrors and Misery Toadstool are classic examples of fights that feel terribly thoughtless. Crab King’s rework was decent—but it took three years to happen, from April 2020 to June 2023. Then there’s the whole “immortal mosquito” problem—designs like Brightshade and Acid Glands constantly shove minor enemies in your face. They’re not hard to deal with, just annoying and exhausting. And that’s not even all of it—there’s more, but you get the idea. 12 2 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822610 Share on other sites More sharing options...
ZeRoboButler Posted June 15, 2025 Share Posted June 15, 2025 Being a dev and a player are two different things and it's odd people forget that, but it happens anyway. Being critical of something you like is fine too, but if you really want to see something improve you can't just say "I hate this", you have to say "I hate this because...". Feedback is only useful if its constructive or actually explains why something does or doesn't work, otherwise it's probably going to be tossed into the ignore pile. I just hope people will give more valuable feedback rather then just being mad and making sure people know it... all the time... (can't be good for a person's health) 11 1 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822618 Share on other sites More sharing options...
lowercase skye Posted June 15, 2025 Share Posted June 15, 2025 1 hour ago, Lisgen said: Lately, it really feels like some of the DST devs aren’t playing the game themselves—or at least lack a fundamental understanding of what makes DST tick. To be clear, this has been something people have complaining about as long as DST has existed. Infamously there was a moment on an early DST Klei stream where a programmer was the one playing, who was picking and eating red caps for survival due to not having knowledge on the game's earlier mechanics. It's nothing new or recent, it applies to every single piece of content made past 2014, so pinning dissatisfaction of new design on "the devs aren't playing the game" is a misattribution unless you also dislike everything added past vanilla Don't Starve. That being said, playing the game a lot =/= being good at designing content for it, nor vice versa. 6 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822624 Share on other sites More sharing options...
Uedo Posted June 15, 2025 Share Posted June 15, 2025 2 hours ago, ZeRoboButler said: Being a dev and a player are two different things and it's odd people forget that, but it happens anyway. Being critical of something you like is fine too, but if you really want to see something improve you can't just say "I hate this", you have to say "I hate this because...". Feedback is only useful if its constructive or actually explains why something does or doesn't work, otherwise it's probably going to be tossed into the ignore pile. I just hope people will give more valuable feedback rather then just being mad and making sure people know it... all the time... (can't be good for a person's health) I understand using it when it's internal, I understand using it to demo something if you really wanna show the content, but it's really important they test without god mode. That's it. That'll solve everything. 1 3 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822636 Share on other sites More sharing options...
Johnny_Waffles Posted June 15, 2025 Share Posted June 15, 2025 (edited) it's obvious that it was rushed (the thing isn't even ported to anything but steam yet) so I really hope we do get an explanation. I just don't get why they didn't just make it mainly the QOL stuff and only have the prep for the warbot fight (kinda how you could prep everything before cc was added) Edited June 15, 2025 by Johnny_Waffles 2 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822653 Share on other sites More sharing options...
Well-met Posted June 16, 2025 Share Posted June 16, 2025 (edited) 5 hours ago, Lisgen said: Crab King’s rework was decent—but it took three years to happen, from April 2020 to June 2023. old ck was infinitely more thought-out and polished than whatever mess we got right now. It just needed gem value tweaks and a rain flute, that's all. Edited June 16, 2025 by Well-met 6 1 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822662 Share on other sites More sharing options...
Lovens Posted June 16, 2025 Share Posted June 16, 2025 (edited) 9 minutes ago, Well-met said: old ck was infinitely more thought-out and polished than whatever mess we got right now. It just needed value tweaks, that's all. I agree. It's such an annoying mess of a fight with characters randomly jumping on the ice floes when you don't want them to, or randomly drowning right when the ice platform just starts cracking. And the cleanup post fight is very annoying. Not to mention ice counts as terrain which can trigger a hound attack on top of an already hectic fight. I miss old CK. It doesn't seem too bad in comparison to the new one now. Edited June 16, 2025 by Lovens 2 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822663 Share on other sites More sharing options...
aoka404 Posted June 16, 2025 Share Posted June 16, 2025 I also hope klei can improve the game content well, but the trashy work results updated in the past six months are really disappointing. The designers' understanding of the game content is so shallow that they don't even know what they are doing. For instance, this Moon Line story that has been updated for five years has a narrative structure that is extremely chaotic. Wagstaff suddenly appears like an expert in the Moon storm, but is eventually snatched away in a disheveled manner. Players don't even know what he has been researching, nor do they know his ultimate goal. And then it's over? Are the designers kidding? Even if the designer made Wagstaff appear for the first time in the underground archive, it would be fine. Let the players know why he studies the moon's energy and give them a reason to help him. 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822668 Share on other sites More sharing options...
Cassielu Posted June 16, 2025 Share Posted June 16, 2025 (edited) Oh, I do believe they will keep their promise. But after so many years of bad deeds, I would never believe they have any plans to complete anything completely. Edited June 16, 2025 by Cassielu 5 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822670 Share on other sites More sharing options...
Lisgen Posted June 16, 2025 Share Posted June 16, 2025 4 hours ago, lowercase skye said: To be clear, this has been something people have complaining about as long as DST has existed. Infamously there was a moment on an early DST Klei stream where a programmer was the one playing, who was picking and eating red caps for survival due to not having knowledge on the game's earlier mechanics. It's nothing new or recent, it applies to every single piece of content made past 2014, so pinning dissatisfaction of new design on "the devs aren't playing the game" is a misattribution unless you also dislike everything added past vanilla Don't Starve. That being said, playing the game a lot =/= being good at designing content for it, nor vice versa. Maybe I didn’t phrase it well earlier—when I said “lack of game understanding,” I wasn’t referring to programmers, but rather to the designers and planners behind the mechanics. And even then, I’m specifically pointing to some of the bad design choices, like the overuse of knockback or those clingy, mosquito-like enemies that feel like sticky trash constantly glued to you. As for constructive suggestions—I’ll admit I don’t have brilliant ideas to fix everything. But the simplest truth is this: players are the ones paying money and time to experience and evaluate the game. Designers are the ones being paid to make the game fun. Game understanding and design skill aren’t always the same thing, but if a designer does understand DST, then some of these baffling mechanics shouldn’t have made it into the live version. Like a neutral follower enemy with 180 damage? Really? Players can tell when something is poorly designed. And honestly, many ideas have already been tested and proven to be fun in mods. To be blunt: if the devs don’t have great new ideas, the least they can do is copy from mods properly. 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822671 Share on other sites More sharing options...
aoka404 Posted June 16, 2025 Share Posted June 16, 2025 This BOSS design is just a joke. Celestial Jewel doesn't look like the spoils obtained after defeating it. The wearing effect of the upgraded Enlightened Crown is also sloppy. It completely ignores the physical part of the original Enlightened Crown and instead replaces it with five crowded masses of energy. If the brightness of the energy is too high, it's bad for the eyes; if it's too low, it won't be visible on light-colored ground. No matter how you adjust it, it makes people feel uncomfortable. Other side effects are also very uncomfortable. It can be said that there is basically no need to upgrade Enlightened Crown. This is truly a design that is hard to look at directly. It can be said to be a stain on the artist. Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822673 Share on other sites More sharing options...
Johnny_Waffles Posted June 16, 2025 Share Posted June 16, 2025 idk what your talking about, egg laying tallbird is peak design 5 minutes ago, aoka404 said: This BOSS design is just a joke. Celestial Jewel doesn't look like the spoils obtained after defeating it. The wearing effect of the upgraded Enlightened Crown is also sloppy. It completely ignores the physical part of the original Enlightened Crown and instead replaces it with five crowded masses of energy. If the brightness of the energy is too high, it's bad for the eyes; if it's too low, it won't be visible on light-colored ground. No matter how you adjust it, it makes people feel uncomfortable. Other side effects are also very uncomfortable. It can be said that there is basically no need to upgrade Enlightened Crown. This is truly a design that is hard to look at directly. It can be said to be a stain on the artist. 1 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822674 Share on other sites More sharing options...
aoka404 Posted June 16, 2025 Share Posted June 16, 2025 20 minutes ago, Johnny_Waffles said: idk what your talking about, egg laying tallbird is peak design The threat of the BOSS's appearance is even less than that of tallbird. Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822676 Share on other sites More sharing options...
Hungry French Posted June 16, 2025 Share Posted June 16, 2025 2 hours ago, aoka404 said: Угроза появления БОССА даже меньше, чем у высоколетающей птицы. Teedird* 16 hours ago, SilverSpoon said: На этот раз, как мне кажется, Клей был вынужден поторопиться с обновлением. Честно говоря, я был бы рад объяснению, но я уверен, что для выпуска Celestial Scion на фестивале Клей были особые обстоятельства. И, судя по реакции на форумах, многие считают, что это обновление было недостаточно проработанным. --- Но это ещё не конец. Я подчёркиваю, что, по моему мнению, Klei — это не та компания, которая просто так сдастся. Сохранить остров Перл? Возможно, он будет улучшен в будущем обновлении. Некоторые части WARBOT и Scion не работают? Возможно, это будет исправлено в будущем обновлении. Внешний вид и функциональность «Драгоценной короны» кажутся вам странными? Возможно, они будут улучшены в будущем обновлении. Финал «Саги о Луне» кажется незавершённым и нуждается в эпилоге? Возможно, его улучшат в будущем обновлении. Вы можете получить Террамита, но не Уорблера (летающего дрона)? Возможно, в будущем обновлении это будет исправлено. Отсутствуют запланированные функции и контент для выживания? Возможно, они будут добавлены в будущем обновлении. --- Я верю, что Klei не проигнорирует наши голоса. Лично я думаю, что они уже усердно работают над исправлениями после обновления. Итак, если я могу говорить как простой участник форума, то скажу следующее. — Пожалуйста, продолжайте любить DST и Klei. Дайте им столько шансов, сколько сможете. Они действительно делают для нас всё возможное. — Тем временем, если у вас есть жалобы или мнения, я думаю, что их можно высказать. Но всегда помните о духе "Будьте вежливы. Не будьте придурками." Klei has long ignored player voices and topics raised over the years... and the boss... is Klei's worst boss design. Especially the 2-phase design. Lol, this swipe attack is so slow, like it's not a boss, but a snurtle... 1 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822680 Share on other sites More sharing options...
Waywarbler Posted June 16, 2025 Share Posted June 16, 2025 1 hour ago, Hungry French said: Teedird* Klei has long ignored player voices and topics raised over the years... and the boss... is Klei's worst boss design. Especially the 2-phase design. Lol, this swipe attack is so slow, like it's not a boss, but a snurtle... Honestly, after fighting the boss, I think the 25% attack rate increase the Scion got a couple of patches ago made a huge difference. I'd still like if it had some ability that took advantage of your enlightenment (since gestalts are ignorable with the brightshade helmet), but as it is now, I'm pretty impressed with the fight. 1 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822688 Share on other sites More sharing options...
AliceShiki Posted June 16, 2025 Share Posted June 16, 2025 8 hours ago, Johnny_Waffles said: (the thing isn't even ported to anything but steam yet) Consoles need to go through a separate approval process with the companies that own the consoles (Sony, Nintendo and Microsoft). This is just part of how those things work. Simultaneous updates are hard because they need to finish the patch then go through the approval process with Sony, Nintendo and Microsoft, and they're at the mercy of the time those companies take to finish their approval process. Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822701 Share on other sites More sharing options...
Hungry French Posted June 16, 2025 Share Posted June 16, 2025 2 hours ago, Waywarbler said: Честно говоря, после битвы с боссом я думаю, что увеличение скорости атаки на 25%, которое получил Отпрыск пару патчей назад, сыграло огромную роль. Я бы всё равно хотел, чтобы у него была какая-нибудь способность, использующая ваше просветление (поскольку гештальты игнорируются с помощью шлема «Яркий оттенок»), но и так я очень впечатлён этой битвой. Unfortunately, I'm too spoiled by other games, so he disappoints me even against the background of other DS and DST bosses... 1 hour ago, AliceShiki said: Консоли должны пройти отдельный процесс утверждения в компаниях-производителях (Sony, Nintendo и Microsoft). Это лишь часть того, как работают такие вещи. Одновременные обновления — это сложно, потому что нужно закончить работу над патчем, а затем пройти процесс утверждения у Sony, Nintendo и Microsoft, и они зависят от того, сколько времени потребуется этим компаниям для завершения процесса утверждения. The update for DS can't even be released on GoG lol. It's been 2 years now... Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822710 Share on other sites More sharing options...
Milordo Posted June 16, 2025 Share Posted June 16, 2025 9 hours ago, Lovens said: or randomly drowning right when the ice platform just starts cracking. 1 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822717 Share on other sites More sharing options...
Johnny_Waffles Posted June 16, 2025 Share Posted June 16, 2025 3 hours ago, AliceShiki said: Consoles need to go through a separate approval process with the companies that own the consoles (Sony, Nintendo and Microsoft). This is just part of how those things work. Simultaneous updates are hard because they need to finish the patch then go through the approval process with Sony, Nintendo and Microsoft, and they're at the mercy of the time those companies take to finish their approval process. i get that, i was just saying that this is the first update since i started playing a few years ago that was delayed by a whole week, the only other time it was delayed was a issue last second. So i was pointing out that they were definitely rushing if they hadn't had time to port it. Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1822725 Share on other sites More sharing options...
That frog Posted June 29, 2025 Share Posted June 29, 2025 (edited) Im a bit confused, I dont know why so many people are saying "this isint dont starve style" the game is old and their gona go with different styles,I get that the new things dont have that sketch book look to them,more of a polished almost cley look to them,or should i say klei👌,but i think thats a good thing,shows that their willing to do new fresh things with the game rather then repetitive updates,and people who are upset about the difficulty spike? My opinion on the difficulty Ive been playing the game since it released and then some,the W.A.R.B.O.T fight is AWESOME,it is hard yes but thats a good thing,I've come to a point where every boss i fight i can no hit solo so the fact that theirs a boss that is hard that I have died to multiple times makes me happy,it's fun having that challenge again, Their updates/bugs every big update for dont starve together is gona have bugs,I think we're forgetting this is an indi tittle,it's not like they got 1000 people working on the game all at once trying to find every little thing,and plus klei fest happened right as they released the update,they got alot on their plate so give them time on the bugs,they will definitely be sorted out, idk And the people who are upset with how the update released with it not covering certain things,it's hard to say what will happen,maybe we will get a further look into it,maybe not,I'm not sure as it's been years since the ancient fuelweaver got added and we still dont know the full length of the atrium,but I'm sure whatever happens it won't be boring Edited June 29, 2025 by That frog Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1824754 Share on other sites More sharing options...
Dwight34 Posted June 29, 2025 Share Posted June 29, 2025 29 minutes ago, That frog said: I dont know why so many people are saying "this isint dont starve style" Because the top of veteran players feel a sense of entitlement towards the game having to cater to their specific individual needs, and they all have different opinions on it, so no matter what Klei releases, some will complain. Release something original, they'll complain it's not like the rest, release something that resembles another thing, they'll complain it's not innovative enough. Some praised the new philosophy of bosses like Nightmare Werepig because it did away with extremely large health bars, meanwhile others keep screeching about "waiting for a boss to be stunned before doing most of the damage is HORRIBLE, I HATE IT, KLEI REMOVE!!!!". You'll find many trashing, and many loving, redesigns like NW or Crab King. You can't satisfy them all, the obvious solution would seem to be to make polls for a wider community, but at best I guess you'd do it on Jakey's channel or something, because here you have too few people and way too many entitled veterans with a skewed view of the game, and if you just had a poll in the title screen you'd get too many players who never encountered the new stuff. 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1824759 Share on other sites More sharing options...
That frog Posted June 29, 2025 Share Posted June 29, 2025 (edited) 👍 Edited June 29, 2025 by That frog Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1824762 Share on other sites More sharing options...
DegenerateFurry Posted June 29, 2025 Share Posted June 29, 2025 (edited) On 6/15/2025 at 1:10 PM, ZeRoboButler said: Being a dev and a player are two different things and it's odd people forget that, but it happens anyway. Tell that to Hugo Martin of Id Software, he's actually not bad at DOOM and he's the lead. You can do both and it makes for a better product if someone who actually likes what they're making and knows how it feels to play is in charge. They ended up reworking one of the weapons (the full auto for the combat shotgun) in that game because he saw while playing on stream just how much it underperformed in a lot of situations and now it's actually worth using. I don't think Klei ever would've added dumb things like slipping on ice if they actually played the game. Like, all it'd take is some basic playtesting to realize, "oh, hey, this adds an unfun RNG element to the Frostjaw boss fight and it also makes for an absolutely experience-ruining bad luck moment where you just straight-up can't get back on your boat in the Crab King fight because ice slippage screws with getting on and off of boats sometimes". But nah, they put that in because hurr durr ice slippy, and people have the gall to defend it for some reason. Edited June 29, 2025 by DegenerateFurry 2 Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1824769 Share on other sites More sharing options...
lowercase skye Posted June 29, 2025 Share Posted June 29, 2025 12 hours ago, DegenerateFurry said: I don't think Klei ever would've added dumb things like slipping on ice if they actually played the game. Like, all it'd take is some basic playtesting to realize, "oh, hey, this adds an unfun RNG element to the Frostjaw boss fight and it also makes for an absolutely experience-ruining bad luck moment where you just straight-up can't get back on your boat in the Crab King fight because ice slippage screws with getting on and off of boats sometimes". Neither of these things are purely up to luck, there are ways to influence it and if you're drowning during Crab King from it then there was clearly an element of player error there. I don't think it adds a crazy amount of depth or anything but it's really just a minor inconvenience when it does happen. Just don't use a cane. Link to comment https://forums.kleientertainment.com/forums/topic/166478-however-i-sure-klei-does-plan-to-release-a-patch-to-fix-or-improve-update-in-the-future/#findComment-1824845 Share on other sites More sharing options...
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