Feything Posted May 24, 2025 Share Posted May 24, 2025 I heard that mouse and keyboard users can just click anywhere on screen and teleport. But as a controller user this is the furthest the reticle can go with the new control schemes. This distance is so tiny. I'm glad this update has fixed so much issues I had using the controller but that distance specifically for wortox is painful. 9 2 2 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/ Share on other sites More sharing options...
Hollow soul 3 Posted May 24, 2025 Share Posted May 24, 2025 This is so frustrating. They released premium content, but crippled it on controller. When they finally improve it, they still don't catch up the base functions of it's PC counterpart. Klei, we're not asking you to balance him compared to other survivors. Just make him as good as his PC version. It's so annoying to have to beg you to make this right for half the platforms you release on. We have to watch you talk about balance while completely fumbling this on every turn. While I get that not every aspect of the game can be caught up on console, this is clearly something that is in your power to fix. I don't understand why you would limit this so harshly based on what you play. With the corners of the screen, that's like half the distance we can observe him teleporting on PC streams. You guys are the developers of the game, you can find out how far he should be able to teleport. There shouldn't be two different numbers for this distance based on what you're playing on. 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817525 Share on other sites More sharing options...
Hollow soul 3 Posted May 24, 2025 Share Posted May 24, 2025 This is literally what console players have been dealing with since wortox's release. No one is asking for you guys to make the PC version worse. We want you to fix it. I'm glad the wider community can see how bad this is for us, but this is such a joke. 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817549 Share on other sites More sharing options...
Mike23Ua Posted May 24, 2025 Share Posted May 24, 2025 You guys are quite literally barking up the wrong tree, I brought this to Klei’s attention the same day Wortox released, having observed Twitch streams combined with playing on Xbox I made them aware of how vastly different the characters feel PC vs Console. And yet nothing was ever done in regards to bring them on par with one another. More players are only noticing it NOW because a good majority of Wortox’s skill tree centers around his teleporting. Still I highly doubt we will ever get fixes. 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817554 Share on other sites More sharing options...
Hollow soul 3 Posted May 24, 2025 Share Posted May 24, 2025 1 minute ago, Mike23Ua said: You guys are quite literally barking up the wrong tree, I brought this to Klei’s attention the same day Wortox released, having observed Twitch streams combined with playing on Xbox I made them aware of how vastly different the characters feel PC vs Console. And yet nothing was ever done in regards to bring them on par with one another. More players are only noticing it NOW because a good majority of Wortox’s skill tree centers around his teleporting. Still I highly doubt we will ever get fixes. I brought it up years ago as well, in addition to during wortox's skill tree beta. The changes to wortox's controls were specifically mentioned in the update notes, and this is the beta. Kind of the place to point out the obvious fails, errors, and shortcomings of the content. It's weird that you see the issues with it, but push for community members to just ignore it. This is quite literally the tree. That's the function of a beta forum page. 5 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817561 Share on other sites More sharing options...
ZHollowBR Posted May 24, 2025 Share Posted May 24, 2025 8 minutes ago, Mike23Ua said: You guys are quite literally barking up the wrong tree, I brought this to Klei’s attention the same day Wortox released, having observed Twitch streams combined with playing on Xbox I made them aware of how vastly different the characters feel PC vs Console. And yet nothing was ever done in regards to bring them on par with one another. More players are only noticing it NOW because a good majority of Wortox’s skill tree centers around his teleporting. Still I highly doubt we will ever get fixes. They said some itens don't work with this features yet and range is not tuned. So maybe Wortox is, indeed, getting this "fixed" and we would be able to teleport at whatever range we want. Don't doompost please, cause i always thought they were never gonna add grid placement on base game, but here we are. Also to whoever thinks this is funny, you should get a job. Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817562 Share on other sites More sharing options...
Hollow soul 3 Posted May 24, 2025 Share Posted May 24, 2025 1 minute ago, ZHollowBR said: They said some itens don't work with this features yet and range is not tuned. So maybe Wortox is, indeed, getting this "fixed" and we would be able to teleport at whatever range we want. Don't doompost please, cause i always thought they were never gonna add grid placement on base game, but here we are. Also to whoever thinks this is funny, you should get a job. Wortox's teleport isn't an item. This is the range it has always been on console, so it doesn't look like an unintentional tuning issue. This has been an issue that has been in discussions for years, over an unnecessary limitation that effects a portion of the playerbase unfairly for paid dlc content. It's not doom posting, it's bringing up a issue that has been overlooked and pushed aside for years. Who wouldn't be angry about that? Also it's the weekend bro. 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817567 Share on other sites More sharing options...
Flarezen Posted May 24, 2025 Share Posted May 24, 2025 I don’t think it should be hard to add to change range, there a controller client mod that lets you change range on soul hop by holding left stick and using left and right trigger to increase or decrease range. However console players out of luck. 3 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817584 Share on other sites More sharing options...
Feything Posted May 24, 2025 Author Share Posted May 24, 2025 Back then Wortox's reticule was locked in place which would had been way difficult to tune. This beta unlocked it so you can now move it freely, which should come with the ability to finally move it all over the screen. It has no business being condemned to a small range like this. Just cause you reported it ages ago, doesn't mean it shouldn't be reported now when they are now finally fixing the controls. Especially since I never thought they're ever fix the controls. It's time to speak up, otherwise they're just going to think this is fine. 3 2 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817592 Share on other sites More sharing options...
ZHollowBR Posted May 24, 2025 Share Posted May 24, 2025 23 minutes ago, Feything said: Back then Wortox's reticule was locked in place which would had been way difficult to tune. This beta unlocked it so you can now move it freely, which should come with the ability to finally move it all over the screen. It has no business being condemned to a small range like this. Just cause you reported it ages ago, doesn't mean it shouldn't be reported now when they are now finally fixing the controls. Especially since I never thought they're ever fix the controls. It's time to speak up, otherwise they're just going to think this is fine. It's just Mike being Mike. 1 hour ago, Hollow soul 3 said: Wortox's teleport isn't an item. This is the range it has always been on console, so it doesn't look like an unintentional tuning issue. This has been an issue that has been in discussions for years, over an unnecessary limitation that effects a portion of the playerbase unfairly for paid dlc content. It's not doom posting, it's bringing up a issue that has been overlooked and pushed aside for years. Who wouldn't be angry about that? Also it's the weekend bro. What DLC paid content you're talking about btw? Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817601 Share on other sites More sharing options...
Johnny_Waffles Posted May 24, 2025 Share Posted May 24, 2025 45 minutes ago, ZHollowBR said: It's just Mike being Mike. What DLC paid content you're talking about btw? You gotta buy wortox or spend who knows how long getting 2700 spools Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817618 Share on other sites More sharing options...
ZHollowBR Posted May 24, 2025 Share Posted May 24, 2025 9 minutes ago, Johnny_Waffles said: You gotta buy wortox or spend who knows how long getting 2700 spools I got for free and didn't spend more than 1 week cause all i did was search klei links for spools. Not only Wortox but other chars as well Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817619 Share on other sites More sharing options...
Jakepeng99 Posted May 24, 2025 Share Posted May 24, 2025 4 hours ago, Feything said: I heard that mouse and keyboard users can just click anywhere on screen and teleport. But as a controller user this is the furthest the reticle can go with the new control schemes. This distance is so tiny. I'm glad this update has fixed so much issues I had using the controller but that distance specifically for wortox is painful. They just hate controller players. 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817621 Share on other sites More sharing options...
Hollow soul 3 Posted May 25, 2025 Share Posted May 25, 2025 20 hours ago, Jakepeng99 said: They just hate controller players. It's just such bad design. Everyone on the forums talking about it before was worried that the new "qol" control changes would make it a worse experience for PC rather than fixing the issues. I wonder if it's even the console team dropping the ball this time Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817827 Share on other sites More sharing options...
Draggofroot Posted May 25, 2025 Share Posted May 25, 2025 Klei i suggest making it so the reticle starts off right next to wortox, but then the more you hold the teleport button it gets farther and then tp when you release it 1 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817842 Share on other sites More sharing options...
pyroisshy Posted May 25, 2025 Share Posted May 25, 2025 couldn't you just use the second stick to choose where to teleport 1 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817853 Share on other sites More sharing options...
Draggofroot Posted May 25, 2025 Share Posted May 25, 2025 (edited) 26 minutes ago, pyroisshy said: couldn't you just use the second stick to choose where to teleport left stick is used to move your character around and right stick scrolls your inventory so sadly no unless if people are okay with not scrolling the inventory temporarily Edited May 25, 2025 by Draggofroot clarification Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817854 Share on other sites More sharing options...
pyroisshy Posted May 25, 2025 Share Posted May 25, 2025 3 minutes ago, Draggofroot said: left stick is used to move your character around and right stick scrolls your inventory so sadly no unless if people are okay with not scrolling the inventory temporarily could just have one of the shoulder buttons toggle teleport mode or something Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817857 Share on other sites More sharing options...
Draggofroot Posted May 25, 2025 Share Posted May 25, 2025 3 minutes ago, pyroisshy said: could just have one of the shoulder buttons toggle teleport mode or something Whats the point? Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817859 Share on other sites More sharing options...
Hollow soul 3 Posted May 25, 2025 Share Posted May 25, 2025 1 hour ago, Draggofroot said: Klei i suggest making it so the reticle starts off right next to wortox, but then the more you hold the teleport button it gets farther and then tp when you release it That sounds like a lot less control over your destination. We need a way to control the reticle independent of wortox's movement. Using his interact button to bring up the aim could switch the function of the right stick from inventory to teleport control. Having it start under wortox would be ideal since the iframes are the most time sensitive function. A double click could let you reset the teleport reticle back to wortox for snappy actions as well with this setup. The severely limited range really hurts the experience though. It forces us to grind more souls to travel the same distance slower. Fixing half the problem doesn't fix the character. 1 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817870 Share on other sites More sharing options...
Draggofroot Posted May 25, 2025 Share Posted May 25, 2025 2 minutes ago, Hollow soul 3 said: The severely limited range really hurts the experience though. It forces us to grind more souls to travel the same distance slower. I think Klei chose this distance as a middle ground between dodging attacks and travel idk tho 1 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817872 Share on other sites More sharing options...
Hollow soul 3 Posted May 25, 2025 Share Posted May 25, 2025 Just now, Draggofroot said: I think Klei chose this distance as a middle ground between dodging attacks and travel idk tho That would make sense if we were talking about it's starting location, but to cap it at that range again? It's the same distance as console currently as observed from op's picture. There's no practical reason to have it max out at a short range if the player has control over the location. It doesn't benefit the player at all. I'm on Xbox mostly, can confirm that in most situations it falls short of what you want. 1 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817874 Share on other sites More sharing options...
Mike23Ua Posted May 26, 2025 Share Posted May 26, 2025 45 minutes ago, Wraif said: I know you're upset about the poor treatment and neglect of controllers Klei's been showing for years up until recently, but suggestions like these are much more productive than the rants I've been seeing you make. Now that they're finally doing something about the major aspects of the controls, now's our chance to truly give them feedback. Plus, I don't know if you noticed, but they introduced new controller schemes that'd allow you to adjust both the distance and location of the reticle, but they themselves admitted that, at the moment, it's not enabled for most things and/or the distance isn't tuned properly; however, it is the very early stages, so there's plenty of time to make adjustments. As an example, although it has nothing to do with the reticle, I made a suggestion regarding the inventory: Klei does not make adjustments, they gave us a camera zoom toggle awhile back ago on Xbox (yes we never had it till then) but it’s not assigned to any button press because this game has a god awful problem of having button input actions over-lap with other button input actions. For example I used to have my camera zoom bound to zoom out with a downward Dpad Press, and that works… right up until the point you actually need a downward Dpad press (drop items, Craft crap in crafting UI tab etc) then it performs the action + Zooms your camera while performing the action. NOW I have assigned my camera zoom in and out to LB + RB (rotate map) so it zooms in or out while rotating the game map, this will cause dizziness in real life if you can’t handle the spinning so do this with caution. But the point still stands that Klei could have taken the extra time to add an on screen camera icon you can scroll to and press A (or whatever) to enable movement so that you can actually assign downward Dpad press to zoom the camera without that also performing every other downward Dpad action. Its important that I specifically mention all of that which has nothing to do with Wortox, because Wortox is treated just as poorly… by having his Soul Hop Button also overlap with other in-game actions, such as turning a lantern on and off instead of doing that you will teleport away from the lantern. Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817883 Share on other sites More sharing options...
Hollow soul 3 Posted May 26, 2025 Share Posted May 26, 2025 25 minutes ago, Wraif said: I know you're upset about the poor treatment and neglect of controllers Klei's been showing for years up until recently, but suggestions like these are much more productive than the rants I've been seeing you make. Now that they're finally doing something about the major aspects of the controls, now's our chance to truly give them feedback. Plus, I don't know if you noticed, but they introduced new controller schemes that'd allow you to adjust both the distance and location of the reticle, but they themselves admitted that, at the moment, it's not enabled for most things and/or the distance isn't tuned properly; however, it is the very early stages, so there's plenty of time to make adjustments. As an example, although it has nothing to do with the reticle, I made a suggestion regarding the inventory: Yeah, no I totally get that. Wortox on console controls has some unique challenges, so seeing the skill tree revolve around functions that don't work on console was really upsetting. Reading over his skills, most of the control issues were immediately apparent. It was a huge oversight, but it was caught early in the beta because it was obvious if you have experience with him outside of PC. Wortox was considered complete by the wider community early on, and he didn't really receive a ton of changes. While Walters tree was completely revamped and Wendy was changing constantly, wortox's control issue was just sitting there. It makes it hard to trust that the developers are really aware of what the issues are with the different controls and how it effects the different aspects of the game. Seeing the distance capped at the consoles current limit doesn't help build back that trust. It feels to me like this is the range we can expect them to limit it to on controller. Why else reduce it so severely? It shows a fundamental misunderstanding of what the issues are to me. I feel like there's allot of console specific problems that just go unaddressed because the team just isn't familiar with that part of the product. Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817890 Share on other sites More sharing options...
hhh2 Posted May 26, 2025 Share Posted May 26, 2025 On 5/24/2025 at 10:34 PM, Flarezen said: there a controller client mod that lets you change range on soul hop by holding left stick and using left and right trigger to increase or decrease range Is that "Extra Controller Features" by @Electroely https://steamcommunity.com/sharedfiles/filedetails/?id=1706782853 25 minutes ago, Mike23Ua said: by having his Soul Hop Button also overlap with other in-game actions, such as turning a lantern on and off instead of doing that you will teleport away from the lantern. That's classic Don't Starve controller jank. If you can read the game scripts, you'll realize that controller support for Don't Starve was an afterthought. Don't Starve's controller support barely has contextual actions, which explains why you cannot turn on the crockpot whilst having a torch equipped. 1 Link to comment https://forums.kleientertainment.com/forums/topic/165894-wortox-reticle-is-super-short-distanced-on-controller/#findComment-1817891 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now