Swiyss Posted April 20, 2025 Author Share Posted April 20, 2025 4 hours ago, Maxil20 said: I’m sorry, but a lot of the post here is heavily biased, and I feel it likely comes from extensive burnout of the game. The post is heavily opinionated (why are you so adamant about players fighting rift bosses without planar gear???), and generally seems like you want the game to provide an unbelievable challenge when that has never really been a thing in DS and especially not in DST. DS/T has always been a big knowledge check: once you know what to do in X situation, beating said challenge becomes very easy, and there haven’t been many exceptions to this. It’s a game with a steep learning curve, but a low difficulty plateau. It sounds like the thing you liked about DST was the curve, and you’re bothered that there isn’t much to challenge you now that you “know” everything and know how to utilize characters/abilities to their full merits to surpass everything. If that bothers you so much, it might be worthwhile to take a step back and process if you still like playing DST or not, and if you don’t, it might be worthwhile to play something else for the time being. Heck, I’m doing that myself at the moment with Modded Minecraft as I wait to have a fun project idea to pull off in DST again. Listen dude it's not just about challenge. How is a new player going to figure CC questline with the scrapbook? So many skilltrees were bad until we finally had Walter one. And it's crazy you can go to my first post in this forum archived, I talked about mostly everything I'm seeing here and you can see that Walter skill tree is exactly what I was asking Klei to lean to but it took them a very long time to do that. They have to preserve the original DS game inside DST, and to do that you can't just have skill trees making the survival super easy right away, you gotta make the player feel like they're being rewarded slowly so that the game feels satisfying to play and that'll give player retention. Permanent rewards should steep into the game slowly, not make you almost invincible towards the newly added obstacles. 20 minutes ago, Echsrick said: but maybe you sould add in bigger text where some points start in because in no way am i interested into reading all of that just so i can tell to what i would care about Listen dude, if you're so preoccupied saying that you can't read anything, then don't even comment something like that. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813221 Share on other sites More sharing options...
Spunney Posted April 20, 2025 Share Posted April 20, 2025 I only made one piece of feedback directly to Klei, and it was asking them to fix a conflict with keybindings that was stopping me from playing the game with the control scheme I wanted to use. They did listen to my feedback, and it was fixed in the next update. So I'm 1 for 1 when it comes to them listening to my feedback, which gives them a good track-record to my own bias XD On a serious note, I think it helps to try to exercise empathy and to spend a lot of effort trying to figure out why and how they made things in the way that they did, and how they've come to the conclusions that they've come to. You have to work under the assumptions that the people involved are smart and had good reasons for doing what they've done, or else you'll never get anywhere. As an exercise, it might not change your mind about much, but it will probably lead you to feeling less upset about it. This is advice for anyone when interacting with any piece of art or videogame or media or whatever, especially when criticizing it Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813222 Share on other sites More sharing options...
Swiyss Posted April 20, 2025 Author Share Posted April 20, 2025 4 hours ago, Maxil20 said: I’m sorry, but a lot of the post here is heavily biased, and I feel it likely comes from extensive burnout of the game. The post is heavily opinionated (why are you so adamant about players fighting rift bosses without planar gear???), and generally seems like you want the game to provide an unbelievable challenge when that has never really been a thing in DS and especially not in DST. DS/T has always been a big knowledge check: once you know what to do in X situation, beating said challenge becomes very easy, and there haven’t been many exceptions to this. It’s a game with a steep learning curve, but a low difficulty plateau. It sounds like the thing you liked about DST was the curve, and you’re bothered that there isn’t much to challenge you now that you “know” everything and know how to utilize characters/abilities to their full merits to surpass everything. If that bothers you so much, it might be worthwhile to take a step back and process if you still like playing DST or not, and if you don’t, it might be worthwhile to play something else for the time being. Heck, I’m doing that myself at the moment with Modded Minecraft as I wait to have a fun project idea to pull off in DST again. No, it doesn't come from extensive burnout of the game, I'm still playing and I'm still having fun. It's not prohibited for me to state my opinion on the game as well, you can say it's biased, but you haven't touched anything I said, so what gives? If you people wanna disagree with me but can't even point out what I said then it's better not to comment anything. I want players to engage in new content with a fresh mindset. First of all, Warbis has planar defense, fire is the counter for crystal deerclops and you can fight these bosses with extended damage and movespeed. For me, creating something like the brightshade gear and making it accesible to players right away after they open rifts is stupid because you're giving the reward before the challenge, and if you think the brightshade gear is the reward for the cc questline, then this reward shouldn't make next future bosses almost a joke to fight. Nightmare werepig and scrappy were are examples of amazing cool fights with some type of defense and a very medium to high level of difficulty, but then you advance into the game and you read what's in the rift warning before activating and realize it's all just a joke. It's currently not finished and it needs a bunch of touches to actually make gameplay feel great. Has no one realized that this game is somewhat weird when it comes to rewarding the player for their efforts? It's all over the place but your brain damaged mind can't comprehend this because you got used to it. Of course, after 21 thousand days in a world who wouldn't reskin a food right? You're desperate for common sense and you're blinded by what you have. It seems you're the one burnt out with everything you're trying to do to cope to play more. I can play 10000 days without a single mod, I'm not burnt out. Stop putting your opinion on what I said with assumptions on what I do. It's not what I wanna do here. I wanna discuss the development mistakes and all inconsistencies with in-game progress this game has and that it could fix to be way way better. Stop looking like Klei Soldiers and diminishing my opinion with your unreasonable assumptions. We have a game where crab king would give you some meat and that's it, and players had to scream everywhere for them to do something about it which shouldn't be the case. And it's like they said "well players want to feel rewarded, just wait until the arc is over, it's all gonna make sense", then it didn't make sense because we had to wait for a very long time even after the start of the next arc to reap the rewards, and these rewards are completely negating any great interactions with the new bosses. Don't you see that there might be something wrong with the way they design things when they themselves said that these 3 host of horror bosses were the "hardest bosses we have ever developed", just to hear by almost everyone that they are actually very easy to beat? Armored bearger even leaps forward after each strike to make it easier for you to go behind him. I don't disagree with having planar defense when fighting them, but for how quickly and safely we can kill these bosses with just a bit of knowledge for these scripted fights, it feels like I'm ruling over them before they even got here. It doesn't make sense. 21 minutes ago, Spunney said: On a serious note, I think it helps to try to exercise empathy and to spend a lot of effort trying to figure out why and how they made things in the way that they did, and how they've come to the conclusions that they've come to. You have to work under the assumptions that the people involved are smart and had good reasons for doing what they've done, or else you'll never get anywhere. As an exercise, it might not change your mind about much, but it will probably lead you to feeling less upset about it. This is advice for anyone when interacting with any piece of art or videogame or media or whatever, especially when criticizing it You don't understand, you won't understand. I have made around 7 posts discussing these topics, with dark text and titles and segments and everything, no one wants to hear someone being reasonable without direct explanation. I am just directly telling you what I think, because when I do not, not a single soul will even try to talk about it. And I don't have a Youtube channel and I don't even know how to talk on a microphone nor edit videos, but if I could these would most definitely be a lot better to understand. I just can hope that you get what I mean, but I don't have this magic tool to make everyone know my opinion instantly and I'm using the ways I can to do that. I am pointing out some things that would be the fix for the problem that MOST people talk about indirectly. I am seeing something that can make the game be a lot better than it is right now. Now I do NOOOOOOT want things to be MY way. I want the thing I mentioned to be fixed man. I'm not saying I am a better developer than them and I would never imply anything close to this because I've been watching the changes closely for years. They are one of the best teams I've ever seen in gaming history. But these mistakes are hurting the game with problems that people don't actually pay attention to it until it all comes to crash and they all say the same thing. All forumites here that are basically commenting that I should actually thank Klei will be the ones in the next few updates complaining about the problems I'm indirectly pointing out here. And there's no question about it, I've seen it happen in the last 3 years. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813226 Share on other sites More sharing options...
Evelo Posted April 20, 2025 Share Posted April 20, 2025 I agree with a lot of the post. DST just isn't the same game it use to be. It is becoming more and more clear over time that it is becoming something I don't care for. I loved WoW until the story got so off track that I couldn't stick around anymore (and the community was toxic). DST while I enjoy the story still and the community is pretty good, the actual gameplay of the game is just moving in a direction I find unfun. I hate skill trees still, but they could be fine. What we have now is just becoming worse and worse. Wolfgang still has one of the best skill trees imo because it doesn't dramatically alter his character. Maybe it is time to just quit the game for good. Which sucks as it's my most played game. Sure it isn't my favorite game of all time but it is up there. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813231 Share on other sites More sharing options...
Swiyss Posted April 20, 2025 Author Share Posted April 20, 2025 3 hours ago, gaymime said: it is only "objectively true" if you ignore all of the parts that are personal and based solely on gut feelings and you pretend the publicly available posted stats don't exist. you can like or dislike whatever you wish but calling your heavily biased opinion "objective" degrades the point you want to make and reduces people's willingness to listen to anything you say in earnest especially when it is so demonstratively disprovable. I am going to repeat myself. I do not think the game is dying. I do not think that my suggestions are perfect. I do not think that they should do what I said they should exactly the way I said it. But I at the very least hope you understand that I also want the game to be great, and I'm here pointing these blind spots in main development that sometimes make the game stale. Skill trees have a bunch of problems, affinities and planar damage have been murdered right after implementation, no actual new seasons or hazards or biomes to come. Game having a meta way to play will just feed the elitists. 3 hours ago, DegenerateFurry said: About the only thing that I agree with in your post is that the game needs to give the player more information, but I don't agree with how you want it to do that. I still think having an option to turn on health and attack range displays and things like food stats information would go a very long way in helping people learn to play better. But there's already a mod that does exactly that in the game. I don't want insane UI's in the game like it's doom or something. This is your preference but it doesn't affect the game directly, it just allows you to min max you gains. Like knowing your exact temperature will make you not care about overheating a lot of the time, and it will shift your focus to the wrong things most of the time because you're looking at a meter trying to perfectly get to that temperature threshold. Attack ranges will accustom you to dodging without instinct or reaction, you're just obeying a line on the ground which goes against everything the game has to offer. It's like if games would show the hitboxes of every champion and spell.... Should Klei really add this cheat to their own game? Your idea is really bad imo. 8 minutes ago, Evelo said: I agree with a lot of the post. DST just isn't the same game it use to be. It is becoming more and more clear over time that it is becoming something I don't care for. I loved WoW until the story got so off track that I couldn't stick around anymore (and the community was toxic). DST while I enjoy the story still and the community is pretty good, the actual gameplay of the game is just moving in a direction I find unfun. I hate skill trees still, but they could be fine. What we have now is just becoming worse and worse. Wolfgang still has one of the best skill trees imo because it doesn't dramatically alter his character. Maybe it is time to just quit the game for good. Which sucks as it's my most played game. Sure it isn't my favorite game of all time but it is up there. I've been thinking somewhat the same, and not for the reason of "burn out" like some are saying, but actually because of the lack of focus on the right things. Skill trees are being used like a tape on an aquarium, while they are mopping the floor. And rifts are like adding a shard into the tank, it will eventually die there and they will have to mop the floor harder because of the unclean water. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813232 Share on other sites More sharing options...
Radicaljoe Posted April 20, 2025 Share Posted April 20, 2025 4 hours ago, gaymime said: it is only "objectively true" if you ignore all of the parts that are personal and based solely on gut feelings and you pretend the publicly available posted stats don't exist. you can like or dislike whatever you wish but calling your heavily biased opinion "objective" degrades the point you want to make and reduces people's willingness to listen to anything you say in earnest especially when it is so demonstratively disprovable. What was the all-time peak event? Was that the DST anniversary? Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813235 Share on other sites More sharing options...
Swiyss Posted April 20, 2025 Author Share Posted April 20, 2025 1 minute ago, Radicaljoe said: What was the all-time peak event? Was that the DST anniversary? I think it was the rifts addition or the terraria collab. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813236 Share on other sites More sharing options...
gaymime Posted April 20, 2025 Share Posted April 20, 2025 12 minutes ago, astareus said: I am going to repeat myself. I do not think the game is dying. I do not think that my suggestions are perfect. I do not think that they should do what I said they should exactly the way I said it. But I at the very least hope you understand that I also want the game to be great, and I'm here pointing these blind spots in main development that sometimes make the game stale. Skill trees have a bunch of problems, affinities and planar damage have been murdered right after implementation, no actual new seasons or hazards or biomes to come. Game having a meta way to play will just feed the elitists. i get and sympathise how you feel (even if i feel differently in a lot of places), i make no claims against your feelings about the game and how it affects your experience. i think you should be allowed and encouraged to share those feelings and express your desires. the beginning and end of my position though is the flippant use of hyperbole and declarations of absolutes. it is something i see bury a fair few earnest pleas for change by making the person writing look as if they do not understand or do not care to understand other positions which makes a lot of forumites act more aggressively twards them than they otherwise would and this sometimes break down into pointless bickering that side-steps the original intent by focusing on the details and not the pain-points themselves Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813238 Share on other sites More sharing options...
Swiyss Posted April 20, 2025 Author Share Posted April 20, 2025 7 minutes ago, gaymime said: i get and sympathise how you feel (even if i feel differently in a lot of places), i make no claims against your feelings about the game and how it affects your experience. i think you should be allowed and encouraged to share those feelings and express your desires. the beginning and end of my position though is the flippant use of hyperbole and declarations of absolutes. it is something i see bury a fair few earnest pleas for change by making the person writing look as if they do not understand or do not care to understand other positions which makes a lot of forumites act more aggressively twards them than they otherwise would and this sometimes break down into pointless bickering that side-steps the original intent by focusing on the details and not the pain-points themselves ok but if I just simply said "I do not agree with anything you said" without anything more then you would think that I am the one not caring about others opinions and being intolerant and ignorant. You gotta understand context, my comment was replying to that bold statement. For me you gotta at least give out a clue as to why you're reasoning like that. 17 hours ago, lowercase skye said: Klei listen to my feedback too: I do not agree with anything said in the above post. My biggest concern currently is that people are trying to invalidate feedback using the stats from positive ones. You have to understand that positive reviews are not putting bad reviews under the carpet. And to say that my ideas are objectively true is to believe in what I say. I might be incorrect in some areas, yes, that's why I said 17 hours ago, astareus said: almost everything I said almost. I know that there are inconsistencies in me as well. I'm not acting like I'm the truth. But really, when I see so many unbalance in the game, so many inconsistencies with skill trees, Klei giving players content that feels out of place and random, no actual deep writing of lore and almost any development etc.. I get kinda in a position where I need to say something about it. Just look at the last 5 wagstaff short animations, we learned that wagstaff was once wagstaff, we also learned that he's a scientist and that he does science, and we learned that wagstaff is studying the moon. Incredible, meanwhile the ancients were the ancients and the archive is the archive. The sealed portal is a portal. It's frustrating to say the least. I know that they can afford good writers to make actual lore for the game. The animations are top notch, they're basically perfect, art design is impeccable, but there could be some more development in writing. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813240 Share on other sites More sharing options...
Bumber64 Posted April 20, 2025 Share Posted April 20, 2025 tl;dr Looked like a bunch of unrelated points from what I skimmed. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813249 Share on other sites More sharing options...
lowercase skye Posted April 20, 2025 Share Posted April 20, 2025 To be clear, I wasn't trying to snarkily dismiss the post or invalidate its points. I just didn't agree with it or its objective tone, so decided to follow the title's lead and give people who disagree an easy chance to communicate their own feedback too by liking my post. Writing out a long reply to a post taking on each of its points one by one is something that a very small fraction of people will do, regardless of how many disagree, so I just wrote a small reply saying "I don't think the above things are a problem" and 13 people agreed. When taking in feedback, it's important to have these sorts of numbers. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813270 Share on other sites More sharing options...
Echsrick Posted April 20, 2025 Share Posted April 20, 2025 3 hours ago, astareus said: Listen dude, if you're so preoccupied saying that you can't read anything, then don't even comment something like that. oh i am ready to read something, i only gave you a suggestion on how to make the reading experince better...but it seems your unwilling to do so wich in a way means no matter any argument, you will never aggre to others Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813274 Share on other sites More sharing options...
Wawchik Posted April 20, 2025 Share Posted April 20, 2025 I think the whole "skill trees should be tied to worlds" argument is pointless, do you actually think they will make it that way when more than half of characters got them? You should just care less about the game, because you know what you've suggested here is probably not getting implemented and not that many people have the same issue for it to be heard because the game is doing great anyway Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813278 Share on other sites More sharing options...
Swiyss Posted April 20, 2025 Author Share Posted April 20, 2025 33 minutes ago, Echsrick said: oh i am ready to read something, i only gave you a suggestion on how to make the reading experince better...but it seems your unwilling to do so wich in a way means no matter any argument, you will never aggre to others I just did this already but no one reads anyway. If someone wants to read something, doesn't matter how badly written it is, they'll still read it. But if someone don't wanna read something, then no matter how better I write it, no one will read it. But that's not the point. The point is that a lot of people are unsatisfied with the developing behaviour of Klei. 5 minutes ago, Wawchik said: I think the whole "skill trees should be tied to worlds" argument is pointless, do you actually think they will make it that way when more than half of characters got them? You should just care less about the game, because you know what you've suggested here is probably not getting implemented and not that many people have the same issue for it to be heard because the game is doing great anyway Don't try to discourage me. If you actually like the game perfectly the way it is, then it won't affect you directly, but it might affect future updates. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813280 Share on other sites More sharing options...
Maxil20 Posted April 20, 2025 Share Posted April 20, 2025 3 hours ago, astareus said: It's all over the place but your brain damaged mind can't comprehend this because you got used to it. 3 hours ago, astareus said: Of course, after 21 thousand days in a world who wouldn't reskin a food right? You're desperate for common sense and you're blinded by what you have. If you're going to resort to downright Insulting me because I gave you critique on something I genuinely feel is valid, and/or because I am using Cosmetic Mods, then perhaps you should reconsider your choices for a discussion like this. It's not a healthy attitude, and I know you can do better. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813285 Share on other sites More sharing options...
gaymime Posted April 20, 2025 Share Posted April 20, 2025 1 hour ago, astareus said: ok but if I just simply said "I do not agree with anything you said" without anything more then you would think that I am the one not caring about others opinions and being intolerant and ignorant. You gotta understand context, my comment was replying to that bold statement. For me you gotta at least give out a clue as to why you're reasoning like that. not sure the context changes much? i was countering your statement that "I believe that almost everything I said that was an issue is objectively true btw." because you said several things that were not objectively true, lowercase making a flat claim of wholly disagreeing with all your points isnt really relevant to the part i took umbrage with Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813287 Share on other sites More sharing options...
Swiyss Posted April 20, 2025 Author Share Posted April 20, 2025 1 minute ago, Maxil20 said: If you're going to resort to downright Insulting me because I gave you critique on something I genuinely feel is valid, and/or because I am using Cosmetic Mods, then perhaps you should reconsider your choices for a discussion like this. It's not a healthy attitude, and I know you can do better. I needed to address this, you were using words like "I feel like 'you'.." and stuff, creating assumptions about my gameplay and stuff. I just did what you did and you're complaining. And I replied to everything you mentioned about the topics I talked about. 4 hours ago, astareus said: Listen dude it's not just about challenge. How is a new player going to figure CC questline with the scrapbook? So many skilltrees were bad until we finally had Walter one. And it's crazy you can go to my first post in this forum archived, I talked about mostly everything I'm seeing here and you can see that Walter skill tree is exactly what I was asking Klei to lean to but it took them a very long time to do that. They have to preserve the original DS game inside DST, and to do that you can't just have skill trees making the survival super easy right away, you gotta make the player feel like they're being rewarded slowly so that the game feels satisfying to play and that'll give player retention. Permanent rewards should steep into the game slowly, not make you almost invincible towards the newly added obstacles. here. Let's talk about this. 1 minute ago, gaymime said: not sure the context changes much? i was countering your statement that "I believe that almost everything I said that was an issue is objectively true btw." because you said several things that were not objectively true, lowercase making a flat claim of wholly disagreeing with all your points isnt really relevant to the part i took umbrage with it is objectively true that skill trees are very biased, because some are great and very well developed but others are lacking interest. It is objectively true that planar damage calculations and formula were completely ignored the second they introduced skill trees, and they are being further neglected. It is objectively true that some skill trees powerful skills are making the early game easier, not by being faster to achieve the rift point nor by making the experience more casual, but unfortunately by completely neglecting the survival aspect of the game, like hound waves and frog rain etc.. I agree that these should be easier with time, but with world time, not with unlocking a permanent upgrade for your character after experiencing the game. These permanent upgrades should be helping us reach late game faster, not removing an aspect of the game, please understand me. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813288 Share on other sites More sharing options...
AliceShiki Posted April 21, 2025 Share Posted April 21, 2025 19 hours ago, astareus said: Klei already listened to feedback = They don't need to listen anymore ??? Thing are good, I'm giving feedback for things to be great. So I'm apparently the villain and you're here defending Klei, but it's not an attack, you don't need to get defensive when someone asks for changes. To change is already a hard thing to do, but don't think I'm here against them or critiquing them without constructive suggestion. I wouldn't give my opinions if I didn't care so much about the game already, let's make this clear. I would like to actually further discuss these points I made since they're very important. It seems like you are too set into an "us VS them" mentality and as such can't see the nuance in what people are saying, as you're just automatically putting someone who disagrees with you in a position of someone who is defending Klei and that treats you as a villain... So, let me try elaborating on my point to see if I can get you to better see my view on this.. First of all, Klei's basic business model relies on doing semi-regular updates to the game for free, while also seeling some cosmetics to keep the game afloat that are released together with each update. Said updates always have a beta that is released to the playerbase so that the playerbase can look at it, give feedback, and then the dev team analysis said feedback and decides on the best course of action based on their own game development experience and on the overall sentiments of the playerbase... In other words, it's a system that is heavily reliant on listening to player feedback and that has been working out very well for them, as the numbers show. So, when you make a post whose title says that Klei should be listening to feedback as they aren't realizing their mistakes... You automatically discredit your own post, because you're coming off as someone who is just whining about Klei for the sake of whining, and ignoring all the feedback they regularly listen to just because they aren't listening to your feedback in specific... I'm not saying that this is necessarily how you're behaving, but this is certainly the impression you give off with this post. What I was pointing out in my post though, wasn't so much the fact you're discrediting yourself, but the fact that Klei simply has a functional business model of listening to player feedback on Betas while still trusting their design sense to make the best solutions to the problems appointed by the players during said Betas... This has clearly been working for them so far, so I don't see them changing the model. I don't think there is anything wrong with pointing out your perceived issues with the game (I have done it a few times myself with the Larvae Phase of Dragonfly, which I think could have the 50/50 at the end slightly tweaked, especially with 2 larvaes coming from the same pool), but I don't think it's reasonable to expect changes to those things outside of Betas dedicated to those things... So naming a thread where you say Klei should listen to your feedback in specific because they aren't realizing the errors of their ways when the game is growing... Just doesn't seem like a thread that is backed by reality. I'm not really treating you as a villain for pointing out things you dislike in the game and wishing that were changed. I just don't think that the way you framed your thread was very logical, and I was pointing out that logical inconsistency in my first post. That's essentially the gist of what I was doing. If you had framed your thread differently as simple constructive feedback on things you personally dislike on DST, you'd have probably received a pretty different reaction in the comments... Or at the very least, my reaction would have been different, I assure you. I most likely wouldn't have commented at all, or just commented my thoughts on the points made in the thread, as opposed to a comment on the thread title like I did in my previous post. Essentially, it was an issue of framing your feedback in a way that wasn't really supported by the numbers, which doesn't lead to people taking your arguments very seriously... Unless they happen to already be feeling quite similarly to you already. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813290 Share on other sites More sharing options...
Swiyss Posted April 21, 2025 Author Share Posted April 21, 2025 3 minutes ago, AliceShiki said: I'm not saying that this is necessarily how you're behaving, but this is certainly the impression you give off with this post Ok, can I make myself clear? I am not behaving like that, move on. 5 minutes ago, AliceShiki said: hat I was pointing out in my post though, wasn't so much the fact you're discrediting yourself, but the fact that Klei simply has a functional business model of listening to player feedback on Betas while still trusting their design sense to make the best solutions to the problems appointed by the players during said Betas... This has clearly been working for them so far, so I don't see them changing the model. I don't think there is anything wrong with pointing out your perceived issues with the game (I have done it a few times myself with the Larvae Phase of Dragonfly, which I think could have the 50/50 at the end slightly tweaked, especially with 2 larvaes coming from the same pool), but I don't think it's reasonable to expect changes to those things outside of Betas dedicated to those things... So naming a thread where you say Klei should listen to your feedback in specific because they aren't realizing the errors of their ways when the game is growing... Just doesn't seem like a thread that is backed by reality Ok so, let me be honest with you then. I do not think that these beta suggestions should overtake the main development idea, mission or objective. They can set this ideas, missions and objectives way before they start the beta and use these as pillars for their feedback retention. I am critiquing these pillars. Makes sense to you now? It has nothing to do with beta feedback. 9 minutes ago, AliceShiki said: If you had framed your thread differently as simple constructive feedback on things you personally dislike on DST, you'd have probably received a pretty different reaction in the comments... Or at the very least, my reaction would have been different, I assure you. I most likely wouldn't have commented at all, or just commented my thoughts on the points made in the thread, as opposed to a comment on the thread title like I did in my previous post. Yeah, I at the very least squeezed something out of you, but you still either disagree with what I said and don't wanna talk about it or you just agree with some things and didn't mentioned them. Or you just didn't read or understood all my first post, I addressed everything there. 12 minutes ago, AliceShiki said: Essentially, it was an issue of framing your feedback in a way that wasn't really supported by the numbers, which doesn't lead to people taking your arguments very seriously... Unless they happen to already be feeling quite similarly to you already I'm gonna repeat myself here and tell you that I have around 4 archived posts with 2 to 3 comments saying stuff like "I want wilson to turn into a hairy cheeseburguer and fly mounted on a moose". How do you expect me to take this place seriously sometimes? Just look at the first 2 comments here. They try to change topic all the time and say stuff that'll add nothing to the main discussion. There's a rule for keeping on-topic ans I wish people would just do that. That happened because I was putting everything organized in place and even previously addressing certain things that some people might think about what I said. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813291 Share on other sites More sharing options...
Swiyss Posted April 21, 2025 Author Share Posted April 21, 2025 Can someone understand this? Is the game balanced? If I had put them against deerclops, there would also be an inbalance. So what does Klei actually mean by balance? Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813306 Share on other sites More sharing options...
GimplyGoose Posted April 21, 2025 Share Posted April 21, 2025 I think one of the points you are trying to make is that you think Willow is too strong after her skill tree (and that it is bad for the game for that to be the case). It seems that you also have issues with insight being a permanent unlock. I agree with you that Willow is a stronger character than before, but I don't think she is too strong. There is much more to the game than killing a spider nest and while Willow can excel at that, there are other things in the game that she gained very little from her skill tree. Maybe her lunar fire helps with hound waves, but there are so many other methods to deal with them, that I just see it as another tool in the toolbox. Using her lunar fire in the bee queen is also not 'free'. Positioning and timing are important in the fight. All in all, I think Klei turned Willow into a much more fun and interesting character to play. One critique I have is that I feel like her Embers are a bit too similar to Wortox's souls, but I am not sure if I could come up with anything better. I initially was not super on board with the insight being a permanent unlock either, but I changed my mind after I compared it to a meta-progression system, like you see in rogue-lite games. I'm still not sure if them being unlocked by purely with play-time is the best method to unlock them though. I would like to see more skill trees like Wigfrid's where you need to take a certain action in game to unlock the skill. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813318 Share on other sites More sharing options...
WilsonHiggs Posted April 21, 2025 Share Posted April 21, 2025 I don't see how do you pretend people having a discussion if is needed to read such wall of text I just jump throw some lines and I don't like most of your character suggestions. So I'm glad "klei didn't listened" your suggestions but did listened A LOT of good ones Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813344 Share on other sites More sharing options...
Swiyss Posted April 22, 2025 Author Share Posted April 22, 2025 15 hours ago, WilsonHiggs said: I don't see how do you pretend people having a discussion if is needed to read such wall of text I just jump throw some lines and I don't like most of your character suggestions. So I'm glad "klei didn't listened" your suggestions but did listened A LOT of good ones My suggestions are not articulated, they are not well thought, they are not designed to be implemented like that right away. It took me 10 minutes to write that, I wasn't focusing on making suggestions. My focus was on showing the mistakes they were making. I literally put the suggestions as means of examples to portray why I thought those mistakes were mistakes. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813451 Share on other sites More sharing options...
Hungry French Posted April 22, 2025 Share Posted April 22, 2025 On 20.04.2025 at 06:49, AliceShiki said: Компания Klei прислушивается к отзывам. Отзывы, которые они получают, говорят о том, что игре уже 10 лет, и она продолжает развиваться, а это значит, что они делают всё правильно и должны продолжать в том же духе. Это просто реальность. Цифры говорят громче, чем сообщения на форумах. Growing, not improving . But what exactly is growing? The good or the bad side of DST? Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813550 Share on other sites More sharing options...
AliceShiki Posted April 22, 2025 Share Posted April 22, 2025 1 hour ago, Hungry French said: Growing, not improving . But what exactly is growing? The good or the bad side of DST? The player count and Klei's profit margins are growing. Link to comment https://forums.kleientertainment.com/forums/topic/165402-a-message-to-klei-listen-to-feedback-it-seems-you-are-not-realizing-your-mistakes/page/2/#findComment-1813559 Share on other sites More sharing options...
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