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1 minute ago, Creatorofswamps said:

Here are some ideas for Wilson's skill tree that won't stray too far from the original skill tree, but that will really strengthen it without overdoing it (So far without the alchemy branch):

23_20250312005251.png.cd74112ebb5c5eb4245c880e9ed64c4b.png

 

1-3. Combining the six basic "skill points " of the torch into three

 

4. A torch stuck in the ground will now also allow you to cook on it (paying a few% for cooking)

 

5. You can refuel the torch using any combustible materials.

 

6. Allows you to craft an Endothermic torch. Recipe for creation: one Nitre , one herb and two sticks. Cools the character, does not set fire to objects (when stuck in the ground, it also cools the characters in the area of action)20_20250311194452.png.a4efae0486b4480ef1dd5f27ff7ed6fb.png

Add an additional side selection to the "Beard" branch (as it was for Walter and Willow), which opens after the "food in the beard" skill.

 

Shadow Beard:

20_20250311194232.png.81768b94f05a8eb4177488197ce6024e.png

 

You don't lose your beard when you die. And also, nothing will separate you from your food, even death (after death, the food that was in your beard does not fall out of you, but upon resurrection it will remain in your beard)

 

Lunar beard:

20_20250311194210.png.7c7c249a43a02196dda0be731d32e0b7.png

 

The food in the beard will spoil more slowly. The beard was soaked with the goosebumps-piercing moon chill (the beard slows spoilage as well as the refrigerator)

 

 

*I really think that these are the very ideas that do not stray far from the original skill tree, but at the same time significantly improve it*

 

 

Honestly, this should be pinned. I can totally vouch for this type of torch branch.

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6 minutes ago, Creatorofswamps said:

Here are some ideas for Wilson's skill tree that won't stray too far from the original skill tree, but that will really strengthen it without overdoing it (So far without the alchemy branch):

23_20250312005251.png.cd74112ebb5c5eb4245c880e9ed64c4b.png

 

1-3. Combining the six basic skill points  of the torch into three

 

4. A torch stuck in the ground will now also allow you to cook on it (paying a few% for cooking)

 

5. You can refuel the torch using any combustible materials.

 

6. Allows you to craft an Endothermic torch. Recipe for creation: one Nitre , one herb and two sticks. Cools the character, does not set fire to objects (when stuck in the ground, it also cools the characters in the area of action)20_20250311194452.png.a4efae0486b4480ef1dd5f27ff7ed6fb.png

Add an additional side selection to the "Beard" branch (as it was for Walter and Willow), which opens after the "food in the beard" skill.

 

Shadow Beard:

20_20250311194232.png.81768b94f05a8eb4177488197ce6024e.png

 

You don't lose your beard when you die. And also, nothing will separate you from your food, even death (after death, the food that was in your beard does not fall out of you, but upon resurrection it will remain in your beard)

 

Lunar beard:

20_20250311194210.png.7c7c249a43a02196dda0be731d32e0b7.png

 

The food in the beard will spoil more slowly. The beard was soaked with the goosebumps-piercing moon chill (the beard slows spoilage as well as the refrigerator)

 

 

*I really think that these are the very ideas that do not stray far from the original skill tree, but at the same time significantly improve it*

 

 

Interesting. Though the lunar beard seems much better than shadow beard.

I also feel like the endo torch being Wilson exclusive doesnt make sense thematically since he would share it with everyone.

  • Like 1
1 minute ago, Jakepeng99 said:

I also feel like the endo torch being Wilson exclusive doesnt make sense thematically since he would share it with everyone.

what's stopping you from doing exactly that?

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12 minutes ago, Jakepeng99 said:

Interesting. Though the lunar beard seems much better than shadow beard.

It depends on the person, it will be more convenient for someone not to lose the progress of the beard, while resurrecting he will be able to heal himself with food, + You also need to remember that by choosing a moon beard you will not be able to choose Shadow Courtier (only Lunar Innovator, respectively):wilson_bearded:

12 minutes ago, Jakepeng99 said:

I also feel like the endo torch being Wilson exclusive doesnt make sense thematically since he would share it with everyone

Yes, he can share it. But at the same time, only he can throw it to the ground to cool the whole team (just as only he can keep it for a long time while being able to repair it):wilson_dorky:

Edited by Creatorofswamps
2 minutes ago, Jakepeng99 said:

No, i mean sharing the recipe. Wilson didnt keep all the sfuff he invents to himself.

yet another discussion of "Wilson ain't selfish, he would share everything to everyone". if anything I WANT HIM TO BE SELFISH FOR ONCE. Let everyone sees his actual worth instead of just making him material grinding character.

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12 minutes ago, Jakepeng99 said:

No, i mean sharing the recipe. Wilson didnt keep all the sfuff he invents to himself.

This can be attributed to the fact that others just don't understand how to do it right, and instead he just gives them an Endothermic torch (it would be a funny detail, and other characters could play it in their quotes):wilson_flower:

Edited by Creatorofswamps
19 hours ago, Walrusst said:

So lets see what people who want power willson and people who want simple wilson haven't really conflicted on, the compromise zone.
 

  • Feather dying. (Using nitre, charcoal, morsels, ice to change feather colors) -> Icky 2?
  • Spoilage acceleration fast spoil berries with grass, nitre on fish, fast spoil eggs with flint (Grinding them up) -> Icky 3? 
    • Logic: Helps him craft booster shots, makes him less powercrept to death because of it. Egg rotting is both strong and requested. Fast fish rotting gives him a distinct method of making growth forumla nutrients.

Brainstorming the rest.

  • Maybe a second plant transmute skill with a grass/reeds loop?
  • 3-6 monster meat->bone?
  • Ore 3 having a celestial altar prototype for moon shards from moon rock (Vice versa), and being able to prototype collected dust cheaply and naturally from the psuedoscience station naturally as well? (Largely to make the ore line less about being a swap character, cause having a speed bonus for crafting the celestial portal be a capstone is the most swap character thing.)

Dubious but hypothetical ideas.

  • Salt in gems line? (Dubious.)
  • Shell crafts/shell transmutes? (Also unsure/dubious.)

    Reeds, feathers, and bones would enable him to really have a strong mastery on one patch of the game that was sort of a really interesting key update. HEAR ME OUT.

    The birds and the bees and the hounds that want to kill you.
    The update where we sort of started to figure out what don't starves combat is supposed to be.

Easy access to the birdhounds items would probably be a bit stronger unironically compared to the more elaborate post I put up elsewhere.
But, those birdhound items are strong and wilson becoming a the master of them would make him a king. 

 

This was sort of what inspired my other thread, but I'm trying to brainstorm a compromise here.

Since there is a strong lobby against him having things that are unique, so the current compromise of helping him master something that's strong and greedy is an alternative I'm happy to push for even if its less special.
Like, my big focused suggestions actually probably weaker than the compromise, but I'm willing to try to work one out.

I happy to see more people insteresting on this topics about Wilson. I recomend you to check the threads related to wilson skill tree. I hope you will find nice ideas.

  • Like 1
On 3/10/2025 at 11:13 PM, MarcoReverie said:

Alchemist is consider a protoscience. Its the begining of chemistry, medicine and the science method.

Not just gravity and phisics are exclusively related to science. 

 

I believe you're missing my point. People want Wilson to be some kind of potions master, not because he is, but because they're cherry picking aspects of his character that support their idea.

If I felt he should be some gravity magic user, I'm sure I could cherry pick things from his quotes, videos, etc, too.

I'm saying Warly is already the potion guy.  Except instead of it being a potion, it's a crockpot dish. Same thing different name.

I also just looked at Wendy's skill tree for the first time, and it seems like her potions can be used by others now. 

Now we have one character, Wendy, that's already encroaching upon another character's skills; that's stupid and boring. I can't understand why anyone would want a third character with potions.

Here's a better idea. Wilson is the roulette character. He augments things that already exists, introducing a notable benefit but with a double edged aspect. Maybe he just slightly upgrades things. Maybe he has some new literal luck mechanic just for him. Those would all introduce something completely new and novel into the game while building on the character that we've seen so far. He's a survivor, first and foremost, that got to throne based on ingenuity, luck, and trial and error, rather than some secret genius level skill such as being a master of chemistry.

It seems like others have a similar thought process. That endothermic torch is in line with his character. I like that idea. 

Cooking on a torch is just willow's lighter however. I don't really like that one.

This seems to be more in line with his general love of science and experimenting.

But will I push for this? No. Because I don't have any confidence that there would be any effort into making it fun and work well.

 

Edited by CrimsonStrider
6 hours ago, CrimsonStrider said:

I believe you're missing my point. People want Wilson to be some kind of potions master, not because he is, but because they're cherry picking aspects of his character that support their idea.

If I felt he should be some gravity magic user, I'm sure I could cherry pick things from his quotes, videos, etc, too.

I'm saying Warly is already the potion guy.  Except instead of it being a potion, it's a crackpot dish. Same thing different name.

I also just looked at Wendy's skill tree for the first time, and it seems like her potions can be used by others now. 

Now, we have one character, Wendy, that's already encroached on another characters skills, and that's stupid and boring. So I can't for the life of me wonder why people want a 3rd person to make potions.

Here's a better idea. Wilson is the roulette character. He augments things that already exists, introducing a notable benefit but with a double edged aspect. Maybe he just slightly upgrades things. Maybe he has some new literal luck mechanic just for him. Those would all introduce something completely new and novel into the game while building on the character that we've seen so far. He's a survivor, first and foremost, that got to throne based on ingenuity, luck, and trial and error, rather than some secret genius level skill such as being a master of chemistry.

It seems like others have a similar thought process. That endothermic torch is in line with his character. I like that idea. 

Cooking on a torch is just willow's lighter however. I don't really like that one.

This seems to be more in line with his general love of science and experimenting.

But will I push for this? No. Because I don't have any confidence that there would be any effort into making it fun and work well.

 

I see... well, maybe now potions or medical perk are burned out since other survivors already developed. But there are more options on that way. I hope, lol.

Maybe could be interesting a new base mecanic for Wilson based on experiments with some chance of going wrong, going good (50% chance). But different from the scientis mad lab. Anyway, perhaps using the word "chemistry" is to much for him, could be an "explosive alchemy".

I mean what I'm going to call the golden razor for these discussions is that none of us really have dictatorial terms to say what a characters about, the best we can do is spitball and see where our favorites crumple on the pavement in a few years.

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On 3/9/2025 at 9:49 AM, cropo said:

In what I believe is the very first video introducing Don't Starve for the first time, the very first thing we see and I mean the VERY first thing we see Wilson doing is brewing a potion and causing a mini-explosion. Letting him brew crappy potions that are made so badly that they have detrimental effects to the enemies he throws them at doesn't seem too out of character for Wilson.

The contradiction between this post and Wanda is kind of funny. Somehow we shouldn't take into consideration that Wilson's youtube video introduced different mechanics but we should be stuck on wording with Wanda being glass cannon.

@Jakepeng99I'd like clarification what makes youtube video different compared to calling Wanda a glass cannon and why should one character stay weak while another should be nerfed as this really seems arbitrary to me.

Wilson really deserves to get a good skill tree after all of the current skill trees are finished but personally I wouldn't like seeing more skill trees or character updates, either way this could be the last character update for years to come and I wouldn't be against it.

Using skill tree will always be player's choice so I don't see how is it bad for Wilson to have a strong skill tree when you can play him without it?

Edited by 00petar00
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5 hours ago, 00petar00 said:

 

The contradiction between this post and Wanda is kind of funny. Somehow we shouldn't take into consideration that Wilson's youtube video introduced different mechanics but we should be stuck on wording with Wanda being glass cannon.

@Jakepeng99I'd like clarification what makes youtube video different compared to calling Wanda a glass cannon and why should one character stay weak while another should be nerfed as this really seems arbitrary to me.

Wilson really deserves to get a good skill tree after all of the current skill trees are finished but personally I wouldn't like seeing more skill trees or character updates, either way this could be the last character update for years to come and I wouldn't be against it.

Using skill tree will always be player's choice so I don't see how is it bad for Wilson to have a strong skill tree when you can play him without it?

Wilson is fun for me because he isnt op or overwhelming like the rest of the cast. Wanda is the opposite, she is one of the least played characters for a reason, while Wilson is one of the most played. If Wilson had op science abilities and unique mechanics, his needed niche is gone.

3 minutes ago, Jakepeng99 said:

Wilson is fun for me because he isnt op or overwhelming like the rest of the cast. Wanda is the opposite, she is one of the least played characters for a reason, while Wilson is one of the most played. If Wilson had op science abilities and unique mechanics, his needed niche is gone.

wes always welcomes you with open arms 

  • Like 2
2 hours ago, Edible Coal said:

wes always welcomes you with open arms 

He purposely makes the game harder. He makes it slower too. Wes and Wilson are two separate characters with separate goals. One is a classic, simple experience with a few perks, the other is a challenge character.

  • Like 1
4 hours ago, Edible Coal said:

wes always welcomes you with open arms 

Personally, I've taken the Wes pill and it's done wonders with making the game more exciting, though I can understand why most would just want someone simple with no flashy gimmicks. On the surface he seems like Wilson but harder, but with all the micromanaging and prep you gotta do to play around his weaknesses, they couldn't be more different. 

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7 minutes ago, GrapeVruit said:

Personally, I've taken the Wes pill and it's done wonders with making the game more exciting, though I can understand why most would just want someone simple with no flashy gimmicks. On the surface he seems like Wilson but harder, but with all the micromanaging and prep you gotta do to play around his weaknesses, they couldn't be more different. 

I have played Wes. He is more for asserting dominance and making the lobby seem weak.

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Just now, Jakepeng99 said:

I have played Wes. He is more for asserting dominance and making the lobby seem weak.

I'd also add he's good for making you feel helpless and weak, just how we all were when we first played the game. It definitely makes the early more uncomfortable, but oh so rewarding when you overcome it. 

On 3/9/2025 at 9:49 AM, cropo said:

In what I believe is the very first video introducing Don't Starve for the first time, the very first thing we see and I mean the VERY first thing we see Wilson doing is brewing a potion and causing a mini-explosion. Letting him brew crappy potions that are made so badly that they have detrimental effects to the enemies he throws them at doesn't seem too out of character for Wilson.

It looks like your decisions are arbitrary when making these threads and only focus on characters you find fun, got it.

Why bring up Wanda being named as glass cannon If that is the case? You could easily make reasonable points without trying to validate your ideas with official developer's statements that seem to not matter to you when it comes to other characters.

We can see that Wilson helps Wagstaff build stuff from what I remember and that's not in the game either.

 

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Every discussion regarding Wilson skill tree rework is inevitably poisoned by a group of Simplicity purists who most likely only play Wilson for like 2 hours just to clear their head of complicated character gimmicks(which can also be done by going on a walk or playing DS). Don't get me wrong. I also like the simple nature of Wilson. But I legitimately see no issue in a skill tree that actually does something of value with novel ideas instead of whatever he has now.

Everybody who stands for Wilson's skill tree only does so because it's completely inconsequentual, and doesn't drastically alter his gameplay. Which is why I think his Skill Tree is bad. You could delete it, and nothing of value would be lost at all. I literally couldn't care less for Wilson's skill tree either way. I like his simple nature. But there's no denying that Wilson's skill tree completely failed to attract any new players, while Walter's tree probably caused plenty of new mains while satisfying people who already liked Walter for the character perks he has instead of him being this arbitrary "John Don't Starve"

I do not use his Skill Tree at all, because I play Wilson to play Don't Starve instead of Wormwood: Don't Starve. I literally can't get the common type of people who do use his tree supporting this vague concept I can't even put into words, as I am not a native english speaker. Best way I can put this is "I want Wilson to have a skill tree. But not".

People can like Wilson for his traits. People can also like Wilson because they like Don't Starve, while disliking the character roster with their gimmicks. A skill tree achieves both. But instead both groups argue about what is the valid reason to enjoy Wilson(it's both) acting like it's a fight to the death between the two. 

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23 hours ago, 00petar00 said:

It looks like your decisions are arbitrary when making these threads and only focus on characters you find fun, got it.

Why bring up Wanda being named as glass cannon If that is the case? You could easily make reasonable points without trying to validate your ideas with official developer's statements that seem to not matter to you when it comes to other characters.

We can see that Wilson helps Wagstaff build stuff from what I remember and that's not in the game either.

 

I am so confused. I just got a ping from two quotes from you, mentioning Wanda and Glass canons. This thread was necrod so I don't remember if I mentioned Wanda in this thread. Are you trying to say Wilson should or shouldn't get a skill tree? I'm really...really not understanding what both of your quotes on my posts are saying. Can you elaborate a little so I can understand what the issue here is?


EDIT: OHhh wait, is this not meant for me, but for Jaken?

Edited by cropo
3 hours ago, cropo said:

I am so confused. I just got a ping from two quotes from you, mentioning Wanda and Glass canons. This thread was necrod so I don't remember if I mentioned Wanda in this thread. Are you trying to say Wilson should or shouldn't get a skill tree? I'm really...really not understanding what both of your quotes on my posts are saying. Can you elaborate a little so I can understand what the issue here is?


EDIT: OHhh wait, is this not meant for me, but for Jaken?

My bad, I should've made it clear. I quoted you because it seems like contradiction between the posts is funny. I agree with you that Wilson was able to do things in the official dev youtube video that he can't do and that could be used as argument against the other thread made by Jake since he made both threads and one is about nerfing while other is justifying the current state of a character.

Edited by 00petar00
On 5/3/2025 at 11:56 AM, 00petar00 said:

My bad, I should've made it clear. I quoted you because it seems like contradiction between the posts is funny. I agree with you that Wilson was able to do things in the official dev youtube video that he can't do and that could be used as argument against the other thread made by Jake since he made both threads and one is about nerfing while other is justifying the current state of a character.

What’s for me?

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