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Abilities that would be nice if Wendy could have


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Wendy's skill tree has some abilities that are a bit too useless, such as the ability to revive butterflies for an absurd amount of Mourning Glory, the vengeful ghost, or the Perennial Altar.

I'll try to suggest some alternative abilities, which I think would be better.

- Ghost Leap.
Wendy gains the ability to give Abigail the command "stay still here"; when Wendy gives this command to Abigail, she will remain still in the spot indicated. This is perfect if Wendy needs to keep Abigail safe or needs a small, steady source of light.

Not only that, Wendy gains the ability to teleport to the spot where she has told Abigail to stay still, at the cost of 15 sanity. This ghost teleport takes 2 minutes to recharge.

- Ghost Dimension.
Abigail gains the ability to carry up to 12 items in a ghost inventory, which is accessible only to Wendy. Items in the ghost dimension are only accessible to Wendy while Abigail is outside the flower and are inaccessible otherwise. Mobs cannot steal or sense items in the ghost dimension.

- Ghost Mutation; requires ghost dimension.
Wendy can place a red gem in Abigail's ghost inventory and then command Abigail to "consume" it.
Abigail transforms into a fire variant of herself, which lasts until her HP is reduced to 0.
While Abigail is fire, each of Abigail's attacks has a certain chance of setting an enemy on fire, similar to the chance of hitting an enemy with a torch or lighter. Wendy can, however, ask Abigail not to set enemies on fire if she deems it counterproductive.
Wendy can place a blue gem in Abigail's ghost inventory and then command Abigail to "consume" it.
Abigail transforms into an ice variant of herself, which lasts until her HP is reduced to 0.
While Abigail is ice, Abigail's ghost dimension halves the spoilage time of any food or live animals placed inside.
Wendy can place a purple gem in Abigail's ghost inventory and then command Abigail to "consume" it.
Abigail transforms into a shadow variant of herself, which lasts until her HP is reduced to 0.
While Abigail is shadow, Abigail is able to strike shadow enemies.

- Ghost Mutation II, requires Ghost Mutation I
Wendy can place a yellow gem in Abigail's ghost inventory and then command Abigail to "consume" it.
Abigail transforms into an electric variant of herself, which lasts until her HP is reduced to 0.
While Abigail is electric, each of Abigail's attacks is enhanced if the enemy she hits is wet. She also attracts lightning that would hit Wendy or her immediate vicinity.
Wendy can place an orange gem in Abigail's ghost inventory and then command Abigail to "consume" it.
Abigail transforms into a "lazy" variant of herself, which lasts until her HP is reduced to 0.
While Abigail is "lazy", Abigail is able to automatically pick up items in her immediate vicinity if Wendy orders her to do so.
Wendy can place a green gem in Abigail's ghost inventory and then command Abigail to "consume" it.
Abigail transforms into a "creator" variant of herself, which lasts until her HP is reduced to 0.
While Abigail is a "creator", Abigail is able to memorize a crafting recipe and automatically construct the item made to memorize, as long as she has the necessary construction materials within the ghost dimension. Example: Wendy, accompanied by both a "lazy" and "creative" Abigail, can command Abigail to automatically collect the logs produced by Wendy by chopping wood and simultaneously convert them into wooden planks.

- Ghost Mutation III, requires Ghost Mutation II
Wendy can place an iridescent gem in Abigail's ghost inventory and then command Abigail to "consume" it.
Abigail transforms into a "changeling" variant of herself, which lasts until her HP is reduced to 0.
Changeling Abigail has 10% more maximum health, moves 10% faster, deals 10% more damage, has a shield that lasts 10% longer, emits a 10% larger area of light, recovers 10% more health and 10% faster when injured, increases the damage boost she gives to Wendy by 10%, and gains a small sanity aura that provides +1.33/min sanity when a character is near her.
Wendy can place one Dreadstone and one Pure Brilliance into Abigail's Phantom Inventory and then command Abigail to "consume" them.
Abigail transforms into a "planar" variant of herself, which lasts until her HP is reduced to 0.
Half of Abigail's damage becomes planar.

And that's it. I hope my ideas are interesting: they aim to make Abigail more useful in all respects, not just in combat. They also encourage keeping Abigail alive as much as possible, which I think is good and right.

Thanks for reading!

16 minutes ago, Steorra said:

I won't judge that if your ideas is reasonable enough or not, but your ideas always being impressive for me since many of them are pretty cool!

Thank you, you are too kind! :wilson_flower: I will soon suggest to Klei how to expand the caves and allow new horizons of exploration and survival in hostile environments!

13 minutes ago, Natsuki Bamboo said:

Very good idea, but unfortunately Wendy's designers didn't listen to it, they just felt that the characters with a high selection rate were "too strong" and needed a boring skill tree

I don't think Wendy is "stronger" than Wurt or Winona. And even if she was "strong" I don't understand why she would have such useless abilities.
I don't think anyone would ever use 2 Mourning Glory to revive a Butterfly, that's just a waste of resources.

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