Anis5240 Posted January 21, 2025 Share Posted January 21, 2025 As we all know, there are some "haha le funny joke-y/what a waste" items that exist in the game which mostly just clogging the crafting menu without any real uses. This also applies onto the scalemail. Personally, I think scalemail should be changed to allow players wearing it to be impervious toward fire AND overheating damage. It's not much of course - not to mention there ain't exactly many fire-based mobs to begin with - but some QoL improvements should be done to make it worthwhile being made again. I also had thought of a cold scalemail (scale + some blue gems + marble armor), which makes any mob attacking the player wearing it to be frozen instantly, at the cost of 10% durability for each successful freeze. (Feel free to suggest whatever percentage it could have as a balanced way for this.) Hell, considering most of the time Lunar New Year is held during winter, maybe being able to change a lavae into a cool (actual, living) lavae using some nitre/blue gems would be decent too. All I'm saying is, while Year of the Boat is nearing a year old, it was still one of the most disappointing updates ever and small QoL improvements regarding Dragonfly-related items would be much, much better than said boat racing. After all, it's not like Klei hadn't done such thing: they had fixed things regarding catcoons during Year of the Catcoons event. Let's see what Year of the Snake event's gonna be soon. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/ Share on other sites More sharing options...
Well-met Posted January 21, 2025 Share Posted January 21, 2025 Scalemail definitely needs a overhaul but your idea doesn't fix any of its problems. Scalemail is forever terrible because it will burn loot (even gears??) and also the defense value is really bad. 70% is almost grass suit tier. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787254 Share on other sites More sharing options...
Anis5240 Posted January 21, 2025 Author Share Posted January 21, 2025 4 minutes ago, Well-met said: 70% is almost grass suit tier. By that logic, you should also hate BQ crown and bone helm since those items do 70% protection. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787258 Share on other sites More sharing options...
Well-met Posted January 21, 2025 Share Posted January 21, 2025 3 minutes ago, Anis5240 said: By that logic, you should also hate BQ crown and bone helm since those items do 70% protection. those two don't need to be crafted, spent ressources on, and them being on the head slot means you don't have to give up near as much. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787259 Share on other sites More sharing options...
Anis5240 Posted January 21, 2025 Author Share Posted January 21, 2025 Just now, Well-met said: those two don't need to be spent resources on you still waste some time/resources in fighting to get them 2 minutes ago, Well-met said: them being on the head slot means you don't have to give up near as much average 'not willing to drop backpack for 2 minutes' player be like Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787260 Share on other sites More sharing options...
Well-met Posted January 21, 2025 Share Posted January 21, 2025 2 minutes ago, Anis5240 said: you still waste some time/resources in fighting to get them just like dfly scales? what is your point 3 minutes ago, Anis5240 said: average 'not willing to drop backpack for 2 minutes' player be like i don't see the point of this comment. body slot is less expendable than the head slot that's just how it is. If you dedicate it to armor it better be good. also youll find in my post history i am extremely pro-clothing and couldn't care for backpacks. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787261 Share on other sites More sharing options...
This14Real Posted January 21, 2025 Share Posted January 21, 2025 Agreed, I recall only using the scalemail in 2020 when I built walls around the lava ponds next to Dragonfly. Never used again since, such a let down piece of equipment. I would love a heating mechanic where the more you take damage the hotter the mail gets, when it reaches peak hotness it could set whatever is attacking you on fire. Would be useful against bunched up mobs like spiders and hounds, it could also heat up like a thermal stone for winter when near fire. So many possibilities! Add some distinct redness to the scales and a small glow around it, would look really nice. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787263 Share on other sites More sharing options...
Anis5240 Posted January 21, 2025 Author Share Posted January 21, 2025 1 minute ago, Well-met said: just like dfly scales? what is your point I'm saying you'd still spend lesser time/resources dealing with DF compared to BQ/FW for that 70% protection armor. And of course you can't 'renew' those items via decon staff; it's either fighting BQ/Klaus for the crown or FW again for the bone helm. And if you really have such brilliant ideas on what to improve on scalemail, what's it gonna be, huh. Enlighten us for a change. 1 minute ago, This14Real said: I would love a heating mechanic where the more you take damage the hotter the mail gets, when it reaches peak hotness it could set whatever is attacking you on fire. Would be useful against bunched up mobs like spiders and hounds, it could also heat up like a thermal stone for winter when near fire. So many possibilities! Add some distinct redness to the scales and a small glow around it, would look really nice. This is just obsidian items in SW all over. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787264 Share on other sites More sharing options...
Well-met Posted January 21, 2025 Share Posted January 21, 2025 16 minutes ago, Anis5240 said: And if you really have such brilliant ideas on what to improve on scalemail, what's it gonna be, huh. Enlighten us for a change. - buff defense to 80 or even 85 - give loot burn willow's mechanics - we can use your overheat protection idea but it should instead transfer the damage to the mail durability so you can't just wear it for free all summer Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787267 Share on other sites More sharing options...
Echsrick Posted January 21, 2025 Share Posted January 21, 2025 1 hour ago, Well-met said: and also the defense value is really bad. 70% is almost grass suit tier. wich kind of makes even less sense because you need a wood armor for it wich is 80% so wood is stronger then scales? Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787289 Share on other sites More sharing options...
DegenerateFurry Posted January 22, 2025 Share Posted January 22, 2025 5 hours ago, Well-met said: - we can use your overheat protection idea but it should instead transfer the damage to the mail durability so you can't just wear it for free all summer We can already wear the eyebrella all summer for heat protection and that can be repaired, so why not let us wear something we have to kill a much harder boss for all summer? Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787338 Share on other sites More sharing options...
Anis5240 Posted January 22, 2025 Author Share Posted January 22, 2025 4 hours ago, Echsrick said: wood is stronger then scales average DST logic aka things doesn't matter aka as soon as an item has an extra ability, the efficiency is reduced no matter how quick you can get it 13 minutes ago, DegenerateFurry said: We can already wear the eyebrella all summer for heat protection and that can be repaired, so why not let us wear something we have to kill a much harder boss for all summer? eyebrella can also do 100% wetness protection yet no one ever say that's too op but as soon as suggesting another boss drop to nullify said season, things hit the fan huh hur dur Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787340 Share on other sites More sharing options...
DegenerateFurry Posted January 22, 2025 Share Posted January 22, 2025 1 hour ago, Anis5240 said: average DST logic aka things doesn't matter aka as soon as an item has an extra ability, the efficiency is reduced no matter how quick you can get it eyebrella can also do 100% wetness protection yet no one ever say that's too op but as soon as suggesting another boss drop to nullify said season, things hit the fan huh hur dur Yeah, the Eyebrella's a bit OP, really. It's more or less all the equipment you need for two seasons in a row weather-wise (at least, if you have it and any way to cool down) and you get it in your first winter. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787346 Share on other sites More sharing options...
Primalflower Posted January 22, 2025 Share Posted January 22, 2025 On 1/21/2025 at 8:08 PM, Anis5240 said: eyebrella can also do 100% wetness protection yet no one ever say that's too op I've always thought it sucked that you get an item that can just totally nullify a season before it even starts, i do not think in terms of overpower/balance often but yeah eyebrella is definitely a boring item in a boring spot Also could you stop being so rude dude Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787413 Share on other sites More sharing options...
Violet Desiree Posted January 22, 2025 Share Posted January 22, 2025 I normally wear the dreadstone helm and scalemail since i play willow and i think its funny however i belieave it should give you a reward for having an enemy on fire like give yourself willows 25% damage increase on enemies that are on fire or maybe just repair itself while you are burning alive Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787416 Share on other sites More sharing options...
Anis5240 Posted January 22, 2025 Author Share Posted January 22, 2025 18 minutes ago, Primalflower said: it sucked that you get an item that can just totally nullify a season before it even starts wow I guess we should delete luxury fan too, huh after all, that item is op for cooling you down and you can get that after killing mgoose which is plentiful in the game huh or delete bearger as a whole because his fur can be used for both insulation pack, hibearnation vest and bearbin etc etc also, me being rude? wow then what's even the point of what I said in the very beginning of this post? that there are things which are left to rot without any real uses. we should strive to make those items be viable again to be made, don't you think. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787417 Share on other sites More sharing options...
ChintzyGnat Posted January 22, 2025 Share Posted January 22, 2025 I think it would be in best intrest to reset the negativity around the item and simply give ideas about it. I for one would make it have better defense and give it willows fire so items don't burn. It's fire immunity is niche but nice Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787436 Share on other sites More sharing options...
Primalflower Posted January 22, 2025 Share Posted January 22, 2025 3 hours ago, Anis5240 said: I guess we should delete luxury fan too this in particular is honestly a good thing to bring up. I think It's a good comparison. The luxury fan in my mind I feel like requires a lot more effort on the part of the player just because of how much more limited it is. each one has 15 uses and cools you down a couple dozen degrees, which is only actually significant in cooling you down if you have something else to pair it with, otherwise it is super temporary of a measure. But at the same time, like I had said earlier, it is difficult for me to rate things in terms of "overpowered" or "underpowered" or "balanced." I'm going strictly off of vibes here - the eyebrella feels lame/boring to me in practice, meanwhile the luxury fan feels alright to me because of how active I have to naturally be with it. 3 hours ago, Anis5240 said: also, me being rude? wow then what's even the point of what I said in the very beginning of this post? that there are things which are left to rot without any real uses. we should strive to make those items be viable again to be made, don't you think. I agree with you dude. What is the point of making this post that's so relevant to community perception if you're going to actively reject others feedback, or, community perception, on it..? I think even if I might disagree with the thought that scalemail needs 80% protection to be worthwhile, the discussion revolves around community perspectives on an item and how much players use it, so obviously someone feeling like the only way for it to be perceived as worthwhile is if it receives this, or that, is going to be a relevant perspective that you can't really just brush aside. also it just sucks a little bit for discussion. My dislike towards the eyebrella is rooted in some of the same feelings. A piece of me dislikes that there is this one hat in the game that totally kills any sort of progression or variety in how you combat two distinct stats (wetness, summer insulation). It's sort of sad to me that the solution for these two things gets so quickly homogenized before you even come to it. The reason I feel the way I do on the eyebrella is because the way it works now places several items in the "haha le funny joke-y/what a waste" item perception, as you put it. I would love for those items to be more relevant somehow or for the eyebrella to somehow be made a little less powerful without just completely killing it. either one. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787443 Share on other sites More sharing options...
ShadowDuelist Posted January 22, 2025 Share Posted January 22, 2025 21 hours ago, Well-met said: - buff defense to 80 or even 85 - give loot burn willow's mechanics I think these two things sound like a good starting point for a rework. It could also make you "frozen solid" immune: you can't be frozen solid by ice attacks (klaus, deerclops, ice hounds, mutated deerclops, etc). It could apply a slow debuff for a few seconds, instead of encasing you in ice. I feel the item making you overheating immune would be too easy to abuse, even if that costs durability. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787444 Share on other sites More sharing options...
Violet Desiree Posted January 22, 2025 Share Posted January 22, 2025 37 minutes ago, ShadowDuelist said: I think these two things sound like a good starting point for a rework. It could also make you "frozen solid" immune: you can't be frozen solid by ice attacks (klaus, deerclops, ice hounds, mutated deerclops, etc). It could apply a slow debuff for a few seconds, instead of encasing you in ice. I feel the item making you overheating immune would be too easy to abuse, even if that costs durability. **** it make it only craftable by willow and make it 90% durability Maybe allow her to trade 1 scale for like 3 armors for her team Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787452 Share on other sites More sharing options...
lowercase skye Posted January 22, 2025 Share Posted January 22, 2025 4 hours ago, Anis5240 said: wow I guess we should delete luxury fan too, huh after all, that item is op for cooling you down and you can get that after killing mgoose which is plentiful in the game huh or delete bearger as a whole because his fur can be used for both insulation pack, hibearnation vest and bearbin One luxury fan will not be enough to get you through a whole summer without additional sources of cooling, and a single Moose (with 2000 more health than Deerclops) often doesn't even drop enough feathers to craft a single feather fan. To reliably use one, you'll need to also take out a flock of Moslings, and those feather fans are competing with weather pains if you're trying to get through the progression while simultaneously surviving. Feather fans are fine, not comparable to a hat you obtain in winter that gives 100% rain protection and extreme heat insulation before the rain and heat seasons even start. Insulated pack makes food last slightly longer, and to get it you either have to farm tiny little tufts of fur for 20+ minutes or kill a 6000 hp boss that knocks your weapon away and can easily take down a whole forest of treeguards without dying. Not comparable to a hat you obtain in winter that gives 100% rain protection and extreme heat insulation before the rain and heat seasons even start. Hibearnation Vest is a body slot item (meaning you can't wear a backpack) which takes a full season cycle to obtain and in exchange it lets you survive winter a bit easier if you have a surplus of sewing kits. Not comparable to a hat you obtain in winter that gives 100% rain protection and extreme heat insulation before the rain and heat seasons even start. And the Bearger Bin is a post-rift item that lets you store extreme amounts of food in the very very endgame. Not even slightly comparable to any of these things, you're not going to ever get this item during a time where survival is any sort of problem. I really really dislike the Eyebrella because, especially when you lay it out alongside all these other seasonal boss items, it's so clear just how crazy powerful it is in the way that it just invalidates all the upcoming seasonal hazards, and I find that incredibly lame for an item that you can consistently obtain from the easiest boss in the whole game. I'm beginning to realize in fact that in all my time playing DS/T, I have spent probably a total of ~3 springs without an Eyebrella, and so have hardly even experienced their seasonal hazards without it. Doesn't that suck a bit? Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787459 Share on other sites More sharing options...
Well-met Posted January 22, 2025 Share Posted January 22, 2025 18 hours ago, DegenerateFurry said: We can already wear the eyebrella all summer for heat protection and that can be repaired, so why not let us wear something we have to kill a much harder boss for all summer? as long as Dfly can be walled off, I will never agree that shes harder than summer, sorry. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787468 Share on other sites More sharing options...
Mike23Ua Posted January 22, 2025 Share Posted January 22, 2025 Hear me out on this cause as usual my ideas and concepts get a bit weird. Lately I’ve been playing other survival sandbox games that Aren’t DS or DST to get my survival sandbox fix. Games like The Survivalists, 7Days to Die (X/S Remake) and even Minecraft with Add-Ons installed. What do these 3 games have in common? Aside from constant randomly generated threats to deal with or ignore, they ALSO have Biome specific climates & hazards that require specific gear or resources. Ill just skip to the TDLR- to explore a “Lava/Magmatic Biome” in the survivalists or 7DtD requires fire resistant armors or food buffs. If Klei was to ever add a always on fire Hot biome to DST (something like Lunar Island with its own mobs, resources and island weather effect) Scalemail would instantly be useful, if not required… for this biome. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787481 Share on other sites More sharing options...
Uedo Posted January 22, 2025 Share Posted January 22, 2025 33 minutes ago, Mike23Ua said: aside from constant randomly generated threats to deal with or ignore, they ALSO have Biome specific climates & hazards that require specific gear or resources. Ill just skip to the TDLR- to explore a “Lava/Magmatic Biome” in the survivalists or 7DtD requires fire resistant armors or food buffs. If Klei was to ever add a always on fire Hot biome to DST (something like Lunar Island with its own mobs, resources and island weather effect) Scalemail would instantly be useful, if not required… for this biome. Yeah, you can mitigate all of that by going inside a building in 7days - which by the design of the game, is where you spend a large portion of your time. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787491 Share on other sites More sharing options...
DegenerateFurry Posted January 23, 2025 Share Posted January 23, 2025 9 hours ago, Well-met said: as long as Dfly can be walled off, I will never agree that shes harder than summer, sorry. Fighting her with walls is harder than swapping a thermal stone out of Ice Chester every few minutes or spending a season in the caves. Fighting her solo without walls is harder than anything should be in the game. Link to comment https://forums.kleientertainment.com/forums/topic/163261-scalemail-should-be-reworked-slightly/#findComment-1787544 Share on other sites More sharing options...
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