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Buff Ancient Fuelweaver by reducing the time between its immunity and heal phases. There, worst idea out of the way. I now need to go wash my hands after typing something so vile.

Add a skill in Maxwell's skill tree that lets him summon a shadow beefalo. That perk branches into two exclusive ones: rider or ornery (everyone picks ornery). 

Has a total of 5 seconds of though put behind it:

Add a set worldgen option that is custom made, so that the the entire world is both replicable and well designed, like the adventure mode of original don't starve. The current worldgen is kinda samey, so it'd be cool if there was addition that was designed to play through the games progression.

1 hour ago, WenericMember said:

Has a total of 5 seconds of though put behind it:

Add a set worldgen option that is custom made, so that the the entire world is both replicable and well designed, like the adventure mode of original don't starve. The current worldgen is kinda samey, so it'd be cool if there was addition that was designed to play through the games progression.

This thread's for bad ideas, not good ones.

15 hours ago, NPCMaxwell said:

Instead of the *funny hand movements* „actions“ animations every item should get its own custom crafting animation and have a „time until finished“ in which your character will either be stuck in crafting or be required to return to the crafting animation after interruption to add /realism/.

(not even I would want to have this /actually/ be added to the game, just to clarify)

Even better if you have to complete an obnoxiously large popup minigame to craft the item, giving your item varying durability based on how well you did at the game

 

Klei should also let you watch 30 second long ads for like 5 spools at best

Klei should add skill trees to items. Why can't we personalize our tools? Maybe I want to buff this specific flint pickaxe to be more effective at mining ice. Having more tailored experience by making glommer goop restore 5 more points of health is a must have in a game like don't starve, and we need something to fill the empty space on the screen when characters examine things.

14 minutes ago, Kubicska said:

Even better if you have to complete an obnoxiously large popup minigame to craft the item, giving your item varying durability based on how well you did at the game

 

Klei should also let you watch 30 second long ads for like 5 spools at best

*Maxwell turns to dust animation scream!*

17 minutes ago, BezKa said:

Klei should add skill trees to items. Why can't we personalize our tools? Maybe I want to buff this specific flint pickaxe to be more effective at mining ice. Having more tailored experience by making glommer goop restore 5 more points of health is a must have in a game like don't starve, and we need something to fill the empty space on the screen when characters examine things.

Screenshot_2025-01-22-17-38-58-239_com_mi.globalbrowser.png.620f8b5c741e2cc3422bf61e05c0c70d.png

Way ahead of ya.

4 hours ago, GimplyGoose said:

All characters should be changed to become picky eaters like Warly and the game should be renamed to "Do Starve"

 

29 minutes ago, ShadowDuelist said:

Focus all new updates on PVP

But that‘s my favourite way of playing! x‘3

(I love this thread ^^ I hope Klei takes notes [NOT SERIOUSLY! A JOKE!])

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