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Woby bravery badge idea: Let her rescue Walter when he sustains lethal damage


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While Woby training is going in a good direction, some of her badges, for example Bravery II, is probably not in the best place at the moment. We have seen that in the character background video  Constant Companion, Woby overcame her fear temporarily and rushed to rescue Walter When he was about to get crushed by deerclops. I am thinking, what if she can do the same in-game? With bravery badge II activated, maybe she can carry Walter on her back and run from the scene when he sustains lethal damage. 

What do u guys think?

 

 

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Yesss i said the same thing not long ago! Woby did overcome her fear to help Walter so maybe we can see her improving herself in some kind of form to help in battle better and not drop walter to his death just by getting hit!

I do agree Woby needs more from bravery but I don't like the idea of just introducing another revival ability. What if instead Woby got a quick mount ability? For example you'd activate the ability and Woby skips the mount animation and dashes in the direction your facing.

4 hours ago, Mysterious box said:

I do agree Woby needs more from bravery but I don't like the idea of just introducing another revival ability. What if instead Woby got a quick mount ability? For example you'd activate the ability and Woby skips the mount animation and dashes in the direction your facing.

Actually what I had in mind was more like, woby bailing you out right as you're about to take lethal damage. So I think letting woby dash towards you can be great as well, as long as he doesn't get knocked down right after mounting again. 

1 minute ago, Crimson Hollow said:

Actually what I had in mind was more like, woby bailing you out right as you're about to take lethal damage. So I think letting woby dash towards you can be great as well, as long as he doesn't get knocked down right after mounting again. 

a little bit like a winona charlie hit but for battles?

6 hours ago, _mylilsunshine_ said:

she could let out a bark to de-aggro monsters so that you're not immediately swarmed upon reviving too

that would be brilliant. the number of times my amulet fell right in a middle of enemies that did not dispel is ridiculous

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