Lee lol Posted December 17, 2024 Share Posted December 17, 2024 6 minutes ago, Steorra said: feeeling sad by misclick and all words here was missing ................ in short: Pipspooks would have chance to become a follower with 1 day (maybe 2 days, or maybe could increasing their duration by costing Mourning Glouries) duration after their quest was completed. 1. Giving appeasing aura, +50san/day, +1hp/s for Abi 2. Giving encouraging aura, +10% damage bonus to Wendy, Abi and their teammates who nearby, doesn't work for planar damage 3. Giving steady aura, -10% damage taken for Wendy, Abi and their teammates who nearby, work for planar damage 4. A pipspook follower who randomly threat (huant) small mobs who being hostile to Wendy. My ideas are still immature, but I'm sure if we could have something like these, pipspook would be more important for Wendy and her teammates. And YuRinshue has gave some interesting ideas for pipspook as well. these idea focusing on various quest extension for pipspooks this sounds good, but I hope our pipspook need not to become a ghost-adult... I like the idea, but the value seems to be a little high. Considering that the pikspook task is quite routine, it may be necessary to lower some values to make it less powerful. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779177 Share on other sites More sharing options...
Steorra Posted December 17, 2024 Author Share Posted December 17, 2024 Just now, Debruh said: Wasn't this thread about mourning glory collection? Why did it suddenly go into making pipspook followers? It was not, it was focused on pipspook themselves. I hope they could play a character in DST, but not only be here for Wendy's Mourning Glorious. Just now, Lee lol said: I like the idea, but the value seems to be a little high. Considering that the pikspook task is quite routine, it may be necessary to lower some values to make it less powerful. I thought their effect should not be stack, and each Wendy could only have 1~2 pipspook at the same time. (due to the randomly effect gaining, you may have 2 same aura effect pipspook but they only work like 1 since they cannot stack together) Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779178 Share on other sites More sharing options...
Debruh Posted December 17, 2024 Share Posted December 17, 2024 12 minutes ago, Epireum said: I always found that digging up graves and relocating them to be a bit, out of character, for Wendy though, since she is attuned to ghosts because of Abigail, I would think she'd find this disrespectful, since it is. You're literally stealing their headstone and moving their place of rest and leaving their bones behind and putting new ones in their place, at one option, the other being you're carrying their remains too and relocating them away from possible family/friends/comfort etc. Don't people in the constant reincarnate? Ghosts here are probably creatures of the constable. They were probably always ghosts. They also seem chill with Wendy even if she does dig their stuff up, so maybe she has permission or something Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779180 Share on other sites More sharing options...
NPCMaxwell Posted December 17, 2024 Share Posted December 17, 2024 I tried a different approach idea for fun that makes the „babyghost“ (= pipspook cosmetical wise) punish you with extreme sanity sanity loss when you abandon them. My idea was to force you to stay near the pipspook for a while to „comfort“ it so if you abandon the poor thing you will immediately get the consequences for your cruelty. It‘s just an idea of a small sabotage. Not sure how something like this could be integrated into the actual pipspooks though. I tried and they just decided to disappear by themselves. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779181 Share on other sites More sharing options...
Debruh Posted December 17, 2024 Share Posted December 17, 2024 2 minutes ago, Steorra said: It was not, it was focused on pipspook themselves. I hope they could play a character in DST, but not only be here for Wendy's Mourning Glorious. Yea, my bad. Confused the title for something else Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779182 Share on other sites More sharing options...
Steorra Posted December 17, 2024 Author Share Posted December 17, 2024 2 minutes ago, NPCMaxwell said: I tried a different approach idea for fun that makes the „babyghost“ (= pipspook cosmetical wise) punish you with extreme sanity sanity loss when you abandon them. My idea was to force you to stay near the pipspook for a while to „comfort“ it so if you abandon the poor thing you will immediately get the consequences for your cruelty. It‘s just an idea of a small sabotage. Not sure how something like this could be integrated into the actual pipspooks though. I tried and they just decided to disappear by themselves. this sounds more reasonable and logical than the explosion one Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779183 Share on other sites More sharing options...
NPCMaxwell Posted December 17, 2024 Share Posted December 17, 2024 2 minutes ago, Steorra said: this sounds more reasonable and logical than the explosion one It was also mainly supposed to be the effect on the non-Wendies (since I don’t play DSTs Wendy and made this for my Maxwell mod due to AU headcanons) but maybe there is also a way to integrate Wendy in it. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779184 Share on other sites More sharing options...
Epireum Posted December 17, 2024 Share Posted December 17, 2024 33 minutes ago, Debruh said: Don't people in the constant reincarnate? Ghosts here are probably creatures of the constable. They were probably always ghosts. They also seem chill with Wendy even if she does dig their stuff up, so maybe she has permission or something Yeah, the whole lore of it is very confusing to the mechanics. Right now, it just seems like some of this stuff exists or happens for Wendy, just because. I'd actually prefer they were always having been ghosts, since I actually thought they were children who passed away too early in life, seeing as we are looking for toys. But if they were always been ghosts, it makes it weird we need skeletal remains to put a new headstone. Maybe they could do away with the skeletal remains and let us just make mock-graves, like the ones you find on sides of the road irl. They'd function like normal graves, but be more honorable to the memory of the spirit attached to it as you can decorate and leave offerings on it. Something. Maybe, idk. Trying to come up with lore here out of thin air. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779190 Share on other sites More sharing options...
Tranoze Posted December 17, 2024 Share Posted December 17, 2024 1 hour ago, Fitzee said: do you have any suggestions 2 hours ago, Lardee said: let's hear your banger 5 hours ago, Steorra said: Could we have more interaction with Pipspooks in future? My idea: Add more type of pipspooks: Bingo pipspooks. Pipspook will show you a bingo board of items, you have to collect a row of them to finish the quest. Just like Joemoecoolstuff's mod: https://steamcommunity.com/sharedfiles/filedetails/?id=719424707 Revenge pipspooks. Pipspooks will lead you to an existing enemy. Defeat them and you will be rewarded with mourning glory. Bosses drop more. Luckly pipspooks. You dont have to do any quest. You can only get lucky pipspooks if you didnt abandon previous pipspooks. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779192 Share on other sites More sharing options...
Steorra Posted December 17, 2024 Author Share Posted December 17, 2024 12 minutes ago, Tranoze said: My idea: Add more type of pipspooks: Bingo pipspooks. Pipspook will show you a bingo board of items, you have to collect a row of them to finish the quest. Just like Joemoecoolstuff's mod: https://steamcommunity.com/sharedfiles/filedetails/?id=719424707 Revenge pipspooks. Pipspooks will lead you to an existing enemy. Defeat them and you will be rewarded with mourning glory. Bosses drop more. Luckly pipspooks. You dont have to do any quest. You can only get lucky pipspooks if you didnt abandon previous pipspooks. Pretty love the luckly pipspooks! Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779193 Share on other sites More sharing options...
SilverSpoon Posted December 17, 2024 Share Posted December 17, 2024 Currently, if you get all the pipspook related insight, you can get 16-18 mourning glory in one quest. I think that's enough for now. I think it would be too much burden to ask Klei to another more new development, balancing, and respond to feedback. They were already had to make a ground up "Mourning Wreath" instead of the "Flower Shroud". Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779194 Share on other sites More sharing options...
Lee lol Posted December 17, 2024 Share Posted December 17, 2024 2 minutes ago, SilverSpoon said: Currently, if you get all the pipspook related insight, you can get 16-18 mourning glory in one quest. I think that's enough for now. I think it would be too much burden to ask Klei to another more new development, balancing, and respond to feedback. They were already had to make a ground up "Mourning Wreath" instead of the "Flower Shroud". No, it's not about the efficiency of the game, but about the fun of the task itself. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779195 Share on other sites More sharing options...
cyjs Posted December 17, 2024 Share Posted December 17, 2024 1 hour ago, Lardee said: okay now hear me out. What if you could plant pipspooks in your crop plots, water them and grow them and harvest them like any other vegetable. Great idea my friend you are a genius this is very creative Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779197 Share on other sites More sharing options...
RussoDaFederal Posted December 17, 2024 Share Posted December 17, 2024 7 hours ago, Steorra said: Pipspooks do nothing to other players but only make them anxiety about this poor little ghost (which decreasing other character's sanity) Pipspooks have no other interaction with Wendy, they only appear as a little-game quest. the little-game of Pipspooks give never a "DST" style gameplay, it's individual from DST world and boring. Could we have more interaction with Pipspooks in future? even make them as a temporary follower after the quest completely, to give some benefit buff to Wendy would be far better than current stage. I personally don't find pipspooks all that boring, I don't mind them as they are. But it'd be nice to have a small change of pace. 2 hours ago, Debruh said: Considering there are different designs of pipspooks, would be nice if they had different types as well to spice it up. I don't really have good ideas but here they are: Sad Pipspook: The one in game Bereaved Pipspook: Help it reunite with another pipspook/bigspook Scared/Vengful Pipspook: Died to something, take revenge ig Angry Pipspook/Bigspook: It tries to attack anything, including Wendy. This one doesn't have to be at a grave, maybe you could find them wandering around or something, could act as a source of mourning glory not necessarily tied to graves. Other survivors can just kill it, Wendy can calm it down with flowers for mourning glory or smth I like those suggestions except the last. Vengeful pipspook actually makes sense when their toys spawn close to spider nests so you have to kill stuff to complete their quest anyway. And I really like the pipspook reunite idea, it's super cute. It's kinda the same thing but it adds flavor. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779216 Share on other sites More sharing options...
shaurun Posted December 17, 2024 Share Posted December 17, 2024 7 hours ago, Steorra said: Pipspooks do nothing to other players but only make them anxiety about this poor little ghost (which decreasing other character's sanity) Pipspooks have no other interaction with Wendy, they only appear as a little-game quest. the little-game of Pipspooks give never a "DST" style gameplay, it's individual from DST world and boring. Could we have more interaction with Pipspooks in future? even make them as a temporary follower after the quest completely, to give some benefit buff to Wendy would be far better than current stage. I agree Pipspook quest is boring. Honestly I also don't follow Pipspook's lore: there should be some kid who died in the Constant, but no evidence on who could it be, where all the trinkets came from, etc. It's definetely not a kid of Ancients, since his toys look like toys from our world. Anyway I would definetely like they'll remove the quest. Maybe instead moarning glory could be collected from digging graves / or creating craves / or killed ghosts, something like that. It would make elixirs more rare I suppose, which actually balances the character a lot. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779217 Share on other sites More sharing options...
Debruh Posted December 17, 2024 Share Posted December 17, 2024 1 minute ago, RussoDaFederal said: I personally don't find pipspooks all that boring, I don't mind them as they are. But it'd be nice to have a small change of pace. Agree 1 minute ago, RussoDaFederal said: spawn close to spider nests so you have to kill stuff to complete their quest anyway. It's always a spider nest that's far away from the grave too The last idea was pretty much cause I saw a lot of people complaining about 'not being able to farm mourning glory anywhere' something something Willow can farm embers anywhere something something Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779218 Share on other sites More sharing options...
Lee lol Posted December 17, 2024 Share Posted December 17, 2024 I tried the current pikspook task in the beta.. clicked full of pikspook branches. To do a task, you need to find six toys, each toy is given 2, the last toy is given 7-8, a total of 18 mourning glory. To be honest, I don't feel much better than before, because the task has become longer and the whole process is still very painful. Especially without the help of mod. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779309 Share on other sites More sharing options...
CremeLover Posted December 17, 2024 Share Posted December 17, 2024 I've never been a fan of this sidequest, for mainly three reasons: -Is completely disconnected from the rest of the game. Only quest that requires you to go out of your way to gather resource. If you were to join a day 1000 Megabase world of your friends, and you joined as any other character of all Wilsons, you can probably snatch whatever is lying around and make your character crafts inmediately. Or if they have any mob farm of some kind setup, adquire your resource (Willow, Wortox, WX-78 depending on the mob). Only exception to this is Wendy, because the only way to adquire her resource is a sidequest that only Wendy can even start. -SideQuest doesn't change. Unlike other characters, as your world progresses, you would adquire new ways to amass resources for your craft or play your character. Even WX-78, whose unique resource (biodata) cannot be adquired by other characters, can build a zoo to keep fleshlings in and adquire more biodata (also, his resource is not to make consumables, so the drain of it is much slower). Wendy quest is the exact same day 1 and day 1000, only change is that you can do it with a walking cane or other speed buffs as you progress through the game. -It is mandatory to play her. Her crafts are part of her character, specially after the skill tree has doubled down on mourning glory. There are skills to increase mourning glory drop, and production of potions, but if you play Wendy, there is no escaping this sidequest, no matter what. Solutions: I really don't want to expand on her sidequest, I'm not a fan of locking a significant gameplay feature behind 1 character only, so 1.- Allow you to convert an already existing resource into mourning glory. I've seen comments that the uncompromising mod makes it so petals spoiled inside the sisturn turn into mourning glory, which is not a bad idea. 2.- Add new boss on future updates, whose drops can be turned into mourning glory. Similarly on how you can turn bee queen's Honeycombs into Wax and then into Wax Paper. (Making it drop mourning glory straight up would be pointless for other characters). This would probably require another update, and is out of the scope for this beta. 3.- Add another interaction with Pipspooks. Right now you can take a pipspook to gather its lost toys, and it rewards you with mourning glory. Well, why don't you give them a new toy (trinket) instead? And in exchange you receive mourning glory. Not as much, but it simplifies the process if you have multiple trinkets to spare (and gives a use to the endless supply of Melty Marbles after clearing the ruins). Not all trinkets would work, but mostly the toy related ones, don't give the poor ghost some cables. (potato cup is valid ofc) Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779314 Share on other sites More sharing options...
Lee lol Posted December 17, 2024 Share Posted December 17, 2024 4 minutes ago, CremeLover said: I've never been a fan of this sidequest, for mainly three reasons: -Is completely disconnected from the rest of the game. Only quest that requires you to go out of your way to gather resource. If you were to join a day 1000 Megabase world of your friends, and you joined as any other character of all Wilsons, you can probably snatch whatever is lying around and make your character crafts inmediately. Or if they have any mob farm of some kind setup, adquire your resource (Willow, Wortox, WX-78 depending on the mob). Only exception to this is Wendy, because the only way to adquire her resource is a sidequest that only Wendy can even start. -SideQuest doesn't change. Unlike other characters, as your world progresses, you would adquire new ways to amass resources for your craft or play your character. Even WX-78, whose unique resource (biodata) cannot be adquired by other characters, can build a zoo to keep fleshlings in and adquire more biodata (also, his resource is not to make consumables, so the drain of it is much slower). Wendy quest is the exact same day 1 and day 1000, only change is that you can do it with a walking cane or other speed buffs as you progress through the game. -It is mandatory to play her. Her crafts are part of her character, specially after the skill tree has doubled down on mourning glory. There are skills to increase mourning glory drop, and production of potions, but if you play Wendy, there is no escaping this sidequest, no matter what. Solutions: I really don't want to expand on her sidequest, I'm not a fan of locking a significant gameplay feature behind 1 character only, so 1.- Allow you to convert an already existing resource into mourning glory. I've seen comments that the uncompromising mod makes it so petals spoiled inside the sisturn turn into mourning glory, which is not a bad idea. 2.- Add new boss on future updates, whose drops can be turned into mourning glory. Similarly on how you can turn bee queen's Honeycombs into Wax and then into Wax Paper. (Making it drop mourning glory straight up would be pointless for other characters). This would probably require another update, and is out of the scope for this beta. 3.- Add another interaction with Pipspooks. Right now you can take a pipspook to gather its lost toys, and it rewards you with mourning glory. Well, why don't you give them a new toy (trinket) instead? And in exchange you receive mourning glory. Not as much, but it simplifies the process if you have multiple trinkets to spare (and gives a use to the endless supply of Melty Marbles after clearing the ruins). Not all trinkets would work, but mostly the toy related ones, don't give the poor ghost some cables. (potato cup is valid ofc) I like the idea of exchanging trinkets and pikspook for mourning glory! It's also great to let the rotten petals in the urn produce mourning glory. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1779319 Share on other sites More sharing options...
Echsrick Posted December 19, 2024 Share Posted December 19, 2024 On 12/17/2024 at 12:29 PM, Lee lol said: No, it's not about the efficiency of the game, but about the fun of the task itself. not every thing in the world must be fun for someone needing to do something, who enjoys paying taxes? no one, but they still got to do it, fun alsol depends on person to person Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1780630 Share on other sites More sharing options...
SilverSpoon Posted December 19, 2024 Share Posted December 19, 2024 One of the problems with Pipspook and Mourning Glory is that only Wendy can interact with them. Monster meat for Woodie and Nightmare fuel for Maxwell are good examples of this, as there are other characters who are good at collecting them, which creates synergy between characters and interaction between players. My temporary idea to avoid increasing Klei's current development effort is: to make it so that other characters can do the Pipspook quest not just Wendy. Giving other characters uses for Mourning Glory is option. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1780653 Share on other sites More sharing options...
YuRinshue Posted December 19, 2024 Share Posted December 19, 2024 3 hours ago, SilverSpoon said: My temporary idea to avoid increasing Klei's current development effort is: to make it so that other characters can do the Pipspook quest not just Wendy. Giving other characters uses for Mourning Glory is option. Your idea makes some sense, but I think if there are better changes that can be put on the follow-up schedule, it will make everyone happier. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1780699 Share on other sites More sharing options...
Steorra Posted January 8, 2025 Author Share Posted January 8, 2025 This need recheck I guess since some of us already tired with amounts and DPS adjustments of Wendy. She need more interesting changes rather than amounts changes. Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1784634 Share on other sites More sharing options...
Echsrick Posted January 8, 2025 Share Posted January 8, 2025 On 12/19/2024 at 6:42 AM, SilverSpoon said: One of the problems with Pipspook and Mourning Glory is that only Wendy can interact with them. Monster meat for Woodie and Nightmare fuel for Maxwell are good examples of this, as there are other characters who are good at collecting them, which creates synergy between characters and interaction between players. My temporary idea to avoid increasing Klei's current development effort is: to make it so that other characters can do the Pipspook quest not just Wendy. Giving other characters uses for Mourning Glory is option. the thing is, mourning glory has no uses for anyone besides wendy, meanwhile monster meat and nightmare fuel can be used by everyone Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1784676 Share on other sites More sharing options...
SilverSpoon Posted January 8, 2025 Share Posted January 8, 2025 10 minutes ago, Echsrick said: the thing is, mourning glory has no uses for anyone besides wendy, meanwhile monster meat and nightmare fuel can be used by everyone Yeah. I think I wrote about that. But what should it be? I think... make be consumable for recover sanity? Link to comment https://forums.kleientertainment.com/forums/topic/162571-pipspooks-is-still-a-individual-boring-gameplay-for-wendy-it-need-change/page/2/#findComment-1784681 Share on other sites More sharing options...
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