Frosty_Mentos Posted November 4, 2024 Share Posted November 4, 2024 So, like, at the boarder there where Maxwell is standing I can't seem to place dock piling or any structure for whatever reason. I think this is a problem I've had since singleplayer and one side of the map boarder is thicker than the other or something. But when placing without geo placement it seems that the hitbox moves just a sliiight enough away from that edge to not have that problem. This also occurs with when you have turfs around and you want to plant trees or something but one side isn't as equal to the other in geo placement. I don't know what this actually is and why this happens but if ever the game adapts geo placement into gameplay it should probably fix this issue too. Link to comment https://forums.kleientertainment.com/forums/topic/160522-anyone-having-same-issue-on-geo-placement-mod-i-feel-like-this-should-be-pointed-out-very-loudly-for-once/ Share on other sites More sharing options...
Well-met Posted November 4, 2024 Share Posted November 4, 2024 contact the mod maker or make your own updated version of the mod with permission. this isn't a matter of being "loud" about it. Not everyone uses it or cares Link to comment https://forums.kleientertainment.com/forums/topic/160522-anyone-having-same-issue-on-geo-placement-mod-i-feel-like-this-should-be-pointed-out-very-loudly-for-once/#findComment-1755870 Share on other sites More sharing options...
Queron81 Posted November 5, 2024 Share Posted November 5, 2024 2 hours ago, Well-met said: Not everyone uses it or cares Only 5,7 million subscribers. Link to comment https://forums.kleientertainment.com/forums/topic/160522-anyone-having-same-issue-on-geo-placement-mod-i-feel-like-this-should-be-pointed-out-very-loudly-for-once/#findComment-1755881 Share on other sites More sharing options...
Mysterious box Posted November 5, 2024 Share Posted November 5, 2024 2 hours ago, Queron81 said: Only 5,7 million subscribers. To be fair a portion are probably alts as well as people who aren't playing anymore but regardless this post should have been made on the mod itself, to the makers as stated above, or https://forums.kleientertainment.com/forums/forum/79-dont-starve-together-mods-and-tools/ Link to comment https://forums.kleientertainment.com/forums/topic/160522-anyone-having-same-issue-on-geo-placement-mod-i-feel-like-this-should-be-pointed-out-very-loudly-for-once/#findComment-1755895 Share on other sites More sharing options...
ChintzyGnat Posted November 5, 2024 Share Posted November 5, 2024 7 minutes ago, Mysterious box said: To be fair a portion are probably alts as well as people who aren't playing anymore but regardless this post should have been made on the mod itself, to the makers as stated above, or https://forums.kleientertainment.com/forums/forum/79-dont-starve-together-mods-and-tools/ Don't really see anything wrong with it being posted here. But if you did want a change it would be better to contact the developer of the mod. Link to comment https://forums.kleientertainment.com/forums/topic/160522-anyone-having-same-issue-on-geo-placement-mod-i-feel-like-this-should-be-pointed-out-very-loudly-for-once/#findComment-1755896 Share on other sites More sharing options...
Frosty_Mentos Posted November 5, 2024 Author Share Posted November 5, 2024 It's more of a nitpick for if Klei were to do this they would avoid this same mistake. I am unsure if mod creator still is active but will try regardless. But I still want to take to assume that this isn't the mod's fault and actual game's cause there's some weird one pixel difference from one part of a turf compared to another. Link to comment https://forums.kleientertainment.com/forums/topic/160522-anyone-having-same-issue-on-geo-placement-mod-i-feel-like-this-should-be-pointed-out-very-loudly-for-once/#findComment-1755950 Share on other sites More sharing options...
loganpea Posted November 5, 2024 Share Posted November 5, 2024 I looked in the code, and I believe the game determines where you can place stuff is in the engine, which you can't legally access. Geo Placement by default has 0 offset and will try placing at exact coordinates which the game does not like in this case. I doubt they will fix niche issues like this anytime soon but I've been wrong before. Link to comment https://forums.kleientertainment.com/forums/topic/160522-anyone-having-same-issue-on-geo-placement-mod-i-feel-like-this-should-be-pointed-out-very-loudly-for-once/#findComment-1755995 Share on other sites More sharing options...
Popian Posted November 6, 2024 Share Posted November 6, 2024 With the screenshot in the bug report as reference, because the tile "owns" the upper left and right edges that means it is happening with the ones beside it as well. The solution for symmetry would be to offset the grid at the cost of no longer placing things at the center of the tile or add more to the interface to give those options, like odd numbered spacing. Currently Geometric Placement has a "Snap Grid" option that can get you that offset but it would have to be combined with another mod like Geometric Drop to get such precision. Link to comment https://forums.kleientertainment.com/forums/topic/160522-anyone-having-same-issue-on-geo-placement-mod-i-feel-like-this-should-be-pointed-out-very-loudly-for-once/#findComment-1756034 Share on other sites More sharing options...
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