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Please avoid off-topic replies, for ease of reading purposes

Please limit yourself to one mechanic per post for voting purposes

 

The original thread expired and got auto-archived (and votes are deleted :-(), and I wanted to revive it as it's probably my fav thread of all time on this forum. May it never die again.

This is your new place to post unknown mechanics, tips and tricks.

Have fun and enjoy!

Edited by loopuleasa
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The spider nests refresh all their spiders inside every time they change tiers.
This can be used by Webber to keep an endless spider fight to obtain as many glands and monster meat as you want in a single day, at the cost of silk.

Webber doesn’t need to go farm each day, or have a grand quarry of spiders to produce hundreds of MM.

You need 3 spider nests, at least 15 silk, a razor, and one morsel or meat of any kind to kickstart the war. Optional but recommended, a lazy forager and some fuel.

Procedure:
 

Spoiler

1) Plant 3 spider dens next to each other
2) Upgrade to tier 2 or tier 3
3) Start a spider war and start collecting the loot (Optional, use a lazy forager for the meat)
4) whenever you notice the war is starting to die out because only a few spiders remain, upgrade or downgrade the nests one tier (always inbetween tier 2 and tier 3, never to tier 1).
 

If they are tier 2, upgrade to tier 3, if they are tier 3, downgrade to tier 2. The war produces all the silk needed for the upgrades.

Why 3 nests?

Spoiler

It’s the most optimal mess a single webber can handle without loosing too much meat. According to my tests one nest won’t be enough, two nests will work but too slow and you may end up with not enough silk at some point, three nests will work wonders, four is doable but you will loose some meat, and five and more you will just loose a lot of meat.

More webbers can probably do a larger scale farm but I don’t think it makes that much of a difference, one webber can provide just as good.
As a tip if you are playing with other people, break the tier 3 nests once you are done, to help prevent the webber lag or unwanted spider queens.

 

Edited by ShadowDuelist
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One mechanic I don't see many use is lantern juggling:

How it works: If you are in darkness for an extended period of time (like cave mining or fighting) you can lantern juggle by keeping your lantern on your cursor to insta-drop it with right click while switching to a tool or weapon more easily. It is much better than clicking a lantern on ground, or shift+right clicking a lantern to drop it.

Once you learn it it becomes second nature.

 

Here's how lantern juggling works:

- Have full inventory (you can split twigs in your empty slots)

- Hold your lantern equipped in hand, walk as normal

- Hold your tool / weapon of choice in your MOUSE CURSOR

- When you want to work or fight, equip your tool / weapon of choice and then right click to drop lantern

- When you want to resume walking, put your tool / weapon into your cursor and just press space to pickup your lantern

You basically don't have to move your mouse, your mouse always stays on top of your hand equip slot.

Advanced bonus tip:

Spoiler

It is best to fill your rightmost backpack slots instead with 1 twig stacks, while keeping your main twig stack in your player inventory. Why? Because if you do it this way you can SHIFT+Click each 1 twig slot to "empty" that slot to make room for some new loot you want to pickup, even IF you have a weapon/lantern on your MOUSE CURSOR. This is like "reserving" slots.

 

The speed of dropping lantern / picking up lantern is FAST

Once you get used it it is smooth like butter

I go full inventory lantern juggling when I have a lot of work or fighting to do in the dark.

 

I love lanterns if you could not tell.

Edited by loopuleasa
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When traveling between caves and surface and your inventory is full but you have 1 more item you've had in your cursor, you can bring that up by dropping it. Clicking on the cave entrance as you walk to the cave (still holding down click) press your collect key when you walk over your item and you'll bring it with you.

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The best way to mass-produce fertilizers (rot and manure) as Wormwood is to make a beefalo violently ill. 

How does it work? First, you gather up a ton of grass and twigs. Then you make a crock pot, cook four steamed twigs, and feed them to the beefalo. Then you feed it a ton of your remaining twigs and grass since it'll vomit up each one that's over its hunger cap, giving you one rot per item. 

An alternative for producing rot is going into the caves, gathering up lightbulbs, finding Toadstool, chopping his cap, waiting until you get a spore cloud, and dropping the lightbulbs before letting the spore cloud spawn on them, but it's actually slower than the beefalo method unless you get super lucky with Toadstool's spawn/unless you already know where he is.

For manure, the syrup of ipecaca and a beefalo herd will do the trick with less item gathering than the usual "feed a pig four monster meat and let it eat a stack of petals/lightbulbs" method. Each one seems to produce about fifteen manures.

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I find this distance the most optimal for beekeeping. With a Walking Cane you can easily outpace all angry bees and collect honey more efficiently. Plenty of space to plant flowers as well keeping the bees into a box like area.
Without a Walking Cane the distance could be 4 turfs instead of 3, I never really tried without one to be honest but it sounds about right.

IMG_2432.png.65abcdc960a9ca083168cb28c5b33665.png

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Using Phobic Experiment to create Steeped Lunar Essence can turn fluorescent fruit roots into fluorescent flying insect roots. When the underground fluorescent fruit roots are destroyed, a new one will be regenerated on the same land nearby after a period of time. The combination of these two conditions can easily produce a large number of cheap light sources underground, and wireless cyclic manufacturing can be carried out. The fluorescent fruit roots that turn into flying insects will not enter the extinguishing period of the light source, making it more aesthetically pleasing
I often use Wortox, which gives me access to cheap light sources and infinite souls

When using Wortox, if you want to fly a long distance, you can use a weapon with damage greater than 50 at the cave entrance halfway through the flight at dusk. Click f to attack the bat and replenish its soul. After clicking, quickly raise your hand and click the second time to quickly search for enemies. This technique greatly reduces the flight consumption of the entire image

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On 10/22/2024 at 10:54 PM, Megaerra said:

turn fluorescent fruit roots into fluorescent flying insect roots.

took me a while to understand
but if anyone have trouble like me 
the point is  
using lunar essence to light flower will turn it into Light Flower that gives Light Bugs upon harvesting. just like the one near grotto 

Edited by mima_
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I don't think many know this Maxwell keybind:

You can open the magician hat chest with Alt+Rightclick while it is in your inventory (you don't need to have it on your head)

This way you can always be protected and save on hat durability so you never have to sew it.

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Spitter's atack speed for melee atacks is slower than for range atacks. You should fight them close to them to trigger their melee atack

 

Maul's hunger can be filled by hitting walls

 

You can work in total darkness if you hold the tool with the mouse and select with it the resource to chop/mine/hammer. The character will switch the torch with the tool and hit the resource once... not very practical but can be useful before getting a lantern or miner hat...

 

Characters do gestures to indicate they are starting to have low/high temperature and if they have hunger or insane. When they do it often means that they are receiving damage from temperature or hunger. The only hidden stat is health (which imo should change so people, specially wortox, can cooperate)

Edited by arubaro
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1 hour ago, HellHeater said:

Spider nests on boats never refresh its spiders or grow into higher tiers.

I thought I had the best idea for a cheap spider farm :(

This used to not be the case. In the past I had a spider farm with stacked eggs on a boat (with some mods you could stack 10 eggs in the same spot)

And the spiders didn't even jump off the boat. It was a necessary change.

The Scaled Furnace can hold up to 4 Thermal Stones inside it, as long as you don’t press the button to destroy them, they are completely protected from the rain and are constantly getting heat from it. Stones inside will stay hot but not too hot, but that’s just a furnace problem not heating stones to their full potential. :-(

IMG_2484.png.543bae0178bfa77d983c11603a62606d.png

Bonus:

Just discovered this yesterday and was shocked. :shock: The Polar Bearger Bin also accepts Jellybeans! Now I can carry all my seasoned gummies with me everywhere!
My jaw still on the floor for never trying to shove my Jellybeans in there. One more inventory space freed!

IMG_2485.png.77146d5e13f73a641e964dc6184b4015.png

  • Like 5
38 minutes ago, This14Real said:

The Scaled Furnace can hold up to 4 Thermal Stones inside it, as long as you don’t press the button to destroy them, they are completely protected from the rain and are constantly getting heat from it. Stones inside will stay hot but not too hot, but that’s just a furnace problem not heating stones to their full potential. :-(

IMG_2484.png.543bae0178bfa77d983c11603a62606d.png

Bonus:

Just discovered this yesterday and was shocked. :shock: The Polar Bearger Bin also accepts Jellybeans! Now I can carry all my seasoned gummies with me everywhere!
My jaw still on the floor for never trying to shove my Jellybeans in there. One more inventory space freed!

IMG_2485.png.77146d5e13f73a641e964dc6184b4015.png

Ooo spiced beans! Seems better than powder cakes ngl

12 hours ago, This14Real said:

The Scaled Furnace can hold up to 4 Thermal Stones inside it, as long as you don’t press the button to destroy them, they are completely protected from the rain and are constantly getting heat from it. Stones inside will stay hot but not too hot, but that’s just a furnace problem not heating stones to their full potential. :-(

IMG_2484.png.543bae0178bfa77d983c11603a62606d.png

Bonus:

Just discovered this yesterday and was shocked. :shock: The Polar Bearger Bin also accepts Jellybeans! Now I can carry all my seasoned gummies with me everywhere!
My jaw still on the floor for never trying to shove my Jellybeans in there. One more inventory space freed!

IMG_2485.png.77146d5e13f73a641e964dc6184b4015.png

The bin can hold everything that was cooked in a crockpot, even beefalo food  Never tried but i bet you can store milk hats on it

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12 hours ago, This14Real said:

Bonus:

Just discovered this yesterday and was shocked. :shock: The Polar Bearger Bin also accepts Jellybeans! Now I can carry all my seasoned gummies with me everywhere!
My jaw still on the floor for never trying to shove my Jellybeans in there. One more inventory space freed!

IMG_2485.png.77146d5e13f73a641e964dc6184b4015.png

I like to keep the Warly dishes™️ instead of the unseasoned jelly beans, if its summer, the asparagus one, if it is winter, the dragon fruit one and if it is spring, the fish one, and when they are out of those seasons, I keep them in bundles (and now the icker preserves).

If you want your boat to look pretty like I do, you might like to know how to remove those ugly boat patches.
If you're insane Wavy jones will pull boat patches off of your boat and reopen the holes.
You can use the fig tree fertilizer to close the leaks on a boat without leaving any marks. Also, Wavy can't reopen the holes sealed with jam, so you should be able to eventually remove every boat patch and make your boat look clean again.

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