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Is the new attack animation going to stay?


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I hope it doesn't, as i think it is not only an unnecessary animation change, but an extremely bad one.

Animation before was a downwards motion, weapons can even go below your character's feet, so gravity is doing its thing + exaggeration makes it more impactful and more satisfying
Animation now is a sideways swipe, weapons go from 1 side to the other with the weapon going far FAR to the other side, a very weak motion, even less impactful than a backhand slap imo. weapons seemingly go against gravity, animation is stunted bc of the survivors' short arms, and its even worse of a motion if you dont take into account the attack animation from the side is still the same as before, a downwards motion.

I know it won't affect actual gameplay but i genuinely hate that animation so much, it is jarring, and since it gets used in gameplay so much i just can't help but voice my opinion on it.

1 minute ago, Fish boy said:

I believeee I heard it was a bug? Unsure how it could happen but I'm just spreading what I heard

i certainly hope so, this animation goes against rules in animation so badly i just can't ignore it :grey:

2 hours ago, Fish boy said:

I believeee I heard it was a bug? Unsure how it could happen but I'm just spreading what I heard

if it's not from a reliable source you shouldn't believe so. All the new anims seem to be intentionally added

if anything hopefully there will be a mod to remove weird and random design choices, just like pickup sound effects...man i still dont know why thats not an option to revert...or the weird moving heads in character sellection wich at least that is an option to disable....still dont get why that was a thing in the first place

On 8/26/2024 at 4:00 AM, Echsrick said:

just like pickup sound effects

imo the new pickup sound effects are way better than the old high pitched one thats way too overused (only exception is the twig's, its weirdly heavy). its why i loved bamboo pick up sound effect in shipwrecked so much lol

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