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Hello DST community! :)

In my dedicated server when I type c_migrateto(shard_id) then I move to the right shard that I set. However, I appear not near the multiplayer portal but somewhere in the void far away from the main land. Moreover, when I try to link portals of different shards with commands c_find('cave_entrance_open').components.worldmigrator:SetID(11)
c_find('cave_exit').components.worldmigrator:SetID(11) it doesn't work. In other worlds it works. I don't know what the problem is. The world is very dear to me, I want to realize my idea so I hope someone can help me with this. I will send you the .zip folder of my world. The problem is not in the generation mods, that's for sure, I checked in other worlds and everything worked. 

 

I've looked at all the guides on this topic from Jazzy and looked at the klei forum but nothing works. 

 

 

siege_simulator.zip Siege Simulator.bat

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