Reiko24 Posted July 12, 2024 Share Posted July 12, 2024 I know not as many people use the Suggestion and Feedback forum, and I saw how many people hate Toadstool and Glowcaps on the General Discussion forum. I'm sure a lot of people would welcome this change. If not, please tell me why. Please also provide your own feedback! This change very simple to make for programmists, so if this suggestion gets enough acceptance from the community, it could be really added! Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/ Share on other sites More sharing options...
grm9 Posted July 12, 2024 Share Posted July 12, 2024 7 minutes ago, Reiko24 said: This change very simple to make for programmists why did a lot of people suddenly start talking about that? adding stuff's practically never an issue unless you need to change something in the engine so you don't really need to worry about that unless you're asking for something like merging surface and caves shards or removing lag with multiple shards when playing solo Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/#findComment-1734860 Share on other sites More sharing options...
Reiko24 Posted July 12, 2024 Author Share Posted July 12, 2024 9 minutes ago, grm9 said: why did a lot of people suddenly start talking about that? adding stuff's practically never an issue unless you need to change something in the engine so you don't really need to worry about that unless you're asking for something like merging surface and caves shards or removing lag with multiple shards when playing solo They are currently working on an another major update, so sidetracking for stuff that is not easy to do is bad imo. And adding such a simple change that can be done quickly and easily could be a non issue. It's even easier than fixing a bug that you have to find how it occurs, debug, and then find out a solution. Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/#findComment-1734867 Share on other sites More sharing options...
Jakepeng99 Posted July 12, 2024 Share Posted July 12, 2024 Lightbulbs last 18 days, its not hard to refill them. Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/#findComment-1734876 Share on other sites More sharing options...
Reiko24 Posted July 12, 2024 Author Share Posted July 12, 2024 9 minutes ago, Jakepeng99 said: Lightbulbs last 18 days, its not hard to refill them. I disagree with the "not hard to refill them" part. Imagine if you have 30 Glow Caps for your big big base. You would need to add 120 light bulbs to your resource sink and time investment. It certainly is not hard, but it is a nuisance. It's also not hard to defeat Celestial Champion 5 times in a row and have peace of mind, but why do such a thing when the Glowcaps's light is so dim and so weak, even at maximum power, that you're better of just not caring? Why does a hard raid boss drop and an endgame boss drop combined provide just "some dim light"? Edit: I did so. Defeated him multiple times happy that my cave base will be pretty and I will finally be able to walk around freely. But no, the light radius is nonexistent, and it's too dim. If Pure Brilliance is too cheap, I suggest just buffing the overall radius and brightness when using the Crown Shard. Why use glowcaps for your base when you can just eat Nightberries and call it a day then? It's not even a boss drop. Glowcaps should be better in my opinion. Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/#findComment-1734881 Share on other sites More sharing options...
Jakepeng99 Posted July 12, 2024 Share Posted July 12, 2024 2 minutes ago, Reiko24 said: disagree with the "not hard to refill them" part. Imagine if you have 30 Glow Caps for your big big base. You would need to add 120 light bulbs to your resource sink and time investment. It certainly is not hard, but it is a nuisance. Yeah, but this does not make the item useless without it. You dont need to have a megabase, you can just have a normal base. Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/#findComment-1734882 Share on other sites More sharing options...
Reiko24 Posted July 12, 2024 Author Share Posted July 12, 2024 13 minutes ago, Jakepeng99 said: Yeah, but this does not make the item useless without it. You dont need to have a megabase, you can just have a normal base. My base wasn't even a "megabase" per se. So this is invalid. I can send you a screenshot if you want. By the way. How does this connect to what I said? I said I defeated CC multiple times to get many lights, and I am fine with that. I wasn't fine with how small their radius is and how dim they are. I didn't say that "lightbulbs inside should be infinite!". I just said "give the Shard/Pure Brilliance a bigger light radius" This is what defeating an endgame boss and one of the tankiest/resource sink raid bosses gets you. The Shard itself should give stronger light than lightbulbs. Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/#findComment-1734883 Share on other sites More sharing options...
arubaro Posted July 12, 2024 Share Posted July 12, 2024 I think they are more than perfect. If you simply want a spot with light, like a small light, a toad kill is more than enough and using lightbulbs or glow berries make them last for a season atleast And if you megabase (you said that nobody uses them but that is a lie) you simply farm few materials during moonstorms, since the grind got a severe nerf, and kill a couple of celestial champion which gives enough for 12 lamps added to wasting 2 and half green staffs and you can light a really huge area forever 1 hour ago, Reiko24 said: This is what defeating an endgame boss and one of the tankiest/resource sink raid bosses gets you Resource sink? Using few glass axes, less than a weather pain and few dark swords is a resource sink?? Man, do you realize this game is about gathering materials and crafting with them? Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/#findComment-1734910 Share on other sites More sharing options...
Reiko24 Posted July 12, 2024 Author Share Posted July 12, 2024 14 minutes ago, arubaro said: I think they are more than perfect. If you simply want a spot with light, like a small light, a toad kill is more than enough and using lightbulbs or glow berries make them last for a season atleast And if you megabase (you said that nobody uses them but that is a lie) you simply farm few materials during moonstorms, since the grind got a severe nerf, and kill a couple of celestial champion which gives enough for 12 lamps added to wasting 2 and half green staffs and you can light a really huge area forever Resource sink? Using few glass axes, less than a weather pain and few dark swords is a resource sink?? Man, do you realize this game is about gathering materials and crafting with them? xd? 12 lamps "huge area"? did you see my screenshot? 12 lamps is enough for a normal player's base Record a video of you killing toadstool using few glass axes, less than a weather pain, and a weapon WHILE playing as Wilson. A character without any tricks up his sleeve for this fight. If you do so, I will completely agree with you. Right now, I am not convinced. And man, what's with the passive-aggressivenes in the last part? If you want a Glowcap, killing the misery toadstool requires at least 15 dark swords, and more than "a few glass axes and less than a weather pain" of cutting equipment. Or risking it and killing the boss to not get a glowcap but a blueprint for some funny mushroom hat. Then you need half as many resources. 15 dark swords is a resource sink. The amount of weather pains etc. is unspecified, I do not know the exact amount required, but I always used like 6? or 5 i don't remember. 12 lamps is nothing. I can light up maybe my storage area with 12 lamps. You can see on my screenshot how much it covers. (not my storage area, the base was abandoned after I saw how bad glowcaps are) Not a megabase. You would need to grind Celestial Champion for days on end to even get remotely enough. "The game is about gathering materials and crafting with them?", yea, but there's a limit to how much time you can spend grinding one single thing before the game becomes boring, because something is too expensive or not worth it. If I were to follow your advice and just decide to sit through the whole week doing nothing but killing CC to get my small-sized megabase remotely lightened up, I would probably quit that world due to boredom. Everyone will agree that Misery Toadstool is only a resource sink, not a challenge. It's a tedious, resource-sinking fight. Not even hard. Edit: Activating the moonstorms is more powerful than fighting CC 20 times to build glow caps for your megabase btw, that shouldn't be the case in my opinion. That's why I have a problem with this. The glowcaps are not fine, if full moons just outshine them entirely. The gestalts aren't even a nuisance. If you activated the storms to have infinite light, then you probably also have lunar equipment which makes you ignored by gestalts. Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/#findComment-1734914 Share on other sites More sharing options...
arubaro Posted July 12, 2024 Share Posted July 12, 2024 4 minutes ago, Reiko24 said: Record a video of you killing toadstool using few glass axes, less than a weather pain, and a weapon WHILE playing as Wilson. A character without any tricks up his sleeve for this fight. If you do so, I will completely agree with you. Right now, I am not convinced. Regular toadstool is easy. I wont waste time recording how to chop trees while a boss is sleeping If we talk about misery version ofc it takes more resources If you need more than 12 then dance and repeate(?) With the last changes amassing CC crowns is easy Obviously im not agaisnt, and i even suggested it, to increase how much skin toad drops and we can even argue of how bright are the lamps but the item itself doesnt need mayor changes neither make such change as using a material that stockpile, as pure brillance does, to get infinite light Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/#findComment-1734918 Share on other sites More sharing options...
Reiko24 Posted July 12, 2024 Author Share Posted July 12, 2024 Just now, arubaro said: Regular toadstool is easy. I wont waste time recording how to chop trees while a boss is sleeping If we talk about misery version ofc it takes more resources If you need more than 12 then dance and repeate(?) With the last changes amassing CC crowns is easy Obviously im not agaisnt, and i even suggested it, to increase how much skin toad drops and we can even argue of how bright are the lamps but the item itself doesnt need mayor changes neither make such change as using a material that stockpile, as pure brillance does, to get infinite light I mean, I kinda agree. Pure Brilliance may be overkill. But the lamps should shine brighter if you put more Enlightened Crown Shards inside. I don't get it why multiple Shards don't increase the brightness/radius. On the screenshot I sent the light is so dim, that if something was built there I would need to squint and search for it... It's too dark... Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/#findComment-1734919 Share on other sites More sharing options...
Maxil20 Posted July 12, 2024 Share Posted July 12, 2024 1 minute ago, Reiko24 said: But the lamps should shine brighter if you put more Enlightened Crown Shards inside. This is what I do wish was the case as well. It is kinda unfortunate the radius can’t get bigger, especially since stacking crown shards would be a neat incentive for builds that want to use minimal glow caps, but get a decent light radius. Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/#findComment-1734921 Share on other sites More sharing options...
Zima Blue Posted July 12, 2024 Share Posted July 12, 2024 I use glowcaps and mushlights a lot just for decoration because I'm a megabaser, but they're definitely very tedious to farm and not that great, I agree they need a change, especially because when you activate moonstorms it's always full moon and they're only good when you have a enlightened shard so it doesn't really makes sense to me. I started a new world and I'm not even bothering crafting them anytime soon because Winona's spotlight is so much better, easier to get early game, the light follows you and heats you up on winter. Link to comment https://forums.kleientertainment.com/forums/topic/158236-glowcapmushlight-change/#findComment-1734956 Share on other sites More sharing options...
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