chaosmonkey Posted June 28, 2024 Share Posted June 28, 2024 Hello, I found out today that the Ancient Tree fruit now only grows on one kind of tile (vs beta where only seed/sap needed specific turf). This seems unnecessarily restrictive and limits our creative freedoms when building with the trees. Please revert this change: + -- NOTES(DiogoW): Won't grow fruit on wrong tile! + if tile ~= constraints.TILE then + inst:DoTaskInTime(0, _MakeEmpty) -- Needs to be delayed because Pickable:Regen would mess with things set by MakeEmpty. + + return + end It would be preferable to limit the growth to the season of the tree rather than which tile they are on. They are already hard to acquire and require a specific turf to grow from a seed/sapling. Please don't make us keep a turf we don't want. Link to comment https://forums.kleientertainment.com/forums/topic/157650-allow-ancient-tree-fruit-to-grow-on-any-tile/ Share on other sites More sharing options...
Kazuhi Posted June 28, 2024 Share Posted June 28, 2024 Please No!...that is gem tree!! Link to comment https://forums.kleientertainment.com/forums/topic/157650-allow-ancient-tree-fruit-to-grow-on-any-tile/#findComment-1730184 Share on other sites More sharing options...
chaosmonkey Posted June 28, 2024 Author Share Posted June 28, 2024 1 hour ago, Kazuhi said: Please No!...that is gem tree!! You like the tile restriction, or you dislike the season restriction? Link to comment https://forums.kleientertainment.com/forums/topic/157650-allow-ancient-tree-fruit-to-grow-on-any-tile/#findComment-1730217 Share on other sites More sharing options...
chaosmonkey Posted June 28, 2024 Author Share Posted June 28, 2024 At the very least it would be nice if this was put in TUNING so we could mod the behavior. Link to comment https://forums.kleientertainment.com/forums/topic/157650-allow-ancient-tree-fruit-to-grow-on-any-tile/#findComment-1730243 Share on other sites More sharing options...
Kazuhi Posted June 28, 2024 Share Posted June 28, 2024 1 hour ago, chaosmonkey said: You like the tile restriction, or you dislike the season restriction? I like the turf restriction...can you change the turf/tile after the gem tree is fully grown? Link to comment https://forums.kleientertainment.com/forums/topic/157650-allow-ancient-tree-fruit-to-grow-on-any-tile/#findComment-1730251 Share on other sites More sharing options...
chaosmonkey Posted June 28, 2024 Author Share Posted June 28, 2024 4 minutes ago, Kazuhi said: I like the turf restriction...can you change the turf/tile after the gem tree is fully grown? I like the turf restriction for growing seeds and saplings, but not fruit. It changed after Beta, and now fruits will stop growing if you change the turf from the one special turf. Link to comment https://forums.kleientertainment.com/forums/topic/157650-allow-ancient-tree-fruit-to-grow-on-any-tile/#findComment-1730256 Share on other sites More sharing options...
cybers2001 Posted June 29, 2024 Share Posted June 29, 2024 Growth restrictions make sense to me (tbh other plants should work this way, too), but I think there should be some degree of tolerance. For example gloom trees should support: marsh, mud, shroom, moonshroom, and moonbeach turfs. Gem trees should support: rocky and caverock turfs. maybe each plant has 1 turf that they are most productive on, and then can be semi-productive on a subset of other turfs. Link to comment https://forums.kleientertainment.com/forums/topic/157650-allow-ancient-tree-fruit-to-grow-on-any-tile/#findComment-1730427 Share on other sites More sharing options...
chaosmonkey Posted June 29, 2024 Author Share Posted June 29, 2024 51 minutes ago, cybers2001 said: Growth restrictions make sense to me (tbh other plants should work this way, too), but I think there should be some degree of tolerance. For example gloom trees should support: marsh, mud, shroom, moonshroom, and moonbeach turfs. Gem trees should support: rocky and caverock turfs. maybe each plant has 1 turf that they are most productive on, and then can be semi-productive on a subset of other turfs. that would certainly be more amenable. The gem trees really ought to grow on the ruins turf too in that case since 1) they are made from rocks and 2) gems are a ruins resource. Link to comment https://forums.kleientertainment.com/forums/topic/157650-allow-ancient-tree-fruit-to-grow-on-any-tile/#findComment-1730437 Share on other sites More sharing options...
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