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Shadow Strike is too weak


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The vines are pretty strong - 34 damage every 1.5 seconds with a 34% slow makes it a great way to deal with swarms like Spiders, Frog Rain, Hound Waves and Moslings. I just wish they could hurt flying enemies so I can add Killer Bees and Bee Queen's Grumble Bees to that list.

2 hours ago, Linear said:

So why don't I use the Lunar Catapults? This is so much better than that piece of crap.

Lunar catapults are quite literally at the end of the CC questline (“normally” past it, with Wilson just after you activate the moonstorms) in a normal playthrough, while shadow catapults are something you can get within, like, 2 days of starting any world if you pick shadow seeker II. Nothing is also stopping you from picking both apart from opportunity cost.

I personally think it has a lot of situational, but good, use cases. Compared to lunar, where you usually want multiple for the concentrated damage, you really only need one shadow catapult to get the full effect, and most of the time only a single shot of it. Add on to this that one pure horror with maxed efficiency perks will get you 24 shots per pure horror, and you will not run out of shadow vollies for a very long time if you position them well.

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