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I still hope that the winbots also get a energy save mode before they go live.

having them go into charge/energy-save mode when idling for to long and becoming active when detecting items would be a very nice change.

Otherwise I don’t see them being that useful.

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Broken Mast

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boat_mast2_wip-broken.gif.ce9f9d56681230c6df6663de898d5acb.gif

Vine Bridge

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vine_bridge-3.gif.fdd924b488fc2fb5dcbb60e25968ed39.gif

Finger Snap (Charlie)

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charliesnap-snap.gif.c485d6a5824d34655a46c0c34d14631d.gif

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On 6/18/2024 at 5:07 PM, Instant-Noodles said:

It's not in the patch notes, but Shadow Merms & Shadow Merm Guards got unique art now; they no longer re-use the base Merm & Merm Guard models...

Shadow Merm / Shadow Merm Guard

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thumbnail?id=12RMKsIpSLKh0TrCeSCnoUeLfL-iAlfdD&sz=w1000 thumbnail?id=1xPcolUnqx8Ccy80dirBq_SRFgKue2YCJ&sz=w1000

A small variant of the Shadow Merm Guard got added this patch.

Shadow Merm Guard (Small)

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thumbnail?id=1Z-sIxCHQdHelj1fjfJ5NrhfYpS

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16 hours ago, Instant-Noodles said:

Here's a Pure Horror Shadow Merm with the currently disabled placeholder eye fx next to a Pure Brilliance Lunar Merm. 

thumbnail?id=1lDfEZNB8WlmJJHaZKyTmJXsvTuf2htkp&sz=w1000 merm_lunar-buff.gif.3852afbe88a5c30f7592cdfac8fa6665.gif

And the placeholder eye vfx has been replaced, but still hasn't been enabled in game.  This is what the vfx will look like when enabled.

Shadow Merm (Pure Horror)

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thumbnail?id=1oTn00dCO8vyhnLaGQeB0_mOPA-

 

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18 minutes ago, Wormboi said:

Lazy explorer exists

No even remotely similar, it's like saying you don't need a torch when star caller exists. What?

These are tiny gaps that should be easily traversable. It's a minute detail that wouldn't be lost on anyone if everyone could do it easily without a resource cost.

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9 minutes ago, HowlVoid said:

No even remotely similar, it's like saying you don't need a torch when star caller exists. What?

These are tiny gaps that should be easily traversable. It's a minute detail that wouldn't be lost on anyone if everyone could do it easily without a resource cost.

Then what is the point of a gap?

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56 minutes ago, HowlVoid said:

I hope this isn't Winona exclusive, it really shouldn't be.

Going over small gasps has been a qol feature people have been asking for, for years.

I think this this way should be exclusive to Winona, but I would love to see creative ways to cross paths with other characters. I really like it when something has several alternatives to the same end, preferably with a common universal way, so that the characters can differentiate themselves in their methods, wurt swimming short distances, wormwood using roots, wickerbottom freezing book, tempering temperatures perk, or maybe ice staff? 
I know we can just make cheap boats, but it's not the same as creating a cool path, the feeling is not right, you know, that Aha! I have a tool specifically for that!... I don't really care about doing things in the most optimized way normally, so these silly things are pretty cool to me...

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7 minutes ago, Dreadstone said:

They just like their idea  they didn't say exact time. It's one year. Damn year. Klei didn't promise at all. Future patch? When the hell is it? People in this forum are always just flattering the dev like a toady, constantly praising them, but complaints is definitely necessary. Complaints are also necessary for progress. Look at Klei's behavior: it takes dozens of complaints just to get a response, and even then, the answers are vague and unsatisfactory. Im tired of it.

Youre being silly and irrational. They gave you an answer. Being nice and reasonable to devs who are committing time for a free update is the normal thing to do 

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38 minutes ago, Dreadstone said:

They just like their idea  they didn't say exact time. It's one year. Damn year. Klei didn't promise at all. Future patch? When the hell is it? People in this forum are always just flattering the dev like a toady, constantly praising them, but complaints is definitely necessary. Complaints are also necessary for progress. Look at Klei's behavior: it takes dozens of complaints just to get a response, and even then, the answers are vague and unsatisfactory. Im tired of it.

Dude the reason why people praise them is because of comments like this.

Edited by Wormboi
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I hope the devs make it so the two Max wetness perks for the water armor and health gain give you wetness not only from the special staff marsh turf but also regular marsh turf. It would create a fun incentive to coat your base in marsh turf, make the "friendlies get buffed by marsh turf" more viable, and overall make the water perks viable rather than never-picks. As it stands now its "gain a bit of wetness" from only an endgame items that can only really work if you mostly stand still. 

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Not sure if it's intended.
But currently, if there are two Winona players at the same time,
Generator capacity is based on the last character to fuel it.

We tested shadow shot catapult with pure horror that way.

I had Gen I,II and III talents and range for catapults, while friend had Shadow and Lunar talent trees both.
We both ended up shooting 24 shadow shots, but had different wine range based on our talents.
Generator talent stopped working once Winona with Generator based talents switched characters.

So, in conclusion here's current update on tech in multiplayer:

Generator - Last person to fuel it
Spotlight - Last person to place it
Catapult - Last person to SHOOT from it

Otherwise automatically updates when near.

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3 hours ago, Rzodkief said:

The Only thing we need to make wurts amphibiant skill tree branch good is changing the seasonal spring fish so it gives you wetness or just stops it from regresing

I really like this idea. The remaining two seasonal fishes should have some interaction with Wurt, too!

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9 hours ago, Dreadstone said:

They just like their idea  they didn't say exact time. It's one year. Damn year. Klei didn't promise at all. Future patch? When the hell is it? People in this forum are always just flattering the dev like a toady, constantly praising them, but complaints is definitely necessary. Complaints are also necessary for progress. Look at Klei's behavior: it takes dozens of complaints just to get a response, and even then, the answers are vague and unsatisfactory. Im tired of it.

Bruh a dev literally told you a week ago that they were going to implement the lunar hail "stacking" mechanic this update, but after testing it they didnt liked how it worked so they scrapped it to try something different. Whats so hard to understand? 

And why do you want this mechanic so much? Like you legit want it so bad which is why are you are insisting so much with it, or you are just using it to trash on Klei devs? Because I legit don't understand, I would expect this much insistence from some dude wanting the skill tree of their favourite character getting added, but from lunar hail stacking glass on the floor? If its glass what you want so bad there are ways to farm it, moon grotto regrows a **** ton in the ponds (and theres even a mod to stop the grotto war if archives is not activated) and you get like 3 stacks per CC kill

Edited by kroban
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