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portalsol should allow me to take extra players


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Basically the title, i should be able to somehow teleport other players with me. its okat if the telepad would require a gem, or uses a incredibly large amount of power for it, i just think that if i can take 3 backpacks full of resources, i should be able to bring my friends along with me too. (should require the lunar affinity 2)

 

its just in a weird place requiring high amounts of resources to set up the system, kinda like wandas while also being extremely selfish like wortox's teleportation. while SIMULTANEOUSLY being the only teleportation with limited range. 

i think it would do a lot for winona if she could bring friends with her (i think it should cost a quarter generators worth of power per extra person 1/8th with 100% efficiency bonus)

it would make setting up a teleportation network a really cool coop thing that winona could do in a tight knit group. going to lunar island? yeah i'll teleport us over, *zips through five pads to end up on the other side of the map then through a final pad which takes them to the lunar island*

i also think it would be nice if we didnt have to measure out exact distances to MAKE said teleportation chains, but aforementioned teleportation chains ARE fun when set up. (maybe a range indicator for telepads could help, probably either on the map while one is in your inventory, or shows up when trying to place it)

 

56 minutes ago, Copyafriend said:

i also think it would be nice if we didnt have to measure out exact distances to MAKE said teleportation chains, but aforementioned teleportation chains ARE fun when set up. (maybe a range indicator for telepads could help, probably either on the map while one is in your inventory, or shows up when trying to place it)

this is much needed. it would also be nice if the portasol indicated that you're in the range of a telepad, like it is capting it's signal. 

It wouldn't hurt to make them usable for all players. sufficing to say, I've got big and irregular winona projects in the future and a lot of my winona downtime might be spent doing boss killing and all that. It's a shame to have a lot of misc structures just be useless afterwards. 

There's a good amount winona can do that's really interactive even if it's temporary. 

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