Gi-Go Posted April 16, 2024 Share Posted April 16, 2024 So putting ancient key into ancient gate will light up fuelweaver arena, close it's exit, and will allow you to start fuelweaver fight. But it will also keep ruins in the nightmare phase forever. Or rather it should, but whenever you unload the gate - the key magically unplugs itself. I'd really like that changed, so that the key stayed inside untill you unplug it yourself. Link to comment https://forums.kleientertainment.com/forums/topic/155638-why-does-atrium-key-unplug-itself/ Share on other sites More sharing options...
Mr.Oshiro Posted April 16, 2024 Share Posted April 16, 2024 Klei has stated that this is design Link to comment https://forums.kleientertainment.com/forums/topic/155638-why-does-atrium-key-unplug-itself/#findComment-1710513 Share on other sites More sharing options...
ChintzyGnat Posted April 16, 2024 Share Posted April 16, 2024 Would be annoying if one person used the key and left meaning you have to do the ruins on max difficulty or go all the way to the atrium and remove it. Link to comment https://forums.kleientertainment.com/forums/topic/155638-why-does-atrium-key-unplug-itself/#findComment-1710516 Share on other sites More sharing options...
Faintly Macabre Posted April 16, 2024 Share Posted April 16, 2024 That definitely seems like something that should be left to a mod. Link to comment https://forums.kleientertainment.com/forums/topic/155638-why-does-atrium-key-unplug-itself/#findComment-1710527 Share on other sites More sharing options...
Gi-Go Posted April 17, 2024 Author Share Posted April 17, 2024 10 hours ago, Mr.Oshiro said: Klei has stated that this is design I'm aware, which is why this isn't a bug report. 10 hours ago, ChintzyGnat said: Would be annoying if one person used the key and left meaning you have to do the ruins on max difficulty or go all the way to the atrium and remove it. You do not go through ruins to the atrium. Usually. Repaired ancient gate is a perfect opportunity to remove unplugging Link to comment https://forums.kleientertainment.com/forums/topic/155638-why-does-atrium-key-unplug-itself/#findComment-1710545 Share on other sites More sharing options...
Frosty_Mentos Posted April 17, 2024 Share Posted April 17, 2024 Why would anyone want it to remain in there? It only makes ruins a lot more annoying. Unless via void travel there's no simpler way to get to the key, especially when the gateway has bars set up staying up when the key is in. Only way to get to being lazy explorer or via Wortox... but it's still a little silly of an idea to want it in. Any new ruin raiders in public servers would only view this as a negative because the whole ruins becomes hostile and trapped at that point. Maybe if in Solo experience it should be left as an option, or just worldgen option as what you could turn on if you're a masochist lol. Link to comment https://forums.kleientertainment.com/forums/topic/155638-why-does-atrium-key-unplug-itself/#findComment-1710551 Share on other sites More sharing options...
mima_ Posted April 17, 2024 Share Posted April 17, 2024 2 hours ago, Frosty_Mentos said: Why would anyone want it to remain in there? if its plug in whole cave have no cave worm wave and no more earth quake . Link to comment https://forums.kleientertainment.com/forums/topic/155638-why-does-atrium-key-unplug-itself/#findComment-1710557 Share on other sites More sharing options...
Valase Posted April 17, 2024 Share Posted April 17, 2024 5 hours ago, prettynuggets said: if its plug in whole cave have no cave worm wave and no more earth quake . :O Link to comment https://forums.kleientertainment.com/forums/topic/155638-why-does-atrium-key-unplug-itself/#findComment-1710567 Share on other sites More sharing options...
ChintzyGnat Posted April 17, 2024 Share Posted April 17, 2024 7 hours ago, prettynuggets said: if its plug in whole cave have no cave worm wave and no more earth quake . I do not beleive this I'm testing this when I get home Link to comment https://forums.kleientertainment.com/forums/topic/155638-why-does-atrium-key-unplug-itself/#findComment-1710571 Share on other sites More sharing options...
grm9 Posted April 17, 2024 Share Posted April 17, 2024 17 minutes ago, ChintzyGnat said: I do not beleive this I'm testing this when I get home i've checked that through the game and in the code a while ago, it's true, ever noticed that you never got worms nor earthquakes during FW fight? Link to comment https://forums.kleientertainment.com/forums/topic/155638-why-does-atrium-key-unplug-itself/#findComment-1710573 Share on other sites More sharing options...
ChintzyGnat Posted April 17, 2024 Share Posted April 17, 2024 Ah you know what I'm thinking about antlions rocks Link to comment https://forums.kleientertainment.com/forums/topic/155638-why-does-atrium-key-unplug-itself/#findComment-1710589 Share on other sites More sharing options...
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