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What if Dreadstone armor absorbed killed shadow creatures


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The automatic regeneration and sanity lowering would remain the same. If you kill a shadow creature with a dreadstone armor piece below 100% equipped, it will absorb the shadow creature to repair a small amount of durability. The downside is you don't get the sanity or nightmare fuel that you would have gotten from killing the shadow creature. If you wanted to make it even more brutal, you could make it so the armor no longer auto-repairs.

35 minutes ago, Frogzard said:

What if it no longer regenerated automatically, so the only way to repair it was to kill shadow creatures?

 

2 hours ago, Frogzard said:

The automatic regeneration and sanity lowering would remain the same. If you kill a shadow creature with a dreadstone armor piece below 100% equipped, it will absorb the shadow creature to repair a small amount of durability. The downside is you don't get the sanity or nightmare fuel that you would have gotten from killing the shadow creature. If you wanted to make it even more brutal, you could make it so the armor no longer auto-repairs.

 

This is literally how the bone armor regenerates (indirectly) 

Shadow creatures drop NMF which regenerates bone armor 

 

Thus killing shadow creatures regenerates bone armor 

You're talking about doing the same thing another item already does 

21 minutes ago, Kwaik said:

 

 

This is literally how the bone armor regenerates (indirectly) 

Shadow creatures drop NMF which regenerates bone armor 

 

Thus killing shadow creatures regenerates bone armor 

You're talking about doing the same thing another item already does 

It's not the same at all. You can stock up on nightmare fuel and safely repair the armor during hectic fights. With my suggestion (which I didn't intend as an actual suggestion, more of a thought experiment), if you wanted to do the same thing then that would mean having to fight nightmare creatures at the same time as whatever else you're using the armor to fight. It would also take a lot more time to repair it. Imagine the difference in fighting something like Dragonfly, for example.

5 hours ago, Gi-Go said:

Your suggestion is to change mechanics or add new ones for no reason. 

 

49 minutes ago, arubaro said:

Why changing a good item with good mechanics?

My hope was that in titling the post "What if... " rather than "They should make this change: ", it would be perceived more as a discussion rather than an earnest suggestion to change the game.

4 minutes ago, Frogzard said:

What if... 

Then nothing. It's like refueling but automatic. 

If there was some sort of item that instantly killed shadow creatures while also restoring durability that would be curious. But manually killing shadows makes your suggestion rather boring. 

2 hours ago, Gi-Go said:

Then nothing. It's like refueling but automatic. 

If there was some sort of item that instantly killed shadow creatures while also restoring durability that would be curious. But manually killing shadows makes your suggestion rather boring. 

It's not like refueling at all. What makes it interesting is you can't just stock up nightmare fuel then quickly and safely restore large amounts of durability at once. I already said it in a previous comment, but imagine fighting Dragonfly. With something like the bone armor you can easily refuel even in between dodges if you wanted to. With this change, if you wanted to restore durability mid-fight you would have to contend with shadow creatures simultaneously. It makes it much more interesting and adds a unique downside to the strength of the armor.

9 minutes ago, Frogzard said:

It's not like refueling at all. What makes it interesting is you can't just stock up nightmare fuel then quickly and safely restore large amounts of durability at once. I already said it in a previous comment, but imagine fighting Dragonfly. With something like the bone armor you can easily refuel even in between dodges if you wanted to. With this change, if you wanted to restore durability mid-fight you would have to contend with shadow creatures simultaneously. It makes it much more interesting and adds a unique downside to the strength of the armor.

It makes this armor suck on bosses is what it does. 

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