Tranoze Posted February 7 Share Posted February 7 6 minutes ago, Popian said: the part I am being quoted I mean 10 is not good in all case, so i cant defend it on all of it, so when you bring up a case where 10 not good, like, what can i do... Plus, in term of watering, it better to pay 100% attention to your farm plant than half attention and abandon it in the middle part. Time pass and when you planning things that to water them only 4 times, you probably will miss them if you dont pay any attention. Over watering doesnt cause any harm, so what i do is just watering it like 20 times over the course of its growth. Other farm plant is good for obedience, but only if i need it. The neat part is obedience drop slower when beef hunger above 0, and pumpkin is so perfect for beef taming that all you need to feed beef 8 per day and it never drop obedience, as it only lost 50 obedience per day when well fed. Link to comment Share on other sites More sharing options...
GetNerfedOn Posted February 9 Author Share Posted February 9 Update! After finally reaching Spring, I was finally able to test the 4-2-2-1-1 ratio and it was a resounding success. Not only that, I was also able to simplify the layout even further, and the result amused me: It's just a glorified 4-2-2-2 lmao XD Anyways! I've added both layouts to the guide, for everyone's perusal. 2 1 Link to comment Share on other sites More sharing options...
GetNerfedOn Posted February 13 Author Share Posted February 13 Yet another update! Upon checking Lakhnish's spreadsheet i realized i hadn't delved into 4 crop combos at all - given they're even they should be a fit onto hex layout. After some wrangling about, and the very versatile 4-2-2-1 layout coming in clutch yet again, I realized that you can pull off a full configuration using two separate interdependent combos per tile: [A 2:1:1 ratio combo, totaling 8 crops, with 4 weak consumers supporting 2 of each of the corresponding heavy consumers], and [A 1:1 ratio mixed to weak combo to patch the 2 crop gap, staying in the middle of the plots to achieve family bonus]. Et voila! I am absolutely pleased with the result, and am adding it to the guide. Also! Sluggy (username scugster) on Discord, a very friendly neighborhood console player weighed in and showed it was completely possible to till hex format on console! From what I can understand, the most consistent tips are: till a row of 3 first such that you can immediately visualize where the successing row of 2 will be keep in mind that when done with one tile and moving onto the next, if the next tile is below or above then merely repeat the process as desired if the next tile is to either side, repeat the process but ensure that the layout is inverted to accomodate for the previous tile. 1 Link to comment Share on other sites More sharing options...
Sustenance Posted February 18 Share Posted February 18 BEHOLD the completely impractical 3-2-2-1-1-1 farm layout of watermelon watermelon watermelon asparagus asparagus potato potato carrot onion pomegranate Spoiler 2 Link to comment Share on other sites More sharing options...
Sustenance Posted February 18 Share Posted February 18 also if i don't suck at code this should be all the 10 crop combos where all crops are in season: 10_crop_combos_with_seasons.txt 1 minute ago, Sustenance said: also if i don't suck at code this should be all the 10 crop combos where all crops are in season: 10_crop_combos_with_seasons.txt code: import numpy as np from itertools import combinations_with_replacement crops = { "asparagus": [1, -2, 1], "carrot": [-2, 1, 1], "corn": [1, -2, 1], "dragon-fruit": [2, 2, -4], "durian": [2, -4, 2], "eggplant": [1, 1, -2], "garlic": [2, -4, 2], "onion": [-4, 2, 2], "pepper": [2, 2, -4], "pomegranate": [-4, 2, 2], "potato": [1, 1, -2], "pumpkin": [-2, 1, 1], "tomato": [-1, -1, 2], "watermelon": [2, -1, -1], } seasons = { #"autumn", "winter", "spring", "summer" "asparagus": 0b0110, "carrot": 0b1110, "corn": 0b1011, "dragon-fruit": 0b0011, "durian": 0b0010, "eggplant": 0b1010, "garlic": 0b1111, "onion": 0b1011, "pepper": 0b1001, "pomegranate": 0b0011, "potato": 0b1110, "pumpkin": 0b1100, "tomato": 0b1011, "watermelon": 0b0011, } found_combos = set() for combo in combinations_with_replacement(crops.keys(), 10): combined_nutrients = np.sum([crops[name] for name in combo], axis=0) common_seasons = np.bitwise_and.reduce([seasons[name] for name in combo]) if np.all(np.abs(combined_nutrients) == 0) and common_seasons != 0: found_combos.add(' '.join(sorted(combo))) print(list(found_combos)) with open("crop_combos_with_seasons.txt", "w") as f: f.write(str(list(found_combos))) 2 Link to comment Share on other sites More sharing options...
GetNerfedOn Posted February 19 Author Share Posted February 19 19 hours ago, Sustenance said: BEHOLD the completely impractical 3-2-2-1-1-1 farm layout of watermelon watermelon watermelon asparagus asparagus potato potato carrot onion pomegranate Reveal hidden contents While complex, the edge placement for the 3 crops is certainly groundbreaking! I've never been able to make combos which don't have a group of 4 by the edges; this certainly will open up much ideas for me to try. I will add this to the guide, perhaps after subdividing layout sections, but shouldbthat happen, fret not, i will give due credit :)) 19 hours ago, Sustenance said: also if i don't suck at code this should be all the 10 crop combos where all crops are in season: 10_crop_combos_with_seasons.txt code: import numpy as np from itertools import combinations_with_replacement crops = { "asparagus": [1, -2, 1], "carrot": [-2, 1, 1], "corn": [1, -2, 1], "dragon-fruit": [2, 2, -4], "durian": [2, -4, 2], "eggplant": [1, 1, -2], "garlic": [2, -4, 2], "onion": [-4, 2, 2], "pepper": [2, 2, -4], "pomegranate": [-4, 2, 2], "potato": [1, 1, -2], "pumpkin": [-2, 1, 1], "tomato": [-1, -1, 2], "watermelon": [2, -1, -1], } seasons = { #"autumn", "winter", "spring", "summer" "asparagus": 0b0110, "carrot": 0b1110, "corn": 0b1011, "dragon-fruit": 0b0011, "durian": 0b0010, "eggplant": 0b1010, "garlic": 0b1111, "onion": 0b1011, "pepper": 0b1001, "pomegranate": 0b0011, "potato": 0b1110, "pumpkin": 0b1100, "tomato": 0b1011, "watermelon": 0b0011, } found_combos = set() for combo in combinations_with_replacement(crops.keys(), 10): combined_nutrients = np.sum([crops[name] for name in combo], axis=0) common_seasons = np.bitwise_and.reduce([seasons[name] for name in combo]) if np.all(np.abs(combined_nutrients) == 0) and common_seasons != 0: found_combos.add(' '.join(sorted(combo))) print(list(found_combos)) with open("crop_combos_with_seasons.txt", "w") as f: f.write(str(list(found_combos))) Also the crop list is much appreciated - ill give it a proper parsing through to see what combos can be auto nutrient giant viable when I have the time. Thanks so much! 1 Link to comment Share on other sites More sharing options...
Sustenance Posted February 21 Share Posted February 21 On 2/19/2024 at 11:42 AM, GetNerfedOn said: Also the crop list is much appreciated - ill give it a proper parsing through to see what combos can be auto nutrient giant viable when I have the time. Thanks so much! they should all be balanced nutrients and have a common season. just a question if its possible to plant that combo for family bonus 1 Link to comment Share on other sites More sharing options...
Sustenance Posted February 21 Share Posted February 21 (edited) I numbered all the combos (3-3-4, etc), gave them all their own line for readability, sorted by the combos number, and added the seasons the combos work in sorted_numbered_crop_combos_with_seasons.txt Edited February 22 by Sustenance better sorting 1 Link to comment Share on other sites More sharing options...
Sustenance Posted February 22 Share Posted February 22 And bc I was bored I made it into a post too: 1 Link to comment Share on other sites More sharing options...
Sustenance Posted February 24 Share Posted February 24 On 2/6/2024 at 10:33 PM, GetNerfedOn said: And while I do love pumpkin for beef and for non Warly characters the fact it stacks to twenty sucks oh and btw cooked pumpkin stacks to 40 for some reason 1 Link to comment Share on other sites More sharing options...
GetNerfedOn Posted March 3 Author Share Posted March 3 A late update due to how swamped i was dear god but wow so much has gone by First off i'm adding Sustenance's datasheets to the references sections! They've done so much work expanding our field of knowledge for BOTH hex and 3x3 layouts and they deserve most due credit! Next, I was previously unaware of the Farm Planner's existence and will be adding its link to the guide! It's a wonderful tool which allows users to toy with combinations as they see fit, as it indicates, for hex as well as other layouts, if crops are close enough to warrant a family bonus! https://lyuhau.github.io/dst-farm-planner/ On 2/24/2024 at 1:31 PM, Sustenance said: oh and btw cooked pumpkin stacks to 40 for some reason before i forget, doesn't the same hold true for Eggplant as well? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now