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More minimap icons need to be improved


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There are many entities and icons in the game that do not correspond, and many nests only display a single mob on the minimap. Fortunately, the updated icons in recent years have been accurate, such as Sea Strider Nest, Dustmouth Den and Monkey Hut (wobster_den was not modified due to Klei's direct transportation from SW). However, old mob has not been modified, only the Spider den has been fixed during the remake of Weber.I hope other mobs will also be corrected, unless their dens are really invisible (buzzards and white spiders).

spiderden.png.e11a8fee2eac3db0dac146c284830189.png >spiderden_1.png.1a257aaa69cd4a82819aaf98bc5a8ec5.pngspiderden_2.png.ab69afb507bada511402c4e7fd44388d.pngspiderden_3.png.42c5d6b60a405200fecb62f72612bbf2.png

Correctly display the icon for dens:pighouse.png.02eb00c1af689c97b0761e7561fd60ae.pngmermhouse.png.af33ac056c5890d63c22b5a9cdbb079a.pngrabbit_house.png.78d03cda3188bebc25fd12e1a65cafb2.png  beehive.png.1b72e76c2fde001a4ce660f7c275fc63.png   wasphive.png.a038d975d69369f36d04d75f09fc6127.png  hound_mound.png.5b19e426b6ab126600e92ea48e49b17f.png  tallbirdnest.png.b627ef7da874bd0692bb8f7c89c891ea.png  igloo.png.c45ebd19a9f21490ce9df7017aed95d0.png oceanvine_cocoon.png.66bd54ac81ba73709280d6a464876277.pngdustmothden.png.0324fdb1623b61cbf0e8c6dc5cc38658.pngmonkeyhut.png.ea02ce859d01e5073cbcc13848c3eff3.png

Icon for not displaying dens:cavespider_den.png.33b57571a27a88e613f82c990850057d.pngspidermoonden.png.f0133841c7fa42f99ee60afa1f2b4c95.pngcatcoonden.png.ea59adc7ace1099c2f691014582f4961.pngslurtle_den.png.9329f7df254d3c36b1b2885d31f10577.pngbatcave.png.ccafe7cfb8c74afc2838d4477b799074.pngmonkeybarrel.png.756bdad7e692b78423e82e2037b9bf5a.pngwobster_den.png.cdb7ebbd89b1c809e71ce1f9d372efa6.png

Nestless mob icon:buzzard.png.66ce2c023c299a8b3c2bc72dbca75dcd.pngwhitespider_den.png.8e04411fbb31096fe8cc8937812c1a28.pngbeefalo_domesticated.png.78c1298a280202135122f83e6ce94afb.pngpenguin.png.8d5558f67cf2e4a79a8a4670f2d72151.pngmutated_penguin.png.7f3f084f092739bd286cd324dd769686.png

Then there are some issues with plant icons. The two types of cacti in the desert are exactly the same except for their appearance, both with different icons, while caves have many plants with different functions. Why are their icons the same? The icons of three types of light flowers are the same, which makes minimap look a bit monotonous, especially biome of light flower plain, which affects some judgments. Many times, you may only want to pick the triple light flowers.

The icons of Mushtrees and Banana trees are legacy issues from the DS era. The icons of Red Mushtrees and Blue Mushtrees are both incorrect, especially when comparing them to Lunar Mushtrees. Although it mutates from the Blue Mushtree, the icons are completely different.As for banana trees, it only uses fruits as icon, but now there are banana bushes, and single fruit should not only represent banana trees.

The most surprising thing is that the stumps of these five cave trees are the same after being cut down! But the entity is completely different.And every type of tree stump in the surface world is different.

cactus.png.39ae947ca25544d3acdefc9f28f83407.png oasis_cactus.png.eefd5cd88eb5d0490b11601d8b21a6c6.pngbulb_plant.png.1b6d3fd2bff9a526e31c3d30882ad453.pngmushroom_tree_med.png.0603d7467913a78c0351327ed22d57e3.pngmushroom_tree.png.56cd27d311002d19e2493c78ae1221c2.pngmushtree_moon.png.f9c392f72a02fbfe7992b13989a749ee.pngcave_banana_tree.png.60950e8e5465bc955641f05b3c63ff45.pngbananabush.png.230fe6e03f40652f6fdbe2cf848ea124.pngcave_banana_tree_stump.png.04ed1ed6b7600b7e36dc4f6c0e71b19f.png

Surface trees:evergreen.png.fa512b9006ab0cf06c8d2183936abd49.pngevergreen_stump.png.32f0ba0d9879240edd650644342c0eb3.pngtree_leaf.png.dffa8fa93a29348bde28e11d22c3a744.pngtree_leaf_stump.png.75ba9d6b0847ef5de9b05b97a9c92c9d.pngtwiggy.png.9519abf167b993027a838f682e4df206.pngtwiggy_stump.png.6cc3ab54f596dedabb56d2ae7fed2486.pngmoon_tree.png.a239f9583cb0aba4c13130c4d93a4cd6.pngmoon_tree_stump.png.3887e2dd87f6c04b26964be4fe3ed75f.pngpalmcone_tree.png.4f8730c9e2492f6389308756d75a030b.pngpalmcone_tree_stump.png.cd6f75394d4a4f52777ef543630a92db.pnglivingtree.png.ee956910caf2d246fbc138fdb93b7812.pnglivingtree_stump.png.b88a98dde950ca63f6110acd273bcb06.png

 

Cave trees: 1213323370_.png.419f723c8706eb2967c6283c6d93fac7.png>1686677232_.png.5dbd61a8737c9f3a400a8a0b72c70565.png ?????

1191619762_.png.fb8b93e529ea7d74be75c9af2f45fecb.png

Actual tree stump

There are still many other icons that need to be improved. These things all have variants, using only one of them is still too general, let alone some that are not actually the same thing. I want each of them to have its own icon.

statue_small.png.2c19da622bfc1c3e7ff49a3150b11d1a.png \=Marble_Comedy.png.5d0da49047ee484eef121c0afe29c344.pngMarble_Tragedy.png.7d81d347cc695c798df56480d7bd2978.pngMarble_Pawn.png.50ad4ce69b29f3be45e37cb54ebc0986.pngMarble_Vase.png.cdfa3664c3b4c6f92bc3509c651487fa.png             statue_ruins.png.9da419bee284a94f8e9348f6f5465592.png\=Ancient_Face.png.3097f643c165f86a0d9ee0cc12a9bd0c.png

chessjunk.png.ce8a0cdbf3fdef877ad144ac4a95900b.png\=Broken_clockworks.png.28cdaf979ce216e7c4909a8e4658a5ef.pngChessjunk2.png.db6035376a21c4742bd627960567a649.png              relic.png.7c008bd055d5e84f5450f81e868ae3a4.png\=Relic_Table.png.a063ac150101b34aa29f2516974e262c.pngRelic_Vase.png.701f94a58e75db92482985fdc286580b.png

At present, only archives pillars and the ruins pillars that fell during battles with ancient guardian have icons.

pillar_archive.png.99bd6369a23f1572fdcc1e4b18b41f42.png845.png.0788de18aeac075f2918af06173dcaca.png

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Man, you make such helpful threads about problems of world gen and other stuff. it's a shame that they get buried under other useless Bait/spam threads.

And it's also a shame that this will never get fixed as well. Just like your other threads. But, still, thank you for your endeavours.

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22 minutes ago, mkemal23 said:

Man, you make such helpful threads about problems of world gen and other stuff. it's a shame that they get buried under other useless Bait/spam threads.

And it's also a shame that this will never get fixed as well. Just like your other threads. But, still, thank you for your endeavours.

I love going into a new arc that has problems since the start instead of fixing the old, boring, broken or in any other way lacking content or parts of the game that if improved would make the game much better than it already is.

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1 hour ago, mkemal23 said:

And it's also a shame that this will never get fixed as well.

Not by Klei....but modders can fix it, hope is not lost(except for console people).

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7 hours ago, Antynomity said:

Didn't even know the masked queen statue had variants... Yeah I'd love more map icons.

The other one is  Comedy queen statue, which corresponds to Tragedy queen, but unfortunately she only appears in one sculpture set piece. They are an important part of Charlie's plot, and the probability of such content appearing should be increased.

5.png.2fa8952985ff84ff17b349d48835295a.png 1.png.1efc93275ee888d3bfef41233136eece.png

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23 hours ago, Mr.Oshiro said:

mushroom_tree_med.png.0603d7467913a78c0351327ed22d57e3.pngmushroom_tree.png.56cd27d311002d19e2493c78ae1221c2.png

I think I made a post about these. My eyesight has been getting worse recently and I've been starting to get all the mushtree icons mixed up since they're almost identical. I'm hoping these can be changed.

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29 minutes ago, -Variant said:

I think I made a post about these. My eyesight has been getting worse recently and I've been starting to get all the mushtree icons mixed up since they're almost identical. I'm hoping these can be changed.

I remember your post. The mushtree icons issue was the first thread I posted on the forum, because I think it shouldn't be too difficult for Klei. However, after so long, they still haven't changed. I told myself that Klei was just very busy and didn't intentionally ignore these requests.

I hope my guess is correct.

 

 

 

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I think minimap has too many things on it. Sometimes things overlap and hinder the readability.

I would like a minimap entity filter that can turn certain things on and off.

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8 hours ago, Jakepeng99 said:

I agree. The relic one is the most important one IMO because of the new shadow sitter who drops the chair.

I keep repairing vases by accident because of it.

Perhaps Monkey Village needs some complete relics, and currently only a small area of furniture in the entire ruins is undamaged.

long.png.bd9381104e71ddb058a80110d84a1ba4.png one.png.efba36ce4836a8d0bf99001ceca53b2a.png three.png.f8d10b33a4bbad34c0abfa5fc91fb4ae.png

2.png.495ebd215690f8d81b51fe5e03212b44.png

住宅区设计1.png

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