Saladmander_030 Posted December 3, 2023 Share Posted December 3, 2023 We all know how precious health is for our Wormwood because his health is equal to resources. He can summon a saladmander at a cost of 25 health, which have very poor moving speed, low attack frequency and can never reach the ripe stage(even weaker than the wild one). And we can notice that the damage of the unripe saladmander is 40, lower than the counterinjury aura of burning Bernie, which only at a cost of one click. Lastly, Wormwood can summon 2 saladmander at most. But Wickerbottom can summon at most 16 bundle bees. It's unbelievable that this is one of the highest skill point of Wormwood. Wormwood doesn't need much more advantages in battle, but it doesn't means his unique skill for battle should be so weak! Why the designer show so much partiality? Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/ Share on other sites More sharing options...
Bookotter Posted December 3, 2023 Share Posted December 3, 2023 Can't agree more. There is much imbalance among characters. Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684419 Share on other sites More sharing options...
DegenerateFurry Posted December 3, 2023 Share Posted December 3, 2023 Wormwood's Saladmanders could definitely use a big buff, honestly. They seem practically useless with how slow they are. Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684426 Share on other sites More sharing options...
Jakepeng99 Posted December 3, 2023 Share Posted December 3, 2023 They should be alot faster but that is it. Other than that, these things are super underrated. (Also let us ripen them it would be cool) Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684448 Share on other sites More sharing options...
Saladmander_030 Posted December 3, 2023 Author Share Posted December 3, 2023 1 hour ago, DegenerateFurry said: Wormwood's Saladmanders could definitely use a big buff, honestly. They seem practically useless with how slow they are. Maybe the only advantage is they are cute enough. Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684455 Share on other sites More sharing options...
_zwb Posted December 3, 2023 Share Posted December 3, 2023 Why not just make BERNIE less powerful so we don't powercreep over and over again? Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684483 Share on other sites More sharing options...
Saladmander_030 Posted December 3, 2023 Author Share Posted December 3, 2023 1 hour ago, _zwb said: Why not just make BERNIE less powerful so we don't powercreep over and over again? Is Bernie really so powerful? If there are characters need to be nerfed, Wolfgang, Woodie and Maxwell(even without skill tree) would be first. Actually Willow isn't that "powerful" in the middle and late stages of the game, and as a biased character in a long period she need to be praised. Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684512 Share on other sites More sharing options...
Mysterious box Posted December 3, 2023 Share Posted December 3, 2023 1 hour ago, _zwb said: Why not just make BERNIE less powerful so we don't powercreep over and over again? Because you can't really stop at Bernie if he's a problem then multiple characters need nerfed and things need to be rebalanced all nerfing Bernie would do is cause problems later down the line. Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684519 Share on other sites More sharing options...
_zwb Posted December 3, 2023 Share Posted December 3, 2023 2 hours ago, Mysterious box said: multiple characters need nerfed and things need to be rebalanced And the problem with that is? If Klei wants to do character refresh 2.0 they might as well rebalance. Although judging from the current skill trees, it seems Klei doesn't want to rebalance, just buffs and buffs so everyone is more powerful for no reason Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684575 Share on other sites More sharing options...
Mysterious box Posted December 3, 2023 Share Posted December 3, 2023 42 minutes ago, _zwb said: And the problem with that is? If Klei wants to do character refresh 2.0 they might as well rebalance. Although judging from the current skill trees, it seems Klei doesn't want to rebalance, just buffs and buffs so everyone is more powerful for no reason The problem is they're not going to do that and even if they wanted to the backlash would change their minds if they were I'd say fine but we both know that's not the direction things are heading so I don't support making Bernie exclusively underpowered by comparison. Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684590 Share on other sites More sharing options...
somethin Posted December 3, 2023 Share Posted December 3, 2023 Saladmanders are fine as they are in my opinion. They are two decently huge walking health sack that can distract stuff like hound waves decently well. Their damage are just a tiny bit of bonus that doesn't amount to much anyway. He isn't supposed to play like a follower characters in the first place. Honestly, if you want good follower, at this point just play Wurt/Webber or, god forbid, Wendy. Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684597 Share on other sites More sharing options...
Mysterious box Posted December 3, 2023 Share Posted December 3, 2023 20 minutes ago, somethin said: Saladmanders are fine as they are in my opinion. They are two decently huge walking health sack that can distract stuff like hound waves decently well. Their damage are just a tiny bit of bonus that doesn't amount to much anyway. He isn't supposed to play like a follower characters in the first place. Honestly, if you want good follower, at this point just play Wurt/Webber or, god forbid, Wendy. Problem being that they're a final ability if being damage sponges is their purpose then they should taunt. Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684610 Share on other sites More sharing options...
ShadowDuelist Posted December 3, 2023 Share Posted December 3, 2023 Just a small reminder that ripen saladmanders burn down bases whenever they fight something. Other than that i’m all in for buffs Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684612 Share on other sites More sharing options...
Mysterious box Posted December 3, 2023 Share Posted December 3, 2023 12 minutes ago, ShadowDuelist said: Just a small reminder that ripen saladmanders burn down bases whenever they fight something. Other than that i’m all in for buffs Now this might be stepping on Willow's toes abit but what if they ate nearby uncontrolled fires once a minute including if Wormwood himself is on fire? Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684617 Share on other sites More sharing options...
Saladmander_030 Posted December 3, 2023 Author Share Posted December 3, 2023 57 minutes ago, somethin said: They are two decently huge walking health sack that can distract stuff like hound waves decently well. It's ridiculous to hear that a Wormwood player need to take hound wave seriously. 1 hour ago, somethin said: if you want good follower, at this point just play Wurt/Webber or, god forbid, Wendy. You should notice that actually I don't make a comparison like this. WHY is Wickerbottom? Because they are both expected to be skilled in logistics work, and need summon a follower at a high cost. Now the role of manufacuring living logs can be replaced by Woodie. That means his only obvious advantage remaining is taking care of a large field to feed some players who don't really need to be fed. 1 hour ago, somethin said: Their damage are just a tiny bit of bonus So Wickerbottom's bees and tentacles are just a huge bit of bonus right? Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684635 Share on other sites More sharing options...
HowlVoid Posted December 3, 2023 Share Posted December 3, 2023 It would be really cool that if wormwood used the compost wrap on saladmanders it gave them a temporary boost. Health Regen increase, speed increase and maybe an attack rate increase. Unfortunate it wasn't added ... Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684648 Share on other sites More sharing options...
YouKnowWho Posted December 3, 2023 Share Posted December 3, 2023 I'd prefer if his salamanders could be given more of a unique niche rather than just another companion. I'm just spitballing here, but maybe they could drop their tails as a mob decoy? Link to comment https://forums.kleientertainment.com/forums/topic/152888-two-funny-comparisons-about-wormwood/#findComment-1684732 Share on other sites More sharing options...
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