arubaro Posted December 1, 2023 Share Posted December 1, 2023 right now they drop 3 boots and k heard that can be 2 too. Unless something more is planned for their npc mechanics i think that 3 is very little, i know is a strong item but i think you shouldn't make it so grindy when it was added to solve a problem in the map design also the boot could be added to sunken chests and, at low percentage, to ocean drebis to improve a little such forgotten and underwhelming items Link to comment Share on other sites More sharing options...
Swiyss Posted December 1, 2023 Share Posted December 1, 2023 48 minutes ago, arubaro said: right now they drop 3 boots and k heard that can be 2 too. Unless something more is planned for their npc mechanics i think that 3 is very little, i know is a strong item but i think you shouldn't make it so grindy when it was added to solve a problem in the map design also the boot could be added to sunken chests and, at low percentage, to ocean drebis to improve a little such forgotten and underwhelming items wouldn't it be better to make the boss respawn quicker rather then giving you more loot? I like the sunken chest idea Link to comment Share on other sites More sharing options...
goblinball Posted December 1, 2023 Share Posted December 1, 2023 I think shark dropping 3 is fine, but I’d really like for them to be added to sunken chests Link to comment Share on other sites More sharing options...
Frosty_Mentos Posted December 1, 2023 Share Posted December 1, 2023 Semi permanent whirlpools would be neat if we can make a certain amount of them around the ocean instead them being temporary. I do find it that biggest loot you can get from him is getting tons of ice, and that'll supply a lot of sanity and health desserts you can cook up after dealing with him or letting the platforms break down. The bootlegs are nice and should perhaps be improved. Link to comment Share on other sites More sharing options...
arubaro Posted December 1, 2023 Author Share Posted December 1, 2023 3 hours ago, Swiyss said: wouldn't it be better to make the boss respawn quicker rather then giving you more loot? I like the sunken chest idea wont be against that 3 hours ago, Frosty_Mentos said: Semi permanent whirlpools would be neat if we can make a certain amount of them around the ocean instead them being temporary. I do find it that biggest loot you can get from him is getting tons of ice, and that'll supply a lot of sanity and health desserts you can cook up after dealing with him or letting the platforms break down. The bootlegs are nice and should perhaps be improved. i like they being temporary so you cant simply set up few whirlpools and ignore the boss and most ocean content. Also i like the nature of "wortox tp" for ocean klei can add natueal whirlpools to worldgen to work like wormholes (isosceles triangles from sw) to have few random permanent teleport points Link to comment Share on other sites More sharing options...
Masked Koopa Posted December 1, 2023 Share Posted December 1, 2023 1 hour ago, arubaro said: wont be against that i like they being temporary so you cant simply set up few whirlpools and ignore the boss and most ocean content. Also i like the nature of "wortox tp" for ocean klei can add natueal whirlpools to worldgen to work like wormholes (isosceles triangles from sw) to have few random permanent teleport points My take is that permanent whirlpools should only work at the edge of the world, so you can't use them to ignore ocean content, but you can sail around the world much more easily. Link to comment Share on other sites More sharing options...
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