Fieldstorm Posted August 23, 2023 Share Posted August 23, 2023 The balloonmech. The ballonmech from the first ever wes's "rework" could be implemented, heres my idea on the topic. The BalloonMech should have the ballon-machinegun and the ballonfist still, But the balloon machine gun should only deal 1 or even 0 damage per shot the balloon machine gun would be used to get aggro from enemies / monsters or whatso from afar, the balloon fist could perhaps be used to do a slam on the ground that causes a small shockwave all around wes like woodie's werebeaver form's skilltree slam would this slam would get wes aggro from all around him but wouldnt be from afar, could be useful for beequeen etc. The balloonmech itself should be perhaps slighty faster than a player with a walkingcane, but like any other balloon-gizmo it should pop on the first hit. The balloonmech could also be riden by other players perhaps. the creation of balloonmech would be like any other balloon-gizmo, it would just cost sanity and a pile of balloons. but perhaps a high level of sanity to craft it due to how neat it would be to have a fast-suit on day one, Besides that the balloon-mech should or could possibly die on its own overtime like any other wes item. I am very well aware that the chance of this happening is slim, but i'd honestly play wes more often if i had a mech-suit made out of balloons at my disposal. thx for anybody that read the post, and G'day to you all! Link to comment https://forums.kleientertainment.com/forums/topic/150598-wess-skilltree-one-of-the-major-skilltree-unlocks-idea/ Share on other sites More sharing options...
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