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Let Wormwood Craft Grass Tufts


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2 hours ago, Habakkuk said:

They could remove the Monkeytails skill and add a grass tufts skill. Whe already have a way to get monkeytails from the Unnatural Portal.

No, it's unfair to make wormwood lose a skill that actually benefits him just to turn him into a grass farm for others to exploit. 

Berry bushes, grass, twigs, none of them matter. Monkey tails is the ONLY one that does. People already exploit wormwood players for living logs let him keep something for himself, please.

2 hours ago, Habakkuk said:

Yes Yes please!! And Spiky Bush would make it complete! 

Just more useless fluff for wormwoods repertoire. The only one that matters is reeds.

1 hour ago, HowlVoid said:

No, it's unfair to make wormwood lose a skill that actually benefits him just to turn him into a grass farm for others to exploit. 

Berry bushes, grass, twigs, none of them matter. Monkey tails is the ONLY one that does. People already exploit wormwood players for living logs let him keep something for himself, please.

Honestly I have to agree, I'm tired of seeing Wormwoods on pubs as the little slaves that slave away in the fields making sure all the noobs in the server have enough food to waste value from in crockpots.

Despite what I said before I do believe monkey tails are a good craft for him as y'know, HE CAN'T HEAL WITH FOOD? So he needs the high defense value armours to not spend half of the playtime just farming heals.

12 minutes ago, Habakkuk said:

lol, you have a lot of ways to get reeds already. I just farmed those reeds today: 

image.png

You farmed this with a reed trap and Wickerbottom books.

Most worlds do not have reed traps and a solo Wormwood cannot read Wickerbottom books without switching characters.

I've had worlds with around 30 reeds across the entire mainland. Being able to craft monkeytails saves a ton of hassle in that scenario if you want to craft night armor / honey poultice / gift wraps.

26 minutes ago, Habakkuk said:

"I I'm tired of seeing people using Wigfrield to craft helmets anymore."

"I I'm tired of seeing using Wickerbottom to craft books anymore."

"I I'm tired of seeing people using Warly to craft food anymore."

So we should never help each other and play alone? What???

What do you expect from public servers? Bro..If you want better plays look for servers where people join for the long run. 

I've never said that, I just don't like how there's wormwood players that just farm and farm and farm and that's all they are seen as on servers, of course those who like doing that , great, doesn't mean that you should be dependant on a wickerbottom just like pre-rework WX was with overcharges just because you pick 'the farming character'.

1 minute ago, Habakkuk said:

But that is the point of play Together, we need each other.

then why doesn't WX need wickerbottom anymore?

And no I don't want him to be dependant on her just like Wormwood is with reeds, it's unfun to be the 'charging character' or 'reed character' either.

45 minutes ago, Habakkuk said:

lol, you have a lot of ways to get reeds already. I just farmed those reeds today: 

image.png

This isn't about I can get large quantities of x item. 

This is about sacrificing a synergistic perk of one character just for the sake of greater convenience. 

It's like saying let's remove warlys portable crockpots so everyone else can have portable fridges. It doesn't make sense. 

45 minutes ago, Habakkuk said:

 

"I'm tired of seeing people using Wigfrield to craft helmets."

"I'm tired of seeing using Wickerbottom to craft books."

"I'm tired of seeing people using Warly to craft food."

So we should never help each other and play alone? What???

What do you expect from public servers? Bro..If you want better plays look for servers where people join for the long run. 

Just because it doesn't affect you doesn't mean it stops being an issue. When I enter a pub sometimes everyone gives me their seeds. It's harmless, but it seems this narrative has made itself into suggestions on the forum which can negatively impact the experience of wormwood players. 

If people start trying to push more craftable armor recipes onto Wigfrid in exchange for removing songs, yes, it becomes an issue.

3 minutes ago, Habakkuk said:

But, you woornwood players can have monkeytails too.. 
But for me skill trees should be late game. 

Yes, I don't see the reason to remove one thing in exchange for the other :lol:

Just advocate for the addition of grass tufts no need to remove monkey tails. I don't know why this idea suddenly got traction.

"Let's fix our arm, but we have to saw off our leg in exchange."

I don't get it. 

On 7/8/2023 at 1:34 PM, Habakkuk said:

They could remove the Monkeytails skill and add a grass tufts skill. Whe already have a way to get monkeytails from the Unnatural Portal.

Yes, this is what you need, tufts of grass are really not renewable, please replace the monkey tails with tufts of grass, this is more convenient and most importantly more logical

20 hours ago, HowlVoid said:

Let's fix our arm, but we have to saw off our leg in exchange."

This is not a specific comparison. Monkey tails are the only thing that is renewable without Wormwood crafting, so bunches of grass will bemuch More useful and more canonical. And yes, the right comparison is "I don't have 1 hand, but there is a strange alien tentacle, but I can instead of this tentacle I will get my hand back"

On 7/8/2023 at 3:48 PM, HowlVoid said:

No, it's unfair to make wormwood lose a skill that actually benefits him just to turn him into a grass farm for others to exploit. 

Berry bushes, grass, twigs, none of them matter. Monkey tails is the ONLY one that does. People already exploit wormwood players for living logs let him keep something for himself, please.

On 7/8/2023 at 1:34 PM, Habakkuk said:

Yes Yes please!! And Spiky Bush would make it complete! 

Just more useless fluff for wormwoods repertoire. The only one that matters is reeds.

There is a lot of cane in the world, and after finding the island of monkeys. You have an unlimited number of games.trasnik is enough and this is a fact. The number of bundles of grass in the world is limited and this is one of the most vital resources in the game, which is why so many people are asking to replace monkey needles with bundles

20 hours ago, Arcwell said:

I've had worlds with around 30 reeds across the entire mainland. Being able to craft monkeytails saves a ton of hassle in that scenario if you want to craft night armor / honey poultice / gift wraps.

You can get a huge amount of trasnik right now. Just visit the island

20 hours ago, Habakkuk said:

But, you woornwood players can have monkeytails too..

Exactly

On 7/8/2023 at 2:48 PM, HowlVoid said:

No, it's unfair to make wormwood lose a skill that actually benefits him just to turn him into a grass farm for others to exploit. 

Wormwood really is in a special position since he’s good at farming but farming does not really benefit him, not even for healing.Wigfrid, Warly, etc. all benefit from their niche

On 7/8/2023 at 7:16 AM, lakhnish said:

As per the title, allow Wormwood to craft grass tufts.

It is useful since grass over time turns into grass geckos if you're not careful, so getting more would be appreciated.

I'd allow the pooping thing to force grass geckos to produce tails much faster instead. It's actually more efficient than having more grass tufts since it works all year round.

1 hour ago, ShadowDuelist said:

I'd allow the pooping thing to force grass geckos to produce tails much faster instead. It's actually more efficient than having more grass tufts since it works all year round.

I'm not sure that this can be done in a branch. It is much easier to craft bunches of grass

3 hours ago, ShadowDuelist said:

I'd allow the pooping thing to force grass geckos to produce tails much faster instead. It's actually more efficient than having more grass tufts since it works all year round.

Great idea! More utility to ipecaca would be extremely appreciated. It could work with lureplants, sea weeds, etc

On 7/8/2023 at 7:52 PM, HowlVoid said:

Yes, I don't see the reason to remove one thing in exchange for the other :lol:

Just advocate for the addition of grass tufts no need to remove monkey tails. I don't know why this idea suddenly got traction.

"Let's fix our arm, but we have to saw off our leg in exchange."

I don't get it. 

Understand that when we replace crafting with bunches of grass, we will get their resumption and the resumption of reeds(Monkey Island),but if there is a crafting of monkey tails, then we will get a little more reeds. It is more profitable to get both grass and reeds than just more reeds

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