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My concept for bee queen rework


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2 minutes ago, yourAnty said:

Yeah that's why I didn't quote anything from them today and didn't plan to anymore because it's just repeating the exact same thing over and over again lmao

Well and once they contradict themselves it all becomes moot anyway.  They aren't arguing from a place of consideration, having a real concern or criticism, they just wanna whine about things they don't like.

"Oh its bad because xyz"

well xyz is there for this real and good reason

"No its not xyz its abc"

actually abc is fine too

"Well the way I play is real skill, the way you all play is cheese"

yeah okay buddy, have fun with that...

2 hours ago, yourAnty said:

Yeah that's why I didn't quote anything from them today and didn't plan to anymore because it's just repeating the exact same thing over and over again lmao

Yeah you guys are repeatedly wrong hence i repeatedly have to prove you wrong :wilsoalmostangelic:

2 hours ago, Shosuko said:

Well and once they contradict themselves it all becomes moot anyway.  They aren't arguing from a place of consideration, having a real concern or criticism, they just wanna whine about things they don't like.

"Oh its bad because xyz"

well xyz is there for this real and good reason

"No its not xyz its abc"

actually abc is fine too

"Well the way I play is real skill, the way you all play is cheese"

yeah okay buddy, have fun with that...

I only want klei to fix bugs. If that effects the way you play thats on you.

19 hours ago, Capybara007 said:

that is because they changed the mentality of "make it as difficult as possible even if it is unfun"

I think the fun is in being a "puzzle" boss where you discover and refine on the best solution that works for you. Try the duo dance on Bee Queen before dismissing it as unfun.

6 minutes ago, Popian said:

I think the fun is in being a "puzzle" boss where you discover and refine on the best solution that works for you. Try the duo dance on Bee Queen before dismissing it as unfun.

I don't remember having to play sudoku to beat Bee Queen. Also, what the hell is a "duo dance"?

While I really enjoy fighting her as Maxwell "solo" (duelists+shadow prison, maybe shadow sneak if I wanna panic the grumbles on phase 2 onwards with a trap pathway set up before the fight), she isn't that fun when i'm playing someone else, even if I use very specific strats (like bunnymen and the such), a rework would be really nice! Anything to make her more interesting...I love her theme!

 

Also Misery Toadstool needs better drops, for how much more of a bore their fight is compared to regular Toadstool (which I also find boring, mostly the tree chopping parts, no wonder people usually go with Weather Pains)

On 6/23/2023 at 3:47 PM, Gashzer said:

Haha woops, i dont make pierogi at all i just use healing salves tbh but 10 trail mix or whatever healing 

How am i easily refuted? 

Right if i stand on a square of broken walls and spawn tentacles it snaps the tentacle to spawn on the side of the broken wall square.

I dont even need to argue if this is intended or not... because it looks and behaves like a bugged action. If its intended then its a very clunky and ugly looking way to control the spawn of tentacles, why not just rework the on tentacles to spawn in a chosen area like maxwell using his prison spell.

Clearly its not intended just klei doesnt care enough to change it.

Im fantastic at kiting, thank you very much haha

Bee queen forces me to take hits to get the fight over with quickly like you said. 

Bee queen is good because she forces you to tank her. Forces you to rely on heavy marble armour rather than speed boosts. Incentivises you to bring backup. Being challenged to rethink strategies is good.

Do you want every boss to be like nightmare werepig? Kite kite kite, boss get stunned, kite kite kite. The UM bee queen just looks dumb tbh.

The wall spawning thing is more of an exploit, not a bug(also you can still spawn tentacles without the walls, you get less overall with walls). Also the were pig boss is really good and i see alot of people think that too.

On 6/25/2023 at 4:52 PM, MagicalStorm said:

While I really enjoy fighting her as Maxwell "solo" (duelists+shadow prison, maybe shadow sneak if I wanna panic the grumbles on phase 2 onwards with a trap pathway set up before the fight), she isn't that fun when i'm playing someone else, even if I use very specific strats (like bunnymen and the such), a rework would be really nice! Anything to make her more interesting...I love her theme!

 

Also Misery Toadstool needs better drops, for how much more of a bore their fight is compared to regular Toadstool (which I also find boring, mostly the tree chopping parts, no wonder people usually go with Weather Pains)

I think they need to do some player scaling for toadstool's trees to make them much more more managable solo without needing a weather pain. Toadstool is really fun for me in a group, but solo is a different story, and yeah the drops, maybe make it that if you walk over a farm plot with the respective funcap, you will grow mushroom crops with a cost of hunger for each one, and a little bit of spoilage from the hat, hunger cost and spoilage is reduced if they are in the mushroom's season.

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