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I am confused on the damage displayed by the Horror and Lunar Punching Bags


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I know that the Bright and Shadow Boxer have planar defense to them and I also know is that they are also lunar and shadow aligned tags to them.

And for that reason, I get extremely confused when I am trying to figure out how much damage I am dealing to enemies that are lunar or shadow aligned but also don't have planar defense to them.

Can there be dummies that are lunar and shadow aligned but don't have planar defense to them?

Unless I'm misunderstanding something.

I liked the idea someone said about just giving Pure Horror/Brilliance to a normal dummy to turn it into a special one.

Then you could just give Nightmare Fuel/Moon Glass to turn it into one without Planar defense.

aligned enemies should have a faint aura like glow, white for lunar and black for shadow, and if they have defense there should be an on hit clank sound unless you use a weapon that pierces it

and yea their should just be more ways to configure the dummies we already have, no need for more especially if we ever get additional damage types. id rather not have a gajillion training dummies in the menu

5 hours ago, Zeklo said:

I liked the idea someone said about just giving Pure Horror/Brilliance to a normal dummy to turn it into a special one.

Then you could just give Nightmare Fuel/Moon Glass to turn it into one without Planar defense.

this would be amazing

Should just have a config modal pop up when you access it, similar to wardrobes or player inspection.  Let you select what tags and defenses the dummy will have.

Although I would greatly prefer a much less convoluted system in the first place...

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