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General consensus on a "fix" for mob AI


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On 11/30/2022 at 2:50 PM, Gashzer said:

Mobs lack animations, so its hard to know if pigs or larve getting "stuck" on things is legit behaviour or not...

if Klei added a sniffing/jumping animation to pigs when they reached walled off food and if larve did attack walls but bounced off doing no damage but got dazed

I completely agree with this. I think simpler mobs specifically shouldn't be tampered with, their simple AI allows for more efficient farms to be produced using other mechanics in the game, and intelligence does not make them any more interesting - but they badly need animations to actually reflect that they are being walled off etc.

On the other hand I feel they definitely need to remove the most egregious cheese from bosses, and improve fights that compel players to cheese them in the first place.

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