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Stale food debuff / spoilage rates

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I think this would probably overcomplicate the food system and just make the early game harder.

I can already envision the tedious gameplay of having to look through the fridge and composting all the stale food because dupes seem to pick food at random.  And I never run a compost.

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Stale food gives a debuff of sorts.  When dupes eat stale food they do a gagging animation that eats into their efficiency. 

Disclaimer:  The gagging animation might be triggered by something other than freshness (germs, food quality, etc), in which case I apologize for offering bad information. 

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