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[Suggestion] About duelist shadows solving the problem


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I see a lot of people complaining about them for being cheap to invoke and having no limits, my suggestion to solve this problem is the following:

They should be like the Grumble Bee, Wickerbottom can summon 16 of them each having 180 health and each dealing 30 damage which gives 480 in total...
So for Maxwell it should be the limit of 6 duelists of 80 damage to give 480 to the total like Wicker, and each duelist to have at least 100 health that gives a total of 600 to be like an abigail....And when trying to summon more shadows with low sanity, may many nightmares come to him just like Wicker does when she reads books with low sanity....

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I really like an idea i saw about Maxwell taking extra damage per duelist. (Maybe all the way to 1.5x or 2x?) Would emphasize his fragility while also keeping him strong. New players couldn't abuse it and the skilled would be rewarded 

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1 hour ago, ArubaroBeefalo said:

wendy glass cannon summoner refresh to max is what i wish. Let us summon 6 duelist at the cost of being low health

10 max hp per duelist seems pretty good. want the max power? good, but now you have 15 hp. 

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8 minutes ago, skile said:

10 max hp per duelist seems pretty good. want the max power? good, but now you have 15 hp. 

15 health is enough to be oneshot by deerclops through a football helmet im pretty sure. All this would do is convince maxwell players to NEVER fight without 95% reduction. And even then i certainly wouldnt be fighting if i was constantly at 15 health, the shadows can solo the fight anyway 

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